Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.30 @ 12:31:29 // Winter2022/Polymind Player: LILY Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (81) 405 Value Destroyed (4664) 4664 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (27564) 27564 TOTAL SCORE: 46843 Bonus ------- Polymind Skill 12523 Pacifist 564 Triggered High Security 500 High Alert Combat Kills 1851 Follower Combat Kills 2380 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1346 Pursued by Intercept 500 Win 3000 Cogmind --------- Core Integrity 1128/1600 Matter 0/0 Energy 46/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Quantum Shading Machine Experimental Target Analyzer Experimental Weapon Shielding Centrium Medium Armor Plating Experimental Focal Shield Advanced Dynamic Insulation System > --- WEAPON ----------- EMDS Experimental Remote Datajack > --- INVENTORY -------- (None) [Rating: 136] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Gravmag System Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Nova Cannon Ballistic Gun Multirail Launcher Chain Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 42 | . . . . . . . 9 5 . . . . 2 . . . . 1 . . 1 . . 1 20 . 3 Power 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 14 | . . . . . . . 2 1 . . . . . . . . . 1 . . . . . . 10 . . Utility 9 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 5 . . Weapon 15 | . . . . . . . 4 4 . . . . 2 . . . . . . . . . . . 3 . 2 Highest Loss Streak 8 | . . . . . . . 5 3 . . . . 2 . . . . 1 . . 1 . . 1 8 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 100 100 100 100 79 78 77 77 77 77 70 55 55 55 55 55 44 44 46 83 83 81 74 87 95 Engine 2 | . 16 16 16 16 16 16 11 1 . . . . . . . . . . . . . . . . 6 . . Core 7 | . . . . . . . . 10 11 11 11 11 11 11 11 11 11 11 11 11 10 8 8 8 1 . . Wheel 5 | . 33 33 33 33 33 33 7 . . . . . . . . . . . . . . . . . 15 . . Hover 8 | . . . . . . . 3 16 11 11 11 11 11 11 11 11 11 11 . . 1 25 25 25 6 . . Device 23 | . 33 33 33 33 33 33 16 20 22 22 22 22 22 22 22 22 22 22 22 22 21 16 16 14 22 29 31 Processor 9 | . . . . . . . . 10 11 11 11 11 11 11 11 11 11 11 11 11 11 16 16 16 6 14 15 Protection 1 | . . . . . . . 3 . . . . . . . . . . . . . . 8 8 8 3 6 7 Energy Gun 5 | . . . . . . . 7 10 11 11 11 11 7 . . . . . . . . . . . . 6 7 Special Weapon 6 | . 16 16 16 16 16 16 3 7 11 11 11 11 7 . . . . . . . . . . . 3 . . Naked Turns 63 | . . . . . . . 24 1 . . . . . . . . . . . . 6 . . . 20 . 12 Heaviest Build 85 | 6 6 6 6 6 6 6 18 17 14 14 14 14 14 8 8 8 8 8 8 8 51 51 51 51 85 49 49 Greatest Support 120 | 20 20 20 20 20 20 20 40 18 9 9 9 9 9 9 9 9 9 9 3 3 51 51 51 51 120 64 64 Greatest Overweight (x) 2 | . . . . . . . 2 1 1 1 1 1 1 . . . . 2 2 2 2 . . . 1 . . Average Overweight (x) . | . . . . . . . . . 1 1 1 1 . . . . . . 2 2 1 . . . . . . Largest Inventory Capacity 6 | . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 1 1 1 6 1 1 Average Capacity 3 | . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 4 1 1 1 2 1 . Most Carried 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 1 . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Final Capacity 5 | . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 5 5 1 1 1 1 1 1 . Final Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 67% | Programmer 11% | Tunneler 8% | Demolisher 5% | Alpha 7 Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -10/Mines Tunneler | -9/Materials Tunneler | -9/Mines Tunneler | -9/Exiles Tunneler | -8/Mines Sentry | -8/Materials Programmer | -7/Factory Programmer | -7/Lower Caves Programmer | -7/Lower Caves Programmer | -7/Zion Programmer | -6/Proximity Caves Programmer | -6/Factory Programmer | -6/Lower Caves Programmer | -6/Lower Caves Programmer | -6/Data Miner Programmer | -5/Proximity Caves Programmer | -5/Factory Programmer | -5/Upper Caves Programmer | -5/Upper Caves Programmer | -5/Warlord Demolisher | -4/Proximity Caves Demolisher | -4/Factory Demolisher | -3/Research Recycler | -2/Research Alpha 7 | -2/Quarantine Alpha 7 | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Matter Collected 1448 | . . . . . . . . . . . . . . . . . . . . . 490 . 360 595 . . 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3028 | . . . . . . . 219 84 . . . . . . . . . . . . 130 . 272 787 1062 474 . Parts 128 | . . . . . . . 15 8 . . . . . . . . . . . . 5 . 3 17 44 36 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 6 4 . 22 . 19 . . 3 . . . . . . . . . . Prevented 11 | . . . . . . . . . 2 . . 8 . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Combat Hostiles Destroyed 73 | . . . . . . . 6 6 . . . . . . . . . . . . 12 . 6 20 14 9 . Guns 17 | . . . . . . . 6 2 . . . . . . . . . . . . . . . . . 9 . Cannons 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . AOE 41 | . . . . . . . . 2 . . . . . . . . . . . . 12 . 6 20 1 . . Classes Destroyed 19 | . . . . . . . 2 1 . . . . . . . . . . . . 4 . 2 7 2 1 . Worker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 4 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 27 | . . . . . . . 4 4 . . . . . . . . . . . . 6 . 4 5 4 . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . . Programmer 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 14 | . . . . . . . 3 3 . . . . . . . . . . . . 12 . 5 14 11 7 . Combat Bots Only 12 | . . . . . . . 3 3 . . . . . . . . . . . . 12 . 5 11 11 6 . Max Kills in Single Turn 4 | . . . . . . . 1 1 . . . . . . . . . . . . 4 . 3 4 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . . . . . . . . . . . . 4 . 3 3 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Damage Taken 9551 | . . . . . . 29 937 670 94 . . 59 34 . . . . 152 . . 355 . 203 462 4720 569 1267 Core 2498 | . . . . . . . 169 196 34 . . 10 11 . . . . 129 . . 205 . 20 52 1118 82 472 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 67 . . Redirected to Shielding 227 | . . . . . . . . . . . . . . . . . . . . . . . . . 227 . . Core Remaining (%) 79 | 100 . 100 . . . 100 69 . . . . 65 . . . . 98 . . . . 66 98 96 . 17 70 Volleys Fired 161 | 1 . 1 . . . . 23 34 . . 1 . 3 . . . . . . . 6 . 7 16 50 19 . Largest 2 | 1 . 1 . . . . 2 2 . . 1 . 1 . . . . . . . 1 . 1 1 1 2 . Hottest 160 | 100 . 100 . . . . 79 100 . . 50 . 50 . . . . . . . 160 . 160 160 160 125 . Shots Fired 230 | 1 . 1 . . . . 45 61 . 1 1 . 3 . . . . . . . 6 . 7 16 50 38 . Gun 149 | . . . . . . . 45 61 . 1 1 . 3 . . . . . . . . . . . . 38 . Cannon 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . Launcher 31 | . . . . . . . . . . . . . . . . . . . . . 6 . 7 16 2 . . Special 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . 20 . Thermal 59 | 1 . 1 . . . . 23 . . . . . . . . . . . . . . . . . 34 . . Explosive 31 | . . . . . . . . . . . . . . . . . . . . . 6 . 7 16 2 . . Electromagnetic 98 | . . . . . . . . 61 . 1 1 . 3 . . . . . . . . . . . 14 18 . Robot Hit Streak 31 | . . . . . . . 17 27 . 14 . . . . . . . . . . 28 . 6 17 31 27 . Robot Miss Streak 2 | . . . . . . . 2 2 . . . . . . . . . . . . 1 . 1 2 1 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . Shots Hit Robots 195 | . . . . . . . 38 53 . 1 . . . . . . . . . . 5 . 5 13 46 34 . Core Hits 183 | . . . . . . . 16 15 . 1 . . . . . . . . . . 27 . 21 55 23 25 . Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 23 | . . . . . . . 4 6 . . . . . . . . . . . . . . . . 4 9 . Burn 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Corrupt 13 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 4 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13017 | . . . . . . . 573 685 . 17 . . . . . . . . . . 2472 . 1177 4212 2473 1408 . Guns 2475 | . . . . . . . 573 477 . 17 . . . . . . . . . . . . . . . 1408 . Cannons 1848 | . . . . . . . . . . . . . . . . . . . . . . . . . 1848 . . Explosions 8694 | . . . . . . . . 208 . . . . . . . . . . . . 2472 . 1177 4212 625 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1239 | . . . . . . . 263 . . . . . . . . . . . . . . . . . . 976 . Thermal 1985 | . . . . . . . 310 208 . . . . . . . . . . . . . . . . 1467 . . Explosive 8486 | . . . . . . . . . . . . . . . . . . . . . 2472 . 1177 4212 625 . . Electromagnetic 1307 | . . . . . . . . 477 . 17 . . . . . . . . . . . . . . 381 432 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . 1 . 5 5 1 Average Corruption 2 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . 1 . 4 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Effects 33 | . . . . . . . . 1 9 2 . . . . . . . . . . . . 2 . 10 9 . Message Errors 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 3 . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Energy Discharges 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 2 . Data Loss (minor) 5 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 516 | . . . . . . . . 60 . . . . 13 . . . . . . . 16 . 19 227 181 . . Projectiles 171 | . . . . . . . . . . . . . . . . . . . . . . . . . 171 . . Explosions 345 | . . . . . . . . 60 . . . . 13 . . . . . . . 16 . 19 227 10 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . . . . 121 . . . . 34 . . . . . . . . . . 9 . . . Shots 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | 80 . 80 . . . . 309 58 . . . . . . . . . . . . . . . . 287 . . Average Temperature 76 | 42 . 42 . . . . 101 23 . . . . . . . . . . . . . . . . 82 . . Received Heat Transfer 1882 | . . . . . . . 693 405 9 . . 30 . . . . . 18 . . . . 57 36 634 . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Robots Corrupted 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Parts Fried 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 2307 | . . . . . . . 1073 50 . . . . . . . . . . . . . . . . 1184 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Peak Influence 2015 | . . 3 120 39 . 74 352 346 . . . . 107 . . . . 90 . . . . 626 2015 1341 838 678 Initial 1100 | . . . . 39 . . 4 133 . . . . 11 . . . . . . . . . . 284 1100 588 439 Average 427 | . . 1 6 39 . 66 184 179 . . . . 42 . . . . 14 . . . . 202 841 1142 663 456 Maximum Alert Level 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 5 4 3 2 Low Security (%) 42 | 100 100 100 100 100 . 100 51 49 . . . . 100 . . . . 100 . . . . 57 . . . . Level 1 17 | . . . . . . . 48 50 . . . . . . . . . . . . . . 23 23 . . . Level 2 15 | . . . . . . . . . . . . . . . . . . . . . . . 19 34 . 67 100 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . 12 30 32 . Level 4 15 | . . . . . . . . . . . . . . . . . . . . . . . . 23 69 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . . . . 2 4 . . . . 1 . . . . . . . . . 5 7 12 1 1 Investigation 10 | . . . . . . . 1 2 . . . . . . . . . . . . . . 2 1 3 . 1 Extermination 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . Reinforcement 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 3 1 . . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Distress Signals 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . . . . . . . 21 23 . . . . . . . . . 1 . . 5 . 12 29 68 11 25 Peak Tracking Total 14 | . . . . . . . 8 3 . . . . . . . . . 3 . . 5 . 6 13 14 7 12 Tactical Retreats 13 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . 4 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Traps Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 32 | . . . . . . . 1 . . . . 2 . . 2 . . . 4 1 11 . 2 7 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Disabled 18 | . . . . . . . . 2 . . 1 . 7 . . . . . . . . . 4 3 1 . . Max in Single Turn 7 | . . . . . . . . 2 . . 1 . 7 . . . . . . . . . 1 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Accessed 29 | . 2 . 1 . 1 . 1 2 . . . . 1 . . 4 . . . . 9 . 1 1 3 1 2 Terminals 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Total Hacks 88 | . 4 . 3 . 23 . 4 3 . . . . 1 . . 28 . . . . 13 . 2 1 3 1 2 Successful 81 | . 2 . 2 . 23 . 3 2 . . . . 1 . . 28 . . . . 13 . . 1 3 1 2 Failed 7 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 2 . 2 . 1 . 1 3 . . . . 5 . . . . 2 . . 1 . 5 11 29 5 1 Terminals 15 | . 4 . 3 . . . 4 . . . . . . . . . . . . . . . . 1 1 1 1 Fabricators 6 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Terminal Hacks 75 | . 2 . 2 . 23 . 3 . . . . . . . . 28 . . . . 13 . . 1 1 1 1 Record 45 | . . . . . 23 . . . . . . . . . . 11 . . . . 11 . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Overload 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . 5 . . Non-combat 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . Combat 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 12 | . . . . . . . 3 4 . . . . . . . . . . . . . . . . 5 . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_recycling 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . find_terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_shortcuts 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . find_garrison 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 3 . . . 1 . . 1 2 . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Total Allies 41 | . . . . . 3 . . . 1 . 6 1 6 . . . . 2 . . . . 5 6 11 . . Largest Group 9 | . . . . . 3 3 . . . . 6 6 4 4 3 3 3 2 . . . . 4 9 7 . . Highest-Rated Group 1031 | . . . . . 37 37 . . . . 201 201 340 340 255 255 255 170 . . . . 391 1031 631 . . Highest-Rated Ally 269 | . . . . . 21 21 . . . . 40 40 85 85 85 85 85 85 . . . . 103 269 269 . . Zionite Dispatches 12 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 4 3 . . Heavy 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 253 | . . . . . . 17 . . 15 . . 84 7 11 . . 4 . . . . . 24 69 22 . . Total Damage 9877 | . . . . . . 279 . . 376 . . 2005 118 731 . . 313 . . . . . 1585 4074 396 . . Kills 63 | . . . . . . 3 . . 4 . . 14 . 11 . . 1 . . . . . 10 16 4 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Robot Analysis Total 132 | 1 . . . . . . 2 1 . . . . . . . 128 . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . 2 1 . 1 . 1 . . 1 . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Turns Passed 10506 | 96 70 283 59 181 390 185 218 1076 1120 286 790 843 179 274 180 74 194 86 489 269 1050 82 223 324 848 337 300 Spaces Moved 9713 | 65 88 331 74 224 430 159 163 1065 549 234 609 601 167 363 215 104 293 140 319 180 765 157 339 501 1045 269 264 Core 1522 | 12 . . . . . . 51 1 . . . . . . . . . 3 319 180 658 . . . 160 114 24 Treads 35 | . . . . . . . 26 . . . . . . . . . . . . . . . . . 9 . . Legs 395 | . . . . . . . . . . . . . . . . . . . . . . . . . . 155 240 Wheels 1832 | 53 88 331 74 224 430 159 61 . . . . . . . . . . . . . . . . . 412 . . Hover 5929 | . . . . . . . 25 1064 549 234 609 601 167 363 215 104 293 137 . . 107 157 339 501 464 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 80 80 80 80 80 80 50 50 120 120 120 120 60 60 60 60 60 60 150 150 50 52 52 52 32 50 50 Average Speed 91 | 74 80 80 80 80 80 80 80 84 120 120 120 120 90 60 60 60 60 61 150 150 134 52 52 52 64 90 113 Slowest Speed 170 | 80 80 80 80 80 80 80 160 120 120 120 120 120 120 60 60 60 60 150 150 150 150 52 52 52 170 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 27 65 16 58 88 35 19 17 70 50 67 74 7 52 38 75 54 6 56 43 88 34 10 17 33 27 11 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 33 | . . . . 1 1 . . . . . . . . . . 26 1 . . . . . . . 4 . . Known Exits Taken 7 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 1 . . . . . 1 . . Unknown Exits Taken 20 | 1 . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 . Scrap Searched 8 | . . 1 . 1 . 1 . . 1 . 1 . . 1 1 . 1 . . . . . . . . . . Spaces Dug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 369 | . . 1 . . . . . . . . . . 32 . . . . . . . 29 . 82 225 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 368 | . . . . . . . . . . . . . 32 . . . . . . . 29 . 82 225 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Total 10842 | 109 87 345 73 225 475 216 203 1158 798 239 667 687 189 418 265 115 310 139 330 179 770 156 371 531 1199 325 263 Wait 573 | . . 8 . . 3 51 18 35 33 6 58 43 14 55 51 12 18 . 12 . . . 26 15 79 36 . Move 9685 | 64 87 330 73 223 429 158 162 1064 548 233 608 600 166 362 214 103 292 139 318 179 764 156 338 500 1044 268 263 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drop 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Fire 161 | 1 . 1 . . . . 23 34 . . 1 . 3 . . . . . . . 6 . 7 16 50 19 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 53 | . . . . . 43 . . . . . . 2 . 1 . . . . . . . . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 365 | 44 . 6 . 2 . 7 . 25 215 . . 42 6 . . . . . . . . . . . 18 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Discovered new exit (range 14) 167 | -10/Materials | Entered Mines 180 | -10/Mines | Met a Derelict bent on vengeance 206 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 398 | -10/Mines | Discovered new exit (range 10) 450 | -10/Mines | Entered Materials 463 | -9/Materials | Identified exit to Mines 509 | -9/Materials | Entered Mines 510 | -9/Mines | Learned location of Storage (-7) 582 | -9/Mines | Discovered new exit (range 11) 615 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 642 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 643 | -9/Mines | Discovered new exit (range 5) 668 | -9/Mines | Learned 2 Materials zone layouts 690 | -9/Mines | Entered Exiles 690 | -9/Exiles | Found Exiles lab destroyed 795 | -9/Exiles | Opened EX-Vault 845 | -9/Exiles | Learned location of Zion (-7) 1066 | -9/Exiles | Discovered new exit (range 13) 1080 | -9/Exiles | Entered Mines 1080 | -8/Mines | Accompanied by 3 allies 1221 | -8/Mines | Discovered new exit (range 6) 1265 | -8/Mines | Entered Materials 1266 | -8/Materials | Identified exit to Factory 1476 | -8/Materials | Lost 5 parts (1p2n2w) 1483 | -8/Materials | Entered Factory 1694 | -7/Factory | Lost 3 parts (3w) 2457 | -7/Factory | Discovered new exit (range 5) 2494 | -7/Factory | Identified exit to Lower Caves 2559 | -7/Factory | Entered Lower Caves 2645 | -7/Lower Caves | Learned Factory emergency access door positions 2724 | -7/Lower Caves | Encountered a Warlord checkpoint 3033 | -7/Lower Caves | Spotted B-75 Beast 3535 | -7/Lower Caves | Discovered new exit (range 15) 3679 | -7/Lower Caves | Entered another Lower Caves area 3679 | -7/Lower Caves | Accompanied by 1 ally 3709 | -7/Lower Caves | Encountered a Warlord checkpoint 3946 | -7/Lower Caves | Discovered new exit (range 11) 3965 | -7/Lower Caves | Entered Zion 3965 | -7/Zion | Accompanied by 1 ally 4049 | -7/Zion | System corruption cleaned by Quarantine Array 4203 | -7/Zion | Given the Hacking Drone Bay 4300 | -7/Zion | Imprinted 4303 | -7/Zion | Declared Zion's savior 4686 | -7/Zion | Gained Derelict followers 4717 | -7/Zion | Discovered new exit (range 15) 4755 | -7/Zion | Entered Proximity Caves 4755 | -6/Proximity Caves | Accompanied by 7 allies 5374 | -6/Proximity Caves | Spotted B-75 Beast 5400 | -6/Proximity Caves | Allies destroyed B-75 Beast 5562 | -6/Proximity Caves | Discovered new exit (range 8) 5598 | -6/Proximity Caves | Entered Factory 5598 | -6/Factory | Accompanied by 1 ally 5599 | -6/Factory | Identified exit to Extension 5745 | -6/Factory | Fabricated A-02 Transporter? 5754 | -6/Factory | Zion Heavy squad teleported in 5754 | -6/Factory | Discovered new exit (range 7) 5764 | -6/Factory | Zion Heavy squad teleported in 5777 | -6/Factory | Entered Lower Caves 5777 | -6/Lower Caves | Accompanied by 4 allies 5843 | -6/Lower Caves | Learned Factory emergency access door positions 5922 | -6/Lower Caves | Encountered a Warlord checkpoint 6016 | -6/Lower Caves | Discovered new exit (range 10) 6051 | -6/Lower Caves | Entered another Lower Caves area 6051 | -6/Lower Caves | Accompanied by 3 allies 6058 | -6/Lower Caves | Discovered new exit (range 16) 6163 | -6/Lower Caves | Encountered a Warlord checkpoint 6184 | -6/Lower Caves | Discovered new exit (range 15) 6231 | -6/Lower Caves | Entered Data Miner 6231 | -6/Data Miner | Accompanied by 3 allies 6231 | -6/Data Miner | Discovered new exit (range 6) 6243 | -6/Data Miner | Met Data Miner 6257 | -6/Data Miner | Interfaced with the Data Conduit 6268 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6278 | -6/Data Miner | Received God Mode back door access code from Data Miner 6305 | -6/Data Miner | Entered Proximity Caves 6305 | -5/Proximity Caves | Accompanied by 3 allies 6490 | -5/Proximity Caves | Discovered new exit (range 14) 6499 | -5/Proximity Caves | Entered Factory 6500 | -5/Factory | Identified exit to Upper Caves 6502 | -5/Factory | Loaded intel: 266 machine locations 6526 | -5/Factory | Zion Heavy squad teleported in 6585 | -5/Factory | Entered Upper Caves 6612 | -5/Upper Caves | Spotted B-75 Beast 7046 | -5/Upper Caves | Identified exit to Upper Caves 7074 | -5/Upper Caves | Entered another Upper Caves area 7075 | -5/Upper Caves | Encountered a Warlord checkpoint 7086 | -5/Upper Caves | Discovered new exit (range 10) 7107 | -5/Upper Caves | Learned Factory stockpile data 7325 | -5/Upper Caves | Discovered new exit (range 11) 7343 | -5/Upper Caves | Entered Warlord 7594 | -5/Warlord | Rebuked by Warlord 7619 | -5/Warlord | Warlord's base attacked by MAIN.C 7621 | -5/Warlord | Opened Warlord's prototype stash 7969 | -5/Warlord | Warlord forces counterattacked 8294 | -5/Warlord | Warlord base infiltrated, sounded retreat 8299 | -5/Warlord | Spotted Striker 8299 | -5/Warlord | Spotted Striker 8355 | -5/Warlord | Spotted Executioner 8367 | -5/Warlord | Destroyed Executioner 8371 | -5/Warlord | Destroyed Striker 8371 | -5/Warlord | Spotted Striker 8382 | -5/Warlord | Discovered new exit (range 12) 8393 | -5/Warlord | Entered Proximity Caves 8395 | -4/Proximity Caves | Destroyed 12 combat bots 8426 | -4/Proximity Caves | Spotted B-86 Titan 8468 | -4/Proximity Caves | Discovered new exit (range 11) 8475 | -4/Proximity Caves | Entered Factory 8477 | -4/Factory | Loaded intel: 291 machine locations 8547 | -4/Factory | Zion Heavy squad teleported in 8627 | -4/Factory | Discovered new exit (range 5) 8639 | -4/Factory | Zion Light squad teleported in 8698 | -4/Factory | Entered Research 8698 | -3/Research | Accompanied by 3 allies 8699 | -3/Research | Loaded intel: 102 machine locations 8743 | -3/Research | Zion Experimental squad teleported in 8747 | -3/Research | Zion Heavy squad teleported in 8763 | -3/Research | Zion Light squad teleported in 8806 | -3/Research | Zion Recon squad teleported in 8979 | -3/Research | First assault squad dispatched 9001 | -3/Research | Discovered new exit (range 12) 9002 | -3/Research | Garrison activated, responded to threat 9008 | -3/Research | High security lockdown imminent 9022 | -3/Research | Entered another Research area 9022 | -2/Research | Accompanied by 3 allies 9023 | -2/Research | Identified exit to Quarantine 9024 | -2/Research | Loaded intel: 111 machine locations 9036 | -2/Research | Destroyed 11 combat bots 9059 | -2/Research | Zion Fire squad teleported in 9229 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 9272 | -2/Research | First assault squad dispatched 9285 | -2/Research | Discovered exit to Quarantine (range 9) 9353 | -2/Research | Spotted B-90 Cyclops 9360 | -2/Research | Took control of B-90 Cyclops 9380 | -2/Research | Core integrity fell below 50% 9417 | -2/Research | Lost 8 parts (1p4n3u) 9426 | -2/Research | Destroyed 11 combat bots 9465 | -2/Research | Spotted B-90 Cyclops 9503 | -2/Research | Lost 3 parts (3n) 9550 | -2/Research | Spotted B-90 Cyclops 9569 | -2/Research | Retrieved Zion intel report: Unaware Analyses 9570 | -2/Research | Zion Hacker squad teleported in 9575 | -2/Research | Intercept squad dispatched 9594 | -2/Research | Spotted Tracker 9595 | -2/Research | Zion Fire squad teleported in 9597 | -2/Research | Spotted Tracker 9615 | -2/Research | Allies destroyed Tracker 9616 | -2/Research | Allies destroyed Tracker 9652 | -2/Research | Spotted Combat Programmer 9664 | -2/Research | Allies destroyed Combat Programmer 9693 | -2/Research | Combat Programmer assimilated allied IC-48V(i) 9695 | -2/Research | Spotted Combat Programmer 9702 | -2/Research | Took control of Combat Programmer 9746 | -2/Research | Destroyed B-90 Cyclops 9798 | -2/Research | Retrieved Zion intel report: Active Terminals 9810 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 9837 | -2/Research | Retrieved Zion intel report: Trap Installations 9857 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 9870 | -2/Research | Entered Quarantine 9871 | -2/Quarantine | Loaded intel: 75 machine locations 9922 | -2/Quarantine | Found Alien Artifact 9927 | -2/Quarantine | Spotted Alpha 7 9929 | -2/Quarantine | Spotted Combat Programmer 9929 | -2/Quarantine | Took control of Alpha 7 10013 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 10076 | -2/Quarantine | Core integrity fell below 20% 10196 | -2/Quarantine | Discovered new exit (range 9) 10207 | -2/Quarantine | Entered Access 10208 | -1/Access | Loaded intel: 104 machine locations 10468 | -1/Access | Spotted B-99 Colossus 10495 | -1/Access | Spotted Alpha 7 10504 | -1/Access | Discovered new exit (range 6) 10507 | *** | Escaped! Last Messages --------------- 10485_ Multirail destroyed. 10485_ Imp. Quantum Reactor destroyed. 10486_ K-01 Serf destroyed. 10486_ Penetrated by Slug. 10487_ Critical hit (Destroy). 10488_ R-10 Processor collects Lgt. Antimatter Reactor. 10494_ U-05 Engineer builds a Wall. 10495_ U-05 Engineer lays Concrete. 10495_ Released control of Alpha 7. 10496_ U-05 Engineer builds a Wall. 10496_ U-05 Engineer lays Concrete. 10503_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10504_ The Access Shell folds into the floor. 10504_ EXIT=FOUND 10506_ S-43 Plague IFF system glitched. 10506_ Slug penetrates Wall. [Achievement: The Little Core That Could] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????### | | | ?????????????????????????????????????# """"" | | ?????????????????????????????????????# ""Y"" =% | | ???????????????"""""????????????????## % % % | | ??????????????""""""""??#############" = | | ??????????????""""""""??# " % % | | ???????????????"""""????? ="= | | ?????????????????????????""""" " %[ | | ?????????????????????????""""" " ## F ""### | | ?????????????????????????""""" % "#"""""#?? | | ?????????????????????????""""" #% "#"""""#?? | | ?????????????????????????""""" # ########?? | | ????????????????????????#""""" # ?????? | | ????????????????????????# # ?????? | | ????????????????????????# #= #####????? | | ????????????????????????# ] /%*#????????? | | ????????????????????????# ! #= #????????? | | "???????????????????????############## #????????? | | ""???????????????????????????????????# #????????? | | ""???????????????????????????###?????# #????????? | | ????????????????????########## #######h #????????? | | ?????????????????"""" s #????????? | | ?????????????????"""" sss #????????? | | ?????????????????"""" ss #????????? | | ?????????????????"""" s #????????? | | ?????????????????"""" "@ #????????? | | ?????????????????"""" "" #????????? | | ?????????????????"""" #????????? | | ?????????????????"""" #????????? | | ?????????????????"""" """ """ #????????? | | ?????????????????"""" """T""" #?""?????? | | ????????????????????########## ####### #?""?????? | | ?????????????????????????????###?????? #?""?????? | | ?????????????????????????????????????? #?G??????? | | ?????????????????????????????????????? #?""?????? | | ?????????????????????????????????????? #?""?????? | | ?????????????????????????????????????? #?""?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????T"?????????? | | ??????????????????????????????????????""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????"""""???? | | ?????????????????????????????????????????""T""???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 100 Energy Generation 66 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 3 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1650 Resistance: KI 45 Resistance: TH 45 Resistance: EX 100 Resistance: EM 95 Resistance: I 45 Resistance: S 20 Resistance: P 20 Weapon Shielding 90 Point Defense Rating 240 Evasion (%) 58 Targeting Accuracy 12 Launcher Accuracy 80 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Superachiever The Little Core That Could Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Hosts 13 | 1 . . . . . . 2 2 . . . . . . . . . . . . 1 . . . 6 1 . Combat Hostiles 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . 2 1 . Allies 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unique Host Classes 9 | 1 . . . . . . 2 1 . . . . . . . . . . . . 1 . . . 3 1 . Average Host Suspicion 40 | 3 18 56 35 33 . 21 83 94 20 . 20 18 55 28 . . 35 39 40 45 5 32 73 82 83 86 50 Unsuspicious Activity 573 | 222 . 30 . 10 . 35 16 100 . 10 . . . . . . . . . . 19 . . . 131 . . Returns to Shadow 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fuzzy Dispatches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protomatter Created 4678 | . . . . . . 21 66 227 105 74 . 393 . 69 . . 78 27 97 . 1907 . 266 472 726 150 . Used 1132 | 5 . . . . . . 28 80 . . . . . . . . . . . . 39 . . . 660 320 . Decayed 2447 | . . . . . . . . . 4 74 . 160 . 58 . . 78 . 80 . 1350 . 84 301 243 15 . Highest Spend 360 | 5 . . . . . . 23 40 . . . . . . . . . . . . 39 . . . 360 320 . Top 5 Hosts by Kills: Enhanced Demolisher (-5/Warlord: 39) B-90 Cyclops (-2/Research: 11) Alpha 7 (-2/Quarantine: 9) Y-45 Defender (-8/Materials: 6) P-60 Hacker (-7/Factory: 5) Game ------ Seed NovaBackupMapper Manual? 0 Play Time 01:51:02 Cumulative 172.8 hours Start 2022.12.30 @ 10:39:35 End 2022.12.30 @ 12:31:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 35 Rogue 6 Adventurer 25 Explorer 4 Win Type 0 Total 19 Types 10/1/2/4/0/1/0/1/0 Lore% 72 Gallery% 70 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddb15ba4-1e57-4e5d-8c52-8c23afd3d174