Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 07:17:29 Player: Lly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (4) 20 Value Destroyed (64) 64 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3024 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Heat Sink Medium Storage Unit Experimental Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor Targeting Computer Improved Targeting Computer ECM Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Carbon-fiber Leg Heat Sink Medium Storage Unit Experimental Sensor Array Recalibrator [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 24 | 6 2 4 2 2 2 5 1 Power 3 | 1 . 1 . . 1 . . Engine 3 | 1 . 1 . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . 2 1 . . 3 1 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . . . 2 1 Flight 4 | . . 2 1 . . 1 . Utility 10 | 1 2 1 1 2 1 2 . Device 3 | . . . 1 2 . . . Storage 2 | 1 1 . . . . . . Processor 5 | . 1 1 . . 1 2 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 2 | 2 . . . . . . . Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 10 | . . . . . 4 1 5 Power 2 | . . . . . 2 . . Propulsion 6 | . . . . . 2 1 3 Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Highest Loss Streak 5 | . . . . . 4 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 71 | . 88 100 96 100 87 39 51 Engine 8 | . 14 14 11 11 18 . . Leg 8 | . 28 18 . . . . . Flight 9 | . . 10 33 33 26 3 6 Device 5 | . . . 7 11 9 7 7 Storage 4 | . 14 10 . . . . . Processor 18 | . 3 18 22 22 18 27 30 Energy Gun 14 | . 28 28 22 22 16 . . Naked Turns . | . . . . . . . . Heaviest Build 26 | 11 26 26 8 8 11 2 2 Greatest Support 20 | 20 20 20 12 12 12 16 8 Greatest Overweight (x) 1 | . 1 1 . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 Average Capacity 7 | 7 13 12 5 5 5 5 5 Most Carried 15 | 5 15 15 5 5 5 5 5 Average Carried 6 | 3 9 11 4 4 4 4 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 Final Carried 15 | 5 15 5 4 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Matter Collected 368 | 223 . 121 . 24 . . . Remotely . | . . . . . . . . Salvage Created 90 | . 49 41 . . . . . Parts 10 | . 3 7 . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 4 | . 1 3 . . . . . Guns 4 | . 1 3 . . . . . Classes Destroyed 2 | . 1 1 . . . . . Swarmer 3 | . . 3 . . . . . Grunt 1 | . 1 . . . . . . Best Kill Streak 3 | . 1 3 . . . . . Combat Bots Only 3 | . 1 3 . . . . . Max Kills in Single Turn 1 | . 1 1 . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Damage Taken 1412 | . 67 86 24 . 211 182 842 Core 802 | . 24 24 10 . 36 132 576 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . 80 . 97 93 . . Volleys Fired 18 | . 9 8 . . 1 . . Largest 2 | . 2 2 . . 2 . . Hottest 90 | . 90 90 . . 90 . . Shots Fired 35 | . 17 16 . . 2 . . Gun 35 | . 17 16 . . 2 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 35 | . 17 16 . . 2 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 4 | . 4 2 . . 4 . . Robot Miss Streak 4 | . 2 4 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 18 | . 9 7 . . 2 . . Core Hits 6 | . 2 3 . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 223 | . 106 82 . . 24 6 5 Guns 212 | . 106 82 . . 24 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 11 | . . . . . . 6 5 Kinetic . | . . . . . . . . Thermal 212 | . 106 82 . . 24 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . . . . . 3 2 Shots . | . . . . . . . . Rammed 3 | . . . . . . 2 1 Targets Rammed 3 | . . . . . . 2 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 240 | . 208 240 . . 42 . . Average Temperature 99 | . 90 122 . . 24 . . Received Heat Transfer 351 | . 36 . . . 27 81 207 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 606 | . 309 235 . . 62 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Peak Influence 173 | . 20 77 59 22 83 173 . Initial 29 | . . 7 29 22 8 18 . Average 37 | . 8 70 40 22 25 70 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 1 . 1 3 . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 3 2 6 . 16 10 18 Peak Tracking Total 14 | . 2 2 10 . 14 5 14 Tactical Retreats 8 | . . . 1 . 1 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Machines Accessed 4 | . . . 1 1 1 1 . Terminals 3 | . . . 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . . 2 1 3 1 . Successful 4 | . . . . 1 3 . . Failed 3 | . . . 2 . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . . 2 . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . . 1 3 . . Record 2 | . . . . . 2 . . Open Door 1 | . . . . 1 . . . Alert Level 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . 1 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Turns Passed 1038 | 62 257 71 29 116 88 312 103 Spaces Moved 1726 | 46 118 50 74 321 230 635 252 Core 309 | 13 . . . . . 290 6 Treads . | . . . . . . . . Legs 161 | 33 118 10 . . . . . Wheels . | . . . . . . . . Hover 4 | . . . . . . 3 1 Flight 1252 | . . 40 74 321 230 342 245 Fastest Speed 34 | 50 120 37 34 34 34 35 35 Average Speed 50 | 100 172 67 34 34 34 44 35 Slowest Speed 190 | 120 190 190 34 34 117 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . 1 . 1 1 . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 27 10 18 79 33 21 41 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Total 1853 | 62 154 71 77 326 235 664 264 Wait 46 | . 15 . 1 . . 18 12 Move 1710 | 45 117 47 73 318 227 634 249 Hop 4 | . . 1 . 1 1 . 1 Pick Up 35 | 11 11 5 1 2 2 3 . Fast Attach 6 | . . 1 . 2 . 3 . Attach 13 | 6 1 1 2 . 1 1 1 Detach . | . . . . . . . . Swap 5 | . 1 2 . . 1 1 . Drop 13 | . . 6 . 3 2 2 . Fire 18 | . 9 8 . . 1 . . Melee . | . . . . . . . . Ram 3 | . . . . . . 2 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Entered Mines 383 | -10/Mines | Discovered new exit (range 13) 386 | -10/Mines | Learned Materials emergency access door positions 391 | -10/Mines | Entered Materials 391 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 414 | -9/Materials | Discovered new exit (range 14) 420 | -9/Materials | Entered Mines 443 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 444 | -9/Mines | Found Prototype Device 448 | -9/Mines | Met a Derelict bent on vengeance 453 | -9/Mines | Found the Drone Emporium 454 | -9/Mines | Found Prototype Device 454 | -9/Mines | Identified Sensor Drone Bay 516 | -9/Mines | Learned location of Zion (-7) 533 | -9/Mines | Discovered new exit (range 9) 536 | -9/Mines | Entered Materials 536 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 617 | -8/Materials | Discovered new exit (range 15) 624 | -8/Materials | Entered Factory 624 | -7/Factory | Evolved 2 slots: Utility x2 653 | -7/Factory | Lost 4 parts (2p2n) 900 | -7/Factory | Discovered new exit (range 14) 931 | -7/Factory | Identified exit to Lower Caves 936 | -7/Factory | Entered Lower Caves 1001 | -7/Lower Caves | Attracted the attention of an 0b10 base 1032 | -7/Lower Caves | Core integrity fell below 50% 1036 | -7/Lower Caves | Core integrity fell below 20% 1039 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- GOAL=ESCAPE 00986_ Searching scrap... 00986_ Found Ion Cannon. 00986_ Found Arm. Wheel. 00986_ Found 28 Matter. 00994_ Slug penetrates Wall. 00999_ S-27 Virus springs to life. 01005_ Penetrated by Slug. 01023_ Critical hit (Burn: +37). 01027_ Slug penetrates G-47 Trooper. 01028_ Cesium-ion Thruster destroyed. 01029_ Cld. Airjet destroyed. 01032_ Slug penetrates S-27 Virus. 01032_ ECM Suite destroyed. 01032_ Slammed into Y-64 Sentinel. 01033_ Cld. Airjet destroyed. 01034_ Penetrated by Slug. 01035_ Targeting Computer destroyed. 01036_ S-27 Virus destroyed. 01037_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###################### | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# ######////###### # | | ????????????????????????????# #?"""" """"?# # | | ????????????????????????????# #?" 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"??# # | | ???????????????????????#s%YYg #?????? ???????# # | | ???????????????????????# @g## #??????????????# # | | ???????????????????????#sg[## #??????????????# # | | ???????????????????????# ### ????????????? # | | ??????????????????????# ##?# ???????????? # | | ?????????????????????# ##??### ??????????#### | | ?????????????????????###??????? ????????????? | | ??????????????????????????????? ???????????? | | ???????????????????????????????## #??????????? | | ????????????????????????????????? ###??????????? | | ????????????????????????????????? ##????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 63 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedHybridMagmablaster Manual? 0 Play Time 00:25:34 Cumulative 4.0 hours Start 2023.07.13 @ 06:37:59 End 2023.07.13 @ 07:17:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5ac8dd8-1694-4bb0-b97e-256320fb79cf