Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.24 @ 11:08:16 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (91) 455 Value Destroyed (2679) 2679 Prototype IDs (13) 260 Alien Tech Used (2) 400 Bonus (4430) 4430 TOTAL SCORE: 17324 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 528 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Win 3000 Friendly Fire -250 Cogmind --------- Core Integrity 1577/1600 Matter 174/300 Energy 251/390 System Corruption 1% Temperature Cool (9) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION (9) --- Cooled VTOL Module Makeshift Flight Unit Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Experimental Cooling System Medium Storage Unit Machine Analyzer Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner (fused) Advanced Terrain Scan Processor Seismic Detector Stasis Canceller Advanced Reaction Control System Layered Light Armor Plating Graphene Brace > --- WEAPON (2) ------- Compact Linear Accelerator Power Maul > --- INVENTORY (10) --- Cooled Nuclear Pulse Thruster Experimental Cooling System Energy Well (46) Weight Redist. System Advanced Sensor Array Enhanced Nova Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Makeshift Flight Unit Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Machine Analyzer Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Stasis Canceller Advanced Reaction Control System Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Compact Linear Accelerator Power Maul > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Experimental Cooling System Energy Well Weight Redist. System Advanced Sensor Array Enhanced Nova Cannon Heavy Rocket Launcher [Rating: 162] Favorites ----------- Power Nuclear Core Engine Makeshift Power Source Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Field Propulsion Drive Treads Improved Treads Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 1 1 . . . . . . . 1 . . . . 1 . . 1 . 1 Utility 10 | . . . 1 1 1 1 . . . . . . 1 . . . . 1 . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 97 | 8 2 . 12 8 13 4 5 9 1 1 1 2 4 2 1 2 7 2 2 . 4 5 2 Power 13 | 1 1 . 1 . 1 . . 3 . 1 . . . 1 1 1 2 . . . . . . Engine 5 | 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . Core 7 | . . . . . 1 . . 2 . . . . . 1 1 1 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 34 | 2 . . 7 1 8 1 3 1 . . . 1 3 . . 1 3 1 . . 1 1 . Treads 10 | 2 . . 7 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 8 1 3 1 . . . 1 3 . . 1 3 1 . . 1 1 . Utility 33 | 2 1 . 2 5 2 3 . 3 1 . 1 . 1 . . . 1 1 2 . 3 3 2 Device 18 | 1 . . 1 3 1 2 . 1 . . . . 1 . . . . . 2 . 2 3 1 Storage 4 | 1 1 . . . . . . 2 . . . . . . . . . . . . . . . Processor 7 | . . . . 1 1 1 . . 1 . . . . . . . 1 . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 17 | 3 . . 2 2 2 . 2 2 . . . 1 . 1 . . 1 . . . . 1 . Energy Gun 3 | 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Ballistic Gun 6 | 2 . . 2 1 . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 2 . 1 . . . . . . 1 . 2 4 . . . . 3 . Parts Lost 12 | . 1 . 2 2 1 . . 1 . . . 1 1 . . . 1 . . . 1 . 1 Power 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . Utility 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . 1 2 1 . . 1 . . . 1 1 . . . 1 . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 6 8 9 9 9 10 9 10 9 8 8 9 9 9 10 10 10 8 9 10 9 9 8 Power . | . . . . 1 . . . . . . . . 1 1 1 . . . . . . . . Propulsion 2 | . 1 4 5 6 1 1 2 2 1 1 1 . . . . . 2 1 1 2 1 1 1 Utility 5 | . 2 3 3 2 5 6 5 5 6 5 5 6 6 6 7 6 6 5 6 6 6 5 5 Weapon 1 | . 1 1 . . 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 5 1 . 2 1 1 . 2 . 1 1 1 . 1 . . . . . . 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 4 1 . . . . . . . 1 . . . . . . . . . . 1 Utility 12 | . . . 1 . . 2 1 1 . 2 . . . 1 . 1 . . . . . . 3 Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 96 97 86 84 92 98 100 100 100 100 94 100 100 100 99 98 100 100 98 98 99 Engine 4 | . 13 14 11 9 . . 4 2 . 3 6 6 5 5 5 2 . . . . . . . Core 5 | . . . . . 5 6 6 9 13 8 6 6 5 5 5 8 10 5 5 5 4 4 3 Treads 9 | . 28 28 31 35 1 . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . 35 33 33 33 33 33 33 33 29 33 33 33 33 35 35 35 36 33 34 Device 15 | . 14 14 10 13 12 18 20 20 14 13 13 12 17 16 16 16 15 15 15 15 16 23 23 Storage 6 | . 14 14 11 9 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 11 | . . . . 3 11 12 13 13 18 20 20 20 17 16 16 16 16 15 15 15 13 12 14 Protection 4 | . . . 10 7 1 . . . . . . . . 4 5 5 5 8 9 10 9 8 6 Energy Gun 1 | . 14 14 3 5 . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 18 13 2 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 5 6 6 6 6 5 4 3 5 4 5 5 5 4 4 3 Slashing Weapon 1 | . . . . . 4 6 6 6 5 5 6 4 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 5 5 4 5 3 . . . . . . Peak Build Rating 162 | 7 8 8 18 27 37 45 58 64 64 62 62 62 72 78 77 81 111 121 123 123 135 149 162 Average Rating 59 | 5 7 8 15 24 27 42 51 63 61 61 61 59 63 75 76 78 84 120 121 123 133 144 159 On Entrance 65 | . 7 8 8 18 25 37 45 58 64 61 62 61 59 71 76 76 81 111 121 123 123 135 146 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 19 19 30 31 24 20 29 30 33 29 35 28 29 39 44 32 49 51 51 51 54 55 59 Greatest Support 89 | 40 40 40 69 89 23 23 34 32 32 32 32 32 44 44 44 44 45 51 54 51 59 61 69 Greatest Overweight (x) 1 | . . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 8 9 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 10 10 10 10 10 Average Carried 9 | 2 6 8 9 9 9 9 9 9 9 8 9 9 9 9 9 9 10 8 9 10 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 8 9 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 9 10 10 9 10 7 Class Distribution -------------------- 49% | Scout 21% | Mutant 13% | Sprinter 8% | Scavenger-Mutant 3% | Assassin 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Sprinter | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 2576 | 296 32 2 286 280 55 116 82 154 110 30 . 137 10 85 75 . 540 . 98 . . 11 177 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3310 | 184 60 14 686 507 55 78 211 240 9 . . 50 101 . 30 . 914 . . . . 11 160 Parts 149 | 10 4 2 50 29 1 12 1 7 1 . . 5 2 . 2 . 23 . . . . . . Haulers Intercepted 6 | . . . 4 . 1 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 1 . . 13 . 2 . . 32 . . . . . . Prevented 43 | . . . . . . . . . . . . . . . . . 43 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 64 | . 2 1 13 12 . . 1 5 3 . . 5 . . 4 . 18 . . . . . . Guns 28 | . 2 1 13 12 . . . . . . . . . . . . . . . . . . . AOE 32 | . . . . . . . . 4 3 . . 5 . . 4 . 16 . . . . . . Classes Destroyed 13 | 2 2 . 3 1 . 1 1 1 . . . . 1 . . . 1 . . . . . . Worker 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 Tunneler 6 | 4 . . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 6 | . . . 4 . 1 . . . . . . . 1 . . . . . . . . . . Recycler 4 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 40 | . 1 1 7 4 . . . 4 3 . . 5 . . 4 . 11 . . . . . . Grunt 16 | . 1 . 3 7 . . . . . . . . . . . . 5 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 3 2 1 6 4 1 3 1 4 4 . . 5 2 . 4 . 8 . . . . 1 3 Combat Bots Only 8 | . 2 1 6 4 . . 1 4 3 . . 5 . . 4 . 8 . . . . . . Max Kills in Single Turn 4 | 1 1 1 2 2 1 1 1 4 2 . . 2 1 . 2 . 4 . . . . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 2 . . 2 . . 2 . 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 345 | . 38 5 62 58 11 . . 20 10 . . 13 4 1 14 . 30 . 24 . 5 13 37 Missed 151 | . 11 1 14 20 9 . . 12 6 . . 4 2 1 7 . 12 . 16 . 1 12 23 Hits 194 | . 27 4 48 38 2 . . 8 4 . . 9 2 . 7 . 18 . 8 . 4 1 14 Projectile 194 | . 27 4 48 38 2 . . 8 4 . . 9 2 . 7 . 18 . 8 . 4 1 14 Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Damage Taken 2897 | . 250 38 510 527 26 . 30 112 88 . . 211 107 . 111 . 388 . 90 . 121 23 265 Core 299 | . 38 7 57 45 . . 15 16 . . . 15 . . 45 . 17 . 21 . . . 23 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 89 | . . . . . . . . . . . . . . . . . . . 19 . 17 . 53 Regen/Repaired (Parts) 116 | . . . . . . . 55 5 . . . . . . . . 56 . . . . . . Core Remaining (%) 94 | 100 . 82 85 91 100 . . . . . . 94 . . . . 93 . . 98 100 100 98 Volleys Fired 210 | 21 12 2 49 43 3 . 14 1 5 . . 3 . 2 15 . 22 1 . 2 1 . 14 Largest 2 | 2 2 2 2 2 2 . 1 1 1 . . 1 . 1 1 . 1 1 . 1 1 . 1 Hottest 98 | 70 70 70 73 79 80 . 80 39 39 . . 39 . 98 98 . 98 58 . 58 58 . 58 Shots Fired 337 | 42 24 4 98 85 4 . 14 1 5 . . 3 . 2 15 . 22 1 . 2 1 . 14 Gun 260 | 42 24 4 98 85 3 . 4 . . . . . . . . . . . . . . . . Cannon 48 | . . . . . 1 . 10 . . . . . . 2 12 . 5 1 . 2 1 . 14 Launcher 29 | . . . . . . . . 1 5 . . 3 . . 3 . 17 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 199 | 21 12 2 70 70 2 . 4 . . . . . . . . . . 1 . 2 1 . 14 Thermal 109 | 21 12 2 28 15 2 . 10 . . . . . . 2 12 . 5 . . . . . . Explosive 29 | . . . . . . . . 1 5 . . 3 . . 3 . 17 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 7 2 9 10 . . 6 . 1 . . . . . . . 3 . . . . . . Robot Miss Streak 4 | 2 3 2 3 4 2 . 3 . 2 . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 217 | 28 15 2 66 55 1 4 11 2 1 . . . 12 3 . . 12 . . . . 1 4 Core Hits 153 | 10 5 1 28 26 1 3 1 4 2 . . 6 2 . 4 . 60 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 1 . . . . . 1 . . 2 . . . . . 1 Critical Strikes 10 | 2 . 1 . . . . . 1 . . . . 2 1 . . 2 . . . . . 1 Burn 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . 1 . . . . . 1 . . 2 . . . . . 1 Impale 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 106 | . . . . . 2 6 . 15 . 1 . 2 32 7 1 . 10 1 6 2 1 7 13 Impact 73 | . . . . . . . . 14 . . . . 14 7 1 . 7 1 6 2 1 7 13 Slashing 10 | . . . . . 2 6 . 1 . 1 . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . 2 18 . . . 3 . . . . . . Sneak Attacks 13 | . . . . . 1 3 . 2 . . . . 2 1 . . . . . . . 1 3 Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Inflicted 9251 | 299 164 19 867 829 60 322 302 541 470 . . 405 535 201 414 . 3235 . . . . 133 455 Guns 2222 | 299 164 19 843 822 . . 75 . . . . . . . . . . . . . . . . Cannons 345 | . . . . . . . 227 . . . . . . . . . 118 . . . . . . Explosions 4155 | . . . . . . . . 304 470 . . 405 . . 414 . 2562 . . . . . . Melee 2498 | . . . . . 60 322 . 237 . . . . 535 201 . . 555 . . . . 133 455 Ramming 31 | . . . 24 7 . . . . . . . . . . . . . . . . . . . Kinetic 1537 | 114 67 7 596 678 . . 75 . . . . . . . . . . . . . . . . Thermal 1030 | 185 97 12 247 144 . . 227 . . . . . . . . . 118 . . . . . . Explosive 4155 | . . . . . . . . 304 470 . . 405 . . 414 . 2562 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 1584 | . . . . . . . . 237 . . . . 45 201 . . 513 . . . . 133 455 Slashing 382 | . . . . . 60 322 . . . . . . . . . . . . . . . . . Piercing 532 | . . . . . . . . . . . . . 490 . . . 42 . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1436 | . . . . . . 36 . 201 77 . . 11 150 136 2 . 390 . . . . 118 315 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 117 | . . . . . . . . . 77 . . 11 . . 2 . 27 . . . . . . Melee 1319 | . . . . . . 36 . 201 . . . . 150 136 . . 363 . . . . 118 315 Knockbacks 10 | . . . . . . . . 2 . . . . . 1 . . 3 . . . . . 4 Impact 10 | . . . . . . . . 2 . . . . . 1 . . 3 . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . . . . 25 . . 63 . . . . . . . . . . . Shots 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Rammed 7 | . . . 6 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | 200 214 60 241 . . . 60 . 190 226 121 279 . 62 150 . . . . . . . 162 Average Temperature 95 | 87 116 30 95 . . . 29 . 73 104 62 108 . 38 59 . . . . . . . 114 Received Heat Transfer 619 | . 72 . 120 252 15 . . 6 . . . 18 . . 9 . 72 . 46 . 9 . . Effects 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . 2 . . . . . . . . 5 . . . . . 4 Combat Hostiles 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . Parts Fried 19 | . . . . . . . . 6 . . . . . . . . 8 . . . . 2 3 Impact Corruptions 34 | . . . . . . . . 4 . . . . . 3 . . 14 . . . . 1 12 Robots Melted 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Melted 12 | 1 1 1 2 1 . . . . . . . . . . . . 6 . . . . . . Heat Transferred 2820 | 703 296 111 740 370 . . 450 . . . . . . . . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Maximum Alert Level 3 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 100 100 100 11 . . . . 100 . . . . 100 . . 100 100 78 Level 1 6 | . . . . . . . . 45 . . . . . . . . . . . . . . 21 Level 2 1 | . . . . . . . . 11 . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . 31 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1027 | 10 30 40 162 135 81 59 20 1027 . . . . 45 . . . . 155 . . 34 92 263 Initial 155 | . . 3 . 17 7 34 20 . . . . . . . . . . 155 . . 19 11 55 Average 106 | 1 7 13 61 73 12 41 5 516 . . . . 15 . . . . 152 . . 22 49 164 Influence Increases 4219 | 25 50 50 388 303 128 65 43 1406 70 . . 125 180 15 150 . 621 4 75 . 32 161 328 Destroy 0b10 Robot/C 1720 | . 40 20 260 240 . . . 540 60 . . 100 . . 80 . 380 . . . . . . Destroy 0b10 Robot/NC 155 | 25 . . 30 5 5 20 . 10 . . . . 10 . . . 25 . . . . 5 20 Destroy Leader 278 | . 10 . 68 42 2 . . 112 10 . . 10 2 . 10 . 10 . . . . . 2 Allied During Kill 312 | . . . . . . . . 286 . . . . . . . . 26 . . . . . . Disable Machine 375 | . . . . . 15 15 . 165 . . . . 75 . . . . . . . 15 60 30 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . Destroy Structure 239 | . . . . 1 1 . 43 53 . . . . 18 . . . . 4 . . 2 6 111 Partial Spotted 300 | . . . . . 30 30 . 60 . . . . 30 . . . . . . . . 60 90 Lose Combat Pursuer 690 | . . 30 30 15 75 . . 30 . . . 15 45 15 60 . 180 . 75 . 15 30 75 Influence Decreases 3966 | 25 40 60 346 329 73 77 102 402 433 193 448 125 163 32 100 50 374 102 126 69 40 90 167 Entered New Map 1343 | . . 7 . 25 9 37 39 . 373 123 448 . . 8 . 50 . 92 56 19 10 10 37 Time Decay 2307 | 25 30 53 326 284 64 40 47 222 60 70 . 115 153 24 100 . 344 10 70 50 20 80 120 Lost Part 110 | . 10 . 20 20 . . . 10 . . . 10 10 . . . 10 . . . 10 . 10 Lost Ally 206 | . . . . . . . 16 170 . . . . . . . . 20 . . . . . . Squads Dispatched 21 | . 2 . . 2 3 . . 7 . . . . 1 . . . 1 . . . 1 2 2 Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Extermination 6 | . . . . . 1 . . 2 . . . . . . . . . . . . . 1 2 Reinforcement 10 | . 2 . . 2 2 . . 1 . . . . 1 . . . . . . . 1 1 . Assault 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 10 | . . . . 3 . . . 4 . . . . . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 5 4 20 18 6 1 6 31 3 . . 6 6 2 7 . 55 . 9 . 2 10 18 Peak Tracking Total 9 | . 4 3 5 5 5 1 3 8 3 . . 5 1 1 4 . 8 . 5 . 3 8 9 Tactical Retreats 27 | . . 1 1 1 2 . . 2 . . . 1 3 1 1 . 6 . 2 . 1 2 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 6 | . . . . . . 1 . 4 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 27 | . . . . . 1 1 . 12 . 1 . . 5 . . . . . . . 1 4 2 Max in Single Turn 1 | . . . . . 1 1 . 1 . 1 . . 1 . . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Successful . | . . . . . . . . . . . . . . . . . . . . . . . . Failed . | . . . . . . . . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 22 | . . . . . . . 19 . . . . . . . . . 3 . . . . . . Largest Group 19 | . . . . . . . 19 12 . . . . . . . . 2 . . . . . . Highest-Rated Group 684 | . . . . . . . 684 484 . . . . . . . . 70 . . . . . . Highest-Rated Ally 56 | . . . . . . . 50 50 . . . . . . . . 56 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 259 | . . . . . . . 112 142 . . . . . . . . 5 . . . . . . Total Damage 8902 | . . . . . . . 4774 3983 . . . . . . . . 145 . . . . . . Kills 37 | . . . . . . . 11 24 . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Active Infowar (turns) 5356 | 14 147 143 173 257 253 94 237 477 129 155 31 427 353 373 312 54 964 29 158 100 59 175 242 Optics 4328 | . . . . . . 70 237 477 129 155 31 410 353 373 312 54 964 29 158 100 59 175 242 Sensors 4510 | . . . . . 185 94 237 469 129 155 30 403 353 371 312 52 964 29 158 100 52 175 242 Terrain 259 | . . . . . . . . . . . . . . . . . . . 19 . . . 240 Seismic 893 | 14 147 143 173 . . . . . . . . . . . . . . . . . . 174 242 Machine Analysis 4843 | . . . . 257 253 94 237 477 129 155 31 391 353 373 312 54 964 29 158 100 59 175 242 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 1 . 1 . 1 2 . 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 6684 | 156 147 143 996 620 253 94 237 477 129 155 31 427 353 373 312 54 964 29 158 100 59 175 242 Spaces Moved 12968 | 51 66 77 497 291 658 250 545 1388 347 387 78 898 847 789 630 137 2054 114 673 553 235 567 836 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Treads 978 | 47 66 77 497 291 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11986 | . . . . . 658 250 545 1388 347 387 78 898 847 789 630 137 2054 114 673 553 235 567 836 Fastest Speed 7 | 50 160 160 160 160 24 22 22 20 22 22 22 22 20 25 25 25 24 16 12 16 15 15 7 Average Speed 32 | 151 160 160 160 161 25 22 23 21 22 22 22 22 22 25 25 25 29 16 15 16 15 15 11 Slowest Speed 162 | 160 160 160 160 162 106 24 86 22 80 22 80 22 29 25 25 25 98 16 16 16 15 15 12 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . . . 4 . . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . 3 . . 5 . . . . . . . . 1 . 2 . . 3 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 21 16 45 32 22 8 96 42 58 63 71 79 18 74 76 60 73 4 87 51 7 22 36 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . . 3 1 . 3 . 3 2 . 1 . 3 1 . . . Spaces Dug 66 | . . . . . 1 . . 6 . . . 2 9 4 11 . . 2 3 4 1 2 21 Terrain Destroyed 354 | . . . . . 1 . . 16 55 . . 41 9 5 36 . 136 2 3 4 1 2 43 Melee 38 | . . . . . 1 . . 6 . . . 2 9 3 1 . . 1 3 2 . 2 8 Projectile 32 | . . . . . . . . . . . . . . 2 12 . 1 1 . 2 1 . 13 AOE 284 | . . . . . . . . 10 55 . . 39 . . 23 . 135 . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 14868 | 88 85 93 609 354 734 283 640 1534 392 455 90 1121 963 946 765 155 2361 120 706 557 253 639 925 Wait 1257 | 4 3 14 17 5 41 12 63 87 32 62 11 201 76 136 112 8 220 2 21 1 11 55 63 Move 12895 | 50 65 76 496 290 651 250 544 1377 346 386 77 897 846 788 629 136 2051 113 668 552 234 560 813 Hop 23 | . . . . . 3 . . 5 . . . . . . . . 1 . 2 . . 3 9 Pick Up 61 | 5 3 1 9 2 9 5 1 2 2 1 . 5 2 3 1 2 . 1 1 . 1 2 3 Fast Attach 55 | 7 . . 7 5 3 . 5 5 . 1 . 1 3 2 . 3 8 . . . . 5 . Attach 30 | . 1 . . 1 9 2 3 . . . . 1 1 1 . . . 2 . . 3 2 4 Detach 8 | . . . . . 2 . 4 . . . . . . . . . . . . . . 1 1 Swap 73 | 1 1 . 7 2 1 2 . 8 5 1 2 6 1 4 5 2 14 . 7 . 2 . 2 Drop 88 | . . . 17 5 10 6 6 8 2 3 . 4 3 3 2 4 7 . 1 . . 4 3 Fire 210 | 21 12 2 49 43 3 . 14 1 5 . . 3 . 2 15 . 22 1 . 2 1 . 14 Melee 104 | . . . . . 2 6 . 15 . 1 . 2 31 7 1 . 9 1 6 2 1 7 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . . . . . 29 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered Mines 378 | -10/Mines | Discovered new exit (range 8) 407 | -10/Mines | Assembled infested the area 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1163 | -9/Materials | Discovered new exit (range 9) 1443 | -9/Materials | Entered another Materials area 1443 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1829 | -8/Materials | Build established: Scavenger-Mutant 1881 | -8/Materials | Discovered new exit (range 6) 2063 | -8/Materials | Entered Factory 2063 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2312 | -7/Factory | Discovered new exit (range 5) 2316 | -7/Factory | Entered another Factory area 2316 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2410 | -6/Factory | Sucked down chute 2410 | -6/Factory | Entered Waste 2412 | -6/Waste | Spotted C-40 Crusher 2422 | -6/Waste | Spotted C-40 Crusher 2425 | -6/Waste | Spotted C-40 Crusher 2436 | -6/Waste | Warlord forces began an assault 2446 | -6/Waste | Allies destroyed C-40 Crusher 2453 | -6/Waste | Allies destroyed C-40 Crusher 2459 | -6/Waste | Allies destroyed C-40 Crusher 2477 | -6/Waste | Lost 4 allies 2483 | -6/Waste | Spotted C-40 Crusher 2498 | -6/Waste | Destroyed C-40 Crusher 2503 | -6/Waste | Spotted C-40 Crusher 2517 | -6/Waste | Allies destroyed C-40 Crusher 2541 | -6/Waste | Spotted C-40 Crusher 2550 | -6/Waste | Allies destroyed C-40 Crusher 2584 | -6/Waste | Build established: Sprinter 2585 | -6/Waste | Discovered new exit (range 13) 2647 | -6/Waste | Entered Factory 2647 | -6/Factory | Accompanied by 12 allies 2987 | -6/Factory | Garrison activated, responded to threat 3080 | -6/Factory | Spotted B-75 Beast 3113 | -6/Factory | Discovered new exit (range 11) 3124 | -6/Factory | Entered Lower Caves 3170 | -6/Lower Caves | Encountered a Warlord checkpoint 3236 | -6/Lower Caves | Discovered new exit (range 10) 3244 | -6/Lower Caves | Identified exit to Lower Caves 3253 | -6/Lower Caves | Entered another Lower Caves area 3289 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3311 | -6/Lower Caves | Encountered a Warlord checkpoint 3325 | -6/Lower Caves | Learned 12 Factory zone layouts 3370 | -6/Lower Caves | Discovered new exit (range 13) 3372 | -6/Lower Caves | Identified exit to Data Miner 3378 | -6/Lower Caves | Found DRS Beacon 3408 | -6/Lower Caves | Entered Data Miner 3408 | -6/Data Miner | Discovered new exit (range 6) 3412 | -6/Data Miner | Met Data Miner 3420 | -6/Data Miner | Received God Mode back door access code from Data Miner 3421 | -6/Data Miner | Build established: Scout 3433 | -6/Data Miner | Identified exit to Proximity Caves 3439 | -6/Data Miner | Entered Proximity Caves 3448 | -5/Proximity Caves | Learned location of 1 exit from Factory 3606 | -5/Proximity Caves | Activated DRS Beacon 3647 | -5/Proximity Caves | Spotted B-75 Beast 3716 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3861 | -5/Proximity Caves | Discovered new exit (range 10) 3862 | -5/Proximity Caves | Identified exit to Factory 3866 | -5/Proximity Caves | Entered Factory 3866 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3867 | -5/Factory | Identified exit to Factory 4170 | -5/Factory | Discovered new exit (range 18) 4190 | -5/Factory | Identified exit to Upper Caves 4219 | -5/Factory | Entered Upper Caves 4274 | -5/Upper Caves | Found Alien Artifact 4274 | -5/Upper Caves | Identified Core Expander 4274 | -5/Upper Caves | Installed Core Expander, added new Utility slot 4292 | -5/Upper Caves | Spotted B-75 Beast 4581 | -5/Upper Caves | Discovered new exit (range 9) 4588 | -5/Upper Caves | Learned Factory trap positions 4592 | -5/Upper Caves | Identified exit to Upper Caves 4592 | -5/Upper Caves | Entered another Upper Caves area 4596 | -5/Upper Caves | Discovered exit to Factory (range 6) 4644 | -5/Upper Caves | Spotted B-75 Beast 4716 | -5/Upper Caves | Learned Factory terminal intel 4902 | -5/Upper Caves | Discovered new exit (range 5) 4903 | -5/Upper Caves | Identified exit to Zhirov 4904 | -5/Upper Caves | Entered Zhirov 4904 | -5/Zhirov | Discovered new exit (range 3) 4907 | -5/Zhirov | Identified exit to Proximity Caves 4911 | -5/Zhirov | Met Zhirov 4918 | -5/Zhirov | Found Alien Artifact 4918 | -5/Zhirov | Identified Integrated Dissipator 4918 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4951 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4958 | -5/Zhirov | Entered Proximity Caves 4959 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5000 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 5094 | -4/Proximity Caves | Destroyed YU-GVW(g) 5127 | -4/Proximity Caves | Lost 4 allies 5134 | -4/Proximity Caves | Destroyed 8 combat bots 5309 | -4/Proximity Caves | Lost 3 allies 5358 | -4/Proximity Caves | 0b10 base defense nominally successful 5449 | -4/Proximity Caves | Lost 5 allies 5527 | -4/Proximity Caves | Learned location of 1 exit from Research 5536 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5849 | -4/Proximity Caves | Discovered exit to Factory (range 14) 5922 | -4/Proximity Caves | Entered Factory 5922 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5923 | -4/Factory | Identified exit to Upper Caves 5924 | -4/Factory | Loaded intel: 74 trap records 5925 | -4/Factory | Loaded intel: 26 terminal locations 5951 | -4/Factory | Entered Upper Caves 5997 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6063 | -4/Upper Caves | Learned location of 1 exit from Research 6099 | -4/Upper Caves | Learned 12 Research zone layouts 6099 | -4/Upper Caves | Identified exit to Upper Caves 6109 | -4/Upper Caves | Entered another Upper Caves area 6110 | -4/Upper Caves | Discovered new exit (range 7) 6111 | -4/Upper Caves | Identified exit to Research 6209 | -4/Upper Caves | Entered Research 6209 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6210 | -3/Research | Identified exit to Testing 6210 | -3/Research | Identified exit to Research 6265 | -3/Research | Spotted B-86 Titan 6268 | -3/Research | Entered another Research area 6268 | -2/Research | Evolved 2 slots: Utility x2 6280 | -2/Research | Spotted B-90 Cyclops 6388 | -2/Research | Spotted B-90 Cyclops 6434 | -2/Research | Found Prototype Launcher 6434 | -2/Research | Identified Tesla Bomb Launcher 6442 | -2/Research | Discovered new exit (range 9) 6443 | -2/Research | Identified exit to Access 6443 | -2/Research | Entered Access 6443 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6452 | -1/Access | Energy Cycler disabled 6525 | -1/Access | Spotted B-99 Colossus 6565 | -1/Access | Spotted B-99 Colossus 6653 | -1/Access | Spotted B-99 Colossus 6653 | -1/Access | Spotted B-99 Colossus 6683 | -1/Access | Discovered new exit (range 5) 6684 | -1/Access | Identified exit to Surface 6685 | *** | Escaped! Last Messages --------------- 06653_ >> Machine Analyzer network decryption results: 06653_ Terminal x2 06653_ Slug penetrates Wall. 06656_ U-05 Engineer builds a Wall. 06657_ Slug penetrates Wall. 06661_ Dropped Energy Well. 06662_ Extracted 161 energy. 06663_ Acquired Energy Well. 06668_ Penetrated by Slug. 06668_ Slug penetrates Wall. 06669_ Imp. Propulsion Shielding destroyed. 06670_ TF Node disabled. 06670_ Adv. Sensor Array tumbles out of TF Node. 06670_ Adv. Signal Interpreter tumbles out of TF Node. 06680_ >> Machine Analyzer network decryption results: 06680_ Terminal x1 06683_ The Access Shell folds into the floor. 06683_ EXIT=FOUND 06684_ EXIT=IDENTIFIED: SURFACE [Achievement: Terminals Are For Geeks] Map ----- +----------------------------------------------------+ | ?# """ """""" # # # | | ?# "F """""" # ### ### | | ?# """ """""" # #?# ###### | | ?# "" """""" # ### ## | | ?# ] ###########/#### ## | | ?# #### ## ? | | ?# "########## #### ## | | ?##""" """############# ##?#???##?# ### !##+## | | ??#"""T"""???#??#????## #?####?#### | | ??#######?????#???????# #?##?????###### * ##### | | ???????????????????? ##?##??##?####""##?? | | ??????????#????##??? ??##?##??#??## ###?# | | ?????????????#???#?# #??##?####?#?#"#??## | | ????#????????#?????# #?############ ###?? | | ???????????#???????# BB ### ##??? | | ???????????????????# BB #?# #??## | | ?????#?????????????# ### ##??# | | ???????#?##????????#""""""""""#?#""""" #?# ? | | ???????????????????#?????"???"###""""" #??? | | ??????????????#?#??????"?"????###""""" ### | | ??????#????????#???#""""""""""###""""" ### | | ???????????????#???# #?#""""" #?#? | | ???????????#???#???# #?# ### | | ???????????????????# #?# u #?? | | ???????????????????# "" ### ### ? | | ???????????????????# "@ #?# ! #??#? | | ???????????????????# #?######+#######?#?? | | ???????????????????# #????# ########## | | ??????????#?????#??# #????# "T | | ???????????????##?## ##?#?# "" ##? | | ??????????????????# #???# ##### ##?? | | ?????????? ???????##"" ##???## ##???#+#### | | ???????????????????#"" #????## #?? | | ???????"???????????#"" #?????# # | | ???????? ??????????#T ##????# + | | ???????????????????#"" #?????# # "" | | ??????????????????##"" #?#???# #? "" | | ???????????????#####"" ####### #???"""""" | | ??????? #???"""""" | | ??????? k R #?????""? | | ????????############################# #?????""??? | | ??????????????????????#?????????????# #?????????? | | ?????????????????#??#???????????????# #????? ???? | | ?????????????????? ?????????????????# #??? ?????? | | ??????????????????????? ???????#????# #?????????? | | ??????????????????? ?????? ????????? #?????????? | | ??????????????????????????? ???????? #?????????? | | ?????????????????"""?"""?? ?????????####?????????? | | ?????????????????"""T"""?????????????????????????? | | ?????????????????????????????????#???????#? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 35 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 79 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Infodabbler Terminals Are For Geeks Challenges ------------ None Game ------ Seed AnalysisMissileFlail Manual? 0 Play Time 02:07:05 Cumulative 694.7 hours Start 2026.08.23 @ 22:14:25 End 2026.08.24 @ 11:08:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 364 Adventurer 7 Explorer 18 Win Type 0 Total 69 Types 44/3/9/2/2/1/2/4/0/2 Lore% 95 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74922805-5de8-469f-a688-87af302ff11b