Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 11:09:10 Player: amhuman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (5078) 5078 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (675) 675 TOTAL SCORE: 11243 Bonus ------- High Alert Combat Kills 341 Follower Combat Kills 393 Friendly Fire -59 Cogmind --------- Core Integrity 0/1000 Matter 169/300 Energy 70/100 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Targeting Computer Heart of Steel > --- WEAPON (3) ------- Variable Charge Gun > --- INVENTORY (5) ---- Improved Matter Compressor (0) Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Layered Medium Armor Plating Heart of Steel > --- WEAPON ----------- Plasma Rifle Ion Cannon Heavy Phase Cannon > --- INVENTORY -------- Micro Nuclear Core Flexi-carbon Leg Improved Matter Compressor Improved Light Armor Plating Plasma Cannon Gauss Rifle Heavy Battle Rifle Flak Cannon Hypervelocity Gauss Cannon Long-range Missile Launcher [Rating: 81] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 . . 4 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . Utility 6 | . . . . . 2 . . 3 . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 155 | 6 8 . 7 5 32 12 2 40 6 2 35 Power 16 | 1 1 . . 1 3 3 . 1 . . 6 Engine 6 | 1 1 . . 1 1 . . . . . 2 Core 10 | . . . . . 2 3 . 1 . . 4 Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 2 . 2 1 12 5 . 12 2 . 7 Treads 15 | . 2 . 2 . 1 4 . 5 . . 1 Leg 24 | . . . . 1 10 1 . 5 2 . 5 Wheel 3 | 2 . . . . 1 . . . . . . Hover 3 | . . . . . . . . 2 . . 1 Flight . | . . . . . . . . . . . . Utility 38 | 1 3 . . . 3 2 . 15 3 2 9 Device 13 | . 1 . . . 1 1 . 4 1 1 4 Storage 5 | 1 1 . . . . . . . 1 . 2 Processor 2 | . . . . . . . . 1 . . 1 Hackware 4 | . 1 . . . . . . 3 . . . Protection 14 | . . . . . 2 1 . 7 1 1 2 Artifact . | . . . . . . . . . . . . Weapon 56 | 2 2 . 5 3 14 2 2 12 1 . 13 Energy Gun 8 | 2 . . . 1 1 1 . 1 . . 2 Energy Cannon 16 | . . . 4 1 2 1 . 4 . . 4 Ballistic Gun 9 | . . . . . 3 . . 3 . . 3 Ballistic Cannon 11 | . . . . . 4 . 2 2 1 . 2 Launcher 11 | . 1 . 1 1 4 . . 2 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 3 . 1 1 Parts Lost 72 | . 2 . . 2 20 4 . 12 2 . 30 Power 12 | . 1 . . 1 2 1 . 1 . . 6 Propulsion 29 | . . . . 1 10 3 . 5 1 . 9 Utility 16 | . . . . . 3 . . 4 1 . 8 Weapon 15 | . 1 . . . 5 . . 2 . . 7 Highest Loss Streak 16 | . 2 . . 1 9 1 . 4 1 . 16 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 95 85 94 93 77 92 100 93 94 86 56 Engine 2 | . 14 14 11 9 7 . . . . . 1 Core 4 | . . . . . 1 9 9 5 6 6 2 Treads 14 | . 20 28 40 33 9 13 36 20 . . . Leg 14 | . . . . 5 22 16 . 7 32 33 15 Device 10 | . 5 14 11 11 8 17 18 10 5 12 8 Storage 7 | . 14 14 11 11 9 9 9 6 9 6 3 Processor 1 | . . . . . . . . . 6 6 4 Hackware 4 | . 7 . . . . . . 13 . . . Protection 7 | . . . . . 2 8 9 10 18 6 4 Energy Gun 2 | . 15 . . . 3 4 8 . . . . Energy Cannon 6 | . . . 19 21 5 6 8 4 11 6 3 Ballistic Gun 1 | . . . . . 3 . . 1 . . 2 Ballistic Cannon 3 | . . . . . 4 6 1 4 1 6 2 Launcher 1 | . 9 14 1 . . . . 1 . . 1 Peak Build Rating 81 | 6 9 6 10 10 22 27 25 63 53 67 81 Average Rating 37 | 4 7 6 9 9 14 23 25 47 49 64 53 On Entrance 22 | . 6 6 6 10 10 19 25 25 53 47 67 Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 11 19 17 21 23 36 37 39 56 56 51 68 Greatest Support 116 | 20 40 40 80 80 60 80 80 116 75 75 80 Greatest Overweight (x) 7 | . . . . . 6 1 . 3 . . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 6 Most Carried 10 | 4 8 9 9 8 10 10 10 10 10 10 10 Average Carried 8 | 2 6 8 8 6 8 9 10 9 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 9 8 7 10 10 10 10 10 10 2 Class Distribution -------------------- 41% | Scavenger-Mutant 23% | Mutant 20% | Commander-Mutant 9% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Matter Collected 3741 | 240 63 112 215 60 646 304 32 886 83 27 1073 Remotely . | . . . . . . . . . . . . Salvage Created 5312 | . 190 . 270 102 1118 521 . 1705 551 60 795 Parts 242 | . 10 . 9 5 75 30 . 60 15 1 37 Haulers Intercepted 5 | . 1 . . . 1 2 . 1 . . . Recyclers Shooed 5 | . . . . . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 16 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Combat Hostiles Destroyed 102 | . 3 . 6 3 24 15 . 30 8 . 13 Guns 25 | . 3 . . . 9 3 . 5 . . 5 Cannons 53 | . . . 4 2 11 11 . 15 7 . 3 AOE 20 | . . . 2 1 4 . . 9 . . 4 Classes Destroyed 15 | . 5 . 2 . 5 . . 3 . . . Worker 5 | . 1 . . . 2 . . 1 . . 1 Builder 9 | . . . . . 6 . . . . . 3 Hauler 5 | . 1 . . . 1 2 . 1 . . . Recycler 4 | . 1 . . . . . . 2 . . 1 Mechanic 1 | . . . 1 . . . . . . . . Operator 4 | . 1 . . . 2 . . 1 . . . Swarmer 11 | . . . . . 3 7 . . 1 . . Saboteur 1 | . . . . . . . . 1 . . . Grunt 54 | . 3 . 5 2 12 1 . 17 5 . 9 Brawler 5 | . . . . . 1 . . 2 2 . . Sentry 16 | . . . 1 . 6 7 . 2 . . . Specialist 1 | . . . . . 1 . . . . . . Hunter 6 | . . . . . 1 . . 3 . . 2 Programmer 6 | . . . . . . . . 4 . . 2 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 15 | . 5 . 4 2 15 4 . 8 8 . 5 Combat Bots Only 8 | . 2 . 3 2 6 4 . 8 8 . 3 Max Kills in Single Turn 5 | . 3 . 2 1 3 1 . 5 1 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 2 1 2 . . 5 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Hostile Shots Fired 942 | . 25 . 21 17 197 106 2 295 32 . 247 Missed 288 | . 9 . 7 5 58 39 1 112 5 . 52 Damage Taken 11430 | . 363 18 190 302 2232 823 44 2990 541 . 3927 Core 1810 | . 26 . 21 33 338 112 . 241 35 . 1004 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 46 | . . . . . . . . . 46 . . Core Remaining (%) 72 | 100 . 89 . 86 . . 18 . . 67 . Volleys Fired 312 | . 10 2 10 8 71 36 2 81 21 5 66 Largest 3 | . 2 1 2 2 2 2 2 2 2 1 3 Hottest 225 | . 80 30 128 128 132 138 138 150 150 60 225 Shots Fired 569 | . 21 3 18 15 137 67 4 157 43 5 99 Gun 183 | . 14 . . 1 76 23 1 34 . . 34 Cannon 352 | . . . 15 12 51 44 3 118 43 5 61 Launcher 34 | . 7 3 3 2 10 . . 5 . . 4 Special . | . . . . . . . . . . . . Kinetic 214 | . . . . . 84 25 2 75 2 . 26 Thermal 309 | . 10 . 15 13 35 42 2 77 41 5 69 Explosive 34 | . 7 3 3 2 10 . . 5 . . 4 Electromagnetic 12 | . 4 . . . 8 . . . . . . Robot Hit Streak 32 | . 5 . 8 4 32 11 3 13 17 5 10 Robot Miss Streak 10 | . 2 . 1 2 6 6 2 10 2 . 5 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 386 | . 12 . 10 7 92 44 2 120 32 3 64 Core Hits 301 | . 15 . 9 4 61 38 2 101 15 1 55 Critical Kills 2 | . . . . . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 3 | . . . . . 1 . . 1 . . 1 Meltdown 1 | . . . . . . . . 1 . . . Destroy 2 | . . . . . 1 . . . . . 1 Melee Attacks 2 | . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2 | . 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12862 | . 506 . 291 177 2701 1055 51 4201 870 69 2941 Guns 2506 | . 115 . . . 1089 221 . 508 . . 573 Cannons 6636 | . . . 187 118 844 699 51 2665 870 69 1133 Explosions 3720 | . 391 . 104 59 768 135 . 1028 . . 1235 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 3444 | . . . . . 1219 349 51 1406 25 . 394 Thermal 5782 | . 69 . 187 118 603 571 . 1767 845 69 1553 Explosive 3057 | . 391 . 104 59 681 135 . 1028 . . 659 Electromagnetic 579 | . 46 . . . 198 . . . . . 335 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 5 5 . . . . . 7 2 2 3 Average Corruption 2 | . 5 5 . . . . . 3 2 2 2 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . 3 2 . . . . . 34 4 10 1 Message Errors 9 | . . . . . . . . 5 1 3 . Matter Fused 15 | . . . . . . . . 10 1 4 . Heat Flow Errors 5 | . 1 1 . . . . . 2 . . 1 Energy Discharges 7 | . 1 . . . . . . 6 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . 5 1 1 . Data Loss (major) 2 | . . . . . . . . 2 . . . Misfires 3 | . 1 1 . . . . . . 1 . . Alerts 4 | . . . . . . . . 2 . 2 . Overload Shots 3 | . . . . . . . . . . . 3 Overflow Damage 329 | . . . . . 13 62 . 65 26 10 153 Projectiles 128 | . . . . . 12 . . 65 26 10 15 Explosions 201 | . . . . . 1 62 . . . . 138 Melee . | . . . . . . . . . . . . Knockbacks 44 | . . . . . 2 6 . 25 1 . 10 Impact . | . . . . . . . . . . . . Kinetic 41 | . . . . . 2 6 . 22 1 . 10 Secondary 3 | . . . . . . . . 3 . . . Self-Inflicted Damage 386 | . . 18 20 21 78 44 . 12 . . 193 Shots 13 | . . 1 1 1 4 1 . 1 . . 4 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 394 | . 108 96 123 144 255 219 51 394 312 . 378 Average Temperature 83 | . 34 61 49 49 50 55 19 106 145 . 118 Received Heat Transfer 3350 | . 138 . 93 63 918 144 18 896 144 . 936 Effects 7 | . . . . . . 1 . 5 . . 1 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . Interference 3 | . . . . . . . . 3 . . . Damage (minor) 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . 2 1 . 1 Combat Hostiles 4 | . . . . . . 1 . 1 1 . 1 Parts Melted 23 | . . . 1 . 4 5 . 8 1 . 4 Heat Transferred 8655 | . 150 . 370 222 1073 999 . 2593 1342 111 1795 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Peak Influence 951 | . 237 103 267 170 470 951 406 595 . . 235 Initial 370 | . . 87 39 103 54 193 370 99 . . . Average 273 | . 159 94 165 147 276 607 385 305 . . 88 Maximum Alert Level 3 | . 1 . 1 . 2 3 2 2 . . 1 Low Security (%) 48 | 100 42 100 60 100 37 3 . 44 . . 91 Level 1 17 | . 57 . 39 . 28 28 12 10 . . 8 Level 2 29 | . . . . . 34 21 87 45 . . . Level 3 4 | . . . . . . 46 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 2 . 5 2 . 10 . . 5 Investigation 5 | . . . 1 . 1 1 . . . . 2 Extermination 4 | . . . . . . . . 3 . . 1 Reinforcement 13 | . 1 . 1 . 4 . . 5 . . 2 Assault 1 | . . . . . . . . 1 . . . Garrison 2 | . . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 2 . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Distress Signals 9 | . . . 1 . 5 . . 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . 11 . 9 3 45 23 2 44 10 . 23 Peak Tracking Total 9 | . 4 . 6 2 6 4 1 8 9 . 4 Tactical Retreats 10 | . 2 . . . 2 1 . 4 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Traps Triggered 5 | . . . . . . . . 1 . . 4 Indirectly 3 | . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Machines Disabled 31 | . 4 . . . 3 2 . 6 . . 16 Max in Single Turn 6 | . 3 . . . 1 1 . 3 . . 6 Garrison Access 2 | . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Machines Accessed 29 | . 4 . 2 . 4 6 1 8 . 2 2 Terminals 23 | . 4 . 2 . 4 5 1 5 . . 2 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 72 | . 9 . 6 . 9 14 2 25 . 2 5 Successful 37 | . 6 . 3 . 5 6 2 11 . 2 2 Failed 35 | . 3 . 3 . 4 8 . 14 . . 3 Catastrophic 5 | . . . . . 2 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 49 | . 5 . 4 . 6 12 1 18 . . 3 Terminals 61 | . 9 . 6 . 9 13 2 17 . . 5 Fabricators 5 | . . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 3 . . . Terminal Hacks 15 | . 4 . 1 . 2 1 1 3 . 2 1 Robot Analysis 2 | . 1 . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Surveillance Status 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 19 | . 2 . 2 . 3 4 1 6 . . 1 Terminals 17 | . 2 . 2 . 3 4 1 4 . . 1 Botnet 17 | . 2 . 2 . 3 4 1 4 . . 1 Fabricators 2 | . . . . . . . . 2 . . . Fabnet 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 4 . 2 . 4 5 1 5 . . 1 Full Trace Events 4 | . . . 1 . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 Autooverrided 1 | . . . . . . . . . . . 1 Robots Rewired 3 | . . . . . . . . 1 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Total Allies 15 | . . . . 1 . 10 . 1 2 . 1 Largest Group 10 | . . . . 1 . 10 8 9 2 2 3 Highest-Rated Group 182 | . . . . 31 . 173 141 182 62 62 91 Highest-Rated Ally 41 | . . . . 31 . 29 29 41 32 32 32 Total Orders . | . . . . . . . . . . . . Ally Attacks 116 | . . . . 3 . 39 13 50 . . 11 Total Damage 1897 | . . . . 42 . 482 188 919 . . 266 Kills 18 | . . . . . . 6 2 8 . . 2 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Robot Analysis Total 2 | . 1 . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Turns Passed 8089 | 60 380 64 234 388 994 603 446 2438 601 853 1028 Spaces Moved 4561 | 60 250 33 122 209 494 299 258 1192 430 689 525 Core 38 | 1 . . . . 1 . . . . . 36 Treads 1865 | . 146 33 122 209 183 118 258 796 . . . Legs 2421 | . . . . . 265 181 . 370 430 689 486 Wheels 208 | 59 104 . . . 45 . . . . . . Hover 29 | . . . . . . . . 26 . . 3 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 110 122 165 120 120 120 60 Average Speed 145 | 79 126 160 160 160 139 151 165 170 120 120 140 Slowest Speed 400 | 80 160 160 160 160 350 250 165 270 120 120 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . Exploration Rate (%) 41 | 4 64 8 19 41 54 76 73 22 60 59 16 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 6 | . . 1 . . . . . . 2 3 . Spaces Dug 36 | . 2 15 14 . . . . 2 . . 3 Terrain Destroyed 330 | . 43 21 20 16 39 14 . 90 4 . 83 Melee 2 | . 2 . . . . . . . . . . Projectile 30 | . . . 1 . 5 2 . 9 4 . 9 AOE 298 | . 41 21 19 16 34 12 . 81 . . 74 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Total 5423 | 69 287 42 140 247 654 380 273 1436 472 712 711 Wait 274 | . 12 7 1 20 36 26 12 77 3 8 72 Move 4550 | 59 249 32 121 208 493 298 257 1191 429 688 525 Hop . | . . . . . . . . . . . . Pick Up 57 | 4 5 1 1 3 14 4 . 15 1 3 6 Fast Attach 80 | 6 1 . 1 1 16 6 . 26 3 2 18 Attach 28 | . 2 . 2 1 6 2 . 5 1 . 9 Detach 1 | . . . . . . . . . . . 1 Swap 48 | . 5 . 4 3 10 4 2 10 2 . 8 Drop 54 | . 1 . . 3 8 4 . 24 2 6 6 Fire 312 | . 10 2 10 8 71 36 2 81 21 5 66 Melee 2 | . 2 . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 17 | . . . . . . . . 7 10 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [Scr]) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 367 | -10/Materials | Crushed by falling debris 400 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Entered Mines 480 | -10/Mines | Discovered new exit (range 13) 505 | -10/Mines | Entered Materials 505 | -9/Materials | Evolved 2 slots: Propulsion x2 724 | -9/Materials | Discovered new exit (range 9) 739 | -9/Materials | Entered Mines 820 | -9/Mines | Discovered new exit (range 8) 975 | -9/Mines | Received a Mining Laser from a helpful Derelict 992 | -9/Mines | Destroyed YI-UF0 1127 | -9/Mines | Entered Materials 1127 | -8/Materials | Evolved 2 slots: Utility x2 1127 | -8/Materials | Discovered new exit (range 14) 1251 | -8/Materials | Identified exit to Storage 1488 | -8/Materials | Lost 3 parts (3n) 1732 | -8/Materials | Lost 4 parts (1p1n2u) 1798 | -8/Materials | Core integrity fell below 50% 1822 | -8/Materials | Lost 9 parts (1p4n1u3w) 2023 | -8/Materials | Discovered new exit (range 16) 2077 | -8/Materials | Build established: Scavenger-Mutant 2121 | -8/Materials | Entered Storage 2164 | -8/Storage | Garrison activated, responded to threat 2297 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2584 | -8/Storage | Core integrity fell below 20% 2608 | -8/Storage | Build established: Commander-Mutant 2706 | -8/Storage | Used back door to open Recycling access 2706 | -8/Storage | Discovered new exit (range 5) 2724 | -8/Storage | Entered Recycling 2724 | -8/Recycling | Accompanied by 8 allies 2876 | -8/Recycling | Discovered new exit (range 16) 2975 | -8/Recycling | Scanned before Scraplab entrance 2993 | -8/Recycling | Discovered new exit (range 11) 2998 | -8/Recycling | Entered Scraplab 3170 | -8/Recycling | Entered Factory 3170 | -6/Factory | Accompanied by 8 allies 3170 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3228 | -6/Factory | Discovered new exit (range 9) 3824 | -6/Factory | Found Prototype Launcher 3824 | -6/Factory | Identified Scatter Rocket Array 4015 | -6/Factory | Spotted B-75 Beast 4031 | -6/Factory | Destroyed B-75 Beast 4061 | -6/Factory | Lost 6 allies 4128 | -6/Factory | Garrison activated, responded to threat 4209 | -6/Factory | Lost 4 parts (1p1n2u) 4249 | -6/Factory | Build established: Hacker-Mutant 4468 | -6/Factory | Discovered new exit (range 5) 4483 | -6/Factory | Discovered new exit (range 15) 4515 | -6/Factory | Destroyed 8 combat bots 4996 | -6/Factory | Identified exit to Lower Caves 5025 | -6/Factory | Build established: Scavenger-Mutant 5270 | -6/Factory | First assault squad dispatched 5608 | -6/Factory | Entered Lower Caves 5655 | -6/Lower Caves | Encountered a Warlord checkpoint 5999 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6100 | -6/Lower Caves | Destroyed 8 combat bots 6189 | -6/Lower Caves | Discovered new exit (range 12) 6209 | -6/Lower Caves | Entered another Lower Caves area 6209 | -6/Lower Caves | Accompanied by 2 allies 6227 | -6/Lower Caves | Discovered new exit (range 11) 6315 | -6/Lower Caves | Found Prototype Device 6315 | -6/Lower Caves | Identified Heart of Steel 6883 | -6/Lower Caves | Spotted B-75 Beast 7062 | -6/Lower Caves | Entered Factory 7062 | -5/Factory | Accompanied by 2 allies 7062 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7082 | -5/Factory | Discovered new exit (range 8) 7101 | -5/Factory | Identified exit to DSF 7148 | -5/Factory | Discovered new exit (range 9) 7445 | -5/Factory | Lost 3 allies 7539 | -5/Factory | Lost 16 parts (3p5n5u3w) 7847 | -5/Factory | Core integrity fell below 50% 7893 | -5/Factory | Lost 8 parts (2p2n1u3w) 8071 | -5/Factory | Core integrity fell below 20% 8090 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08042_ K-01 Serf destroyed. 08042_ Power Conduit explodes. 08042_ Terminal disabled. 08042_ K-01 Serf collects debris. 08057_ Destroyed Tesla Rifle. 08059_ K-01 Serf collects debris. 08060_ Imp. Carbon-fiber Leg destroyed. 08060_ K-01 Serf collects debris. 08066_ P-70 Sage destroyed. 08067_ K-01 Serf collects debris. 08072_ Acquired Antigrav System. 08073_ K-01 Serf collects debris. 08075_ Acquired Mic. Fission Core. 08076_ K-01 Serf collects debris. 08078_ Antigrav System destroyed. 08078_ K-01 Serf collects debris. 08085_ Mic. Fission Core destroyed. 08085_ K-01 Serf collects debris. 08087_ Adv. Heat Sink destroyed. 08088_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????##????# ! / #????????????????????? | | ?????????# #???# #????????????????????? | | ?????######"####" ####+#################?????????? | | ?????# ! # + #?????????? | | ?????# # # """ """????????????? | | ?????# # # """ """????????????? | | ?????# ! " # # """ """ #?????????? | | ?????# " + + [#?????????? | | ?????# # # """ """ #?????????? | | ?????# " + # """ """ #?????????? | | ?????# *** " # #! """ """ /#?????????? | | ?????# *** """ # # #?????????? | | ?????# ** # # #?????????? | | ?????# # # "T" ! #?????????? | | ?????# ! / # # """ #?????????? | | ?????############## ##############?????????? | | ??????????????????# #???????#####??????????? | | ??????????????????# #?????## ####???????? | | ??????????????????# ######"""""""" #???????? | | ??????????????????# # " #???????? | | ??????????????????# # ##??????? | | ??????????????????# # #??????? | | ??????????????????# # #??????? | | ??????????????????# # #???????? | | ??????????????????# # #???????? | | ??????????????????# @; k #??###### | | ??????????????????# ; k #??# | | ??????????????????# ^ ; k ;#???# | | ??????????????????#^ ^ ;!*! k ;#???# | | ??????????????????# ; |% ##???# | | ??????????????????# ; !%[[ #????# | | ??????????????????# #;;;; ######??# | | ??????????????????# # #??# | | ??????????????????# # g #??# | | ??????????????????# # #??# | | ??????????????????# # #??# | | ??????????????????# # g #???? | | ??????????????????# # #?????? | | ??????????????????# g######+################# | | ??????????????????# | | ??????????????????# ^ | | ??????????????????# | | ??????????????????# ^ | | ??????????????????# | | ??????????????????# | | ??????????????????# | | ??????????????????################################ | | ???????????????????????????????????????###???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxForceFlail Manual? 0 Play Time 01:49:54 Cumulative 157.8 hours Start 2025.04.06 @ 23:54:01 End 2025.04.07 @ 11:09:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83ca2c51-4a7d-4149-9575-29db25a9e512