Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:10:06 Player: Skarma Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (971) 971 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2307 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/400 Matter 229/450 Energy 73/265 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- EM Pulse Gun > --- INVENTORY (15) --- Ion Engine Heat Sink Structural Scanner Power Shielding Beam Rifle Particle Gun Particle Gun Particle Gun Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Large Matter Pod > --- WEAPON ----------- Beam Rifle Autogun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Improved Heat Sink Structural Scanner Power Shielding EM Pulse Gun Beam Rifle Particle Gun Particle Gun Particle Gun Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Matter Pod Device Cooling System Storage Large Matter Pod Protection Power Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 42 | 10 7 21 4 Power 5 | 2 . 2 1 Engine 5 | 2 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 4 . 6 1 Treads . | . . . . Leg 9 | 2 . 6 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 3 . Device 3 | . 1 2 . Storage 5 | 1 4 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | 3 2 10 2 Energy Gun 7 | 1 2 3 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 5 | . . 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 7 9 Power 2 | . . 1 1 Propulsion 6 | . . 3 3 Utility 2 | . . 1 1 Weapon 6 | . . 2 4 Highest Loss Streak 9 | . . 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 98 89 Engine 11 | . 14 10 11 Leg 23 | . 28 21 18 Device 6 | . . 9 9 Storage 23 | . 25 22 22 Energy Gun 17 | . 26 13 10 Ballistic Gun 9 | . 1 14 12 Launcher 3 | . . 5 7 Naked Turns . | . . . . Heaviest Build 41 | 14 34 41 41 Greatest Support 26 | 26 20 20 20 Greatest Overweight (x) 3 | 1 1 2 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 3 11 15 13 Average Carried 9 | 1 6 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 2 11 13 9 Class Distribution -------------------- 52% | Gunner 43% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 995 | 215 158 596 26 Remotely . | . . . . Salvage Created 1274 | . 158 1022 94 Parts 69 | . 7 58 4 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 50 | . 4 24 22 Guns 24 | . 4 14 6 AOE 26 | . . 10 16 Classes Destroyed 9 | . 1 7 1 Builder 3 | . . 3 . Recycler 2 | . . 2 . Mechanic 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . . 7 3 Grunt 14 | . 4 10 . Brawler 1 | . . 1 . Sentry 6 | . . 6 . Assembled 19 | . . . 19 Best Kill Streak 19 | . 2 10 19 Combat Bots Only 19 | . 2 10 19 Max Kills in Single Turn 9 | . 1 3 9 Gunslinging 1 | . . 1 . Exploded 8 | . . 3 8 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 179 | . 17 132 30 Missed 52 | . 3 45 4 Damage Taken 2070 | . 154 1094 822 Core 463 | . 33 222 208 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . . 9 . Core Remaining (%) 93 | 100 86 . . Volleys Fired 85 | . 12 59 14 Largest 3 | . 2 3 3 Hottest 170 | . 130 170 109 Shots Fired 216 | . 24 159 33 Gun 190 | . 24 139 27 Cannon . | . . . . Launcher 26 | . . 20 6 Special . | . . . . Kinetic 89 | . . 74 15 Thermal 86 | . 24 51 11 Explosive 14 | . . 8 6 Electromagnetic 27 | . . 26 1 Robot Hit Streak 7 | . 7 6 5 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 109 | . 16 78 15 Core Hits 87 | . 5 43 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 1 2 Burn 3 | . 1 1 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3696 | . 259 1968 1469 Guns 1585 | . 255 1087 243 Cannons . | . . . . Explosions 2107 | . . 881 1226 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 657 | . . 514 143 Thermal 816 | . 255 473 88 Explosive 1723 | . . 497 1226 Electromagnetic 496 | . . 484 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 94 | . . 57 37 Projectiles . | . . . . Explosions 94 | . . 57 37 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 105 | . . 54 51 Shots 4 | . . 2 2 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 536 | . 513 536 32 Average Temperature 202 | . 206 223 19 Received Heat Transfer 460 | . 84 276 100 Effects 7 | . 3 4 . Shutdowns 2 | . 1 1 . Interference 2 | . 2 . . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2183 | . 666 1221 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 606 | . 80 606 282 Initial 177 | . . 33 177 Average 164 | . 14 260 257 Maximum Alert Level 2 | . . 2 1 Low Security (%) 59 | 100 100 37 3 Level 1 34 | . . 50 96 Level 2 6 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 7 32 16 Peak Tracking Total 16 | . 2 6 16 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 4 | . 3 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 2 | . 2 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1509 | 82 500 824 103 Spaces Moved 643 | 52 256 307 28 Core 11 | 11 . . . Treads . | . . . . Legs 629 | 38 256 307 28 Wheels 3 | 3 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 178 | 113 167 196 202 Slowest Speed 330 | 120 190 260 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 32 34 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . . 43 42 Melee . | . . . . Projectile . | . . . . AOE 85 | . . 43 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 838 | 74 305 409 50 Wait 5 | 1 . . 4 Move 640 | 51 255 306 28 Hop . | . . . . Pick Up 48 | 10 21 17 . Fast Attach . | . . . . Attach 21 | 6 1 10 4 Detach . | . . . . Swap 21 | 4 6 11 . Drop 17 | 2 9 6 . Fire 85 | . 12 59 14 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 959 | -9/Materials | Build established: Gunner 1328 | -9/Materials | Core integrity fell below 50% 1365 | -9/Materials | Destroyed 10 combat bots 1365 | -9/Materials | Discovered new exit (range 16) 1407 | -9/Materials | Entered Mines 1453 | -9/Mines | Assembled infested the area 1507 | -9/Mines | Core integrity fell below 20% 1510 | -9/Mines | Destroyed 19 combat bots 1510 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- payload. 01498_ D-53 Grenadier unfolds itself. 01498_ Aluminum Leg destroyed. 01498_ Cooling System destroyed. 01499_ Beam Rifle destroyed. 01501_ K-01 Serf collects debris. 01501_ Autogun destroyed. 01501_ U-05 Engineer lays Concrete. 01502_ U-05 Engineer builds a Wall. 01504_ Aluminum Leg destroyed. 01506_ The unstable cave ceiling collapses. 01506_ K-01 Serf collects debris. 01506_ Hvy. Assault Rifle destroyed. 01506_ Imp. Ion Engine destroyed. 01506_ U-05 Engineer lays Concrete. 01507_ The unstable cave ceiling collapses. 01507_ U-05 Engineer lays Concrete. 01508_ The unstable cave ceiling collapses. 01508_ U-05 Engineer lays Concrete. 01510_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ??????????????????????????????????#### ##???????? | | ?????????????????????????????????## #???????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????# ####?????? | | ?????????????????????????????????# ### #####?? | | ????????????????????????????????## # #?? | | ????????????????????????????????# ## # = #?? | | ????????????????????????????????# ## = #?? | | ??????????????????????????####### # #?? | | ??????????????????????????# * #?? | | ??????????????????????????# ##### # ##?? | | ??????????????????????##### #???## ### ## ##??? | | ?????????????????????## #????####?##### #???? | | ????????????????????## # ##????????????# #???? | | ???????????????????## #????????????# #???? | | ???????????????????# #????????????? #???? | | ????????????????????# @ #????????????? #???? | | ????????????????????# #?????????????##???? | | ????????????????????# #??????????????????? | | ???????????????????# ##??????????????????? | | ???????????????????## # k #???????????????????? | | ????????????????????## #??????????????????? | | ?????????????????????### ?????????????????? | | ????????????????????? %u ###????????????????? | | ????????????????????? d #?????????????????? | | ????????????????????? "d # ##?????????????????? | | ???????????????????? #??????????????????? | | ???????????????????? ??????????????????? | | ????????????????????# ?????????????????? | | ????????????????????# ?????????????????? | | ????????????????????## ?#????????????????? | | ?????????????????????## #??????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed ChainSegregatorSystem Manual? 0 Play Time 00:18:23 Cumulative 3.9 hours Start 2024.04.02 @ 22:53:15 End 2024.04.02 @ 23:10:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7868bef8-2361-478b-abfb-108d9f102beb