Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 11:51:53 Player: mrwizrd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1128) 1128 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3216 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 46 Cogmind --------- Core Integrity 146/550 Matter 85/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Structural Scanner Terrain Scanner Field Recycling Unit (11) Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Medium Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Large Storage Unit Structural Scanner Terrain Scanner Hardened Light Armor Plating Field Recycling Unit Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Mining Laser Plasma Cutter [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 49 | 6 9 13 1 20 Power 3 | 2 . . . 1 Engine 3 | 2 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 5 . 4 Treads 11 | 2 2 5 . 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 4 1 10 Device 7 | . . 2 1 4 Storage 4 | 1 2 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 6 | . . 2 . 4 Artifact . | . . . . . Weapon 15 | 1 5 4 . 5 Energy Gun 2 | 1 . 1 . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 4 | . 2 . . 2 Ballistic Cannon 3 | . 2 . . 1 Launcher 3 | . 1 2 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . . 1 . 17 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 9 | . . 1 . 8 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 89 94 100 91 Engine 10 | . 14 11 11 8 Treads 29 | . 28 32 33 24 Device 9 | . . 9 11 14 Storage 11 | . 19 11 11 9 Processor 2 | . . . . 9 Protection 1 | . . 1 . 1 Energy Gun 6 | . 6 2 11 7 Energy Cannon 1 | . . 4 . . Ballistic Gun 1 | . 7 . . . Ballistic Cannon 9 | . 7 11 11 8 Launcher 8 | . 5 10 11 5 Naked Turns . | . . . . . Heaviest Build 56 | 12 53 56 35 47 Greatest Support 69 | 40 46 69 66 66 Greatest Overweight (x) 9 | . 1 . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 7 13 15 15 15 Average Carried 12 | 5 8 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 11 15 15 6 Class Distribution -------------------- 40% | Mutant 37% | Gunner 18% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 803 | 197 46 369 38 153 Remotely . | . . . . . Salvage Created 892 | . 46 442 100 304 Parts 65 | . 2 44 2 17 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled 21 | . . 16 . 5 Retrieved Matter 95 | . . 34 . 61 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 1 19 3 9 Guns 6 | . 1 2 . 3 Cannons 15 | . . 6 3 6 AOE 11 | . . 11 . . Classes Destroyed 9 | . 1 6 1 1 Worker 2 | . . 1 . 1 Builder 2 | . . 2 . . Hauler 1 | . . 1 . . Mechanic 1 | . . . . 1 Watcher 2 | . . 2 . . Swarmer 13 | . . 10 . 3 Grunt 15 | . 1 7 2 5 Brawler 1 | . . . 1 . Sentry 3 | . . 2 . 1 Best Kill Streak 13 | . 1 13 3 3 Combat Bots Only 9 | . 1 9 3 3 Max Kills in Single Turn 4 | . 1 4 1 1 Gunslinging . | . . . . . Exploded 4 | . . 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 272 | . 10 56 8 198 Missed 73 | . 3 23 2 45 Damage Taken 3093 | . 78 611 85 2319 Core 515 | . . 101 10 404 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 138 | . . . . 138 Core Remaining (%) 90 | 100 100 . 72 . Volleys Fired 86 | . 14 26 8 38 Largest 3 | . 1 2 2 3 Hottest 125 | . 50 95 89 125 Shots Fired 145 | . 14 41 15 75 Gun 68 | . 14 8 8 38 Cannon 67 | . . 23 7 37 Launcher 10 | . . 10 . . Special . | . . . . . Kinetic 76 | . . 16 7 53 Thermal 49 | . 14 8 8 19 Explosive 10 | . . 10 . . Electromagnetic 10 | . . 7 . 3 Robot Hit Streak 8 | . 8 5 7 5 Robot Miss Streak 5 | . 1 3 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | . 13 19 11 37 Core Hits 60 | . 2 36 4 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 2 2 . Burn 2 | . 1 . 1 . Blast 2 | . . 1 1 . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2498 | . 147 1221 198 932 Guns 517 | . 147 50 49 271 Cannons 901 | . . 268 149 484 Explosions 1080 | . . 903 . 177 Melee . | . . . . . Ramming . | . . . . . Kinetic 912 | . . 183 149 580 Thermal 547 | . 147 50 49 301 Explosive 903 | . . 903 . . Electromagnetic 136 | . . 85 . 51 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 6 3 . Message Errors 3 | . . 2 1 . Matter Fused 3 | . . 1 2 . Heat Flow Errors 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 160 | . . 3 . 157 Projectiles 9 | . . . . 9 Explosions 151 | . . 3 . 148 Melee . | . . . . . Knockbacks 10 | . . 2 2 6 Impact . | . . . . . Kinetic 10 | . . 2 2 6 Secondary . | . . . . . Self-Inflicted Damage 226 | . . 174 . 52 Shots 3 | . . 2 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 459 | . 182 267 171 459 Average Temperature 123 | . 96 111 83 146 Received Heat Transfer 1314 | . 42 93 45 1134 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Matter Decay 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1358 | . 518 148 222 470 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 580 | . 35 580 294 308 Initial 167 | . . . 167 36 Average 99 | . 22 141 172 53 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 85 | 100 100 76 68 96 Level 1 8 | . . 2 31 3 Level 2 6 | . . 21 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 2 24 6 18 Peak Tracking Total 7 | . 2 7 5 7 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 9 | . . 5 . 4 Max in Single Turn 4 | . . 4 . 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . 1 . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 10 | . . 4 . 6 Successful 4 | . . 2 . 2 Failed 6 | . . 2 . 4 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . 2 . . Recycle Component 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 . 2 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled 1 | . . 1 . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . . . 4 . Largest Group 3 | . . . 3 1 Highest-Rated Group 40 | . . . 40 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders 3 | . . . 3 . AID 3 | . . . 3 . Ally Attacks 21 | . . . 21 . Total Damage 171 | . . . 171 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3063 | 134 429 925 666 909 Spaces Moved 1216 | 79 186 469 354 128 Core 7 | 6 . . . 1 Treads 1198 | 73 186 469 354 116 Legs 11 | . . . . 11 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 164 | 151 186 160 160 169 Slowest Speed 500 | 160 240 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 15 26 46 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 102 | . . 75 . 27 Melee . | . . . . . Projectile 4 | . . 1 . 3 AOE 98 | . . 74 . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2133 | 90 254 605 439 745 Wait 732 | . 32 74 75 551 Move 1212 | 78 185 468 353 128 Hop . | . . . . . Pick Up 30 | 6 6 13 1 4 Fast Attach 15 | 5 5 3 . 2 Attach 19 | . . 4 . 15 Detach 7 | . 1 3 . 3 Swap 15 | 1 4 6 1 3 Drop 17 | . 7 8 1 1 Fire 86 | . 14 26 8 38 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 14) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 874 | -9/Materials | Build established: Gunner 1274 | -9/Materials | Discovered new exit (range 13) 1299 | -9/Materials | Build established: Mutant 1307 | -9/Materials | Destroyed 9 combat bots 1489 | -9/Materials | Entered Mines 1554 | -9/Mines | Learned location of Zion (-7) 1636 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1700 | -9/Mines | Build established: Gunner 1754 | -9/Mines | Lost 3 allies 1933 | -9/Mines | Received a Mining Laser from a helpful Derelict 2110 | -9/Mines | Discovered new exit (range 5) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Accompanied by 1 ally 2155 | -8/Materials | Evolved 2 slots: Utility x2 2445 | -8/Materials | Build established: Skirmisher 2799 | -8/Materials | Repaired Hrd. Light Armor Plating 2907 | -8/Materials | Garrison activated, responded to threat 2997 | -8/Materials | Core integrity fell below 50% 3001 | -8/Materials | Lost 10 parts (1p3n2u4w) 3026 | -8/Materials | Build established: Mutant 3064 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 30 matter. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. L-31 Rogue unfolds itself. I-25 Savior unfolds itself. Acquired 29 matter. K-01 Serf collects debris. Imp. Treads destroyed. K-01 Serf collects debris. Imp. Assault Rifle destroyed. Acquired 11 matter. Imp. Treads destroyed. U-05 Engineer builds a Door. K-01 Serf collects debris. Mining Laser destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ????????%????????????????????????????????????? | | ????????"????????????????????????????????????? | | ???????? #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ?????### ###?????????????????????????????????? | | ?????# #?###########?????????????????????? | | ?????# #?# === #?????????????????????? | | ?????# ]#??? === ! #?????????????????????? | | ?????# #?????== #?????????????????????? | | ?????? #??????? #?????????????????????? | | ???#####/####?#######@##?????????????????????? | | ???# % #### gbl #?????????????????????? | | ???# = + g +?????????????????????? | | ???# #### i #?????????????????????? | | ???# %#??# ## ##?????????????????????? | | ???# =% #### ## #??????????????????????? | | ???#########"## %% ## #??????????????????????? | | ?????# " ##+#??????????????????????? | | ?????# " % % #?????????????????????????? | | ?????# " " #?????????????????????????? | | ?????#"" ! " %#?????????????????????????? | | ????# " % " #??]]] ???????????????????? | | ????# " " # ]]] ???????????????????? | | ????# " " + ]] ????????????????????? | | ????##"" ! #?????????????????????????? | | ?????# " ! ! #?????????????????????????? | | ?????##" " ! # #?????????????????????????? | | ??????##=#"G"# #?????????????????????????? | | ??????##%# " # #?????????????????????????? | | ?#?#####!##### #?????????????????????????? | | ???# #### #?????????????????????????? | | ???# #### #?"???????????????????????? | | ?###""" # # """ ????????????????????? | | ####"R # + """?????????????????????? | | ####""" + #??? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperPrecisionRouter Manual? 0 Play Time 01:10:17 Cumulative 37.3 hours Start 2024.05.25 @ 07:54:17 End 2024.05.25 @ 11:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 289371bd-08d6-4705-a6e5-42b2754d0d38