Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.06 @ 01:30:19 Player: Jezoensis Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (132) 660 Value Destroyed (4584) 4584 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (5308) 5308 TOTAL SCORE: 18972 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 183 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 32/100 System Corruption 2% Temperature Cool (30) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- High-capacity Storage Unit Improved Sensor Array Improved Sensor Array Advanced Particle Charger Weapon Cycler Transmission Jammer Ghost Barrier Quantum Router Long-range Tractor Beam Neutron Cannon Neutron Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Launcher Guidance Computer Weapon Cycler Makeshift Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel High-capacity Matter Pod Structural Scanner Improved Sensor Array Improved Sensor Array Improved Sensor Array Transmission Jammer Ghost Barrier Quantum Router Long-range Tractor Beam Minigun Gauss Rifle Gauss Rifle Advanced Assault Cannon Shock Bomb Launcher Katana Scythe [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 317 | 7 18 17 38 1 7 36 31 29 82 13 5 22 11 Power 17 | 1 1 . 5 . . 2 2 1 3 . 1 1 . Engine 14 | 1 1 . 5 . . . 1 1 3 . 1 1 . Core 3 | . . . . . . 2 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 77 | 2 8 9 9 . 2 9 7 5 16 3 1 4 2 Treads 33 | . 3 4 6 . 1 3 1 2 8 2 1 2 . Leg 8 | . . . . . . 3 3 1 1 . . . . Wheel 36 | 2 5 5 3 . 1 3 3 2 7 1 . 2 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 130 | 2 4 8 15 . 4 11 16 14 39 5 . 10 2 Device 100 | 1 2 6 14 . 2 9 13 14 26 5 . 6 2 Storage 11 | 1 2 2 . . 1 1 1 . 1 . . 2 . Processor 7 | . . . 1 . 1 1 . . 3 . . 1 . Hackware 3 | . . . . . . . 2 . 1 . . . . Protection 9 | . . . . . . . . . 8 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 93 | 2 5 . 9 1 1 14 6 9 24 5 3 7 7 Energy Gun 17 | 1 . . 3 . 1 5 . 2 5 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 33 | 1 4 . 4 . . 2 3 4 8 2 1 1 3 Ballistic Cannon 6 | . . . . . . . . . 2 . . 3 1 Launcher 15 | . . . 2 . . 4 1 2 2 1 . 3 . Special Weapon 6 | . 1 . . 1 . 3 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 1 1 6 2 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . 1 . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . Parts Lost 44 | . 2 . 2 . . 10 . 5 5 1 . 13 6 Power 7 | . . . 1 . . 2 . 1 1 . . 2 . Propulsion 15 | . 1 . . . . 5 . 1 2 1 . 4 1 Utility 5 | . . . . . . 1 . . . . . 3 1 Weapon 17 | . 1 . 1 . . 2 . 3 2 . . 4 4 Highest Loss Streak 13 | . 2 . 1 . . 6 . 3 1 1 . 13 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 99 98 100 99 99 99 100 85 74 Engine 7 | . 14 14 10 11 9 3 1 9 7 7 7 4 . Core 1 | . . . . . . 4 7 . . . . . . Treads 9 | . 1 2 11 11 8 6 1 16 12 12 15 8 . Leg 2 | . . . . . . 7 16 . . . . . . Wheel 12 | . 25 25 21 22 18 11 8 9 8 9 7 4 7 Device 15 | . 12 13 11 11 16 21 16 9 13 15 23 15 27 Storage 9 | . 14 14 11 11 10 10 9 9 7 7 7 7 7 Processor 15 | . . . 11 11 18 12 18 18 22 23 23 24 15 Hackware 2 | . . . . . . . 1 9 5 . . . . Protection 1 | . . . . . . . . . 3 6 . 2 . Energy Gun 4 | . 4 . 5 8 9 9 9 8 5 . . . . Ballistic Gun 9 | . 23 28 15 11 9 4 5 4 4 11 13 1 6 Slashing Weapon 1 | . . . . . . . 1 4 3 2 . 6 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 13 37 37 37 34 38 40 56 60 75 64 61 63 35 Greatest Support 45 | 20 26 26 28 28 28 28 45 40 24 22 12 12 28 Greatest Overweight (x) 6 | . 1 2 1 1 1 3 2 4 6 5 5 5 2 Average Overweight (x) 2 | . . 1 . 1 1 1 . 3 3 3 4 3 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 15 Average Capacity 17 | 7 11 15 15 15 15 15 17 20 20 20 20 19 15 Most Carried 20 | 7 15 15 15 15 15 15 20 20 20 20 20 20 15 Average Carried 16 | 4 10 14 14 15 14 14 16 19 19 19 19 17 14 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 15 15 Final Carried 20 | 7 14 15 15 15 15 15 20 20 20 20 20 15 12 Class Distribution -------------------- 39% | Scavenger-Mutant 18% | Scavenger-Skirmisher 15% | Mutant 14% | Scavenger-Assassin 7% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Matter Collected 4988 | 287 323 286 860 . . 541 427 376 921 457 113 259 138 Remotely 572 | . . . . . . . . . 265 132 . 175 . Salvage Created 4696 | 109 364 286 800 . . 793 440 625 841 246 . 132 60 Parts 255 | 11 33 20 39 . . 33 17 30 47 15 . 4 6 Haulers Intercepted 4 | . 1 . 2 . . . . . 1 . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 12 . . 6 Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 109 | . 8 7 15 . . 24 9 15 19 8 . 2 2 Guns 81 | . 8 7 12 . . 13 7 13 12 6 . 1 2 Cannons 1 | . . . . . . . . . . . . 1 . AOE 25 | . . . 3 . . 11 2 2 5 2 . . . Classes Destroyed 13 | 2 5 1 1 . . 1 2 . 1 . . . . Worker 5 | . 2 1 1 . . . . . 1 . . . . Builder 4 | . . 1 . . . . 1 . 2 . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . . . 1 . . . . Recycler 4 | 1 1 . 1 . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 38 | . 6 3 1 . . 8 2 4 4 8 . . 2 Grunt 45 | . 2 4 9 . . 11 3 8 8 . . . . Brawler 2 | . . . . . . . 1 1 . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . Sentry 14 | . . . 5 . . 2 1 1 5 . . . . Hunter 5 | . . . . . . 3 1 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Enhanced Grunt 2 | . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 4 4 4 . . 9 3 7 5 4 . 1 2 Combat Bots Only 9 | . 4 3 3 . . 9 3 7 5 4 . 1 2 Max Kills in Single Turn 4 | 1 1 2 2 . . 4 2 1 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . . . 1 . . 4 2 1 2 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Damage Taken 8265 | . 330 307 633 . 75 1140 284 937 1804 342 . 1904 509 Core 1292 | . 37 71 52 . . 284 66 79 278 42 . 278 105 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 56 . 87 . . . 22 . . . . . Volleys Fired 352 | 10 31 24 56 4 . 58 22 32 60 15 . 29 11 Largest 2 | 2 2 2 2 1 . 2 2 2 2 2 . 2 2 Hottest 128 | 70 100 46 79 100 . 112 79 89 128 56 . 96 73 Shots Fired 649 | 20 61 48 106 4 . 107 43 62 108 24 . 52 14 Gun 559 | 20 60 48 102 . . 95 42 57 101 20 . 4 10 Cannon 47 | . . . . . . . . . 3 . . 43 1 Launcher 30 | . . . 4 . . 7 1 5 4 4 . 5 . Special 13 | . 1 . . 4 . 5 . . . . . . 3 Kinetic 406 | 10 54 48 72 . . 29 21 28 66 20 . 47 11 Thermal 213 | 10 7 . 30 4 . 71 21 29 38 . . . 3 Explosive 14 | . . . 4 . . 7 1 2 . . . . . Electromagnetic 16 | . . . . . . . . 3 4 4 . 5 . Robot Hit Streak 33 | 4 8 7 10 . . 17 11 33 14 5 . 3 12 Robot Miss Streak 9 | 4 3 3 3 . . 5 2 2 4 9 . 4 2 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 8 | . . 1 2 . . 3 . 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . . . . . Shots Hit Robots 443 | 11 33 30 74 . . 66 34 47 92 18 . 25 13 Core Hits 262 | 5 18 14 35 . . 41 19 26 61 22 . 17 4 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 21 | 1 1 . 3 . . 6 3 3 1 . . 3 . Burn 15 | 1 . . 2 . . 6 3 3 . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . Blast 4 | . . . . . . . . . 1 . . 3 . Melee Attacks 47 | . . . . . . . 7 14 20 2 1 1 2 Impact . | . . . . . . . . . . . . . . Slashing 41 | . . . . . . . 4 14 17 2 1 1 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 . 5 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9940 | 134 445 461 1561 . . 1603 728 1010 2421 389 . 907 281 Guns 6576 | 134 445 461 1185 . . 1044 508 729 1543 240 . 87 200 Cannons 737 | . . . . . . . . . 56 . . 647 34 Explosions 2252 | . . . 376 . . 559 149 281 688 87 . 112 . Melee 363 | . . . . . . . 71 . 134 62 . 61 35 Ramming . | . . . . . . . . . . . . . . Kinetic 4446 | 74 395 461 793 . . 218 231 283 783 240 . 734 234 Thermal 3400 | 60 50 . 392 . . 826 277 470 1313 . . . 12 Explosive 1216 | . . . 376 . . 559 149 132 . . . . . Electromagnetic 515 | . . . . . . . . 125 191 87 . 112 . Impact . | . . . . . . . . . . . . . . Slashing 363 | . . . . . . . 71 . 134 62 . 61 35 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 2 2 2 Average Corruption 1 | . . . . . . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . 12 9 8 2 8 Message Errors 8 | . . . . . . . . . 1 . 5 . 2 Matter Fused 6 | . . . . . . . . . 1 2 2 . 1 Heat Flow Errors 5 | . . . . . . . . . 1 1 1 1 1 Energy Discharges 7 | . . . . . . . . . 3 . . 1 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . 2 2 . . . Data Loss (major) 4 | . . . . . . . . . 1 2 . . 1 Misfires 1 | . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 263 | . . . . . . 46 41 8 165 . . 1 2 Projectiles 3 | . . . . . . . . . . . . 1 2 Explosions 177 | . . . . . . 46 . 8 123 . . . . Melee 83 | . . . . . . . 41 . 42 . . . . Knockbacks 2 | . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . . . 36 . 57 82 . . . . Shots 5 | . . . . . . 1 . 2 2 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 457 | 63 63 13 20 12 . 14 . 20 192 142 265 457 61 Average Temperature 92 | 26 25 8 6 7 . 7 . 7 45 29 143 267 17 Received Heat Transfer 2082 | . 90 147 273 . 45 396 72 405 525 . . . 129 Effects 3 | . . . . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Melted 17 | . . 3 3 . . 6 . 3 2 . . . . Heat Transferred 7846 | 259 148 . 962 . . 2220 814 1234 2172 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Peak Influence 760 | 20 260 213 684 236 133 702 501 760 611 . . . . Initial 399 | . 13 47 40 227 91 86 341 268 399 . . . . Average 347 | 8 122 125 415 228 103 491 383 557 294 . . . . Maximum Alert Level 3 | . 1 1 2 1 . 3 2 3 2 . . . . Low Security (%) 30 | 100 73 98 15 . 100 7 . . 38 . . . . Level 1 24 | . 26 1 21 100 . 18 62 18 21 . . . . Level 2 37 | . . . 62 . . 50 37 62 39 . . . . Level 3 6 | . . . . . . 23 . 18 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 3 . 1 . 1 . 13 . . . . Investigation 6 | . 1 . 1 . . . . . 4 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 9 | . 1 . 2 . 1 . 1 . 4 . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Distress Signals 7 | . 1 . 4 . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 160 | . 15 12 21 . 6 28 15 15 27 9 . 5 7 Peak Tracking Total 7 | . 6 3 5 . 6 7 5 5 5 4 . 4 4 Tactical Retreats 13 | . . . 1 . . 2 . 2 4 1 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Traps Triggered 15 | . 1 . . . 2 5 . 6 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Machines Disabled 13 | . 1 . 1 . . 4 . 2 5 . . . . Max in Single Turn 4 | . 1 . 1 . . 2 . 1 4 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Garrison Relay 2 | . . . . . . 1 . 1 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Machines Accessed 40 | . 7 . 3 . 2 3 7 3 11 . 1 3 . Terminals 30 | . 6 . 3 . 1 3 6 3 8 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . Total Hacks 122 | . 20 . 12 . 5 4 21 6 28 . 1 25 . Successful 74 | . 9 . 8 . 3 1 11 3 13 . 1 25 . Failed 47 | . 11 . 4 . 2 3 10 3 14 . . . . Catastrophic 6 | . 2 . . . . 2 1 . 1 . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 59 | . 15 . 10 . 3 . 15 . 16 . . . . Terminals 86 | . 19 . 12 . 2 4 20 6 23 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . 1 . 2 . . . . Terminal Hacks 52 | . 5 . 4 . 1 1 5 3 7 . 1 25 . Record 6 | . . . . . . . . . . . . 6 . Part Schematic 13 | . . . . . . . 1 . . . . 12 . Robot Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 6 | . 2 . 1 . 1 . 1 . 1 . . . . Prototype ID Bank 6 | . . . 1 . . . 1 . 1 . . 3 . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 4 . 4 . 1 . 5 . 4 . . . . Terminals 14 | . 3 . 4 . . . 5 . 2 . . . . Track 4 | . 1 . 1 . . . 1 . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 6 | . 2 . 2 . . . 1 . 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 3 . 2 3 7 3 8 . . . . Full Trace Events 3 | . . . . . . . . 1 2 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . . 12 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . 1 . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 5 | . . . . . . . 2 . 3 . . . . purge_threat 2 | . . . . . . . . . 2 . . . . find_terminals 1 | . . . . . . . . . 1 . . . . find_garrison 1 | . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 9 | . . . . . . 4 . 5 . . . . . Machine Destruction 9 | . . . . . . 4 . 5 . . . . . Attached 2 | . . . . . . . 1 . 1 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . 1 . . . . . . Largest Group 3 | . . 3 3 . . . 1 1 . . . . . Highest-Rated Group 40 | . . 40 40 . . . 15 15 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . 15 15 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 68 | . . 23 30 . . . 13 2 . . . . . Total Damage 832 | . . 252 266 . . . 262 52 . . . . . Kills 15 | . . 2 7 . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Robot Analysis Total 137 | . 2 . 1 . 1 . 1 . 1 . . 131 . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Turns Passed 7965 | 79 588 485 557 136 96 1123 610 782 1504 621 679 274 431 Spaces Moved 4843 | 41 486 379 301 108 77 669 391 399 794 383 410 107 298 Core 14 | 14 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 179 | . . . . . . . 179 . . . . . . Wheels 4650 | 27 486 379 301 108 77 669 212 399 794 383 410 107 298 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 110 110 110 110 115 115 150 120 95 Average Speed 125 | 69 91 100 107 110 110 123 115 143 140 145 162 141 119 Slowest Speed 180 | 80 115 130 110 110 110 135 130 150 180 165 165 165 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 91 91 36 27 8 73 40 58 32 72 75 82 47 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 26 | . 1 . . 1 . . . . 1 . . 23 . Known Exits Taken 8 | . . . 1 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 11 | . . 2 . . . . . . . 4 4 . 1 Spaces Dug 26 | . 1 . . 3 . . 3 1 15 1 1 . 1 Terrain Destroyed 245 | . 1 . 40 4 . 111 9 11 64 1 1 2 1 Melee 22 | . . . . . . . 3 1 15 1 1 . 1 Projectile 7 | . 1 . . 4 . . . . . . . 2 . AOE 216 | . . . 40 . . 111 6 10 49 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Total 5955 | 68 563 428 427 112 85 838 499 516 1041 416 421 186 355 Wait 136 | 2 12 2 1 . . 43 3 16 19 . . 14 24 Move 4828 | 40 485 378 300 107 76 667 390 397 793 382 409 106 298 Hop . | . . . . . . . . . . . . . . Pick Up 114 | 9 9 4 11 . 2 9 21 6 29 3 2 8 1 Fast Attach 37 | 5 1 . 6 . 2 4 5 . 7 . 1 2 4 Attach 59 | 2 4 1 4 . 2 8 3 6 12 2 1 11 3 Detach 13 | . 3 . 1 . . 1 3 . 3 . . 2 . Swap 221 | . 13 16 28 1 3 24 23 23 63 11 3 9 4 Drop 106 | . 5 3 20 . . 2 22 2 35 1 4 4 8 Fire 352 | 10 31 24 56 4 . 58 22 32 60 15 . 29 11 Melee 47 | . . . . . . . 7 14 20 2 1 1 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . 22 . 20 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Entered Mines 675 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 709 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 709 | -10/Mines | Discovered new exit (range 5) 791 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1104 | -10/Mines | Learned location of 1 exit from Materials 1126 | -10/Mines | Discovered new exit (range 6) 1152 | -10/Mines | Discovered new exit (range 12) 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Accompanied by 3 allies 1153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -9/Materials | Identified exit to Materials 1273 | -9/Materials | Discovered new exit (range 15) 1466 | -9/Materials | Identified exit to Mines 1491 | -9/Materials | Build established: Scavenger-Mutant 1493 | -9/Materials | Discovered exit to Materials (range 3) 1710 | -9/Materials | Entered Mines 1780 | -9/Mines | Assembled infested the area 1841 | -9/Mines | Discovered exit to Materials (range 5) 1844 | -9/Mines | Learned location of Storage (-8) 1846 | -9/Mines | Entered Materials 1846 | -8/Materials | Evolved 2 slots: Utility x2 1940 | -8/Materials | Identified exit to Garrison 1942 | -8/Materials | Entered Garrison 2013 | -8/Garrison | Triggered checkpoint 2061 | -8/Garrison | Destroyed 9 combat bots 2104 | -8/Garrison | Discovered new exit (range 11) 2217 | -8/Garrison | Triggered checkpoint 2290 | -8/Garrison | Discovered new exit (range 8) 2332 | -8/Garrison | Triggered checkpoint 2427 | -8/Garrison | Lost 3 parts (1p1n1w) 2460 | -8/Garrison | Discovered new exit (range 8) 2520 | -8/Garrison | Triggered checkpoint 2595 | -8/Garrison | Core integrity fell below 50% 2622 | -8/Garrison | Lost 6 parts (1p3n1u1w) 2643 | -8/Garrison | Phase Generator disabled 2676 | -8/Garrison | Installed Relay Interface Framework 2799 | -8/Garrison | Triggered checkpoint 3056 | -8/Garrison | Spotted B-75 Beast 3065 | -8/Garrison | Entered Materials 3674 | -8/Materials | Identified exit to Garrison 3675 | -8/Materials | Entered Garrison 3675 | -8/Garrison | Accompanied by 1 ally 3780 | -8/Garrison | Triggered checkpoint 3780 | -8/Garrison | Triggered checkpoint 3829 | -8/Garrison | Lost 3 parts (1n2w) 3843 | -8/Garrison | Destroyed 7 combat bots 3989 | -8/Garrison | Triggered checkpoint 4019 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4040 | -8/Garrison | Garrison Relay disabled 4086 | -8/Garrison | Triggered checkpoint 4093 | -8/Garrison | Discovered new exit (range 12) 4386 | -8/Garrison | Triggered checkpoint 4422 | -8/Garrison | Discovered new exit (range 17) 4448 | -8/Garrison | Discovered new exit (range 60) 4448 | -8/Garrison | Discovered new exit (range 7) 4448 | -8/Garrison | Discovered new exit (range 53) 4457 | -8/Garrison | Entered Factory 4457 | -7/Factory | Evolved 2 slots: Utility x2 4822 | -7/Factory | Discovered new exit (range 10) 4906 | -7/Factory | Identified exit to Factory 5161 | -7/Factory | Identified exit to Lower Caves 5166 | -7/Factory | Build established: Scavenger-Assassin 5212 | -7/Factory | Cargo convoy interrupted 5322 | -7/Factory | Central database locked down 5713 | -7/Factory | Garrison activated, responded to threat 5961 | -7/Factory | Entered Lower Caves 5962 | -7/Lower Caves | Encountered a Warlord checkpoint 6567 | -7/Lower Caves | Discovered new exit (range 10) 6580 | -7/Lower Caves | Identified exit to Lower Caves 6582 | -7/Lower Caves | Entered another Lower Caves area 6782 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7162 | -7/Lower Caves | Build established: Skirmisher 7248 | -7/Lower Caves | Learned Factory emergency access door positions 7248 | -7/Lower Caves | Discovered new exit (range 9) 7258 | -7/Lower Caves | Identified exit to Data Miner 7261 | -7/Lower Caves | Entered Data Miner 7261 | -7/Data Miner | Discovered new exit (range 7) 7267 | -7/Data Miner | Identified exit to Proximity Caves 7284 | -7/Data Miner | Met Data Miner 7317 | -7/Data Miner | Learned location of Section 7 (-2) 7317 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7343 | -7/Data Miner | Received God Mode back door access code from Data Miner 7374 | -7/Data Miner | Destroyed Data Miner 7377 | -7/Data Miner | Interfaced with the Data Conduit 7382 | -7/Data Miner | Found Prototype Hackware 7385 | -7/Data Miner | Found Prototype Hackware 7414 | -7/Data Miner | Core integrity fell below 50% 7465 | -7/Data Miner | Core integrity fell below 20% 7501 | -7/Data Miner | Lost 13 parts (2p4n3u4w) 7535 | -7/Data Miner | Entered Proximity Caves 7579 | -6/Proximity Caves | Learned 8 Factory zone layouts 7966 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07904_ Lgt. Nuclear Core fries itself beyond repair. 07905_ Acquired 30 matter. 07910_ VTOL Module fries itself beyond repair. 07910_ Acquired 66 matter. 07912_ Acquired Com. Wheel. 07915_ System corrupted: Heat flow error (+114). 07919_ Acquired Structural Scanner. 07923_ Acquired Seismic Detector. 07931_ Dropped Com. Wheel. 07943_ Dropped Structural Scanner. 07944_ Dropped Imp. Sensor Array. 07944_ Dropped Seismic Detector. 07947_ Slug penetrates G-67 Veteran. 07950_ Adv. Heat Sink destroyed. 07952_ Gauss Rifle destroyed. 07954_ Gauss Cannon destroyed. 07956_ Minigun destroyed. 07963_ Arm. Wheel destroyed. 07964_ Slug penetrates G-67 Veteran. 07966_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ##### ##?????????????????????????????????????? | | ###### ##?????????????????????????????????????? | | #### "# ##?????????????#???????????????????????? | | ### ######????????????? ???????????????????????? | | ## ######????????????? ???????????????????????? | | ###????????## # ?? ?#?????????????????????? | | ##########?## # ? #????????????????????? | | ######## # # ????????????????????? | | # ???????????????????? | | ## ##??# ##???????????????????? | | ## ####??? ##??# ##???????????????????? | | ## ## ####????????# ##???????????????????? | | ##### ##?#??????# ##???? #?????????????? | | ## ###### ???# ???### ##### #?????????????? | | ## ### ## ##### #### ##????????????? | | ## ### """ % %!= #????????????? | | ## ### """""" !%% #???????????? | | ## """ """ ### ### # ???????? | | ## """?????## ##??????????????????? | | ##### """ """ ##### ##??????????????????? | | ##### """""" ###### #####???????????????????? | | ??### """ # ##??????????????????????? | | ??## ######### ####= ##??????????????????????? | | ??## ######## ####g ##??????????????????????? | | ??## ####### #?##g ##??????????????????????? | | ??## # #### #?## !@##?????????????????????? | | #### ## ## ###?# #?### !##?????????????????????? | | #### ### ##?# ###### ?????????????????????? | | ###### ###?# ###### ?????????????????????? | | ##########?# #### ???????????????????? | | ##### ##?######?## ######???????????????????? | | ##### ############ ######???????????????????? | | ???## ########### ###???????????????????????? | | ???## ##????????????????????????? | | ???############## ###???????????????????????? | | ???################# ##???????????????????????? | | ????????????????##### ###???????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 16 Energy Capacity 290 Matter Stores 410 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatNodeDerivative Manual? 0 Play Time 01:50:13 Cumulative 875.1 hours Start 2023.01.05 @ 22:32:30 End 2023.01.06 @ 01:30:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 331 Adventurer 125 Explorer 2 Win Type - Total 102 Types 82/7/7/1/2/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 484261f7-4f76-4af0-b000-6649467c7b2b