Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 13:27:53 Player: Willow Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (148) 740 Value Destroyed (7630) 7630 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (2544) 2544 TOTAL SCORE: 17334 Bonus ------- High Alert Combat Kills 1145 Follower Combat Kills 279 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Friendly Fire -80 Cogmind --------- Core Integrity 911/1000 Matter 49/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Improved Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Large Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- Heavy Linear Accelerator RU-N14's Throwing Claymores > --- INVENTORY (15) --- Neutrino Core Advanced Signal Interpreter Encrypted Comm Array Improved Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Authchip [Armor] Heavy Linear Accelerator Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Improved Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Improved Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Linear Accelerator RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Treads Advanced Signal Interpreter Encrypted Comm Array Improved Weapon Cycler Improved Medium Armor Plating Layered Heavy Armor Plating Authchip [Armor] System Restoration Module Heavy Linear Accelerator Heavy Linear Accelerator [Rating: 85] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Linear Accelerator Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 7 | . . . . . 2 . 1 . 2 . . . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 124 | 7 8 1 . 1 7 33 3 4 12 13 4 7 3 3 . 18 Power 13 | 1 2 . . 1 . 3 . 1 1 2 . 1 . . . 1 Engine 8 | 1 2 . . 1 . 2 . 1 . 1 . . . . . . Core 3 | . . . . . . 1 . . 1 . . . . . . 1 Reactor 2 | . . . . . . . . . . 1 . 1 . . . . Propulsion 29 | 2 2 . . . 2 6 . 1 4 3 3 3 . . . 3 Treads 25 | 2 2 . . . 2 6 . 1 . 3 3 3 . . . 3 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 2 3 1 . . 4 9 1 1 4 2 1 1 1 1 . 14 Device 19 | 1 1 1 . . . 2 1 . 1 . 1 1 1 . . 9 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . 2 1 . . . . . 1 Hackware 2 | . . . . . . . . . 1 . . . . . . 1 Protection 17 | . 1 . . . 4 6 . 1 . 1 . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 1 . . . 1 15 2 1 3 6 . 2 2 2 . . Energy Gun 3 | . . . . . . 1 . . 1 1 . . . . . . Energy Cannon 3 | . . . . . . . . . 1 1 . . 1 . . . Ballistic Gun 15 | 2 . . . . 1 7 2 1 . 1 . . 1 . . . Ballistic Cannon 6 | . 1 . . . . 2 . . . 2 . 1 . . . . Launcher 3 | . . . . . . 2 . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . 2 . . Impact Weapon 5 | . . . . . . 3 . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . . . 1 1 . 1 Parts Lost 42 | . 2 . . 1 2 17 . 6 1 3 . 2 1 . . 7 Power 9 | . 1 . . 1 . 3 . 1 . 1 . 1 . . . 1 Propulsion 13 | . . . . . . 5 . 3 1 . . 1 . . . 3 Utility 14 | . 1 . . . 2 6 . 1 . 1 . . . . . 3 Weapon 6 | . . . . . . 3 . 1 . 1 . . 1 . . . Highest Loss Streak 4 | . 1 . . 1 2 3 . 4 1 2 . 1 1 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 98 94 97 100 81 80 92 92 92 92 93 93 92 Engine 4 | . 14 14 14 12 9 6 7 7 3 1 . . . . . . Reactor 2 | . . . . . . . . . . 4 6 5 6 6 6 1 Treads 24 | . 27 28 28 28 33 34 30 18 8 16 22 26 26 26 26 22 Hover 2 | . . . . . . . . . 9 9 3 . . . . . Device 7 | . 4 11 14 14 9 4 15 15 13 7 5 6 6 6 6 10 Storage 7 | . 14 14 14 14 9 9 7 7 6 6 6 6 6 6 6 5 Processor 16 | . . . . . . 8 7 7 10 24 26 26 26 26 26 28 Hackware 2 | . . . . . . . . . 5 6 6 6 6 1 . . Protection 4 | . 8 2 . . 14 13 7 7 4 . . . . 4 6 4 Energy Gun 2 | . . . . . . 4 7 7 5 4 6 . . . . . Ballistic Gun 5 | . 18 14 14 14 9 9 15 8 6 1 . . 1 . . . Ballistic Cannon 5 | . 9 14 14 14 9 1 . . . 4 6 6 6 6 6 5 Special Weapon 1 | . . . . . . . . . . . . . . 5 6 5 Peak Build Rating 85 | 7 9 8 10 10 18 26 28 40 68 69 66 66 65 68 68 85 Average Rating 46 | 5 7 7 8 9 16 21 27 36 51 61 64 61 62 67 68 77 On Entrance 36 | . 7 8 8 10 10 18 25 27 39 68 66 65 62 65 68 68 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 28 28 28 30 37 47 45 49 49 76 76 70 70 75 75 80 Greatest Support 100 | 40 40 40 40 40 80 80 80 80 48 60 90 100 83 83 83 100 Greatest Overweight (x) 4 | 3 . . . . . . . 1 4 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 9 10 13 13 15 15 13 14 15 15 15 15 15 15 15 15 Average Carried 12 | . 6 9 11 12 12 13 12 12 14 12 14 14 15 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 9 10 13 12 15 14 13 14 15 15 15 15 15 15 15 13 Class Distribution -------------------- 45% | Scavenger-Gunner 21% | Scavenger-Skirmisher 20% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Matter Collected 3787 | 284 350 30 . . 206 787 . 40 105 545 245 299 215 42 331 308 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5137 | 94 591 49 . . 268 1044 . 637 501 1035 193 164 98 . 165 298 Parts 276 | 3 40 7 . . 19 63 . 24 25 54 7 4 8 . 7 15 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . 6 8 . 7 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 129 | . 16 . . . 6 28 . 11 6 29 7 7 6 . 8 5 Guns 64 | . 11 . . . 3 22 . 11 5 12 . . . . . . Cannons 61 | . 5 . . . 3 3 . . . 17 7 7 6 . 8 5 AOE 3 | . . . . . . 3 . . . . . . . . . . Classes Destroyed 17 | 2 4 1 . . 2 2 . 1 2 . . . . . 2 1 Worker 2 | . . 1 . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . . 1 Tunneler 6 | 2 1 2 . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 7 | . 2 . . . . . . . 3 . . . . . . 2 Swarmer 28 | . 2 . . . . 4 . 4 . 9 2 2 3 . 2 . Cutter 2 | . . . . . . 2 . . . . . . . . . . Grunt 60 | . 14 . . . 1 13 . 6 2 13 4 3 2 . 2 . Brawler 1 | . . . . . . . . . . . . . . . 1 . Duelist 5 | . . . . . 1 1 . . . . 1 1 1 . . . Sentry 19 | . . . . . 4 6 . . 2 2 . 1 . . 1 3 Hunter 3 | . . . . . . . . . 1 2 . . . . . . Programmer 7 | . . . . . . 2 . . 1 3 . . . . . 1 Heavy 2 | . . . . . . . . 1 . . . . . . . 1 Best Kill Streak 4 | 3 4 2 . . 4 4 . 4 4 3 4 4 3 . 3 2 Combat Bots Only 4 | . 3 . . . 4 4 . 4 3 3 4 4 3 . 3 2 Max Kills in Single Turn 2 | 1 2 1 . . 1 2 . 1 1 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Hostile Shots Fired 624 | . 85 . . 6 31 185 . 41 41 121 13 44 15 . 14 28 Missed 162 | . 23 . . 3 7 43 . 13 19 32 5 7 5 . 2 3 Damage Taken 8035 | . 708 . . 23 412 2195 . 722 256 1377 130 311 162 . 229 1510 Core 972 | . 172 . . 10 18 204 . 60 21 257 . 44 54 . 43 89 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . 6 . . . 60 36 . . . . . . . . . . Ignored by Resistances 61 | . . . . . . 61 . . . . . . . . . . Regen/Repaired (Parts) 533 | . 257 . . . . . . . . . 252 . . 24 . . Core Remaining (%) 65 | 100 . . . 27 . 59 . 91 . . . . . . 50 . Volleys Fired 421 | 7 81 4 . . 19 100 . 23 4 65 21 16 15 2 33 31 Largest 2 | 2 2 2 . . 2 2 . 1 1 2 1 1 1 1 1 1 Hottest 163 | 40 55 55 . . 63 79 . 56 85 163 83 83 83 83 83 83 Shots Fired 781 | 14 162 8 . . 38 192 . 81 44 124 21 16 15 2 33 31 Gun 514 | 14 123 4 . . 19 170 . 81 43 60 . . . . . . Cannon 262 | . 39 4 . . 19 18 . . 1 64 21 16 15 1 33 31 Launcher 4 | . . . . . . 4 . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . 1 . . Kinetic 667 | 14 162 8 . . 38 144 . 58 40 86 21 16 15 1 33 31 Thermal 109 | . . . . . . 44 . 23 4 38 . . . . . . Explosive 5 | . . . . . . 4 . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 4 11 6 . . 8 24 . 23 10 12 8 11 4 . 6 10 Robot Miss Streak 4 | 1 3 1 . . 2 3 . 2 1 4 2 2 2 . 4 1 Penetration Max 1 | . . . . . . 1 . . . 1 . . . . . 1 Secondary Targets 3 | . 1 . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . Autonomous 150 | . . . . . . . . 58 40 52 . . . . . . Shots Hit Robots 565 | 8 121 7 . . 27 140 . 70 38 77 12 13 10 . 20 22 Core Hits 226 | 5 41 4 . . 11 55 . 22 13 41 7 6 6 . 7 8 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 2 . . . . . . Critical Strikes 22 | . . . . . 1 6 . 1 1 6 1 1 1 . 1 3 Burn 5 | . . . . . . 4 . 1 . . . . . . . . Destroy 3 | . . . . . . . . . 1 2 . . . . . . Blast 14 | . . . . . 1 2 . . . 4 1 1 1 . 1 3 Melee Attacks 18 | . . . . . . 11 . . 4 3 . . . . . . Impact 18 | . . . . . . 11 . . 4 3 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17052 | 70 1272 96 . . 496 2768 . 1840 1082 3324 966 1004 778 . 1486 1870 Guns 7465 | 70 744 25 . . 263 2049 . 1840 1012 1462 . . . . . . Cannons 8949 | . 528 71 . . 233 231 . . . 1782 966 1004 778 . 1486 1870 Explosions 568 | . . . . . . 488 . . . 80 . . . . . . Melee 70 | . . . . . . . . . 70 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 15315 | 70 1272 96 . . 496 1788 . 1581 983 2925 966 1004 778 . 1486 1870 Thermal 1099 | . . . . . . 492 . 259 29 319 . . . . . . Explosive 568 | . . . . . . 488 . . . 80 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 70 | . . . . . . . . . 70 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 . . . . . . . . . 4 Average Corruption 1 | . . . . . 1 1 . . . . . . . . . 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . 5 . . . . . . . . . . Message Errors 3 | . . . . . . 3 . . . . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1002 | . . . . . . 59 . . 60 214 33 111 86 . 150 289 Projectiles 889 | . . . . . . 6 . . . 214 33 111 86 . 150 289 Explosions 53 | . . . . . . 53 . . . . . . . . . . Melee 60 | . . . . . . . . . 60 . . . . . . . Knockbacks 34 | . 9 . . . 2 1 . . 1 3 6 3 3 . 3 3 Impact 1 | . . . . . . . . . 1 . . . . . . . Kinetic 29 | . 7 . . . 2 1 . . . 3 5 3 3 . 3 2 Secondary 4 | . 2 . . . . . . . . . 1 . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 54 28 . . 54 222 . . 24 256 76 121 218 30 339 88 Average Temperature 51 | . 19 13 . . 22 46 . . 10 57 30 44 96 17 114 33 Received Heat Transfer 2034 | . 360 . . . 153 855 . 144 69 252 27 93 36 . 27 18 Effects 3 | . . . . . . 1 . . . 1 . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Fried 6 | . . . . . . . . . 4 . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . 2 . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 4 . . 1 2 . . . . . . Heat Transferred 2763 | . . . . . . 1460 . 740 74 489 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Peak Influence 1539 | 15 301 54 . 104 216 999 543 591 337 1539 1040 . . . . 370 Initial 807 | . 9 39 . . 40 140 524 380 310 198 807 . . . . 309 Average 509 | 8 152 49 . 74 91 573 535 447 265 1075 909 . . . . 265 Maximum Alert Level 4 | . 1 . . . 1 3 2 2 1 4 3 . . . . 1 Low Security (%) 28 | 100 71 100 . 100 95 7 . . 20 . . . . . . 34 Level 1 27 | . 28 . . . 4 18 . 39 79 3 . . . . . 65 Level 2 12 | . . . . . . 36 100 60 . 8 . . . . . . Level 3 19 | . . . . . . 36 . . . 28 100 . . . . . Level 4 11 | . . . . . . . . . . 58 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . Squads Dispatched 17 | . 4 . . . 3 . . 1 3 . 2 . . . . 4 Investigation 6 | . 4 . . . . . . . 1 . 1 . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . 1 Reinforcement 5 | . . . . . . . . 1 1 . . . . . . 3 Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Distress Signals 5 | . 3 . . . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 172 | . 23 . . 4 8 31 . 12 14 33 11 9 6 . 10 11 Peak Tracking Total 6 | . 5 . . 4 5 6 . 4 5 6 3 5 3 . 3 4 Tactical Retreats 12 | . 1 . . . . 2 . . 2 1 2 2 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Traps Triggered 12 | . 2 . . . 1 1 . 1 1 4 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Machines Disabled 22 | . . . . . 1 5 . 1 1 10 1 . 1 . . 2 Max in Single Turn 2 | . . . . . . 1 . 1 1 2 1 . 1 . . 2 Garrison Relay 8 | . . . . . . 4 . . . 4 . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Machines Accessed 44 | . 8 . 2 . 1 3 2 . 7 3 7 1 2 . . 8 Terminals 22 | . 5 . . . . 3 2 . 3 3 2 1 . . . 3 Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 Repair Stations 4 | . 1 . . . . . . . . . 2 . . . . 1 Recycling Units 5 | . 2 . . . . . . . . . 1 . . . . 2 Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . . . . Total Hacks 83 | . 21 . 2 . 1 5 4 . 8 4 15 1 4 . . 18 Successful 50 | . 10 . 2 . 1 2 2 . 2 3 14 1 4 . . 9 Failed 33 | . 11 . . . . 3 2 . 6 1 1 . . . . 9 Catastrophic 7 | . 2 . . . . 1 . . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 31 | . 14 . 1 . . . 1 . 2 . 4 . . . . 9 Terminals 46 | . 15 . . . . 5 4 . 4 4 5 1 . . . 8 Fabricators 10 | . . . . . . . . . . . 5 . . . . 5 Repair Stations 9 | . 4 . . . . . . . . . 4 . . . . 1 Recycling Units 7 | . 2 . . . . . . . . . 1 . . . . 4 Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . . . . Terminal Hacks 20 | . . . 2 . . 2 2 . . 3 3 1 4 . . 3 Record 8 | . . . 1 . . . . . . . 1 1 3 . . 2 Robot Analysis 2 | . . . . . . . 1 . . . 1 . . . . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . . . . 1 Network Status 2 | . . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . . 2 . . . . . Repair Station Hacks 8 | . 4 . . . . . . . . . 4 . . . . . Scan Component 4 | . 2 . . . . . . . . . 2 . . . . . Repair 4 | . 2 . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 2 . . . . . . . Unlock Access 3 | . . . . . 1 . . . 2 . . . . . . . Unauthorized Hacks 15 | . 6 . . . . . . . . . 4 . . . . 5 Terminals 9 | . 4 . . . . . . . . . 2 . . . . 3 Botnet 9 | . 4 . . . . . . . . . 2 . . . . 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . 1 . . . . 2 Monitor 1 | . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . 1 Tunnel 3 | . 2 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 30 | . 5 . . . . 2 1 . 7 3 4 . . . . 8 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . . Parts Built 3 | . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . . 175 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . . . Parts Repaired 4 | . 2 . . . . . . . . . 2 . . . . . Time 78 | . 52 . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 38 | . . . . . . 21 . . . 17 . . . . . . Machine Destruction 34 | . . . . . . 17 . . . 17 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 Robots Rewired 3 | . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Total Allies 9 | . . 2 3 . . 2 . . . 2 . . . . . . Largest Group 3 | . . 2 3 3 3 2 . . . 2 . . . . . . Highest-Rated Group 157 | . . 43 50 50 50 51 . . . 157 . . . . . . Highest-Rated Ally 95 | . . 31 31 21 21 31 . . . 95 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . . 2 Ally Attacks 57 | . . . . 5 22 8 . . . 22 . . . . . . Total Damage 1565 | . . . . 117 349 53 . . . 1046 . . . . . . Kills 11 | . . . . 4 1 1 . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . . . . . . . 1 . . . 1 . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . 1 1 1 2 . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Turns Passed 12732 | 121 1449 249 569 145 228 1292 243 352 923 1738 720 1102 749 1131 640 1081 Spaces Moved 6663 | 60 613 144 333 91 94 547 150 127 641 850 282 650 445 697 349 590 Core 10 | 10 . . . . . . . . . . . . . . . . Treads 5989 | 50 613 144 333 91 94 547 150 127 222 605 282 650 445 697 349 590 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 664 | . . . . . . . . . 419 245 . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 71 71 160 160 160 160 160 160 Average Speed 162 | 153 160 160 160 160 160 160 160 213 135 178 200 160 160 160 160 161 Slowest Speed 400 | 200 160 160 160 160 160 160 160 245 400 240 240 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 88 39 70 45 14 62 3 91 16 91 12 89 63 79 72 23 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 8 | . 2 . 1 1 . . . . . . 1 1 . 1 1 . Known Exits Taken 8 | . . . . . 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . . . . . 4 1 3 3 . Spaces Dug 17 | . . . . . . 3 . . 3 . 5 . . . . 6 Terrain Destroyed 183 | . . . . . . 12 . 8 18 63 9 3 6 17 14 33 Melee 5 | . . . . . . 3 . . 2 . . . . . . . Projectile 83 | . . . . . . 1 . 8 16 15 9 3 6 1 14 10 AOE 95 | . . . . . . 8 . . . 48 . . . 16 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Low Low Zio Pro Fac Total 7865 | 74 940 156 369 91 134 751 153 186 682 978 407 689 466 712 398 679 Wait 469 | . 228 7 . . 3 31 . 28 . 20 96 6 1 7 17 25 Move 6647 | 59 612 143 332 90 94 546 149 126 640 848 281 649 444 696 348 590 Hop . | . . . . . . . . . . . . . . . . . Pick Up 79 | 1 9 . 2 . 9 22 1 4 10 9 1 6 . 1 . 4 Fast Attach 46 | 7 4 1 . . 2 5 . 1 7 2 4 1 4 2 . 6 Attach 47 | . 1 . . 1 5 17 2 3 2 5 . 3 . 1 . 7 Detach 8 | . . 1 . . . . . 1 1 1 1 . . . . 3 Swap 32 | . 3 . . . . 11 1 . 3 6 . 3 . . . 5 Drop 54 | . 1 . . . 2 8 . . 11 11 3 5 2 3 . 8 Fire 421 | 7 81 4 . . 19 100 . 23 4 65 21 16 15 2 33 31 Melee 18 | . . . . . . 11 . . 4 3 . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . Rewire 35 | . . . 35 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x2 / *Low / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 10) 568 | -10/Materials | Discovered new exit (range 16) 699 | -10/Materials | Discovered new exit (range 9) 905 | -10/Materials | Core integrity fell below 50% 1046 | -10/Materials | Discovered new exit (range 8) 1203 | -10/Materials | Repaired Lgt. Treads 1231 | -10/Materials | Repaired Lgt. Treads 1571 | -10/Materials | Entered Mines 1579 | -10/Mines | Met a Derelict bent on vengeance 1808 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1808 | -10/Mines | Discovered new exit (range 5) 1820 | -10/Mines | Entered Exiles 1820 | -10/Exiles | Found Exiles lab destroyed 1820 | -10/Exiles | Accompanied by 2 allies 1850 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2014 | -10/Exiles | Learned location of Zion (-6) 2099 | -10/Exiles | Opened EX-Vault 2107 | -10/Exiles | Found AWS/Gauss 2319 | -10/Exiles | Discovered new exit (range 14) 2389 | -10/Exiles | Entered Mines 2389 | -9/Mines | Accompanied by 3 allies 2514 | -9/Mines | Discovered new exit (range 14) 2534 | -9/Mines | Entered Materials 2534 | -8/Materials | Accompanied by 3 allies 2534 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2552 | -8/Materials | Discovered new exit (range 16) 2762 | -8/Materials | Identified exit to Garrison 2762 | -8/Materials | Entered Garrison 2762 | -8/Garrison | Accompanied by 1 ally 2865 | -8/Garrison | Garrison Relay disabled 2869 | -8/Garrison | Build established: Scavenger-Mutant 2870 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | Triggered checkpoint 3026 | -8/Garrison | Lost 3 parts (1p2n) 3085 | -8/Garrison | Discovered new exit (range 8) 3156 | -8/Garrison | Rescued a captive Derelict 3162 | -8/Garrison | Rescued a captive Derelict 3190 | -8/Garrison | Triggered checkpoint 3268 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Lost 3 parts (2u1w) 3358 | -8/Garrison | Triggered checkpoint 3448 | -8/Garrison | Garrison Relay disabled 3494 | -8/Garrison | Discovered new exit (range 15) 3794 | -8/Garrison | Triggered checkpoint 3868 | -8/Garrison | Discovered new exit (range 9) 3934 | -8/Garrison | Triggered checkpoint 3993 | -8/Garrison | Garrison Relay disabled 4054 | -8/Garrison | Entered Factory 4054 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4296 | -7/Factory | Identified exit to DSF 4297 | -7/Factory | Entered DSF 4343 | -7/DSF | Build established: Scavenger-Gunner 4367 | -7/DSF | Additional patrols routed to DSF 4395 | -7/DSF | Lost 4 parts (1p2n1w) 4606 | -7/DSF | Sterilization system engaged 4613 | -7/DSF | Discovered new exit (range 14) 4626 | -7/DSF | Ambient heat levels rising (+10) 4641 | -7/DSF | Ambient heat levels rising (+10) 4649 | -7/DSF | Entered Factory 4649 | -6/Factory | Evolved 2 slots: Utility x2 5259 | -6/Factory | Identified exit to Garrison 5382 | -6/Factory | Spotted B-75 Beast 5450 | -6/Factory | Discovered new exit (range 16) 5485 | -6/Factory | Identified exit to Lower Caves 5549 | -6/Factory | Discovered new exit (range 13) 5568 | -6/Factory | Discovered new exit (range 16) 5569 | -6/Factory | Identified exit to Garrison 5572 | -6/Factory | Entered Garrison 5598 | -6/Garrison | Garrison Relay disabled 5614 | -6/Garrison | Triggered checkpoint 5666 | -6/Garrison | Triggered checkpoint 5671 | -6/Garrison | Triggered checkpoint 5737 | -6/Garrison | Garrison Relay disabled 5753 | -6/Garrison | Discovered new exit (range 8) 5758 | -6/Garrison | Identified exit to Factory 5784 | -6/Garrison | Found embedded Infiltrators 5795 | -6/Garrison | Triggered checkpoint 5831 | -6/Garrison | Build established: Scavenger-Skirmisher 6000 | -6/Garrison | Phase Generator disabled 6083 | -6/Garrison | AWS/Gauss suddenly broke down 6094 | -6/Garrison | Triggered checkpoint 6245 | -6/Garrison | Garrison Relay disabled 6282 | -6/Garrison | Triggered checkpoint 6436 | -6/Garrison | Build established: Scavenger-Gunner 6775 | -6/Garrison | Garrison Relay disabled 6814 | -6/Garrison | Triggered checkpoint 6846 | -6/Garrison | Discovered exit to Factory (range 13) 6863 | -6/Garrison | Discovered exit to Factory (range 88) 6863 | -6/Garrison | Discovered exit to Factory (range 65) 6863 | -6/Garrison | Discovered exit to Factory (range 13) 6957 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7132 | -6/Garrison | Triggered checkpoint 7310 | -6/Garrison | Entered Factory 7590 | -6/Factory | Fabricated Gamma Bomb Array? 7639 | -6/Factory | Build established: Scavenger-Skirmisher 7751 | -6/Factory | Fabricated Imp. Medium Treads (x2) 7838 | -6/Factory | Repaired Lgt. Treads 8010 | -6/Factory | First assault squad dispatched 8011 | -6/Factory | Repaired Lgt. Treads 8030 | -6/Factory | Entered Lower Caves 8036 | -6/Lower Caves | Met a Warlord Commander 8037 | -6/Lower Caves | Learned location of Warlord (-5) 8038 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8040 | -6/Lower Caves | Found Encrypted Comm Array 8133 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8347 | -6/Lower Caves | Learned Factory emergency access door positions 8925 | -6/Lower Caves | Build established: Scavenger-Gunner 9062 | -6/Lower Caves | Discovered new exit (range 5) 9067 | -6/Lower Caves | Identified exit to Lower Caves 9132 | -6/Lower Caves | Entered another Lower Caves area 9166 | -6/Lower Caves | Discovered new exit (range 17) 9241 | -6/Lower Caves | Found Alien Artifact 9241 | -6/Lower Caves | Identified Dimensional Node Initializer 9241 | -6/Lower Caves | Initialized slip node 9354 | -6/Lower Caves | Identified exit to Zion 9881 | -6/Lower Caves | Entered Zion 9952 | -6/Zion | Found Prototype Special Weapon 9952 | -6/Zion | Identified RU-N14's Throwing Claymores 9986 | -6/Zion | Found RU-N14's Throwing Claymores 10031 | -6/Zion | Discovered new exit (range 10) 10049 | -6/Zion | Identified exit to Proximity Caves 10087 | -6/Zion | Given the Hacking Drone Bay 10089 | -6/Zion | Found Prototype Device 10455 | -6/Zion | Learned Factory stockpile data 11012 | -6/Zion | Entered Proximity Caves 11014 | -5/Proximity Caves | Spotter reported a threat 11015 | -5/Proximity Caves | Spotter reported a threat 11286 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11612 | -5/Proximity Caves | Discovered new exit (range 16) 11620 | -5/Proximity Caves | Learned Factory security intel 11651 | -5/Proximity Caves | Identified exit to Factory 11652 | -5/Proximity Caves | Entered Factory 11652 | -5/Factory | Evolved 2 slots: Utility x2 11708 | -5/Factory | Identified Hacking Drone Bay 12331 | -5/Factory | Build established: Scavenger-Skirmisher 12470 | -5/Factory | Cargo convoy interrupted 12649 | -5/Factory | Discovered new exit (range 15) 12732 | -5/Factory | Identified exit to Factory 12733 | -5/Factory | Self-destructed Last Messages --------------- 12713_ Slug penetrates H-71 Marshal. 12713_ Fusion Modulator explodes. 12713_ Fabricator disabled. 12715_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 12718_ Slug penetrates Wall. 12718_ Lgt. Treads destroyed. 12718_ Imp. Medium Treads destroyed. 12721_ U-05 Engineer lays Concrete. 12724_ U-05 Engineer builds a Wall. 12729_ U-05 Engineer builds a Door. 12729_ Penetrated by Slug. 12730_ U-05 Engineer builds a Wall. 12730_ Acquired 8 matter. 12732_ U-05 Engineer lays Concrete. 12732_ EXIT=IDENTIFIED: FACTORY 12733_ Penetrated by Slug. 12733_ Imp. Hacking Suite destroyed. 12733_ Critical hit (Blast). 12733_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????? ???? ????// """ ??????"""??? | | ???????????? ?????? ? ???# """ ???????????? | | ????????? ????? ?? ? ??#?? ???????????? | | ????????? ?#? ? ? ? ##? ???????????? | | ????????? ??+?""" """ ?## ????????????? | | ??????????[ ?#?""" """ ?# ??????????????? | | ???????????? ? """ """ + R ????????????? | | ?????? ? ? # ? ## ?? ?? ????????????? | | ????# ? ?####+###### #?###?##????????????? | | ???#? ? ## ### ##??#?##????+???????? | | ############+## ###?######??????????? | | ########????????????? | | T k##########??????????? | | ###??#????#?????????? | | ##?############ %%i #?###?#####?????????? | | ##??######??#?# ##% A#####?#??#??+???????? | | ?##?#?#?######### #### #### ? ????????? | | ################# ###;%k%^ #?##? ?"""?????? | | # #?#; % #### ???"T"?????? | | """"" """"" # #### #### """" ?"?"?????? | | """"" """"" ! # ###; #### """"???????????? | | """ """ # #;## #### """" ?????????? | | # #; ## """" ??????????? | | """ """"" + ##% ##?""""? ?????????? | | """ """"" # ## H ## """" ? ????????? | | """ """ * # ## @ ##?? ? ???????????? | | # ## % H A/ ???????? | | ################# ## % ## t #???? | | #### ? ? # ## % % ##?#/##+######????? | | #### ? # ## ##?# ??? ?? ????? | | + + ? ?? # ## uu u #### ? ?????????? | | ### """ """ # #########+#;;## ?""" #??????? | | ### """ """ # ####" # """ ????"""?? | | ### """ """ # #?##" # """ ?? "R"?? | | ### # ### " "# ?? ???#?"?"?? | | ### ?""" """ # ### " # """ ??? ????? | | ##? """ """ # ##? " # """??#??????? | | ###? """ """ # ### " # """? #? ????? | | ### ?? + ##?#" #? ? ??#??????? | | #### ?? ? # #??#" # """ ?????? | | ##########+##+### ######"""""#### """ ? | | ?#######?# ## ] ##### % ##?# """ ?? | | ########## ## ### = ? | | T ? | | # ########+## ### """ | | # #### """ # ! ##### ##?########### """ | | # ##?# """ ############# ###?#?####?##?????""" | | # #### """ #?##?# # ####??##?#??#?#???""" | | # #### ###### + R ##?#?#????? | | R #### #???## """ # #### "" ???#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Adv. Signal Interpreter | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-28 Smith | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Imp. Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedShieldReconstructor Manual? 0 Play Time 01:35:08 Cumulative 134.7 hours Start 2025.02.02 @ 10:53:51 End 2025.02.02 @ 13:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 53 Adventurer 28 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ab0b1a9-5bc5-456e-90dc-a15078aa37a3