Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 13:57:39 Player: Minty Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (123) 615 Value Destroyed (5504) 5504 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (17114) 17114 TOTAL SCORE: 30513 Bonus ------- High Alert Combat Kills 1459 Follower Combat Kills 323 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8550 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/940 Matter 48/300 Energy 300/350 System Corruption 13% Temperature Warm (127) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Improved Treads Centrium Heavy Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Spectral Analyzer Centrium Medium Armor Plating > --- WEAPON (4) ------- Vortex Driver Molecular Scythe Heavy Scimitar of Distortion > --- INVENTORY (10) --- Improved Trap Extractor (4/6 Dirty Bomb) Minesniffer Drone Bay (10/10) Heavy Tesla Rifle Precision Phase Gun Heavy Dispersion Rifle Vortex Driver (28) Tactical Quantum Warhead Vortex Lance (32) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Spectral Analyzer Experimental Core Analyzer Experimental Cloaking Device Experimental Focal Shield Improved Thermal Shield System Mapper A0-MCA's Component Scanner > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Vortex Driver > --- INVENTORY -------- Improved Trap Extractor Minesniffer Drone Bay Vortex Driver Vortex Lance Vortex Lance [Rating: 146] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Spectral Analyzer Device Improved Thermal Shield Storage Medium Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Tactical Quantum Warhead Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 2 . . 1 . . . 1 . . . . 1 Utility 5 | . . . . . 2 . . . . 3 . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 162 | . 10 1 6 1 8 11 34 5 5 9 7 5 7 . 53 Power 17 | . 1 . . . 2 3 3 . . 1 1 1 . . 5 Engine 7 | . 1 . . . 2 2 1 . . . 1 . . . . Core 8 | . . . . . . 1 2 . . 1 . 1 . . 3 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 45 | . 2 . 4 . . 4 8 5 1 3 1 . 3 . 14 Treads 6 | . 2 . . . . . . . . . . . . . 4 Leg 10 | . . . . . . . 8 . . . . . . . 2 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover 20 | . . . . . . 4 . 5 1 3 . . 3 . 4 Flight 8 | . . . 4 . . . . . . . 1 . . . 3 Utility 56 | . 3 . 1 . 4 3 5 . 4 4 3 4 3 . 22 Device 31 | . 2 . . . 2 1 2 . 3 2 . 2 2 . 15 Storage 5 | . 1 . 1 . . . . . . 1 1 . . . 1 Processor 9 | . . . . . . 1 1 . 1 1 1 2 1 . 1 Hackware 6 | . . . . . 2 1 . . . . 1 . . . 2 Protection 5 | . . . . . . . 2 . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | . 4 1 1 1 2 1 18 . . 1 2 . 1 . 12 Energy Gun 25 | . 2 1 1 1 1 . 13 . . 1 . . . . 5 Energy Cannon 3 | . . . . . . . 1 . . . . . . . 2 Ballistic Gun 3 | . 2 . . . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 3 | . . . . . . 1 1 . . . . . . . 1 Special Weapon 3 | . . . . . . . 1 . . . 1 . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . 2 Piercing Weapon 2 | . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . 1 . 10 . . . . . . . 11 Corrupted Parts 2 | . . . . . . . . . . 1 . . . . 1 System Corruption 18 | . . . . . . . . . . 9 . . . . 9 Parts Lost 67 | . 1 1 1 . 5 6 11 . . 9 2 1 . . 30 Power 9 | . 1 . . . 1 . 1 . . . 1 1 . . 4 Propulsion 30 | . . . . . 3 5 4 . . 5 . . . . 13 Utility 15 | . . . . . . . 4 . . 2 1 . . . 8 Weapon 13 | . . 1 1 . 1 1 2 . . 2 . . . . 5 Highest Loss Streak 10 | . 1 1 1 . 5 6 4 . . 8 10 1 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 7 | . 10 14 8 7 7 4 4 5 4 7 7 8 9 9 7 Power . | . . . . . . . . . . 1 2 1 . 1 . Propulsion . | . 4 5 . . . . . . . . . . . . . Utility 2 | . 4 6 5 5 4 2 . . . 1 . . 1 3 2 Weapon 3 | . 1 1 1 . . . 3 4 3 3 4 5 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . 3 3 4 . 2 1 3 2 . 1 . . 4 . 1 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 1 3 . . . . . . . . . . . . Utility 10 | . . 2 1 . 2 . . . . 1 . . 3 . 1 Weapon 6 | . 2 . . . . . 2 2 . . . . . . . Tool/Special 3 | . . . . . . 1 1 . . . . . 1 . . Average Slot Usage (%) 80 | . 98 98 96 100 85 69 53 98 100 87 63 80 87 100 67 Engine 4 | . 13 14 11 11 7 5 1 7 7 3 2 2 . . . Core 1 | . . . . . . . 1 . . 1 . 2 4 5 1 Treads 5 | . 23 28 1 . . . . . . . . . . . 3 Leg 2 | . 4 . . . . . 16 1 . . . . . . 1 Hover 13 | . . . . . . 21 . 34 38 26 17 17 18 29 11 Flight 2 | . . . 39 44 28 4 . . . . . 5 4 . 1 Device 10 | . 13 14 11 11 12 7 5 7 5 6 5 7 6 17 12 Storage 5 | . 14 14 11 11 8 . . . . 3 6 6 5 5 2 Processor 9 | . . . . . . 1 4 7 9 16 12 17 27 17 9 Hackware 1 | . . . . . 13 18 2 . . . 1 4 . . 2 Protection 2 | . . . . . . . 3 15 15 8 . . . . 2 Energy Gun 13 | . 14 26 22 22 13 . 14 23 23 17 7 . 14 23 8 Ballistic Gun 2 | . 12 . . . . . . . . . 3 5 . . . Peak Build Rating 146 | . 13 13 15 14 31 35 55 55 61 79 77 89 123 123 146 Average Rating 64 | . 10 12 13 14 22 28 29 53 57 73 64 81 88 123 103 On Entrance 45 | 6 6 13 13 12 14 14 15 41 55 61 72 77 80 123 123 Avg Prop Armor Cover (%) 4 | . . . . . . 3 14 . . . 2 2 2 2 10 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 10 30 30 15 15 20 21 42 35 35 45 31 33 45 45 81 Greatest Support 149 | 20 40 40 16 16 20 32 46 45 45 45 33 33 62 74 149 Greatest Overweight (x) 7 | . . . . . 1 1 2 3 . 1 7 . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 8 8 5 5 5 5 10 10 10 10 10 10 Average Capacity 8 | . 13 15 8 8 7 5 5 5 5 8 10 10 10 10 8 Most Carried 15 | . 15 15 15 7 8 5 5 5 5 10 8 9 10 10 10 Average Carried 7 | . 10 14 8 7 7 4 4 4 4 7 7 8 9 10 7 Final Capacity 15 | 8 15 15 8 8 5 5 5 5 5 10 10 10 10 10 10 Final Carried 15 | 6 15 15 8 7 5 5 5 5 5 6 8 8 10 10 8 Scrap Suit Usage (%) 5 | . . . . . . . . . . . . . . . 20 Parts Cannibalized 2 | . . . . . . . . . . . . . . . 2 Class Distribution -------------------- 28% | Mutant 24% | Tank 8% | Gunner 7% | Scavenger-Mutant 5% | Hacker-Gunner 4% | Derelict-Mutant 4% | Hacker-Mutant 3% | Scavenger-Scrapper 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Tank | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Tank | -5/Factory Tank | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Gunner | -5/Warlord Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Matter Collected 2914 | 200 180 10 14 34 30 172 432 71 70 70 230 101 108 . 1192 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5759 | . 416 115 14 . 30 196 1257 . . 394 363 150 . 56 2768 Parts 253 | . 34 11 3 . 3 13 50 . . 10 13 17 . 4 95 Haulers Intercepted 6 | . . . . . . . 2 . . 2 . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 12 3 . 4 . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 97 | . 13 6 . . . 3 22 . . 1 5 . . 1 46 Melee 20 | . . . . . . 1 2 . . . . . . . 17 Guns 55 | . 12 6 . . . . 15 . . . 5 . . 1 16 Cannons 7 | . . . . . . . . . . . . . . . 7 AOE 10 | . 1 . . . . 2 2 . . . . . . . 5 Classes Destroyed 19 | . 4 . . . . 3 5 . . 1 . 2 . . 4 Worker 7 | . . . . . . . 2 . . 1 . . . . 4 Builder 4 | . . . . . . 1 1 . . 1 . . . . 1 Hauler 6 | . . . . . . . 2 . . 2 . . . . 2 Recycler 2 | . . . . . . . 1 . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . Operator 5 | . 1 . 1 . 1 . . . . 1 . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . 2 . . . . . Swarmer 15 | . 6 5 . . . . 3 . . . . . . . 1 Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 43 | . 6 1 . . . . 11 . . . 3 . . . 22 Brawler 3 | . . . . . . . . . . . . . . . 3 Duelist 3 | . . . . . . . 1 . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 10 | . . . . . . 1 5 . . 1 1 . . . 2 Hunter 7 | . . . . . . 2 1 . . . . . . . 4 Programmer 10 | . . . . . . . 1 . . . . . . 1 8 Subdweller 1 | . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 13 | . 3 5 1 . 1 3 9 . . 2 4 1 . 1 13 Combat Bots Only 11 | . 3 5 . . . 2 7 . . 1 4 . . 1 11 Max Kills in Single Turn 3 | . 1 1 1 . 1 1 1 . . 1 1 1 . 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 2 | . 1 . . . . 1 1 . . . . . . . 2 Melee 1 | . . . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Hostile Shots Fired 1077 | . 52 32 30 . 33 68 236 18 . 60 28 3 . 12 505 Missed 431 | . 19 11 17 . 14 22 99 12 . 19 10 1 . 7 200 Hits 646 | . 33 21 13 . 19 46 137 6 . 41 18 2 . 5 305 Melee 39 | . . . . . . . 4 . . . 1 . . . 34 Projectile 607 | . 33 21 13 . 19 46 133 6 . 41 17 2 . 5 271 AOE 3 | . . . . . . 1 . . . . . . 1 . 1 Critical Strikes 26 | . . . . . . . 2 . . 2 . . . . 22 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 10013 | . 330 209 117 . 229 480 1768 46 . 661 336 28 9 86 5714 Core 2013 | . 41 31 25 . 88 106 586 16 . 81 63 . . 19 957 Absorbed by Shields 52 | . . . . . . . . . . . . . . . 52 Reduced by Siege Mode 18 | . . . . . . . . . . . . . . . 18 Ignored by Resistances 564 | . . . 3 . . . 4 6 . 29 59 . . 18 445 Regen/Repaired (Parts) 235 | . . . . . . . . . . 42 . . 54 . 139 Core Remaining (%) 79 | 100 . 100 . 100 78 . . . 17 . . . . 79 . Volleys Fired 227 | . 31 10 6 . 4 5 43 1 . 17 18 12 . 3 77 Largest 6 | . 2 2 2 . 2 1 6 3 . 3 3 1 . 4 4 Hottest 261 | . 90 90 90 . 95 39 180 60 . 180 75 35 . 80 261 Shots Fired 517 | . 62 20 12 . 8 5 124 3 . 49 34 12 1 12 175 Gun 493 | . 62 20 12 . 8 . 121 3 . 49 34 12 1 12 159 Cannon 11 | . . . . . . . . . . . . . . . 11 Launcher 12 | . . . . . . 5 3 . . . . . . . 4 Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 90 | . 54 . . . . . . . . . 15 12 . . 9 Thermal 355 | . . . . . . . 121 3 . 49 19 . 1 12 150 Explosive 4 | . . . . . . . . . . . . . . . 4 Electromagnetic 56 | . 8 20 12 . 8 5 3 . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . 11 Robot Hit Streak 33 | . 15 11 3 . 2 7 26 29 . 30 7 13 14 23 33 Robot Miss Streak 5 | . 5 4 4 . 2 . 2 . . 1 1 . . . 3 Penetration Max 2 | . . . . . . . . . . . 2 . . . 1 Secondary Targets 10 | . 2 1 . . . . 3 . . . 1 . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . 1 . . . 1 Shots Hit Robots 440 | . 44 11 4 . 5 15 96 3 . 39 26 12 1 9 175 Core Hits 230 | . 21 6 1 . 2 7 46 . . 13 17 6 . 2 109 Critical Kills 8 | . 1 . . . . . 1 . . . 3 3 . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 2 2 . . . Critical Strikes 52 | . 1 . . . . 2 7 . . 3 5 6 . . 28 Burn 18 | . . . . . . . 6 . . 3 . . . . 9 Destroy 12 | . 1 . . . . . . . . . 5 6 . . . Smash 1 | . . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . Sunder 19 | . . . . . . . . . . . . . . . 19 Melee Attacks 119 | . . . . . . 16 25 . . . . . 1 . 77 Impact 25 | . . . . . . . 25 . . . . . . . . Slashing 50 | . . . . . . 16 . . . . . . . . 34 Piercing . | . . . . . . . . . . . . . . . . Entropic 44 | . . . . . . . . . . . . . 1 . 43 Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 7 Damage Inflicted 15138 | . 524 160 71 . 78 491 2599 56 . 800 402 90 18 204 9645 Guns 6783 | . 462 158 71 . 78 . 1891 56 . 794 402 90 18 204 2559 Cannons 1256 | . . . . . . . . . . . . . . . 1256 Explosions 2554 | . 33 . . . . 138 243 . . . . . . . 2140 Melee 4491 | . . . . . . 353 455 . . . . . . . 3683 Ramming 54 | . 29 2 . . . . 10 . . 6 . . . . 7 Kinetic 795 | . 390 . . . . . . . . . 135 90 . . 180 Thermal 6685 | . 33 . . . . . 1891 56 . 794 267 . 18 204 3422 Explosive 1040 | . . . . . . . . . . . . . . . 1040 Electromagnetic 817 | . 72 158 71 . 78 138 243 . . . . . . . 57 Impact 455 | . . . . . . . 455 . . . . . . . . Slashing 1444 | . . . . . . 353 . . . . . . . . 1091 Piercing . | . . . . . . . . . . . . . . . . Entropic 3848 | . . . . . . . . . . . . . . . 3848 Highest Corruption 38 | . . . . . . 2 27 38 . 10 10 28 28 . 13 Average Corruption 10 | . . . . . . 2 14 31 . 9 10 16 28 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 108 | . . . . . . . 30 12 . 2 17 9 1 . 37 Message Errors 29 | . . . . . . . 7 5 . . 4 3 . . 10 Matter Fused 20 | . . . . . . . 5 . . . 4 1 . . 10 Heat Flow Errors 15 | . . . . . . . 7 . . 1 2 . . . 5 Energy Discharges 13 | . . . . . . . 2 2 . . 2 2 1 . 4 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . 3 2 . . 2 2 . . 1 Data Loss (major) 7 | . . . . . . . 2 1 . . 2 . . . 2 Misfires 3 | . . . . . . . 1 . . . . . . . 2 Alerts 2 | . . . . . . . 1 . . . . 1 . . . Misdirections 4 | . . . . . . . 1 2 . 1 . . . . . Weapon Failures 4 | . . . . . . . 1 . . . . . . . 3 Overload Shots 29 | . . . . . . . 16 . . 4 . . . . 9 Effects 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 665 | . . . . . . 28 27 . . . . . . . 610 Projectiles 47 | . . . . . . . . . . . . . . . 47 Explosions 272 | . . . . . . . . . . . . . . . 272 Melee 346 | . . . . . . 28 27 . . . . . . . 291 Knockbacks 2 | . . . . . . . 1 . . 1 . . . . . Impact 2 | . . . . . . . 1 . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . . . . 32 . . 3 . . . . 267 Shots 6 | . . . . . . . 2 . . . . . . . 4 Rammed 8 | . 4 2 . . . . . . . 1 . . . . 1 Targets Rammed 13 | . 7 2 . . . . 2 . . 1 . . . . 1 Kicked 5 | . 3 . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 427 | . 10 2 5 . 7 . 427 1 . 196 247 . 1 24 276 Average Temperature 102 | . 6 2 2 . 5 . 127 1 . 70 92 . 1 11 114 Received Heat Transfer 1839 | . 96 60 9 . 81 90 570 18 . 84 120 . . . 711 Effects 2 | . . . . . . . 1 . . . . . . . 1 Shutdowns 1 | . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . . . . . . 19 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . 1 2 . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted 5 | . . . . . . . 2 . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . 2 . . . . . . . 1 Parts Melted 42 | . . . . . . . 11 . . 7 1 . . . 23 Heat Transferred 12341 | . 50 . . . . . 3819 111 . 1704 518 . 37 333 5769 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Maximum Alert Level 5 | . . . . . . . 2 2 . 1 . . . . 5 Low Security (%) 52 | . 100 100 100 100 100 100 25 . . 28 . . . . 29 Level 1 11 | . . . . . . . 22 66 . 71 . . . . 1 Level 2 15 | . . . . . . . 51 33 . . . . . . 14 Level 3 4 | . . . . . . . . . . . . . . . 12 Level 4 14 | . . . . . . . . . . . . . . . 37 Level 5 1 | . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1811 | . 106 100 45 . 15 65 627 435 . 269 . . . . 1811 Initial 240 | . . . 35 . . . 24 240 . . . . . . . Average 391 | . 29 73 29 . 1 14 354 353 . 209 . . . . 795 Influence Increases 5489 | . 345 140 18 . 20 142 1025 236 . 469 125 20 . 135 2814 Destroy 0b10 Robot/C 2140 | . 240 120 . . . 80 480 . . 80 100 . . 20 1020 Destroy 0b10 Robot/NC 135 | . 5 . 5 . 5 . 30 . . 35 . 5 . . 50 Destroy Leader 426 | . 50 20 . . . 20 134 . . 18 10 . . 10 164 Allied During Kill 84 | . . . . . . . 8 . . 11 . . . . 65 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 Successful Hack 121 | . 45 . 13 . . 7 11 11 . . . . . . 34 Select Force Hacks 100 | . . . . . . . . . . . . . . . 100 Disable Machine 300 | . . . . . 15 . 90 . . . . . . . 195 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 Destroy Structure 385 | . 5 . . . . 5 17 . . 10 . . . . 348 Partial Spotted 60 | . . . . . . 15 30 . . 15 . . . . . Lose Combat Pursuer 990 | . . . . . . 15 225 15 . 90 15 15 . 105 510 Miscellaneous 588 | . . . . . . . . 210 . 210 . . . . 168 Influence Decreases 3678 | . 345 50 105 3 20 87 462 468 386 220 319 75 . 135 1003 Entered New Map 957 | . . . 55 3 . . 31 378 386 . 93 11 . . . Time Decay 1836 | . 335 40 40 . 5 57 291 90 . 130 206 54 . 135 453 Lost Part 595 | . 10 10 10 . 15 30 100 . . 90 20 10 . . 300 Lost Ally 290 | . . . . . . . 40 . . . . . . . 250 Squads Dispatched 55 | . 2 . . . 1 2 9 . . 9 . . . . 32 Investigation 20 | . 1 . . . 1 2 4 . . 4 . . . . 8 Extermination 6 | . . . . . . . 1 . . 1 . . . . 4 Reinforcement 15 | . 1 . . . . . 2 . . 3 . . . . 9 Assault 10 | . . . . . . . 2 . . . . . . . 8 Garrison 4 | . . . . . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Distress Signals 17 | . 4 . . . 2 . 3 . . 1 . . 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 305 | . 23 7 16 . 11 7 49 1 . 22 6 1 14 8 140 Peak Tracking Total 16 | . 4 3 12 . 11 4 11 1 . 8 3 1 11 4 16 Tactical Retreats 30 | . . . . . . 1 5 1 . 3 1 1 . 2 16 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Traps Triggered 9 | . . . . . . 2 2 . . . . . . . 5 Indirectly 1 | . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . . 1 Most Traps Carried 5 | . . . . . . . . . . . . 4 4 4 5 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Disabled 22 | . . . . . 1 . 6 . . . . . 1 . 14 Max in Single Turn 4 | . . . . . 1 . 1 . . . . . 1 . 4 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . 6 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Accessed 44 | . 7 . 2 . 2 2 6 3 1 5 . 1 4 . 11 Terminals 26 | . 7 . 2 . 1 2 5 3 . 1 . . . . 5 Fabricators 4 | . . . . . . . . . . 1 . . . . 3 Repair Stations 3 | . . . . . . . 1 . . 1 . . . . 1 Recycling Units 4 | . . . . . . . . . . 2 . . . . 2 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 121 | . 20 . 8 . 8 8 18 11 5 12 . 1 8 . 22 Successful 64 | . 13 . 4 . 6 4 3 4 5 4 . 1 8 . 12 Failed 57 | . 7 . 4 . 2 4 15 7 . 8 . . . . 10 Catastrophic 11 | . 1 . 2 . . . 2 2 . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 61 | . 17 . 4 . 2 3 2 6 1 11 . . . . 15 Terminals 80 | . 20 . 8 . 4 8 16 11 . 2 . . . . 11 Fabricators 7 | . . . . . . . . . . 3 . . . . 4 Repair Stations 6 | . . . . . . . 2 . . 2 . . . . 2 Recycling Units 10 | . . . . . . . . . . 5 . . . . 5 Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 43 | . 6 . 4 . 3 4 3 4 5 1 . 1 8 . 4 Record 7 | . . . . . . . . . . . . . 7 . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 10 | . 3 . . . . 1 . . 5 . . . . . 1 Prototype ID Bank 3 | . . . . . 1 1 . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 1 . 1 Branch Access Points 3 | . . . 1 . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . 1 . . . 1 1 . 1 . . . . . Locate Traps 3 | . 1 . 1 . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . . . 1 . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 7 . . . . . . . . 3 . . . . 6 Terminals 8 | . 7 . . . . . . . . . . . . . 1 Botnet 3 | . 2 . . . . . . . . . . . . . 1 Skim 5 | . 5 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 Overload 2 | . . . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 Patch 2 | . . . . . . . . . . 1 . . . . 1 Recycling Units 4 | . . . . . . . . . . 2 . . . . 2 Fedlink 2 | . . . . . . . . . . 2 . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . . . . . . . . 1 Used 2 | . . . 1 . . . . . . . . . . . 1 Hacking Detections 32 | . 7 . 2 . 2 2 6 3 . 4 . . . . 6 Full Trace Events 13 | . 1 . . . 1 1 4 2 . 1 . . . . 3 Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . 58 Total Robot Build Rating 3 | . . . . . . . . . . . . . . . 3 Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total Allies 20 | . . . . . . . 2 . . 3 . . . . 15 Largest Group 5 | . . . . . . . 2 . . 2 . . . . 5 Highest-Rated Group 238 | . . . . . . . 62 . . 97 . . . . 238 Highest-Rated Ally 85 | . . . . . . . 31 . . 85 . . . . 58 Initial UFD Resources 57 | . . . . . . . . . . 39 53 53 53 57 57 Total Orders 3 | . . . . . . . . . . . . . . 2 1 AID 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 96 | . . . . . . . 13 . . 11 . . . . 72 Total Damage 2116 | . . . . . . . 253 . . 225 . . . . 1638 Kills 12 | . . . . . . . 2 . . 4 . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . 1 X0-1V1 Amusement Gains 253 | . 5 . . . . 10 94 . . . . . 10 . 134 Average Entertainment 17 | . 3 21 14 7 3 6 67 70 . 9 6 2 4 4 11 Good Acts 60 | . . 1 2 1 1 1 7 2 . 4 1 1 13 3 23 Bad Acts 47 | . . . 1 . 3 4 8 4 . 4 1 1 7 1 13 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Active Infowar (turns) 4021 | . 518 . . . . . . . 112 264 430 182 576 384 1555 Optics 3502 | . . . . . . . . . 111 264 430 182 576 384 1555 Sensors 518 | . 518 . . . . . . . . . . . . . . IFF 1 | . . . . . . . . . 1 . . . . . . Cloaking 540 | . . . . . . . . . . . . . . . 540 ECM 157 | . . . . . . . . . . . . . . . 157 Robot Analysis Total 10 | . 3 . . . . 1 . . 5 . . . . . 1 Derelict Logs Recovered 4 | . . . . . . . . . . . 2 1 . 1 . Drone Launches 2 | . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Turns Passed 6173 | . 1022 90 95 19 94 182 677 197 406 264 430 182 576 384 1555 Spaces Moved 6358 | 1 563 31 151 51 168 233 372 396 848 362 348 227 873 407 1327 Core 231 | . . . . . . 24 154 . . . 32 . . . 21 Treads 645 | . 452 31 . . . . . . . . . . . . 162 Legs 337 | 1 111 . . . . . 218 3 . . . . . . 4 Wheels 245 | . . . . . . . . . . . . . . . 245 Hover 4331 | . . . . . . 193 . 393 848 362 316 227 873 407 712 Flight 569 | . . . 151 51 168 16 . . . . . . . . 183 Fastest Speed 21 | 120 120 160 31 31 31 40 50 44 44 44 62 62 36 36 21 Average Speed 66 | 120 152 160 31 31 33 48 85 45 44 48 93 62 59 47 65 Slowest Speed 400 | 120 160 160 31 31 117 120 180 240 44 112 400 62 62 48 400 Overloaded Moves 165 | . . . . . . . . . . . . . 16 10 139 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . 2 Robots Hopped 20 | . . . 6 2 2 . . . . . . . . . 10 Potential Cave-ins 20 | . . . . . . . 11 . . . . . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 80 15 24 24 22 8 66 87 65 15 68 56 90 86 37 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 7 | . . 1 1 1 . 1 . . . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 . . . 1 . 1 1 1 1 . 1 . . . Scrap Searched 11 | . . . . 1 . . . . 3 . 4 1 . 2 . Spaces Dug 22 | . . . . . . 5 14 . . 1 . . . . 2 Terrain Destroyed 277 | . 3 . . . . 5 17 . . 1 . . . . 251 Melee 18 | . . . . . . 5 13 . . . . . . . . Projectile 20 | . . . . . . . 4 . . 1 . . . . 15 AOE 239 | . 3 . . . . . . . . . . . . . 236 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total 7667 | . 669 52 181 51 194 277 556 411 879 412 420 254 931 588 1792 Wait 542 | . 43 . 17 2 6 . 18 2 16 9 43 10 12 179 185 Move 6304 | . 562 30 139 46 163 232 371 395 847 361 347 226 872 406 1307 Hop 19 | . . . 5 2 2 . . . . . . . . . 10 Pick Up 57 | . 10 5 1 . . . 7 2 2 7 . . 13 . 10 Fast Attach 117 | . 2 . . . 5 8 31 5 2 5 7 1 5 . 46 Attach 48 | . 4 1 4 1 1 2 6 . 1 6 . 1 5 . 16 Detach 47 | . 4 . . . 1 4 9 . . 1 2 1 5 . 20 Swap 60 | . 4 . 3 . 5 5 4 . 6 2 3 3 7 . 18 Drop 100 | . 2 4 6 . 7 5 24 6 5 3 . . 11 . 27 Fire 227 | . 31 10 6 . 4 5 43 1 . 17 18 12 . 3 77 Melee 110 | . . . . . . 16 25 . . . . . 1 . 68 Ram 2 | . . . . . . . . . . 1 . . . . 1 Kick 5 | . 3 . . . . . 2 . . . . . . . . Crush 6 | . 4 2 . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 Rewire 1 | . . . . . . . . . . . . . . . 1 Trap 1 | . . . . . . . . . . . . . . . 1 Miscellaneous 16 | . . . . . . . 16 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 12) 491 | -10/Materials | Discovered new exit (range 12) 501 | -10/Materials | Derelicts attacked the area 553 | -10/Materials | Learned 2 Mines zone layouts 615 | -10/Materials | Identified exit to Materials 615 | -10/Materials | Identified exit to Subcaves 668 | -10/Materials | Learned 2 Materials zone layouts 706 | -10/Materials | Discovered new exit (range 6) 713 | -10/Materials | Learned 2 Materials zone layouts 775 | -10/Materials | Loaded intel: 8 terminal locations 791 | -10/Materials | Learned Storage stockpile data 819 | -10/Materials | Learned Storage emergency access door positions 868 | -10/Materials | Prayed at D.C.S.S. Altar Unit 902 | -10/Materials | Learned Storage security intel 1023 | -10/Materials | Entered Mines 1106 | -10/Mines | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1113 | -10/Mines | Entered Materials 1113 | -9/Materials | Evolved 2 slots: Propulsion x2 1114 | -9/Materials | Identified exit to Materials 1140 | -9/Materials | Identified exit to Mines 1195 | -9/Materials | X0-1V1 sent you into danger 1208 | -9/Materials | Entered Mines 1221 | -9/Mines | Discovered exit to Materials (range 13) 1224 | -9/Mines | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1227 | -9/Mines | Entered Materials 1227 | -8/Materials | Evolved 2 slots: Utility x2 1315 | -8/Materials | Discovered new exit (range 15) 1321 | -8/Materials | Entered Factory 1321 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1340 | -7/Factory | Lost 5 parts (1p3n1w) 1342 | -7/Factory | Identified exit to Storage 1342 | -7/Factory | Identified exit to Lower Caves 1503 | -7/Factory | Entered Storage 1507 | -7/Storage | Met a pair of Derelict thieves 1511 | -7/Storage | Lost 6 parts (5n1w) 1626 | -7/Storage | Core integrity fell below 50% 1632 | -7/Storage | System corruption reached 10% 1650 | -7/Storage | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 1674 | -7/Storage | Lost 3 parts (2u1w) 1717 | -7/Storage | Core integrity fell below 20% 1720 | -7/Storage | Weapon slot count temporarily expanded by X0-1V1 (+3) 1721 | -7/Storage | X0-1V1 rescued you from certain death 1846 | -7/Storage | X0-1V1 upgraded hostiles (x2) 1892 | -7/Storage | Destroyed 7 combat bots 2003 | -7/Storage | Lost 4 parts (3n1u) 2133 | -7/Storage | Weapon slot count reverted to normal (-3) 2178 | -7/Storage | Used back door to open Recycling access 2178 | -7/Storage | Discovered new exit (range 3) 2180 | -7/Storage | Entered Recycling 2234 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 2262 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 20) 2302 | -7/Recycling | System corruption reached 30% 2367 | -7/Recycling | Scanned before Scraplab entrance 2373 | -7/Recycling | Entered Scraplab 2377 | -7/Recycling | Discovered new exit (range 3) 2377 | -7/Recycling | Entered Scraptown 2377 | -7/Scraptown | System corruption cleaned by C-Scrubber 2397 | -7/Scraptown | Visited Bundlers 2443 | -7/Scraptown | Visited UFD Registry 2443 | -7/Scraptown | Registered with UFD as "Metalcycle" 2448 | -7/Scraptown | Visited Awakened 2463 | -7/Scraptown | Visited IN-MT5's Study 2475 | -7/Scraptown | Visited Symbiants 2482 | -7/Scraptown | Build established: Tank 2539 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2601 | -7/Scraptown | Visited Research Penetration Think Tank 2611 | -7/Scraptown | Visited A0-MCA Data Center 2613 | -7/Scraptown | Given an A+ rating by A0-MCA 2629 | -7/Scraptown | Found A0-MCA's Component Scanner 2639 | -7/Scraptown | Visited Curators Association 2655 | -7/Scraptown | Visited Scrapoid Research Area 2670 | -7/Scraptown | Visited Infowarlord's Domain 2672 | -7/Scraptown | Found Spectral Analyzer 2692 | -7/Scraptown | Visited Analyses Database 2711 | -7/Scraptown | Received an X-ray algorithm 2728 | -7/Scraptown | Visited Scrap Suit Storage 2732 | -7/Scraptown | Ran an X-ray algorithm 2756 | -7/Scraptown | Met Optimus 2756 | -7/Scraptown | Accepted into 0bPrime 2782 | -7/Scraptown | Discovered new exit (range 3) 2783 | -7/Scraptown | Entered Factory 2783 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2796 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 2819 | -5/Factory | Garrison activated, responded to threat 2824 | -5/Factory | Loaded intel: 8 recycling unit locations 2850 | -5/Factory | X0-1V1 announced a LAN party 2895 | -5/Factory | Spotted B-75 Beast 2957 | -5/Factory | X0-1V1 released a cloud of subatomizers 2960 | -5/Factory | X0-1V1 activates XOMVISION 2968 | -5/Factory | Learned location of Protoforge (-3) 3021 | -5/Factory | X0-1V1 turns hostiles against one another 3032 | -5/Factory | System corruption reached 10% 3034 | -5/Factory | Discovered new exit (range 20) 3047 | -5/Factory | Entered Upper Caves 3060 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3103 | -5/Upper Caves | Lost 10 parts (1p4n3u2w) 3166 | -5/Upper Caves | Identified exit to Upper Caves 3275 | -5/Upper Caves | Spotted B-75 Beast 3299 | -5/Upper Caves | Encountered a Warlord checkpoint 3477 | -5/Upper Caves | Entered another Upper Caves area 3503 | -5/Upper Caves | Encountered a Warlord checkpoint 3535 | -5/Upper Caves | Learned 8 Factory zone layouts 3544 | -5/Upper Caves | Spotted B-75 Beast 3633 | -5/Upper Caves | Discovered new exit (range 12) 3659 | -5/Upper Caves | Entered Warlord 3682 | -5/Warlord | System corruption cleaned by Quarantine Array 3734 | -5/Warlord | Visited the Vortex Lab 3740 | -5/Warlord | Found Vortex Driver 3741 | -5/Warlord | Found Vortex Driver 3746 | -5/Warlord | Found Vortex Lance 3747 | -5/Warlord | Found Vortex Lance 3754 | -5/Warlord | Warlord's base attacked by MAIN.C 3778 | -5/Warlord | Rebuked by Warlord 3871 | -5/Warlord | Learned Armory emergency access door positions 3871 | -5/Warlord | Learned Testing emergency access door positions 3871 | -5/Warlord | Learned 4 Research zone layouts 3871 | -5/Warlord | Learned 4 Research zone layouts 3871 | -5/Warlord | Learned 4 Access zone layouts 3872 | -5/Warlord | Learned Research security intel 3872 | -5/Warlord | Learned Quarantine security intel 4027 | -5/Warlord | P-80 Master assimilated allied 8U-D52(Y) 4030 | -5/Warlord | X0-1V1 activates XOMVISION 4033 | -5/Warlord | Found Minesniffer Drone Bay 4056 | -5/Warlord | Build established: Gunner 4104 | -5/Warlord | Warlord forces counterattacked 4153 | -5/Warlord | Found Vortex Chain Reactor 4158 | -5/Warlord | Found Exp. Core Analyzer 4160 | -5/Warlord | Found Exp. Focal Shield 4166 | -5/Warlord | Found System Mapper 4167 | -5/Warlord | Identified exit to Proximity Caves 4167 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 4167 | -5/Warlord | X0-1V1 activates XOMVISION 4171 | -5/Warlord | Found Exp. Cloaking Device 4178 | -5/Warlord | X0-1V1 mutated your Propulsion slot to Weapon slot 4181 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 17) 4194 | -5/Warlord | X0-1V1 sent hostile G-50 Soldier (x3) 4213 | -5/Warlord | Spotted Executioner 4223 | -5/Warlord | Spotted Executioner 4235 | -5/Warlord | Entered Proximity Caves 4254 | -4/Proximity Caves | Identified exit to Factory 4254 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 4260 | -4/Proximity Caves | Lost 5 allies 4354 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 4449 | -4/Proximity Caves | Build established: Tank 4534 | -4/Proximity Caves | X0-1V1 activates XOMVISION 4619 | -4/Proximity Caves | Entered Factory 4619 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4662 | -4/Factory | X0-1V1 announced a LAN party 4726 | -4/Factory | X0-1V1 tapped a No Entrance sign 4833 | -4/Factory | Garrison activated, responded to threat 4854 | -4/Factory | Identified exit to Upper Caves 4854 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 4922 | -4/Factory | Fabricated M-28 Smith (x1) 4953 | -4/Factory | Cld. Antigrav System reconfigured into Item Mimic 5077 | -4/Factory | Build established: Hacker-Gunner 5119 | -4/Factory | First assault squad dispatched 5207 | -4/Factory | Destroyed 11 combat bots 5214 | -4/Factory | Lost 10 parts (1p3n2u4w) 5228 | -4/Factory | X0-1V1 turns hostiles against one another 5234 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 5240 | -4/Factory | Core integrity fell below 50% 5242 | -4/Factory | X0-1V1 whisked you away to safety 5337 | -4/Factory | X0-1V1 sent you into danger 5338 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 5416 | -4/Factory | X0-1V1 activates XOMVISION 5420 | -4/Factory | Lost 4 parts (3n1u) 5425 | -4/Factory | Scrapoid reinforcements arrived 5428 | -4/Factory | Core integrity fell below 20% 5430 | -4/Factory | Found Scrap Suit 5467 | -4/Factory | Lost 3 allies 5468 | -4/Factory | Found Scrap Suit 5497 | -4/Factory | Attached CPS modules to O-24 Administrator 5525 | -4/Factory | Weapon slot count reverted to normal (-1) 5621 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 5706 | -4/Factory | X0-1V1 sent you to a vault 5712 | -4/Factory | Found Prototype Launcher 5712 | -4/Factory | Identified Tactical Quantum Warhead 5715 | -4/Factory | Found Prototype Slashing Weapon 5715 | -4/Factory | Identified Hvy. Scimitar of Distortion 5737 | -4/Factory | Found Prototype Device 5737 | -4/Factory | Identified Exp. Shock Absorption System 6021 | -4/Factory | Lost 4 parts (1p1n2u) 6046 | -4/Factory | Weapon slot count reverted to normal (-3) 6071 | -4/Factory | Scrapoids reinforcements arrived? 6073 | -4/Factory | System corruption reached 10% 6125 | -4/Factory | Build established: Scavenger-Mutant 6125 | -4/Factory | X0-1V1 foreshadows a heat wave 6164 | -4/Factory | Lost 4 allies 6174 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06163_ Destroyed Adv. Heat Sink. 06163_ G-67 Veteran destroyed. 06165_ RPCBWMKN:9SQRYFH 9 I9UXDJ5CKQ 06166_ The unstable cave ceiling collapses. 06169_ Vortex penetrates B-60 Warrior. 06169_ B-60 Warrior suffers critical hit (Sunder). 06169_ B-60 Warrior Rnf. Fission Core ripped off. 06169_ B-60 Warrior Imp. Treads ripped off. 06169_ B-60 Warrior destroyed. 06169_ Imp. Treads destroyed. 06171_ Vortex penetrates G-67 Veteran. 06171_ G-67 Veteran suffers critical hit (Sunder). 06171_ G-67 Veteran Lgt. Antimatter Reactor ripped off. 06171_ G-67 Veteran destroyed. 06173_ Vortex penetrates G-67 Veteran. 06173_ Destroyed Adv. Heat Sink. 06173_ G-67 Veteran suffers critical hit (Sunder). 06173_ G-67 Veteran Flexi-carbon Leg ripped off. 06173_ G-67 Veteran destroyed. 06174_ X0-1V1 guffaws! 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T???? | | ????????? ????????????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 55 Energy Capacity 1955 Matter Stores 700 Matter Capacity 700 Sight Range 28 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Armor Coverage 675 Resistance: KI 61 Resistance: TH 25 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 32 Defensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Storage | Hacked Fabricated ------------ M-28 Smith | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodMakeshiftScrapsphere Manual? 0 Play Time 01:07:30 Cumulative 1386.9 hours Start 2026.08.30 @ 12:12:27 End 2026.08.30 @ 13:57:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1699 Rogue 1415 Adventurer 124 Explorer 160 Win Type - Total 73 Types 55/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19776fec-a0b9-42b6-bdf8-029508a487fc