Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 16:59:21 Player: CrimsonOccultist Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (3898) 3898 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 8534 Bonus ------- High Alert Combat Kills 154 Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 224/700 Matter 38/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Treading (157) Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- Autogun Enhanced Autogun > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Medium Treads Medium Treads Medium Treads Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Enhanced Autogun Gauss Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Treads Armored Treads Medium Treads Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Autogun Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 48] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 2 2 . Weapon 2 | . . . . . 2 . . Parts Attached 84 | 7 7 1 2 6 33 12 16 Power 7 | 1 1 1 . . 1 3 . Engine 4 | 1 1 . . . 1 1 . Core 3 | . . 1 . . . 2 . Reactor . | . . . . . . . . Propulsion 19 | 2 1 . 2 . 5 1 8 Treads 19 | 2 1 . 2 . 5 1 8 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 3 . . . 8 8 6 Device 5 | . . . . . . 3 2 Storage 3 | 1 2 . . . . . . Processor 4 | . 1 . . . 3 . . Hackware . | . . . . . . . . Protection 14 | . . . . . 5 5 4 Artifact . | . . . . . . . . Weapon 32 | 3 2 . . 6 19 . 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 26 | 2 2 . . 4 17 . 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . . . 2 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 11 | . 1 . . . 2 1 7 Power 1 | . 1 . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . . 1 4 Weapon 4 | . . . . . 1 . 3 Highest Loss Streak 3 | . 1 . . . 1 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 91 100 71 100 99 99 97 Engine 4 | . 13 7 . . 3 2 . Core 5 | . . 6 14 14 5 4 7 Treads 19 | . 28 28 28 28 17 14 14 Device 2 | . . . . . . 6 6 Storage 9 | . 14 14 14 14 9 7 7 Processor 14 | . 6 14 14 14 16 15 13 Protection 9 | . . . . . 10 14 14 Ballistic Gun 29 | . 28 28 . 27 34 30 28 Peak Build Rating 48 | 6 8 11 11 13 38 44 48 Average Rating 26 | 4 6 9 9 10 24 42 43 On Entrance 15 | . 6 8 11 9 11 38 44 Naked Turns . | . . . . . . . . Heaviest Build 62 | 11 26 30 30 37 49 53 62 Greatest Support 56 | 40 40 40 40 40 45 40 56 Greatest Overweight (x) 2 | . . . . . 1 2 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 Most Carried 15 | 2 12 15 15 15 15 15 15 Average Carried 13 | 1 7 13 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 12 15 15 15 15 15 14 Class Distribution -------------------- 34% | Tank 29% | Mutant 24% | Gunner 6% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 3940 | 249 273 59 . 224 1223 917 995 Remotely . | . . . . . . . . Salvage Created 4763 | . 306 45 . 159 1816 1124 1313 Parts 269 | . 31 4 . 9 96 67 62 Haulers Intercepted 8 | . . . . . 5 2 1 Recyclers Shooed 4 | . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 93 | . 10 1 . 7 29 21 25 Guns 76 | . 10 1 . 3 25 20 17 Cannons 2 | . . . . . 2 . . AOE 15 | . . . . 4 2 1 8 Classes Destroyed 15 | . 4 . . . 6 3 2 Worker 4 | . . . . . . 4 . Builder 3 | . . . . . . 2 1 Hauler 8 | . . . . . 5 2 1 Recycler 9 | . 1 . . . 5 1 2 Mechanic 2 | . . . . . 1 . 1 Operator 2 | . . . . . 1 . 1 Watcher 9 | . 3 . . . 4 1 1 Swarmer 33 | . 9 . . 4 11 6 3 Grunt 27 | . 1 1 . 3 7 5 10 Brawler 2 | . . . . . . . 2 Duelist 2 | . . . . . 1 . 1 Protector 1 | . . . . . . . 1 Sentry 17 | . . . . . 9 4 4 Hunter 3 | . . . . . 1 1 1 Programmer 8 | . . . . . . 5 3 Best Kill Streak 11 | . 4 1 . 4 4 6 11 Combat Bots Only 9 | . 4 1 . 4 4 5 9 Max Kills in Single Turn 4 | . 1 1 . 4 4 2 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 4 2 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 547 | . 53 11 . 17 101 130 235 Missed 180 | . 12 2 . 3 31 49 83 Damage Taken 4319 | . 342 123 . 184 1063 702 1905 Core 662 | . 57 24 . 14 91 36 440 Absorbed by Shields 405 | . . . . . . 207 198 Redirected to Shielding 13 | . . . . . 13 . . Regen/Repaired (Parts) 88 | . . . . . 88 . . Core Remaining (%) 81 | 100 . . . 62 83 . . Volleys Fired 282 | . 41 6 . 18 97 54 66 Largest 4 | . 2 2 . 2 4 4 4 Hottest 114 | . 40 40 . 69 108 100 114 Shots Fired 962 | . 84 12 . 36 383 216 231 Gun 927 | . 84 12 . 32 361 216 222 Cannon 20 | . . . . . 20 . . Launcher 15 | . . . . 4 2 . 9 Special . | . . . . . . . . Kinetic 947 | . 84 12 . 32 381 216 222 Thermal . | . . . . . . . . Explosive 15 | . . . . 4 2 . 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | . 10 6 . 15 30 20 23 Robot Miss Streak 5 | . 3 3 . 3 5 4 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 . . . 3 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 Shots Hit Robots 608 | . 52 7 . 27 238 141 143 Core Hits 276 | . 20 3 . 12 98 56 87 Critical Kills 6 | . 2 . . . 1 1 2 Critical Parts Destroyed 4 | . 1 . . . 3 . . Critical Strikes 11 | . 3 . . . 5 1 2 Destroy 10 | . 3 . . . 4 1 2 Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11364 | . 545 72 . 530 3149 3079 3989 Guns 8777 | . 534 69 . 256 2542 2685 2691 Cannons 327 | . . . . . 327 . . Explosions 2242 | . . . . 274 280 390 1298 Melee . | . . . . . . . . Ramming 18 | . 11 3 . . . 4 . Kinetic 9104 | . 534 69 . 256 2869 2685 2691 Thermal 390 | . . . . . . 390 . Explosive 1852 | . . . . 274 280 . 1298 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . 2 3 Average Corruption 1 | . 2 2 2 2 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . 17 2 4 7 . . 16 Message Errors 12 | . 3 1 2 2 . . 4 Matter Fused 17 | . 6 1 2 4 . . 4 Heat Flow Errors 4 | . 2 . . . . . 2 Energy Discharges 4 | . 2 . . . . . 2 Parts Rejected 1 | . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 2 | . 1 . . 1 . . . Misfires 2 | . 2 . . . . . . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 179 | . . . . 20 . 159 . Projectiles . | . . . . . . . . Explosions 179 | . . . . 20 . 159 . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 3 1 . Impact 1 | . . . . . . 1 . Kinetic 2 | . . . . . 2 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 122 | . . . . . . . 122 Shots 3 | . . . . . . . 3 Rammed 4 | . 1 1 . . . 1 1 Targets Rammed 4 | . 1 1 . . . 1 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 658 | . 199 16 . 30 359 482 658 Average Temperature 137 | . 81 9 . 9 78 129 253 Received Heat Transfer 943 | . 18 69 . 90 369 76 321 Effects 51 | . . . . . 5 8 38 Shutdowns 8 | . . . . . . 1 7 Energy Bleed 8 | . . . . . . 3 5 Interference 17 | . . . . . 5 3 9 Matter Decay 2 | . . . . . . 1 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (major) 8 | . . . . . . . 8 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . . . . . . 250 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 680 | . 222 57 . 184 421 245 680 Initial 179 | . . 27 . . 71 179 92 Average 134 | . 59 54 . 25 172 109 310 Maximum Alert Level 2 | . 1 . . . 2 1 2 Low Security (%) 82 | 100 99 100 . 100 74 93 27 Level 1 13 | . . . . . 22 6 37 Level 2 4 | . . . . . 3 . 35 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . 1 . . 1 7 8 Investigation 3 | . . 1 . . . 1 1 Extermination 6 | . . . . . . 4 2 Reinforcement 6 | . . . . . 1 2 3 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 3 . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 20 2 . 7 39 27 30 Peak Tracking Total 8 | . 5 2 . 4 4 3 8 Tactical Retreats 7 | . 2 . . . 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . 1 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 12 | . 1 . . 2 . 6 3 Max in Single Turn 5 | . 1 . . 1 . 5 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 28 | . 7 1 3 1 8 5 3 Terminals 20 | . 7 . . . 6 4 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 87 | . 24 1 18 1 24 15 4 Successful 60 | . 19 1 18 1 14 5 2 Failed 27 | . 5 . . . 10 10 2 Catastrophic 3 | . . . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 38 | . 10 . 1 . 13 12 2 Terminals 60 | . 24 . . . 20 12 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 3 | . . . . . . 3 . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 43 | . 14 1 18 1 6 1 2 Record 18 | . . . 17 . 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 6 | . 4 . . . 2 . . Open Door 4 | . . 1 . 1 . . 2 Branch Access Points 2 | . 1 . . . 1 . . Machine Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . . . . . 1 1 . Locate Traps 3 | . 2 . . . 1 . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . 2 . Process 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 4 2 . Terminals 11 | . 5 . . . 4 2 . Botnet 10 | . 4 . . . 4 2 . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 7 . . . 8 5 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter 198 | . . . . . . 198 . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 4 | . . . . 2 . . 2 Largest Group 2 | . . . . 2 . . 2 Highest-Rated Group 62 | . . . . 41 . . 62 Highest-Rated Ally 31 | . . . . 31 . . 31 Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 5 . . 10 Total Damage 253 | . . . . 63 . . 190 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 9400 | 74 1303 184 405 783 3204 2605 842 Spaces Moved 3691 | 42 699 101 251 429 1267 722 180 Core 5 | 5 . . . . . . . Treads 3686 | 37 699 101 251 429 1267 722 180 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 250 157 Average Speed 196 | 146 160 160 160 160 203 250 240 Slowest Speed 330 | 160 160 160 160 160 250 330 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 98 13 62 90 95 23 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 9 | . . . . . . . 9 Terrain Destroyed 154 | . . . . 41 38 3 72 Melee . | . . . . . . . . Projectile 3 | . . . . . 2 . 1 AOE 151 | . . . . 41 36 3 71 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 5449 | 51 807 113 258 491 1731 1474 524 Wait 1286 | 1 49 1 . 37 280 677 241 Move 3684 | 41 698 100 250 428 1266 721 180 Hop . | . . . . . . . . Pick Up 46 | 1 8 3 . 2 22 3 7 Fast Attach 21 | 7 4 . . . 3 3 4 Attach 15 | . . . 2 2 6 3 2 Detach 7 | 1 1 . 4 . 1 . . Swap 48 | . 3 1 . 4 24 6 10 Drop 56 | . 2 1 2 . 32 6 13 Fire 282 | . 41 6 . 18 97 54 66 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 1 1 . . . 1 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Sto / Low) -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 799 | -10/Materials | Discovered new exit (range 16) 1014 | -10/Materials | Discovered new exit (range 9) 1170 | -10/Materials | Discovered new exit (range 16) 1378 | -10/Materials | Entered Mines 1456 | -10/Mines | Learned location of Zion (-6) 1463 | -10/Mines | Met a Derelict shopkeep closing up shop 1554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1555 | -10/Mines | Discovered new exit (range 5) 1562 | -10/Mines | Entered Exiles 1604 | -10/Exiles | Met 8R-AWN 1633 | -10/Exiles | Met EX-HEX 1679 | -10/Exiles | Met EX-BIN 1702 | -10/Exiles | Aligned with FarCom system 1703 | -10/Exiles | Given EX-Vault access code 1740 | -10/Exiles | Opened EX-Vault 1849 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1891 | -10/Exiles | Met EX-DEC 1945 | -10/Exiles | Discovered new exit (range 14) 1967 | -10/Exiles | Entered Mines 2233 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2282 | -9/Mines | Found the Drone Emporium 2719 | -9/Mines | Discovered new exit (range 13) 2750 | -9/Mines | Entered Materials 2750 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3049 | -8/Materials | Build established: Skirmisher 3531 | -8/Materials | Build established: Scavenger-Gunner 3542 | -8/Materials | Repaired Assault Rifle 4107 | -8/Materials | Build established: Gunner 4981 | -8/Materials | Discovered new exit (range 16) 5921 | -8/Materials | Discovered new exit (range 14) 5954 | -8/Materials | Entered Factory 5954 | -7/Factory | Evolved 2 slots: Utility x2 5955 | -7/Factory | Identified exit to Lower Caves 6261 | -7/Factory | Build established: Tank 8450 | -7/Factory | Discovered new exit (range 5) 8506 | -7/Factory | Discovered new exit (range 15) 8559 | -7/Factory | Entered Storage 9186 | -7/Storage | Met a pair of Derelict thieves 9316 | -7/Storage | Core integrity fell below 50% 9339 | -7/Storage | Destroyed 9 combat bots 9381 | -7/Storage | Lost 3 parts (1u2w) 9401 | -7/Storage | Self-destructed Last Messages --------------- 09362_ Acquired 5 matter. 09363_ K-01 Serf collects debris. 09363_ Slug penetrates Wall. 09364_ U-05 Engineer lays Concrete. 09366_ K-01 Serf collects debris. 09370_ U-05 Engineer lays Concrete. 09374_ Slug penetrates Wall. 09379_ K-01 Serf collects debris. 09385_ Acquired 30 matter. 09386_ Penetrated by Slug. 09386_ Enh. Autogun destroyed. 09386_ K-01 Serf collects debris. 09389_ Slug penetrates A-02 Transporter. 09392_ Penetrated by Slug. 09393_ Hrd. Medium Armor Plating destroyed. 09394_ Acquired 11 matter. 09395_ Penetrated by Slug. 09398_ Y-54 Guardian destroyed. 09398_ K-01 Serf collects debris. 09401_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# #* ???????????????? | | ?######### # """"???????????????? | | ?#== !# # # """" ?????????????? | | ?#= " [* """" ?????????? | | ?# = """" ?????????? | | ?# " #! ????????? | | ?# == # ! [ ####??????????????? | | ?#= = # # ##?????????????????? | | ?###### ###????????????????? | | ??????## # # #####????????????? | | ??????# + %[ #????????????? | | ??????# " ! # #????????????? | | ??????##"" # "" % #????????????? | | ??????# "" ; !["? #????????????? | | ??????##"" i#% ]!"?? #????????????? | | ??????##"" h# "!!"?#????????????? | | ??????# "T a# !*"??????????????? | | ??????# # = """????s?????????? | | ??????## [[ # * %????????????????? | | ??????# " =%k#######???????????????? | | ??????# ! # #????????????????? | | ??????# [ #????????????????? | | ??????# # ######??????????????? | | ??????#### #!!!!#??????????????? | | ?????????# # *! #??????????????? | | ?????????# @ # #!!!!#??????????????? | | ?????????# ########??????????????? | | ?????????#% #?????????????????????? | | ?????????# %##########????????????? | | ?????????# # #????????????? | | ?######### # #????????????? | | ?#==!!# # # #????????????? | | ?#== # # #????????????? | | ?#== + + !! #????????????? | | ?# # # ! #????????????? | | ?#=== #T## # #????????????? | | ?#==??#### # #????????????? | | ?#???????# # #????????????? | | ?????????# #+########????????????? | | ?????????#####?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonHellfireModule Manual? 0 Play Time 01:00:25 Cumulative 30.1 hours Start 2024.10.08 @ 13:43:23 End 2024.10.18 @ 16:59:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e16a14c-12fa-4664-b81f-5cd532b1c2c0