Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 17:40:30 Player: Mogwok Wargfriend Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (186) 930 Value Destroyed (4551) 4551 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 8347 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 231 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 160/160 System Corruption 10% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Terrain Scanner Melee Analysis Suite Core Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- High-powered Field Laser Chainsword > --- INVENTORY (15) --- Light Ion Engine Wheel Improved Heat Sink Large Matter Pod (150) Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating Autogun Autogun Missile Launcher Improved Datajack Flail Power Maul Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Microactuators Hardened Medium Armor Plating > --- WEAPON ----------- Power Maul Katana Chainsword > --- INVENTORY -------- Nuclear Core Improved Heat Sink Large Matter Pod Melee Analysis Suite Melee Analysis Suite Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Autogun Advanced EMP Blaster Missile Launcher Missile Launcher Datajack [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Medium Armor Plating Weapon Katana Energy Gun High-powered Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 2 2 1 Weapon 1 | . . . . 1 Parts Attached 141 | 7 15 39 41 39 Power 17 | 1 1 6 4 5 Engine 15 | 1 1 6 4 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 39 | 2 4 10 14 9 Treads 8 | . . 5 3 . Leg 4 | . 1 . 2 1 Wheel 27 | 2 3 5 9 8 Hover . | . . . . . Flight . | . . . . . Utility 54 | 2 4 12 19 17 Device 19 | 1 2 4 6 6 Storage 8 | 1 2 1 3 1 Processor 8 | . . 2 3 3 Hackware 1 | . . 1 . . Protection 18 | . . 4 7 7 Artifact . | . . . . . Weapon 31 | 2 6 11 4 8 Energy Gun 3 | . 1 1 . 1 Energy Cannon 2 | . 1 1 . . Ballistic Gun 9 | 2 4 3 . . Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 . 2 Slashing Weapon 9 | . . 3 4 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 5 | . 1 2 1 1 Parts Lost 56 | . 3 10 21 22 Power 6 | . . 2 1 3 Propulsion 17 | . 1 3 8 5 Utility 22 | . 1 3 9 9 Weapon 11 | . 1 2 3 5 Highest Loss Streak 14 | . 1 3 11 14 To Critical Strikes 1 | . . . 1 . Average Backups 13 | 5 11 14 14 14 Power . | . 1 . 1 . Propulsion 1 | 3 4 2 2 . Utility 4 | . 2 2 4 7 Weapon 5 | 1 3 7 6 4 Tool/Special . | . . . . . Unused Backups 43 | . 8 16 6 13 Power 3 | . . . 2 1 Propulsion 10 | . 3 2 3 2 Utility 13 | . 3 1 1 8 Weapon 14 | . 1 12 . 1 Tool/Special 3 | . 1 1 . 1 Average Slot Usage (%) 94 | . 99 96 90 91 Engine 9 | . 14 9 8 6 Treads 3 | . . 10 2 . Wheel 14 | . 26 11 13 13 Device 11 | . 13 12 8 12 Storage 9 | . 14 11 9 7 Processor 11 | . . 5 12 21 Hackware 1 | . . 4 . . Protection 8 | . . 9 15 7 Energy Cannon 2 | . 5 5 . . Ballistic Gun 4 | . 22 5 . . Impact Weapon 1 | . . . . 4 Slashing Weapon 11 | . . 10 17 13 Peak Build Rating 43 | 7 10 21 29 43 Average Rating 22 | 6 8 15 23 36 On Entrance 12 | . 7 8 20 26 Naked Turns . | . . . . . Heaviest Build 50 | 14 32 43 50 50 Greatest Support 32 | 32 32 20 28 32 Greatest Overweight (x) 10 | . 1 8 10 10 Average Overweight (x) 1 | . . 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 5 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 14 15 15 14 Class Distribution -------------------- 36% | Gladiator 32% | Mutant 22% | Scavenger-Mutant 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3429 | 358 710 1002 664 695 Remotely . | . . . . . Salvage Created 7200 | 227 761 2299 2054 1859 Parts 396 | 12 39 141 115 89 Haulers Intercepted 14 | . 2 6 4 2 Recyclers Shooed 10 | . 2 3 4 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 98 | . 12 30 31 25 Melee 49 | . . 9 30 10 Guns 19 | . 12 7 . . Cannons 13 | . . 13 . . AOE 7 | . . 1 1 5 Classes Destroyed 16 | 3 6 3 3 1 Worker 20 | 2 1 9 5 3 Builder 8 | . 1 3 1 3 Tunneler 8 | 4 2 . . 2 Hauler 14 | . 2 6 4 2 Recycler 20 | 1 2 6 2 9 Mechanic 4 | . . 1 1 2 Operator 4 | . 2 . 1 1 Watcher 10 | . 1 5 3 1 Swarmer 21 | . 2 9 3 7 Cutter 3 | . . . 3 . Grunt 40 | . 10 10 13 7 Brawler 1 | . . . 1 . Duelist 2 | . . 1 . 1 Sentry 22 | . . 10 9 3 Hunter 4 | . . . 2 2 Programmer 5 | . . . . 5 Best Kill Streak 11 | 3 5 6 5 11 Combat Bots Only 5 | . 4 5 5 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . 1 1 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 927 | . 71 173 215 468 Missed 303 | . 24 48 52 179 Hits 624 | . 47 125 163 289 Melee 29 | . . 9 19 1 Projectile 595 | . 47 116 144 288 AOE 2 | . . . 2 . Critical Strikes 25 | . 1 5 15 4 Actively Blocked 1 | . . . 1 . Damage Taken 8528 | . 566 1801 2801 3360 Core 1632 | . 131 312 478 711 Absorbed by Shields . | . . . . . Redirected to Shielding 98 | . . . 98 . Regen/Repaired (Parts) 360 | . . 261 99 . Core Remaining (%) 45 | 100 47 22 13 . Volleys Fired 241 | 22 89 118 . 12 Largest 2 | 2 2 2 . 1 Hottest 91 | 40 80 91 . 36 Shots Fired 455 | 44 170 228 . 13 Gun 315 | 44 161 110 . . Cannon 127 | . 9 118 . . Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 315 | 44 161 110 . . Thermal 127 | . 9 118 . . Explosive 10 | . . . . 10 Electromagnetic 3 | . . . . 3 Robot Hit Streak 19 | 5 8 19 . 9 Robot Miss Streak 7 | 3 7 2 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 527 | 28 104 193 115 87 Core Hits 199 | 11 42 64 47 35 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 12 | . 2 . . 10 Critical Strikes 28 | . 2 4 9 13 Meltdown 1 | . . 1 . . Destroy 2 | . 2 . . . Smash 11 | . . . . 11 Sever 14 | . . 3 9 2 Melee Attacks 359 | . . 78 158 123 Impact 53 | . . 2 . 51 Slashing 306 | . . 76 158 72 Piercing . | . . . . . Sneak Attacks 59 | . . 14 23 22 Combat Hostiles 1 | . . 1 . . Follow-up Attacks 38 | . . 7 21 10 Damage Inflicted 15650 | 284 1445 4466 4524 4931 Guns 2615 | 284 1375 956 . . Cannons 1613 | . 70 1543 . . Explosions 954 | . . 157 117 680 Melee 10468 | . . 1810 4407 4251 Ramming . | . . . . . Kinetic 2615 | 284 1375 956 . . Thermal 1887 | . 70 1700 117 . Explosive 639 | . . . . 639 Electromagnetic 41 | . . . . 41 Impact 2119 | . . . . 2119 Slashing 8349 | . . 1810 4407 2132 Piercing . | . . . . . Highest Corruption 18 | . 4 4 18 10 Average Corruption 6 | . 3 3 17 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 149 | . 7 52 45 45 Message Errors 39 | . 2 14 12 11 Matter Fused 33 | . 3 11 8 11 Heat Flow Errors 21 | . 1 9 7 4 Energy Discharges 22 | . . 6 9 7 Parts Fused 2 | . . 1 1 . Data Loss (minor) 14 | . . 3 5 6 Data Loss (major) 6 | . . 3 . 3 Misfires 3 | . . 2 . 1 Alerts 4 | . . 1 1 2 Misdirections 2 | . . . 2 . Weapon Failures 3 | . 1 2 . . Overload Shots . | . . . . . Overflow Damage 2050 | . . 215 430 1405 Projectiles 6 | . . 6 . . Explosions 171 | . . 69 61 41 Melee 1873 | . . 140 369 1364 Knockbacks 11 | . . . . 11 Impact 11 | . . . . 11 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 496 | . . 88 225 183 Shots 11 | . . 1 2 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 293 | . 293 229 205 241 Average Temperature 55 | . 82 35 74 91 Received Heat Transfer 2361 | . 285 513 846 717 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 14 | . . . . 14 Combat Hostiles 10 | . . . . 10 Parts Fried 17 | . . . . 17 Impact Corruptions 37 | . . . . 37 Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 3456 | . 148 3208 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 3 2 2 Low Security (%) 49 | 100 100 47 32 38 Level 1 33 | . . 18 50 53 Level 2 16 | . . 33 16 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 702 | 10 126 702 602 457 Initial 296 | . . . 296 272 Average 221 | 1 41 265 256 245 Influence Increases 4397 | 35 450 1411 1274 1227 Destroy 0b10 Robot/C 2080 | . 240 600 620 620 Destroy 0b10 Robot/NC 440 | 35 55 150 85 115 Destroy Leader 578 | . 56 182 194 146 Allied During Kill 33 | . . . . 33 Successful Hack 278 | . 38 48 106 86 Disable Machine 315 | . . 180 45 90 Destroy Structure 118 | . 1 41 29 47 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 540 | . 60 210 195 75 Influence Decreases 3940 | 35 450 709 1377 1369 Entered New Map 733 | . . . 406 327 Time Decay 2397 | 35 420 639 601 702 Lost Part 530 | . 30 70 210 220 Lost Ally 130 | . . . 10 120 Purge Threat 150 | . . . 150 . Squads Dispatched 25 | . 2 2 9 12 Investigation 7 | . . 1 3 3 Extermination 7 | . . . . 7 Reinforcement 6 | . 2 . 2 2 Assault 2 | . . 1 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 2 4 1 Communications Jammed 4 | . . . . 4 Distress Signals 4 | . . . . 4 Times Spotted 185 | . 28 57 64 36 Peak Tracking Total 8 | . 7 7 8 5 Tactical Retreats 24 | . 2 6 11 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 13 | . 2 5 1 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 21 | . . 12 3 6 Max in Single Turn 3 | . . 3 2 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 61 | . 9 18 15 19 Terminals 33 | . 6 12 9 6 Fabricators 5 | . . . . 5 Repair Stations 6 | . 1 2 2 1 Recycling Units 8 | . 2 2 2 2 Scanalyzers 5 | . . 2 1 2 Garrison Access 4 | . . . 1 3 Total Hacks 215 | . 44 68 49 54 Successful 119 | . 21 41 25 32 Failed 94 | . 22 26 24 22 Catastrophic 16 | . 4 3 4 5 Database Lockouts 2 | . 1 1 . . Manual 142 | . 39 39 30 34 Terminals 113 | . 32 35 28 18 Fabricators 13 | . . . . 13 Repair Stations 19 | . 2 9 6 2 Recycling Units 31 | . 10 10 7 4 Scanalyzers 30 | . . 14 6 10 Garrison Access 9 | . . . 2 7 Terminal Hacks 20 | . 5 6 6 3 Robot Analysis 5 | . 1 3 1 . Prototype ID Bank 3 | . 1 . 2 . Level Access Points 1 | . . . 1 . Terminal Index 3 | . 1 1 . 1 Repair Station Index 1 | . . 1 . . Alert Level 2 | . . . 1 1 Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 1 . . Registered Components 2 | . 1 . . 1 Fabricator Hacks 5 | . . . . 5 Network Status 3 | . . . . 3 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 13 | . 1 8 3 1 Scan Component 8 | . 1 4 2 1 Repair 5 | . . 4 1 . Recycling Unit Hacks 5 | . 3 2 . . Report Inventory 3 | . 2 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 29 | . . 14 6 9 Insert Component 14 | . . 6 3 5 Analyze 15 | . . 8 3 4 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 46 | . 12 11 10 13 Terminals 27 | . 7 8 7 5 Assimilate 1 | . . . 1 . Botnet 23 | . 6 7 6 4 Operators 3 | . 1 1 . 1 Fabricators 5 | . . . . 5 Liberate 4 | . . . . 4 Fabnet 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 13 | . 5 3 3 2 Reject 6 | . 2 1 1 2 Recyclers 4 | . 1 1 2 . Mask 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Watchers 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 58 | . 8 16 15 19 Full Trace Events 8 | . 2 . 3 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 13 | . . 6 3 4 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Parts Repaired 5 | . . 4 1 . Time 144 | . . 128 16 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 10 5 . . Parts Scanalyzed 14 | . . 6 3 5 Part Schematics Acquired 13 | . . 6 3 4 Parts Damaged 2 | . . 1 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 7 | . . . 1 6 Largest Group 4 | . . . 1 4 Highest-Rated Group 64 | . . . 10 64 Highest-Rated Ally 16 | . . . 10 16 Total Orders . | . . . . . Ally Attacks 58 | . . . . 58 Total Damage 627 | . . . . 627 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4016 | 98 449 404 393 2672 Sensors 3110 | . . 404 393 2313 Terrain 86 | . . . . 86 Seismic 547 | 98 449 . . . Jamming 1181 | . . . . 1181 Robot Analysis Total 5 | . 1 3 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9628 | 197 1300 3010 2084 3037 Spaces Moved 6381 | 121 949 1755 1376 2180 Core 39 | 8 . 6 5 20 Treads . | . . . . . Legs 4 | . . . 4 . Wheels 6338 | 113 949 1749 1367 2160 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 100 Average Speed 116 | 96 98 124 116 117 Slowest Speed 550 | 100 115 450 550 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 5 99 98 85 46 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 26 | . . 10 4 12 Terrain Destroyed 145 | . . 39 47 59 Melee 26 | . . 10 4 12 Projectile . | . . . . . AOE 119 | . . 29 43 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7722 | 157 1151 2269 1657 2488 Wait 380 | . 59 189 44 88 Move 6377 | 120 948 1754 1375 2180 Hop . | . . . . . Pick Up 93 | 8 15 37 20 13 Fast Attach 104 | 7 8 25 33 31 Attach 31 | . 2 9 10 10 Detach 16 | . 4 4 3 5 Swap 46 | . 6 19 8 13 Drop 127 | . 20 48 34 25 Fire 241 | 22 89 118 . 12 Melee 299 | . . 66 130 103 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 4) 663 | -10/Materials | Core integrity fell below 50% 889 | -10/Materials | Discovered new exit (range 12) 957 | -10/Materials | Discovered new exit (range 15) 1168 | -10/Materials | Discovered new exit (range 5) 1308 | -10/Materials | Discovered new exit (range 15) 1498 | -10/Materials | Entered another Materials area 1498 | -9/Materials | Evolved 2 slots: Utility x2 1684 | -9/Materials | Lost 3 parts (2p1n) 2238 | -9/Materials | Build established: Scavenger-Mutant 2416 | -9/Materials | Discovered new exit (range 14) 2567 | -9/Materials | Discovered new exit (range 4) 2571 | -9/Materials | Identified exit to Materials 2989 | -9/Materials | Discovered exit to Materials (range 9) 3001 | -9/Materials | Core integrity fell below 50% 3250 | -9/Materials | Repaired Autogun 3393 | -9/Materials | Discovered new exit (range 5) 3582 | -9/Materials | Central database locked down 3773 | -9/Materials | Discovered exit to Materials (range 5) 4266 | -9/Materials | Repaired Katana 4298 | -9/Materials | First assault squad dispatched 4299 | -9/Materials | Repaired Med. Armor Plating 4327 | -9/Materials | Repaired Lgt. Armor Plating 4508 | -9/Materials | Entered another Materials area 4508 | -8/Materials | Evolved 2 slots: Utility x2 4543 | -8/Materials | Discovered new exit (range 15) 4740 | -8/Materials | Identified exit to Storage 4850 | -8/Materials | Build established: Gladiator 5260 | -8/Materials | Build established: Scavenger-Gladiator 5395 | -8/Materials | Garrison activated, responded to threat 5483 | -8/Materials | Lost 4 parts (2n2u) 5561 | -8/Materials | Garrison activated, responded to threat 5613 | -8/Materials | Core integrity fell below 50% 5618 | -8/Materials | System corruption reached 10% 5657 | -8/Materials | Lost 11 parts (1p3n4u3w) 5725 | -8/Materials | Garrison activated, responded to threat 5823 | -8/Materials | Identified exit to Factory 5893 | -8/Materials | Build established: Mutant 6092 | -8/Materials | Core integrity fell below 20% 6418 | -8/Materials | Build established: Gladiator 6508 | -8/Materials | First assault squad dispatched 6558 | -8/Materials | Repaired Med. Armor Plating 6592 | -8/Materials | Entered Factory 6592 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7484 | -7/Factory | Discovered new exit (range 16) 7499 | -7/Factory | Identified exit to Lower Caves 8006 | -7/Factory | Lost 4 parts (1p1n2u) 9213 | -7/Factory | Core integrity fell below 50% 9373 | -7/Factory | System corruption reached 10% 9375 | -7/Factory | Core integrity fell below 20% 9415 | -7/Factory | Lost 14 parts (2p3n6u3w) 9625 | -7/Factory | Fabricated Katana? 9629 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Trojan loaded successfully. Testing... Ready to liberate! >>Load(Katana) Uploading Katana schematic... Loaded successfully: Katana Rating: 3 Time: 73 Initiate build sequence. >>Build Building Katana... ETC: 73 09552_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 09579_ System corrupted: Matter fused (-8). 09580_ Acquired 16 matter. 09583_ Acquired Core Analyzer. 09617_ System corrupted: Matter fused (-6). 09625_ >> FABRICATOR: Completed Katana? Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????###########????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????#???????????????? | | #?????????????# ##########???????????????? | | ???????#?## # #???????????????? | | #?????????####+#+#### """#???????????????? | | #?????????# #??# """#???????????????? | | ! #?######??# ##?# """#???????????????? | | #?# ### ### % #???????????????? | | #?# + """#???????????????? | | #?# ### """#???????????????? | | #?# #?# """#?#?????????????? | | #?# ## #?#@ p #???#???????????? | | ##### ##?# #######+############ ?????? | | #??# #??# ????? | | #??## ##?# ????? | | ##### #?# ????? | | ##################+############ ?????? | | # # !! # [ #????????? | | # # ! # """ """ #????????? | | ! + """ """?????????????? | | ^^ # """ """ ????????????? | | [! " F" # ????????????? | | # ##### # ##### """" ##########????????????? | | # #??# ## #????????????????? | | ####??## ## ### #??????????? | | ##?????###?##?######## #??????????? | | ##???????????????????###### #??????????? | | ##????????????????????????? #??????????? | | ##?????????????????????????? ##### #??????????? | | #???????????????????????????? #????????????????? | | #?????????????????????????????#????????????????? | | #??????????????????????????????????????????????? | | #?????????#?????????????? ?????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Resistance: EM 15 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 41 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Deuterium Engine | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Repaired ---------- Autogun | 7% | -9/Materials Katana | 16% | -9/Materials Med. Armor Plating | 30% | -9/Materials Lgt. Armor Plating | 67% | -9/Materials Med. Armor Plating | 17% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixDimensionalImmobilizer Manual? 0 Play Time 01:23:58 Cumulative 313.1 hours Start 2025.08.16 @ 16:00:13 End 2025.08.16 @ 17:40:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdee137c-43c0-4ec0-8cd1-003823d23d3d