Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 00:57:23 Player: Jason Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (3320) 3320 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 10696 Bonus ------- High Alert Combat Kills 227 Follower Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 149/300 Energy 3/100 System Corruption 12% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Cloaking Device > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Cooling System Experimental Thermal Shield Point Defense System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Flying Surge-XBT Exoskeleton Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Medium Storage Unit ECM Suite Advanced Reaction Control System Improved Phase Shifter Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Hpw. Electro Gamma Construct/G Power Maul > --- INVENTORY -------- Advanced Cooling System High-capacity Matter Pod Advanced Matter Compressor Experimental Weapon Shielding Improved Light Armor Plating Experimental Thermal Shield Improved Shield Generator Point Defense System Mass Driver Heavy Rocket Launcher [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 4 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . 1 . 1 Utility 7 | . . . . . 2 1 . . 2 2 . Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 115 | 6 10 . 1 . 15 11 17 14 6 9 26 Power 12 | 1 3 . . . . 1 2 1 1 1 2 Engine 11 | 1 2 . . . . 1 2 1 1 1 2 Core 1 | . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 1 . . . 1 2 . 6 1 . . Treads 2 | . . . . . . . . 2 . . . Leg 2 | . . . . . . . . 1 1 . . Wheel 3 | 2 1 . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight 5 | . . . . . 1 1 . 3 . . . Utility 43 | 1 4 . 1 . 4 4 6 5 2 4 12 Device 22 | . . . . . 2 2 2 3 1 3 9 Storage 8 | 1 3 . 1 . . . . 2 . . 1 Processor 1 | . . . . . . . . . 1 . . Hackware 2 | . . . . . . . 1 . . 1 . Protection 10 | . 1 . . . 2 2 3 . . . 2 Artifact . | . . . . . . . . . . . . Weapon 47 | 2 2 . . . 10 4 9 2 2 4 12 Energy Gun 7 | 1 1 . . . 3 1 . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . . 1 . 1 . 1 1 Ballistic Cannon 12 | . 1 . . . 3 . 2 . . 2 4 Launcher 10 | . . . . . 2 . 4 . . . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 11 | . . . . . 2 2 3 . 1 1 2 Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . Parts Lost 41 | . 3 . . . . . 5 4 2 2 25 Power 5 | . . . . . . . . 1 . 1 3 Propulsion 10 | . 1 . . . . . . 1 1 . 7 Utility 15 | . 1 . . . . . 3 1 . 1 9 Weapon 11 | . 1 . . . . . 2 1 1 . 6 Highest Loss Streak 12 | . 2 . . . . . 4 2 2 2 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 100 100 100 70 75 73 83 67 72 63 Engine 5 | . 11 . . . . 7 7 6 5 6 5 Core 2 | . 2 14 14 14 9 . . . . . . Treads 1 | . . . . . . . . 6 3 . . Wheel 6 | . 27 28 28 28 . . . . . . . Flight 11 | . . . . . 9 7 7 22 17 17 12 Device 12 | . . . . . 17 22 14 12 11 16 15 Storage 11 | . 24 28 28 28 11 7 7 7 5 5 3 Hackware 4 | . . . . . . . 6 7 5 9 8 Protection 2 | . 2 . . . 6 7 6 . . . . Energy Gun 4 | . 3 14 14 14 8 7 7 2 . . . Ballistic Gun 4 | . 11 . . . . 4 3 6 4 1 3 Ballistic Cannon 4 | . 13 14 14 14 6 4 5 . . . . Impact Weapon 2 | . . . . . 3 4 1 2 . 4 3 Slashing Weapon 1 | . . . . . . . . 4 3 . . Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 60 | 14 33 23 33 33 40 52 52 48 29 50 60 Greatest Support 57 | 20 26 26 26 26 50 50 50 50 27 57 57 Greatest Overweight (x) 14 | . 2 . 1 1 . 5 1 14 1 1 3 Average Overweight (x) . | . . . . 1 . . . 1 . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 15 10 10 10 Average Capacity 11 | 6 9 10 12 15 15 15 15 10 10 10 9 Most Carried 15 | 4 10 10 14 15 15 15 15 14 10 10 10 Average Carried 11 | 1 8 10 12 14 14 14 14 10 9 9 8 Final Capacity 15 | 8 10 10 15 15 15 15 15 10 10 10 5 Final Carried 15 | 4 10 10 14 15 15 15 14 10 10 10 4 Scrap Engine Consumption 53 | . . . . . . . . 3 4 11 35 Constructs Created 9 | . . . . . . . . . 1 2 6 Constructs Modified 6 | . . . . . . . . . . 2 4 Class Distribution -------------------- 50% | Mutant 25% | Scout 17% | Hacker-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Matter Collected 2491 | 244 490 . 21 . 266 126 534 408 3 98 301 Remotely 359 | . . . . . . . 257 102 . . . Salvage Created 2576 | . 538 . . . 371 71 673 177 . 41 705 Parts 155 | . 31 . . . 20 2 44 5 . 1 52 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Combat Hostiles Destroyed 63 | . 12 . . . 9 2 18 3 . 1 18 Guns 13 | . 4 . . . 2 1 2 3 . . 1 Cannons 24 | . 8 . . . 5 1 3 . . 1 6 AOE 26 | . . . . . 2 . 13 . . . 11 Classes Destroyed 14 | . 4 . . . 2 1 6 . . . 1 Worker 2 | . . . . . . . 1 . . . 1 Builder 8 | . . . . . . . 4 . . . 4 Hauler 3 | . 2 . . . . . 1 . . . . Recycler 5 | . 1 . . . . . 4 . . . . Mechanic 1 | . . . . . . . 1 . . . . Watcher 2 | . . . . . . . 1 . . . 1 Swarmer 7 | . 2 . . . . . . . . . 5 Cutter 3 | . . . . . . . . . . . 3 Grunt 30 | . 10 . . . 6 . 10 . . . 4 Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 11 | . . . . . 2 1 3 3 . 1 1 Hunter 5 | . . . . . . . 3 . . . 2 Programmer 5 | . . . . . . 1 1 . . . 3 Best Kill Streak 14 | . 6 . . . 3 1 14 2 . 1 5 Combat Bots Only 8 | . 5 . . . 3 1 8 2 . 1 4 Max Kills in Single Turn 5 | . 1 . . . 2 1 5 1 . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Hostile Shots Fired 869 | . 67 . . . 38 13 299 63 33 19 337 Missed 386 | . 18 . . . 19 11 127 23 15 10 163 Damage Taken 7544 | . 476 . . . 272 133 1569 323 306 205 4260 Core 1653 | . 87 . . . 41 . 142 23 38 19 1303 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 273 | . . . . . 96 . . . 15 40 122 Core Remaining (%) 87 | 100 . . . 65 92 . . 76 96 98 . Volleys Fired 151 | . 40 . . . 17 5 26 10 2 6 45 Largest 3 | . 2 . . . 2 3 3 2 2 3 3 Hottest 163 | . 55 . . . 107 132 163 124 103 147 150 Shots Fired 303 | . 70 . . . 34 15 68 17 3 13 83 Gun 163 | . 30 . . . 15 10 38 16 3 6 45 Cannon 111 | . 40 . . . 15 5 17 1 . 7 26 Launcher 29 | . . . . . 4 . 13 . . . 12 Special . | . . . . . . . . . . . . Kinetic 194 | . 70 . . . 15 10 32 8 2 13 44 Thermal 49 | . . . . . 11 5 23 9 1 . . Explosive 29 | . . . . . 4 . 13 . . . 12 Electromagnetic 31 | . . . . . 4 . . . . . 27 Robot Hit Streak 10 | . 8 . . . 6 4 6 10 4 7 9 Robot Miss Streak 6 | . 3 . . . 5 6 5 4 2 1 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 211 | . 43 . . . 25 12 48 14 2 12 55 Core Hits 200 | . 20 . . . 25 7 77 10 1 3 57 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . 1 2 Blast 2 | . . . . . . . . . . 1 1 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 95 | . . . . . 9 21 8 8 6 18 25 Impact 82 | . . . . . 9 21 8 2 1 18 23 Slashing 13 | . . . . . . . . 6 5 . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8150 | . 728 . . . 568 255 3130 293 44 251 2881 Guns 1978 | . 255 . . . 207 197 485 286 44 77 427 Cannons 1973 | . 473 . . . 275 58 225 7 . 174 761 Explosions 4146 | . . . . . 86 . 2420 . . . 1640 Melee 37 | . . . . . . . . . . . 37 Ramming 16 | . . . . . . . . . . . 16 Kinetic 2739 | . 728 . . . 275 163 376 64 18 251 864 Thermal 996 | . . . . . 154 92 334 229 26 . 161 Explosive 3985 | . . . . . 86 . 2420 . . . 1479 Electromagnetic 377 | . . . . . 53 . . . . . 324 Impact . | . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . 37 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 1 1 1 . 12 Average Corruption 1 | . . . . . . 1 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 30 | . . . . . . 3 3 9 2 . 13 Message Errors 7 | . . . . . . 1 . 2 . . 4 Matter Fused 7 | . . . . . . 1 1 1 2 . 2 Heat Flow Errors 3 | . . . . . . . . 2 . . 1 Energy Discharges 3 | . . . . . . . 1 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 1 2 . . 1 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 36 | . . . . . . . 22 . . . 14 Projectiles . | . . . . . . . . . . . . Explosions 36 | . . . . . . . 22 . . . 14 Melee . | . . . . . . . . . . . . Knockbacks 22 | . 8 . . . 7 1 5 . . . 1 Impact . | . . . . . . . . . . . . Kinetic 22 | . 8 . . . 7 1 5 . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . . . 62 . . . 173 Shots 5 | . . . . . . . 1 . . . 4 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 542 | . 45 . . . 67 162 542 241 21 22 313 Average Temperature 120 | . 14 . . . 28 75 225 105 14 13 86 Received Heat Transfer 1182 | . 165 . . . 144 . 453 90 9 45 276 Effects 20 | . . . . . . . 20 . . . . Shutdowns 5 | . . . . . . . 5 . . . . Energy Bleed 2 | . . . . . . . 2 . . . . Interference 10 | . . . . . . . 10 . . . . Matter Decay 2 | . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . . . Heat Transferred 1881 | . . . . . 333 185 688 525 50 . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Peak Influence 815 | . 236 22 . . 243 234 815 338 60 75 653 Initial 317 | . . 22 . . . 109 22 317 50 7 18 Average 126 | . 97 22 . . 133 93 347 114 46 32 270 Maximum Alert Level 3 | . 1 . . . 1 1 3 1 . . 2 Low Security (%) 77 | 100 91 100 . 100 81 83 32 74 100 100 44 Level 1 16 | . 8 . . . 18 16 18 25 . . 29 Level 2 5 | . . . . . . . 38 . . . 25 Level 3 . | . . . . . . . 11 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 2 2 4 . 1 2 6 Investigation 10 | . 3 . . . 2 1 1 . . 1 2 Extermination 4 | . . . . . . 1 . . 1 1 1 Reinforcement 4 | . . . . . . . 1 . . . 3 Assault 2 | . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Distress Signals 7 | . 3 . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 25 . . . 17 4 29 3 4 3 59 Peak Tracking Total 16 | . 5 . . . 4 3 9 2 4 3 16 Tactical Retreats 18 | . 2 . . . 4 . 3 . . 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Traps Triggered 5 | . 2 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . Reprogrammed 6 | . . . . . . . . . 6 . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Machines Disabled 5 | . . . . . 1 . 1 . . . 3 Max in Single Turn 1 | . . . . . 1 . 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Machines Accessed 40 | . 9 . 1 . 5 3 2 9 3 5 3 Terminals 26 | . 8 . . . 2 1 2 6 2 2 3 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 2 . . . . 1 . Recycling Units 6 | . 1 . . . . . . 3 1 1 . Scanalyzers 2 | . . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 109 | . 30 . 1 . 20 4 4 23 8 13 6 Successful 53 | . 13 . 1 . 13 1 2 10 5 7 1 Failed 56 | . 17 . . . 7 3 2 13 3 6 5 Catastrophic 15 | . 3 . . . 1 1 1 5 1 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 7 . 1 . 4 . 5 4 2 . 1 Terminals 78 | . 26 . . . 9 1 4 19 7 6 6 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 9 | . . . . . 7 . . . . 2 . Recycling Units 10 | . 4 . . . . . . 4 1 1 . Scanalyzers 8 | . . . . . 4 . . . . 4 . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 28 | . 9 . 1 . 4 . 2 6 4 1 1 Record 1 | . . . . . . . . 1 . . . Part Schematic 2 | . . . . . . . . 1 1 . . Robot Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . Alert Level 3 | . . . . . 1 . . 1 1 . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 7 | . 4 . . . 1 . 1 . 1 . . Disarm Traps 1 | . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 4 . . . . 1 . Scan Component 3 | . . . . . 2 . . . . 1 . Repair 2 | . . . . . 2 . . . . . . Recycling Unit Hacks 7 | . 2 . . . . . . 3 1 1 . Report Inventory 6 | . 1 . . . . . . 3 1 1 . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 8 | . . . . . 4 . . . . 4 . Insert Component 4 | . . . . . 2 . . . . 2 . Analyze 4 | . . . . . 2 . . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 4 | . 2 . . . 1 . . 1 . . . Terminals 4 | . 2 . . . 1 . . 1 . . . Botnet 4 | . 2 . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 7 . . . 2 2 2 7 2 4 3 Full Trace Events 9 | . 2 . . . 2 1 1 1 . 1 1 Feedback Events 2 | . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . 1 1 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . Time 64 | . . . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . 1 . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Total Allies 2 | . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . 2 1 . . . Highest-Rated Group 62 | . . . . . . . 62 28 . . . Highest-Rated Ally 31 | . . . . . . . 31 28 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . 20 5 . . . Total Damage 380 | . . . . . . . 317 63 . . . Kills 3 | . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Turns Passed 6846 | 53 898 32 368 252 718 790 325 1563 444 540 863 Spaces Moved 7126 | 52 771 32 374 209 686 1165 300 1074 462 944 1057 Core 47 | 4 . . . . . . . 3 . . 40 Treads . | . . . . . . . . . . . . Legs 1 | . . . . . . . . . . 1 . Wheels 1434 | 48 771 32 374 209 . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight 5643 | . . . . . 686 1164 300 1071 462 943 1017 Fastest Speed 30 | 50 80 90 90 105 50 50 50 50 30 30 32 Average Speed 71 | 77 88 90 97 105 50 50 50 135 82 39 45 Slowest Speed 750 | 80 110 90 105 105 50 360 150 750 130 160 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 28 | . . . . . 4 . 2 . 6 1 15 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 87 10 68 45 32 15 34 96 10 13 22 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 95 | . . . . . 9 20 4 8 6 18 30 Terrain Destroyed 317 | . . . . . 11 20 130 8 6 20 122 Melee 88 | . . . . . 9 20 4 8 6 18 23 Projectile 8 | . . . . . . . . . . 2 6 AOE 221 | . . . . . 2 . 126 . . . 93 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Total 8376 | 61 914 35 375 241 1005 1327 396 1148 502 1065 1307 Wait 791 | . 79 4 . 32 267 93 40 24 26 82 144 Move 7061 | 51 770 31 373 208 677 1164 295 1073 449 941 1029 Hop 26 | . . . . . 4 . 2 . 6 1 13 Pick Up 52 | 4 10 . 1 1 9 14 2 4 3 2 2 Fast Attach 37 | 6 1 . . . 2 5 2 5 2 6 8 Attach 43 | . 3 . . . 2 1 7 8 3 2 17 Detach 30 | . . . . . . . 4 6 1 2 17 Swap 35 | . 6 . 1 . 11 5 8 1 1 1 1 Drop 52 | . 5 . . . 7 19 2 8 3 4 4 Fire 151 | . 40 . . . 17 5 26 10 2 6 45 Melee 95 | . . . . . 9 21 8 8 6 18 25 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 8) 549 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Discovered new exit (range 15) 839 | -10/Materials | Discovered new exit (range 7) 952 | -10/Materials | Entered Mines 978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 979 | -10/Mines | Discovered new exit (range 5) 984 | -10/Mines | Entered Exiles 1018 | -10/Exiles | Met 8R-AWN 1035 | -10/Exiles | Met EX-HEX 1077 | -10/Exiles | Met EX-BIN 1098 | -10/Exiles | Aligned with FarCom system 1099 | -10/Exiles | Given EX-Vault access code 1128 | -10/Exiles | Opened EX-Vault 1145 | -10/Exiles | Found Flying Fortress v7 1168 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1205 | -10/Exiles | Met EX-DEC 1331 | -10/Exiles | Discovered new exit (range 15) 1352 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1352 | -10/Exiles | Entered Mines 1483 | -9/Mines | Learned location of Zion (-7) 1543 | -9/Mines | Discovered new exit (range 9) 1593 | -9/Mines | Assembled infested the area 1604 | -9/Mines | Entered Materials 1604 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1840 | -8/Materials | Repaired Hpw. Shotgun 1908 | -8/Materials | Build established: Scout 1924 | -8/Materials | Repaired Lgt. Armor Plating 1953 | -8/Materials | Identified exit to Factory 2322 | -8/Materials | Entered Factory 2322 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2665 | -7/Factory | Discovered new exit (range 5) 3112 | -7/Factory | Entered Storage 3302 | -7/Storage | Lost 4 parts (2u2w) 3303 | -7/Storage | Destroyed 7 combat bots 3318 | -7/Storage | Met a pair of Derelict thieves 3432 | -7/Storage | Discovered new exit (range 3) 3437 | -7/Storage | Entered Recycling 3437 | -7/Recycling | Accompanied by 1 ally 3439 | -7/Recycling | Destroyed 8 combat bots 3440 | -7/Recycling | Found Scrap Engine 3766 | -7/Recycling | Discovered new exit (range 15) 3960 | -7/Recycling | Build established: Mutant 5000 | -7/Recycling | Entered Factory 5000 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5039 | -5/Factory | Spotted B-75 Beast 5058 | -5/Factory | Discovered new exit (range 7) 5444 | -5/Factory | Entered another Factory area 5444 | -4/Factory | Evolved 2 slots: Utility x2 5705 | -4/Factory | Identified exit to DSF 5896 | -4/Factory | Discovered new exit (range 11) 5951 | -4/Factory | Spotted B-86 Titan 5984 | -4/Factory | Entered Research 5984 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6468 | -3/Research | Build established: Hacker-Mutant 6470 | -3/Research | Found Prototype Device 6527 | -3/Research | Lost 4 parts (1n2u1w) 6691 | -3/Research | Identified Exp. Thermal Shield 6692 | -3/Research | Lost 3 parts (1u2w) 6746 | -3/Research | Lost 5 parts (1p1n2u1w) 6777 | -3/Research | System corruption reached 10% 6808 | -3/Research | Core integrity fell below 50% 6831 | -3/Research | Core integrity fell below 20% 6847 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- destabilization (-6). 06820_ Slug penetrates H-77 Assassin. 06824_ Scrap Engine destroyed. 06826_ Dropped Med. Storage Unit. 06827_ U-05 Engineer lays Concrete. 06828_ Slug penetrates Wall. 06828_ Penetrated by Slug. 06828_ Slug penetrates Wall. 06829_ Hacking Suite destroyed. 06830_ U-05 Engineer lays Concrete. 06830_ R-10 Processor collects Adv. Component Analysis Suite. 06831_ U-05 Engineer lays Concrete. 06831_ Slug penetrates Wall. 06832_ System corrupted: Component data lost. 06836_ W-44 Eye sends out distress signal. 06837_ U-05 Engineer lays Concrete. 06842_ Slug penetrates Door. 06842_ Penetrated by Slug. 06846_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????????????????###### | | ??????????????????????? ????????????????# | | ???????????????????? #???????????????# | | ?????????????????? #???????????????# | | ???????????????? #???????????????# | | ???????????????? #???????????????# | | ???????????????## #???????????????# | | ???????????????# !!! #???? #?????????# | | ???????????????#T !! +??? ########### | | ????????????????# !! ggg# ?? ## # | | ????????????????# # ?# ! #!! | | ????????????????# ###/#### ! #!! | | ????????????????# g # #! | | ????????????????+ w# Y ###/# | | ????????????????# "hg / | | ????????????????# p # ## | | ???????????????????##### ######## g # | | ???????????????????????# #??????# # " | | ???????????????????????# w ##########g###### " | | ???????????????????????# g " | | ???????????????????????# h | | ???????????????????????# ! | | ???????????h??h????????# @ k | | ???????????????????????# """ ############# | | ???????????????????????# """ !!"#??????????#"" | | ???????????????????????# """ !!T#??????????#"" | | ???????????????????????# "#??????????? " | | ???????????????????????# ##????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# = #?????????????? | | ???????????????????????# w####?????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? +????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Phase Shifting 10 Evasion (%) 85 Offensive Hacking 20 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Coolant Injector | -7/Recycling | Hacked Impulse Thruster Array | -5/Factory | Hacked Adv. Matter Compressor | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Let's See Who's Tougher \\IAMDERELICT Challenges ------------ None Game ------ Seed LobotomyGrenadeRegenerator Manual? 0 Play Time 02:21:55 Cumulative 45.3 hours Start 2024.04.29 @ 22:29:21 End 2024.04.30 @ 00:57:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ee62fcf-0535-4b60-832a-4f9ea2349d72