Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.07 @ 23:54:53 Player: g-man Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (135) 675 Value Destroyed (4119) 4119 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (1750) 1750 TOTAL SCORE: 17924 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 156 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -113 Cogmind --------- Core Integrity 0/1450 Matter 177/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (400) Medium Matter Pod (100) Authchip [Storage] Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Impulse Thruster Field Propulsion Array Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Active Sensor Suite Graphene Brace Makeshift Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Fission Core VTOL Module Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Advanced Energy Well Medium Matter Pod Authchip [Storage] [Rating: 124] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Experimental Cesium-ion Thruster Utility Improved Medium Armor Plating Device Advanced Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Utility 8 | . . . . . 1 1 . . . . 2 . . . . . . 2 . . . . 1 . . . 1 . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 6 3 1 2 14 34 10 2 8 3 7 12 3 16 14 10 . 10 17 3 . 2 . 3 7 13 3 4 7 Power 20 | 1 . . . . 5 1 . 2 . 1 1 . 1 . 1 . . 1 1 . . . . 1 2 . 1 1 Engine 4 | 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Core 15 | . . . . . 4 1 . 1 . . 1 . 1 . 1 . . 1 1 . . . . 1 2 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 43 | 2 . . . . 9 . . 1 . 1 1 . 2 1 2 . 4 6 . . . . 1 1 4 2 2 4 Treads 5 | 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . 4 . . 1 . 1 1 . 2 1 1 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Flight 23 | . . . . . . . . . . . . . . . 1 . 4 6 . . . . 1 1 3 2 1 4 Utility 77 | 1 2 . 2 . 7 7 1 2 . 2 4 1 4 9 5 . 3 7 2 . 2 . 2 5 7 1 1 . Device 43 | . . . . . 6 3 . 2 . . 2 . 1 6 2 . 2 6 2 . . . 2 3 4 1 1 . Storage 10 | 1 1 . 2 . . 1 . . . . . . . 1 . . 1 1 . . 1 . . 1 . . . . Processor 8 | . . . . . . 1 1 . . 1 . 1 2 . 1 . . . . . . . . 1 . . . . Hackware 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . Protection 12 | . 1 . . . 1 2 . . . 1 1 . 1 2 2 . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 1 1 . 14 13 2 1 3 3 3 6 2 9 4 2 . 3 3 . . . . . . . . . 2 Energy Gun 10 | 1 . . . . 3 1 . 1 1 . 1 . . . . . 2 . . . . . . . . . . . Energy Cannon 22 | . . . . 6 5 . . . . 1 1 2 4 1 . . 1 1 . . . . . . . . . . Ballistic Gun 17 | 1 . . . 3 . 1 1 1 1 1 2 . 4 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 16 | . 1 1 . 5 4 . . . . . 2 . . 1 2 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Slashing Weapon 4 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . . 1 . . 3 . 1 . . . . 1 . . 4 . . 1 . 2 . 1 Corrupted Parts 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . Parts Lost 80 | . . . . . 16 3 . 3 . 5 4 2 . 5 1 . 4 9 1 . . 1 . 3 1 4 2 16 Power 12 | . . . . . 3 1 . 1 . 1 1 . . . . . . 1 . . . . . 1 . . 1 2 Propulsion 24 | . . . . . 7 . . . . 1 . . . . . . 1 3 . . . . . 1 1 2 . 8 Utility 26 | . . . . . 3 1 . 1 . . 1 1 . 3 1 . 1 5 1 . . 1 . 1 . 1 1 4 Weapon 18 | . . . . . 3 1 . 1 . 3 2 1 . 2 . . 2 . . . . . . . . 1 . 2 Highest Loss Streak 16 | . . . . . 10 1 . 3 . 2 2 2 . 5 1 . 2 3 1 . . 1 . 2 1 4 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 100 100 97 90 76 84 82 84 83 83 66 81 77 84 86 76 73 67 64 66 69 72 67 68 71 57 46 Engine 3 | . 14 14 14 14 5 . . 3 . 6 3 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 3 7 7 2 7 . 2 5 5 6 5 6 6 4 4 5 5 5 5 3 7 9 3 1 Treads 7 | . 28 28 28 28 27 . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . 1 15 15 15 15 15 12 13 12 13 13 13 7 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 1 20 17 17 17 17 21 21 21 23 21 16 Device 7 | . . . . . 9 6 7 6 7 1 7 2 5 10 13 13 13 16 26 23 23 22 25 17 9 9 6 2 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 5 . . 2 5 1 . . . . 2 4 4 4 3 Processor 6 | . . . . . . 6 7 7 7 13 13 13 14 11 5 6 6 5 5 5 5 5 5 6 9 9 8 6 Hackware 2 | . . . . . . . . . . . 4 6 6 6 6 6 6 5 5 5 5 5 5 5 7 9 8 8 Protection 6 | . . 14 14 14 5 6 7 7 7 7 5 2 4 1 12 13 8 2 . . 2 5 5 5 . . . . Energy Gun 5 | . 14 6 . . 9 13 15 14 14 2 3 . . . . . 9 1 . . . . . . . . . . Energy Cannon 5 | . . . . 8 7 7 7 1 . 5 5 15 16 11 6 6 . 1 . . . . . . . . . . Ballistic Gun 5 | . 11 . . 8 4 1 7 12 15 15 9 . 5 2 7 6 5 . . . . . . . . . . . Launcher 4 | . 2 21 28 8 2 . . . . . 3 . . 4 10 13 6 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 1 . . . . . . . 5 5 5 5 5 5 4 4 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 12 32 32 52 64 65 110 112 117 117 117 128 136 129 129 46 46 46 33 22 16 19 17 22 28 30 30 35 34 Greatest Support 80 | 40 40 40 40 40 80 56 56 56 56 56 56 56 56 56 56 56 56 36 23 23 23 23 28 28 38 39 50 52 Greatest Overweight (x) 21 | . . . 1 1 21 1 1 2 2 2 4 2 4 2 1 . 2 1 . . . . . . 1 . . . Average Overweight (x) . | . . . . 1 . 1 1 1 2 1 2 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 17 | 7 14 15 16 20 20 20 25 25 25 25 25 25 25 20 5 5 5 5 5 5 5 5 5 7 10 10 10 9 Most Carried 25 | 4 11 12 19 20 20 23 25 25 19 20 25 25 25 25 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Carried 15 | 2 6 10 14 19 18 19 24 23 17 18 23 24 24 20 4 5 4 4 4 5 4 5 4 6 9 8 8 6 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 Final Carried 25 | 4 10 12 19 18 17 23 25 16 19 20 25 25 25 4 5 5 5 5 5 5 5 5 5 10 10 9 10 3 Class Distribution -------------------- 25% | Mutant 14% | Skirmisher 13% | Tank 12% | Gunner 11% | Derelict-Tank 4% | Sprinter 4% | Scavenger-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Derelict-Tank | -6/Factory Gunner | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Infiltrator-Sprinter | -4/Factory Sprinter | -4/DSF Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Scout | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Matter Collected 4110 | 202 113 53 42 274 634 226 26 242 37 307 284 . 256 309 175 . 285 292 72 . . 8 118 115 40 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5453 | . 72 . . 298 1149 422 60 322 . 413 697 509 295 68 210 . 385 224 . . . 19 118 . 84 108 . . Parts 268 | . 8 . . 23 59 19 1 17 . 23 40 7 18 5 13 . 19 2 . . . 3 5 . 4 2 . . Haulers Intercepted 8 | . 1 . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . 1 1 . . Recyclers Shooed 5 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 1 17 . 15 . . . 3 2 . 14 . . . . 3 . . . . . . Prevented 13 | . . . . . . . . 1 . 5 . . . 1 1 . 5 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Combat Hostiles Destroyed 96 | . 3 . . 11 22 7 1 10 . 8 8 2 3 3 8 . 8 . . . . 2 . . . . . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Guns 41 | . . . . . 11 2 . 9 . 8 5 . . . 1 . 5 . . . . . . . . . . . Cannons 13 | . . . . 1 4 3 1 1 . . 1 . 2 . . . . . . . . . . . . . . . AOE 36 | . 3 . . 10 7 1 . . . . 1 . 1 3 7 . 3 . . . . . . . . . . . Classes Destroyed 16 | . 2 . . 4 4 2 . . . . . 1 1 . 1 . . . . . . 1 . . . . . . Worker 6 | . . . . 1 2 . . . . . 3 . . . . . . . . . . . . . . . . . Builder 11 | . . . . . 2 . . . . . 7 . 2 . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . 1 1 . . Recycler 9 | . . . . 1 5 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 32 | . 3 . . 6 4 . . 6 . 3 . . . 3 3 . 4 . . . . . . . . . . . Grunt 39 | . . . . 4 12 3 . 4 . 5 7 . 3 . . . 1 . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . . . 6 2 . . . . . . . . . . 1 . . . . . . . . . . . Hunter 5 | . . . . . . 1 1 . . . 1 . . . . . 2 . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 16 | . 3 . . 4 13 2 1 4 . 4 16 1 5 3 4 . 4 1 . . . 2 1 . 1 1 . . Combat Bots Only 9 | . 3 . . 3 9 2 1 4 . 4 3 1 3 3 4 . 4 . . . . 2 . . . . . . Max Kills in Single Turn 10 | . 3 . . 3 3 1 1 1 . 1 10 1 2 3 3 . 3 1 . . . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . 3 3 1 . . . . 1 . 1 3 3 . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Damage Taken 11964 | . 17 18 . 274 1978 564 34 639 126 467 376 121 172 863 33 . 804 1017 164 28 . 79 . 387 158 493 682 2470 Core 2927 | . 17 . . 24 336 17 . 96 . 13 37 49 42 103 3 . 91 285 32 17 . 44 . 94 49 108 221 1249 Absorbed by Shields 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Redirected to Shielding 201 | . . . . . . . . . . . . . . . . . 43 64 . . . 16 . 78 . . . . Regen/Repaired (Parts) 158 | . . . . . 62 . . . . . 96 . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 83 38 . . . . 82 . . . . . . 20 . . . . 56 . 91 . 82 . . Volleys Fired 228 | . 9 . . 17 68 20 2 24 . 21 19 7 9 4 9 . 14 5 . . . . . . . . . . Largest 4 | . 2 . . 2 3 4 4 4 . 4 4 3 4 3 4 . 4 1 . . . . . . . . . . Hottest 250 | . 70 . . 100 185 205 213 213 . 166 226 250 213 230 173 . 217 81 . . . . . . . . . . Shots Fired 627 | . 17 . . 33 166 59 8 79 1 68 67 17 27 10 29 . 41 5 . . . . . . . . . . Gun 414 | . 16 . . 12 107 39 6 73 1 68 46 . 4 2 15 . 25 . . . . . . . . . . . Cannon 154 | . . . . 12 34 20 2 3 . . 16 17 23 7 10 . 5 5 . . . . . . . . . . Launcher 56 | . 1 . . 9 25 . . . . . 5 . . 1 4 . 11 . . . . . . . . . . . Special 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 199 | . 8 . . 12 21 8 2 34 . 46 30 . 8 2 15 . 13 . . . . . . . . . . . Thermal 310 | . 8 . . 12 120 38 4 24 1 5 32 17 19 7 10 . 13 . . . . . . . . . . . Explosive 40 | . 1 . . 9 25 . . . . . 3 . . . 2 . . . . . . . . . . . . . Electromagnetic 75 | . . . . . . 13 2 18 . 17 2 . . 1 2 . 15 5 . . . . . . . . . . Robot Hit Streak 17 | . 5 . . 5 7 9 8 17 . 8 8 6 3 4 3 . 8 . . . . . . . . . . . Robot Miss Streak 8 | . 4 . . 4 5 5 1 8 1 6 8 3 4 1 7 . 2 . . . . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 367 | . 9 . . 16 95 31 6 49 . 43 45 10 10 7 10 . 25 2 . . . 3 1 . 2 3 . . Core Hits 273 | . 6 . . 16 64 13 3 29 . 26 56 3 9 5 23 . 15 . . . . 1 1 . 1 1 1 . Critical Kills 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 10 | . 1 . . . 3 2 . . . . 1 2 . . . . . 1 . . . . . . . . . . Burn 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 63 | . . . . . . . . . 1 . . . . . . . . 19 . 2 . 3 1 . 28 7 . 2 Impact 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Slashing 50 | . . . . . . . . . 1 . . . . . . . . 6 . 2 . 3 1 . 28 7 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . 2 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13395 | . 222 . . 904 3497 780 127 841 . 871 1677 1024 722 293 777 . 818 171 . . . 179 103 . 177 210 2 . Guns 4483 | . 121 . . 66 1237 370 77 766 . 782 588 . 20 46 118 . 292 . . . . . . . . . . . Cannons 2864 | . . . . 124 558 281 50 75 . . 391 711 369 117 54 . 134 . . . . . . . . . . . Explosions 5206 | . 101 . . 714 1702 129 . . . 89 698 313 333 130 605 . 392 . . . . . . . . . . . Melee 840 | . . . . . . . . . . . . . . . . . . 171 . . . 179 103 . 177 210 . . Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 2179 | . 58 . . 66 317 36 18 364 . 507 385 . 78 46 118 . 186 . . . . . . . . . . . Thermal 5915 | . 63 . . 267 1796 512 67 322 . 160 594 1024 644 192 54 . 220 . . . . . . . . . . . Explosive 3415 | . 101 . . 571 1384 129 . . . . 698 . . . 532 . . . . . . . . . . . . . Electromagnetic 1044 | . . . . . . 103 42 155 . 204 . . . 55 73 . 412 . . . . . . . . . . . Impact 171 | . . . . . . . . . . . . . . . . . . 171 . . . . . . . . . . Slashing 669 | . . . . . . . . . . . . . . . . . . . . . . 179 103 . 177 210 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 4 4 4 4 . 2 2 2 2 6 . 13 13 13 8 8 10 3 3 3 3 3 . . 1 1 . . Average Corruption 5 | . 3 4 4 4 . 2 2 2 2 5 . 9 13 9 8 8 9 2 3 3 3 3 . . 1 1 . . Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 236 | . 2 4 17 25 . . 9 7 5 37 . 7 22 41 20 2 27 . 2 3 1 3 . . 2 . . . Message Errors 56 | . . . 4 8 . . 3 2 2 9 . 1 4 14 3 . 3 . . 1 . . . . 2 . . . Matter Fused 58 | . 2 3 3 7 . . 2 1 1 3 . 2 11 7 4 . 8 . . 2 . 2 . . . . . . Heat Flow Errors 31 | . . 1 3 4 . . 1 . 1 5 . 1 2 2 5 1 4 . 1 . . . . . . . . . Energy Discharges 31 | . . . 3 2 . . 2 2 . 7 . 1 2 4 1 1 5 . . . 1 . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . 3 1 . . . 1 . 4 . . . 6 1 . 2 . 1 . . . . . . . . . Data Loss (major) 9 | . . . 1 . . . 1 . . 1 . . 1 2 2 . 1 . . . . . . . . . . . Misfires 12 | . . . . 1 . . . 1 1 3 . . 1 2 2 . 1 . . . . . . . . . . . Alerts 6 | . . . . 2 . . . . . 1 . . 1 1 . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . 2 . 1 . . 1 . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 358 | . . . . 11 60 . . . . . 24 . 73 2 10 . 3 151 . . . 24 . . . . . . Projectiles 123 | . . . . . 22 . . . . . 24 . 73 . 4 . . . . . . . . . . . . . Explosions 60 | . . . . 11 38 . . . . . . . . 2 6 . 3 . . . . . . . . . . . Melee 175 | . . . . . . . . . . . . . . . . . . 151 . . . 24 . . . . . . Knockbacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 439 | . . . . 101 114 . . . . 86 20 . . 108 3 . 6 . . . . . . . . . 1 . Shots 11 | . . . . 2 4 . . . . 1 1 . . 1 1 . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 564 | . 42 278 267 265 564 324 192 350 229 233 161 213 315 264 237 154 253 129 225 . . . . . . . . . Average Temperature 116 | . 16 143 127 85 194 106 91 123 101 91 62 38 105 78 85 86 70 55 211 . . . . . . . . . Received Heat Transfer 2548 | . 6 . . 87 990 99 . 99 . 148 108 . 84 96 . . 129 90 18 . . 9 . 116 . 163 9 297 Effects 17 | . . 2 . . 9 . . 4 . 2 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Interference 7 | . . 2 . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 . . 1 6 4 . . . . 1 1 . . . . 1 . . . . . . . . . . . Heat Transferred 9266 | . 259 . . 419 3403 999 111 592 . 198 925 1053 739 198 74 . 296 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Peak Influence 560 | . 100 39 . 194 560 303 . . . . 249 116 222 . . . . 359 . . . . 158 149 388 449 371 253 Initial 246 | . . 39 . . 75 246 . . . . . 87 75 . . . . 100 . . . . 150 112 44 182 231 208 Average 143 | . 22 39 . 77 248 206 . . . . 68 102 127 . . . . 160 . . . . 154 128 125 317 271 190 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 2 1 1 Low Security (%) 72 | 100 100 100 . 100 54 46 . . . . 76 100 51 . . . . 82 . . . . 100 100 80 14 . 45 Level 1 22 | . . . . . 11 53 . . . . 23 . 48 . . . . 17 . . . . . . 19 70 100 54 Level 2 5 | . . . . . 33 . . . . . . . . . . . . . . . . . . . . 14 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . . 8 4 . . . . 3 . . . . . 1 6 . . . . . 1 4 5 3 2 Investigation 12 | . 1 . . . 1 1 . . . . 2 . . . . . . 2 . . . . . . 2 2 1 . Extermination 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Reinforcement 15 | . . . . . 1 1 . . . . 1 . . . . . . 3 . . . . . 1 1 3 2 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Distress Signals 8 | . . . . . 3 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 10 1 . 13 30 13 1 15 5 12 11 6 6 2 9 . 15 26 21 2 . 7 . 8 20 16 10 7 Peak Tracking Total 15 | . 4 . . 3 9 6 1 4 4 3 3 4 3 3 4 . 4 10 15 2 . 6 . 5 9 15 9 7 Tactical Retreats 33 | . . . . . 1 3 . . 2 3 . . . 1 . . 6 10 1 1 . . . 1 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Traps Triggered 12 | . 2 . . . 1 2 . . . . 2 . . . . . . 1 . . . . . 1 2 1 . . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Machines Disabled 8 | . . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 2 Max in Single Turn 3 | . . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Machines Accessed 60 | . . . 5 . 3 1 . 1 . . 6 . 2 1 1 4 . 7 . . 9 1 3 . 10 5 1 . Terminals 24 | . . . . . 1 . . . . . 3 . 2 . 1 . . 4 . . . 1 1 . 7 4 . . Fabricators 6 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . Repair Stations 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 212 | . . . 50 . 6 2 . 1 . . 14 . 2 1 1 30 . 17 . . 48 1 6 . 21 10 2 . Successful 174 | . . . 50 . 4 . . 1 . . 8 . 2 1 1 30 . 8 . . 48 1 4 . 11 4 1 . Failed 38 | . . . . . 2 2 . . . . 6 . . . . . . 9 . . . . 2 . 10 6 1 . Catastrophic 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . . 9 1 . . Terminals 49 | . . . . . 2 . . . . . 6 . 2 . 1 . . 10 . . . 1 2 . 16 9 . . Fabricators 16 | . . . . . . 2 . . . . 4 . . . . . . 6 . . . . 2 . 2 . . . Repair Stations 6 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . 1 . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 2 . Scanalyzers 5 | . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 153 | . . . 50 . . . . 1 . . 3 . 2 1 1 30 . 6 . . 48 1 1 . 5 4 . . Record 108 | . . . 49 . . . . . . . 1 . . . 1 11 . 3 . . 36 1 . . 3 3 . . Part Schematic 14 | . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 1 . . 3 . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Open DSF 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Build 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . . . . Insert Component 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Terminals 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Botnet 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 27 | . . . . . 1 1 . . . . 6 . 1 . 1 . . 6 . . . . 1 . 8 2 . . Full Trace Events 5 | . . . . . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 167 | . . . . . . . . . . . . . . . . . . . . . . . 93 . 74 . . . Total Robot Build Rating 30 | . . . . . . . . . . . . . . . . . . . . . . . 21 . 9 . . . Part Schematics Acquired 30 | . . . . . . . . . 14 . 1 . . . . 10 . . . . 4 . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Time 48 | . . . . . 26 . . . . . 22 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Total Allies 9 | . . . . 2 . . . 2 . . . . . . . . 1 . . . . . 3 . 1 . . . Largest Group 3 | . . . . 2 . . . 2 2 . . . . . . . 1 . . . . . 3 3 1 . . . Highest-Rated Group 141 | . . . . 45 . . . 133 131 . . . . . . . 96 . . . . . 141 141 67 . . . Highest-Rated Ally 96 | . . . . 31 . . . 68 68 . . . . . . . 96 . . . . . 47 47 67 . . . Total Orders 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Ally Attacks 78 | . . . . 17 . . . 4 17 . . . . . . . 1 . . . . . . 34 5 . . . Total Damage 1615 | . . . . 260 . . . . 48 . . . . . . . . . . . . . . 964 343 . . . Kills 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . 2 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Field Lobotomies 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . 2 1 . 2 . . . 1 2 . 2 . 3 3 . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Turns Passed 14038 | 83 306 228 999 1001 1135 843 821 749 404 1261 758 202 632 1069 550 78 761 618 97 151 63 121 127 133 504 141 110 93 Spaces Moved 12343 | 46 161 133 545 380 464 541 694 491 304 996 476 126 388 779 467 79 647 1192 380 521 220 462 168 147 721 344 398 73 Core 5 | 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 1668 | 44 161 133 545 380 405 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5970 | . . . . . 56 541 694 491 304 996 476 126 388 779 467 79 573 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4700 | . . . . . . . . . . . . . . . . . 74 1192 380 521 220 462 168 147 721 344 398 73 Fastest Speed 18 | 50 160 160 160 240 115 115 115 115 130 115 115 115 115 100 100 100 33 24 24 24 24 24 19 18 19 20 24 24 Average Speed 93 | 155 160 160 180 240 171 115 115 129 130 116 130 128 126 122 100 100 102 33 24 24 24 24 19 18 33 22 24 24 Slowest Speed 1100 | 160 160 160 240 240 1100 115 115 130 130 130 160 130 160 130 115 100 214 119 24 24 24 24 19 19 107 24 29 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . 3 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Exploration Rate (%) 50 | 4 36 49 73 85 40 10 74 55 15 93 13 89 10 87 67 73 87 32 59 78 63 73 4 95 20 49 11 13 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 8 | . . . 1 . . . . 1 . . . . . . . 1 . . 2 . 3 . . . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 . . 1 . . . . 1 . . . . 1 . 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . . . . . 1 1 1 1 . 1 1 1 1 . . . . 1 . Scrap Searched 22 | . . . . 2 . . 3 2 2 1 . . . 3 3 . 2 . 3 1 . . . . . . . . Spaces Dug 75 | . . . . 8 21 . . . . . . . . . . . . 14 . 2 . . . . 26 4 . . Terrain Destroyed 662 | . 6 . . 98 219 24 . 2 . 15 100 35 17 7 91 . 2 14 . 2 . . . . 26 4 . . Melee 46 | . . . . . . . . . . . . . . . . . . 14 . 2 . . . . 26 4 . . Projectile 42 | . . . . 2 15 . . 2 . 1 3 3 7 . 7 . 2 . . . . . . . . . . . AOE 574 | . 6 . . 96 204 24 . . . 14 97 32 10 7 84 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Total 14213 | 55 194 148 567 434 660 716 712 550 311 1049 568 138 508 888 527 78 715 1366 385 543 229 466 260 255 942 395 408 146 Wait 1003 | . 9 12 . 15 69 134 9 14 . 20 35 . 73 76 33 . 34 108 1 21 . 2 86 60 158 29 5 . Move 12287 | 45 160 132 544 379 463 540 693 490 303 995 476 125 387 778 466 78 646 1177 379 520 219 461 167 146 720 337 388 73 Hop 15 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . 3 5 . Pick Up 156 | 4 9 2 11 1 15 9 4 8 4 6 13 2 8 8 3 . 2 13 . . 2 . 2 10 11 3 2 4 Fast Attach 81 | 6 1 . . . 8 2 . 1 . 1 7 . 8 3 7 . 5 12 2 . 4 . 2 5 4 1 1 1 Attach 81 | . 1 . . 6 16 3 . 4 1 4 4 1 8 7 1 . 3 4 1 . . . 1 2 3 3 2 6 Detach 36 | . 1 . . 6 4 . . . . . 2 . 5 1 1 . 5 1 1 . 1 . . 5 1 . 2 . Swap 56 | . 1 1 2 8 10 5 2 3 2 2 2 2 . 4 2 . 2 1 . . . . . . 6 . 1 . Drop 121 | . 3 . 10 2 7 3 2 6 . . 10 1 10 7 5 . 4 18 1 . 3 . 1 9 11 2 2 4 Fire 228 | . 9 . . 17 68 20 2 24 . 21 19 7 9 4 9 . 14 5 . . . . . . . . . . Melee 62 | . . . . . . . . . 1 . . . . . . . . 18 . 2 . 3 1 . 28 7 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . . . . . . . . . . . . 2 . . . . . 18 . 10 . 56 Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Arm / DSF) -4/DSF -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 200 | -10/Materials | Met 8R-AWN 302 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 390 | -10/Materials | Entered Mines 392 | -10/Mines | Followed 8R-AWN into the Mines 471 | -10/Mines | Assembled infested the area 499 | -10/Mines | Discovered new exit (range 11) 523 | -10/Mines | Discovered new exit (range 10) 553 | -10/Mines | Learned Materials terminal intel 618 | -10/Mines | Entered Exiles 646 | -10/Exiles | Discovered new exit (range 14) 686 | -10/Exiles | Welcomed by 8R-AWN 719 | -10/Exiles | Met EX-HEX 770 | -10/Exiles | Met EX-BIN 796 | -10/Exiles | Aligned with FarCom system 798 | -10/Exiles | Given EX-Vault access code 913 | -10/Exiles | Opened EX-Vault 927 | -10/Exiles | Found YOLO Cannon 930 | -10/Exiles | Found Field Lobotomy Kit 945 | -10/Exiles | Found Army-in-a-Box 976 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1023 | -10/Exiles | Met EX-DEC 1032 | -10/Exiles | Learned location of Zion (-7) 1090 | -10/Exiles | Discovered new exit (range 10) 1617 | -10/Exiles | Stole three prototypes: Army-in-a-Box, YOLO Cannon, Field Lobotomy Kit 1617 | -10/Exiles | Entered Mines 1908 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1918 | -9/Mines | Found Prototype Device 2296 | -9/Mines | Learned Materials emergency access door positions 2524 | -9/Mines | Discovered new exit (range 8) 2567 | -9/Mines | Discovered new exit (range 9) 2618 | -9/Mines | Entered Materials 2618 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2620 | -8/Materials | Loaded intel: 12 terminal locations 2779 | -8/Materials | Repaired Lgt. Armor Plating 2954 | -8/Materials | Discovered new exit (range 10) 2991 | -8/Materials | Build established: Skirmisher 3085 | -8/Materials | Identified Exp. Sensor Array 3233 | -8/Materials | Garrison activated, responded to threat 3433 | -8/Materials | Lost 5 parts (1p3n1u) 3442 | -8/Materials | Destroyed 9 combat bots 3547 | -8/Materials | Garrison activated, responded to threat 3595 | -8/Materials | Core integrity fell below 50% 3635 | -8/Materials | Lost 10 parts (1p4n2u3w) 3663 | -8/Materials | Build established: Mutant 3734 | -8/Materials | Discovered new exit (range 6) 3753 | -8/Materials | Entered Factory 3753 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3755 | -7/Factory | FarCom data flow suspended 3818 | -7/Factory | Discovered new exit (range 14) 4205 | -7/Factory | Build established: Gunner 4596 | -7/Factory | Entered Lower Caves 4757 | -7/Lower Caves | Encountered a Warlord checkpoint 5200 | -7/Lower Caves | Discovered new exit (range 12) 5206 | -7/Lower Caves | Learned 8 Factory zone layouts 5236 | -7/Lower Caves | Learned Factory emergency access door positions 5417 | -7/Lower Caves | Identified exit to Lower Caves 5417 | -7/Lower Caves | Entered another Lower Caves area 5759 | -7/Lower Caves | Build established: Tank 5914 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6058 | -7/Lower Caves | Spotted CT-TOO(f) 6059 | -7/Lower Caves | Spotted DV-3EE(f) 6060 | -7/Lower Caves | Encountered a Master Thief 6060 | -7/Lower Caves | Encountered a Master Thief 6063 | -7/Lower Caves | Assimilated CT-TOO(f) with FLK Orb 6064 | -7/Lower Caves | Spotted CQ-22E(f) 6065 | -7/Lower Caves | Encountered a Master Thief 6065 | -7/Lower Caves | Spotted XP-NIX(f) 6066 | -7/Lower Caves | Encountered a Master Thief 6068 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 6069 | -7/Lower Caves | Assimilated DV-3EE(f) with FLK Orb 6071 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 6072 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 6117 | -7/Lower Caves | Discovered new exit (range 14) 6133 | -7/Lower Caves | Identified exit to Zion 6166 | -7/Lower Caves | Entered Zion 6166 | -7/Zion | Accompanied by 2 allies 6311 | -7/Zion | Discovered new exit (range 15) 6327 | -7/Zion | Identified exit to Proximity Caves 6475 | -7/Zion | Attacked by Zionites 6520 | -7/Zion | Spotted US-ATH(B) 6520 | -7/Zion | Spotted 6A-3W4(B) 6570 | -7/Zion | Entered Proximity Caves 6959 | -6/Proximity Caves | Learned 12 Factory zone layouts 7025 | -6/Proximity Caves | Build established: Derelict-Tank 7697 | -6/Proximity Caves | Discovered new exit (range 3) 7698 | -6/Proximity Caves | Identified exit to Factory 7831 | -6/Proximity Caves | Entered Factory 7831 | -6/Factory | Evolved 2 slots: Utility x2 7832 | -6/Factory | Identified exit to Lower Caves 8091 | -6/Factory | Repaired Arm. Huge Wheel 8322 | -6/Factory | Found Prototype Launcher 8322 | -6/Factory | Identified Scatter Rocket Array 8589 | -6/Factory | Sucked down chute 8589 | -6/Factory | Entered Waste 8604 | -6/Waste | EMP discharged 8626 | -6/Waste | Spotted C-40 Crusher 8635 | -6/Waste | Destroyed C-40 Crusher 8645 | -6/Waste | Spotted C-40 Crusher 8647 | -6/Waste | Spotted C-40 Crusher 8656 | -6/Waste | Destroyed C-40 Crusher 8661 | -6/Waste | Spotted C-40 Crusher 8666 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8669 | -6/Waste | Crushed by Compactor (1 part destroyed) 8669 | -6/Waste | Spotted C-40 Crusher 8693 | -6/Waste | Spotted C-40 Crusher 8704 | -6/Waste | EMP discharged 8704 | -6/Waste | System corruption reached 10% 8780 | -6/Waste | Discovered new exit (range 10) 8791 | -6/Waste | Entered Factory 9093 | -6/Factory | Build established: Skirmisher 9116 | -6/Factory | Discovered exit to Lower Caves (range 22) 9423 | -6/Factory | Entered Lower Caves 9460 | -6/Lower Caves | Build established: Pyromaniac-Skirmisher 9669 | -6/Lower Caves | Encountered a Warlord checkpoint 9793 | -6/Lower Caves | Build established: Skirmisher 10179 | -6/Lower Caves | Spotted B-75 Beast 10264 | -6/Lower Caves | Core integrity fell below 50% 10305 | -6/Lower Caves | Lost 5 parts (3u2w) 10312 | -6/Lower Caves | Learned Factory trap positions 10336 | -6/Lower Caves | Discovered new exit (range 10) 10492 | -6/Lower Caves | Entered another Lower Caves area 10492 | -6/Lower Caves | Spotted 9D-7CK(f) 10492 | -6/Lower Caves | Spotted WZ-DZJ(f) 10493 | -6/Lower Caves | Encountered a Master Thief 10493 | -6/Lower Caves | Encountered a Master Thief 10499 | -6/Lower Caves | Destroyed 9D-7CK(f) 10501 | -6/Lower Caves | Lgt. Fission Core stolen by Master Thief 10621 | -6/Lower Caves | Discovered new exit (range 19) 10910 | -6/Lower Caves | Learned Factory terminal intel 11003 | -6/Lower Caves | Build established: Tank 11008 | -6/Lower Caves | Discovered new exit (range 14) 11042 | -6/Lower Caves | Entered Data Miner 11042 | -6/Data Miner | Discovered new exit (range 6) 11055 | -6/Data Miner | Met Data Miner 11079 | -6/Data Miner | Learned location of Section 7 (-2) 11079 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11098 | -6/Data Miner | Received God Mode back door access code from Data Miner 11120 | -6/Data Miner | Entered Proximity Caves 11151 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11243 | -5/Proximity Caves | Spotted B-75 Beast 11245 | -5/Proximity Caves | Escorted by Enhanced Grunt 11354 | -5/Proximity Caves | Learned Factory garrison access intel 11658 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 11874 | -5/Proximity Caves | Discovered new exit (range 9) 11881 | -5/Proximity Caves | Entered Factory 11881 | -5/Factory | Evolved 2 slots: Utility x2 11882 | -5/Factory | Identified exit to Upper Caves 11883 | -5/Factory | Loaded intel: 93 trap records 11884 | -5/Factory | Loaded intel: 26 terminal locations 11885 | -5/Factory | Loaded intel: 3 garrison access locations 12053 | -5/Factory | Fabricated Impulse Thruster? 12285 | -5/Factory | Discovered new exit (range 20) 12340 | -5/Factory | Lost 3 parts (2n1u) 12362 | -5/Factory | Discovered new exit (range 9) 12399 | -5/Factory | Spotted B-75 Beast 12499 | -5/Factory | Entered Upper Caves 12499 | -5/Upper Caves | Spotted WF-JUD(f) 12499 | -5/Upper Caves | Spotted H8-3ZK(f) 12500 | -5/Upper Caves | Encountered a Master Thief 12500 | -5/Upper Caves | Encountered a Master Thief 12502 | -5/Upper Caves | Learned location of Armory (-4) 12565 | -5/Upper Caves | Ambushed by research squad 12575 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12595 | -5/Upper Caves | Discovered new exit (range 8) 12596 | -5/Upper Caves | Entered another Upper Caves area 12597 | -5/Upper Caves | Encountered a Warlord checkpoint 12608 | -5/Upper Caves | Discovered new exit (range 6) 12630 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12674 | -5/Upper Caves | Learned Factory stockpile data 12702 | -5/Upper Caves | Discovered new exit (range 4) 12747 | -5/Upper Caves | Entered Zhirov 12747 | -5/Zhirov | Discovered new exit (range 4) 12756 | -5/Zhirov | Learned location of Quarantine (-3) 12756 | -5/Zhirov | Learned location of Testing (-2) 12756 | -5/Zhirov | Learned location of Command (-1) 12758 | -5/Zhirov | Build established: Sprinter 12767 | -5/Zhirov | Found Alien Artifact 12767 | -5/Zhirov | Identified Integrated Dissipator 12767 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12771 | -5/Zhirov | Found Alien Artifact 12771 | -5/Zhirov | Identified Transdimensional Reconstructor 12771 | -5/Zhirov | Warped through subspace 12810 | -5/Zhirov | Entered Proximity Caves 12813 | -4/Proximity Caves | Spotter reported a threat 12832 | -4/Proximity Caves | Spotted B-86 Titan 12917 | -4/Proximity Caves | Discovered new exit (range 20) 12924 | -4/Proximity Caves | Learned location of 1 exit from Research 12931 | -4/Proximity Caves | Entered Factory 12931 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12932 | -4/Factory | Identified exit to Upper Caves 12932 | -4/Factory | Identified exit to Armory 13027 | -4/Factory | Fabricated G-67 Veteran (x3) 13058 | -4/Factory | Identified exit to DSF 13058 | -4/Factory | Entered DSF 13058 | -4/DSF | Accompanied by 3 allies 13073 | -4/DSF | Wild Derelicts raided the area 13091 | -4/DSF | Additional patrols routed to DSF 13145 | -4/DSF | Found Prototype Device 13145 | -4/DSF | Identified Active Sensor Suite 13184 | -4/DSF | Discovered new exit (range 14) 13191 | -4/DSF | Identified exit to Research 13191 | -4/DSF | Entered Research 13191 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13192 | -3/Research | Identified exit to Quarantine 13323 | -3/Research | Garrison activated, responded to threat 13563 | -3/Research | Incoming investigation squad redirected 13575 | -3/Research | Fabricated D-83 Annihilator? 13693 | -3/Research | Discovered exit to Quarantine (range 9) 13695 | -3/Research | Entered Quarantine 13704 | -3/Quarantine | Found Alien Artifact 13706 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13706 | -3/Quarantine | Warped through subspace 13733 | -3/Quarantine | Incoming investigation squad redirected 13740 | -3/Quarantine | Identified exit to Research 13752 | -3/Quarantine | Spotted Alpha 7 13836 | -3/Quarantine | Entered Research 13836 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13863 | -2/Research | Discovered new exit (range 19) 13865 | -2/Research | Lost 4 parts (2n1u1w) 13874 | -2/Research | Build established: Scavenger-Scout 13902 | -2/Research | Spotted B-90 Cyclops 13927 | -2/Research | Incoming investigation squad redirected 13946 | -2/Research | Entered Testing 13968 | -2/Testing | Scanned by Researcher 14018 | -2/Testing | Core integrity fell below 50% 14035 | -2/Testing | Core integrity fell below 20% 14039 | -2/Testing | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 14030_ C-65 Expert destroyed. 14030_ R-10 Processor destroyed. 14030_ Penetrated by Slug. 14031_ Imp. Diametric Drive destroyed. 14031_ Penetrated by Slug. 14032_ Held in stasis. 14032_ C-65 Expert is analyzing... 14034_ Penetrated by Slug. 14034_ Slug penetrates Wall. 14034_ Slug penetrates Organic Neutralizer. 14035_ Penetrated by Slug. 14036_ Held in stasis. 14036_ C-65 Expert is analyzing... 14037_ Slug penetrates Organic Neutralizer. 14037_ Slug penetrates Wall. 14038_ System Shield destroyed. 14038_ Slug penetrates Wall. 14038_ Penetrated by Slug. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????#####?????? | | ?????????????????????????????? #?????? | | ??????????????????????????????# #?????? | | ????????????????????????####### #?????? | | ???###################### ####### | | ?###""" # ^ Y | | ?#]" # Y | | ?# ! # ==^ @""" """ """ "" | | ?##" # ===$! """ """ """ """ | | ?#" " + ==$%$ h"" """ """ T" | | ?#"!""" # !!$=hY """ | | ?######## %c== """ "" | | ????????####+########## """ | | ???????????# ##?????# """ | | ???????????# """#??#### //] | | ??????????" "#??# /] | | ?????????#[" ""#??# ] | | ?????????#"" "#??# = | | ???????????# """#??# | | ???????????######??#####+##### ## ## | | ??????????????????### ## #? #? | | ??????????????????#" "" ## #?? #? | | ??????????????????#"" "" ## #???##? | | ??????????????????#"" S" ## #?????? | | ??????????????????#"" """ ## #?????? | | ??????????????????#"" """ ## #?????? | | ??????????????????#"T """ ## #?????? | | ??????????????????#"" ## #?????? | | ??????????????????#"" ## #?????? | | ??????????????????#"" """ ## ?????? | | ??????????????????#"" """ ## ?????? | | ??????????????????#" """ ## ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 50 Energy Generation 35 Energy Capacity 510 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 30 Power Shielding 90 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 76 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Med. Treads | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Energy Filter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Arm. Huge Wheel | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Cesium-ion Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Impulse Thruster | x2 | -5/Factory G-67 Veteran | x3 | -4/Factory | Preloaded D-83 Annihilator | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Achiever Alien Tech Armchair Analyst Deadly Force Dodgeball, But With Guns Explorer Just What I Needed Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Prolific Hacker Subspace Traveler This Is Interesting... Challenges ------------ None Game ------ Seed EtherialBackupGun Manual? 0 Play Time 03:50:59 Cumulative 25.6 hours Start 2024.02.04 @ 18:58:45 End 2024.02.07 @ 23:54:53 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 8 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 962ce7a1-964d-423c-a0f9-d34d9851c24d