Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 09:38:19 Player: MJWkr Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (187) 187 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 1602 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/400 Matter 269/300 Energy 89/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Compact Wheel Heat Sink Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg EM Pulse Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 20 | 7 1 9 . 3 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 . 2 Treads 2 | . . . . 2 Leg 2 | . . 2 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 4 | 2 . 2 . . Device 3 | 1 . 2 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 2 . 1 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . 4 4 2 Power 2 | . . 1 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . . . 1 Weapon 5 | . . 2 2 1 Highest Loss Streak 4 | . . 2 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 100 85 68 35 Engine 7 | . 14 6 8 . Treads 1 | . . . . 8 Leg 4 | . . 10 . . Wheel 11 | . 28 6 . . Flight 6 | . . 7 22 8 Device 15 | . 14 15 22 15 Storage 9 | . 14 10 . . Energy Gun 5 | . . 10 8 . Ballistic Gun 15 | . 24 14 8 3 Special Weapon 2 | . 3 3 . . Peak Build Rating 9 | 9 9 9 9 9 Average Rating 7 | 4 9 8 8 5 On Entrance 6 | . 9 9 9 6 Naked Turns 23 | . . . . 23 Heaviest Build 14 | 14 14 14 8 3 Greatest Support 46 | 32 32 32 8 46 Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 6 8 7 5 5 Most Carried 8 | 4 6 8 5 5 Average Carried 5 | 2 5 6 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 6 | 4 6 5 5 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 458 | 165 50 243 . . Remotely . | . . . . . Salvage Created 228 | 21 92 115 . . Parts 23 | 2 6 15 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 7 | . 2 5 . . Guns 7 | . 2 5 . . Classes Destroyed 4 | 1 1 2 . . Worker 1 | . . 1 . . Tunneler 1 | 1 . . . . Swarmer 3 | . . 3 . . Grunt 4 | . 2 2 . . Best Kill Streak 3 | 1 1 3 . . Combat Bots Only 3 | . 1 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 139 | . 15 29 8 87 Missed 53 | . 3 8 5 37 Damage Taken 1268 | . 133 307 231 597 Core 482 | . 55 27 111 289 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 67 . . Volleys Fired 48 | 4 14 13 3 14 Largest 2 | 2 2 2 2 1 Hottest 120 | 40 120 120 60 20 Shots Fired 82 | 8 28 26 6 14 Gun 77 | 8 25 24 6 14 Cannon . | . . . . . Launcher . | . . . . . Special 5 | . 3 2 . . Kinetic 63 | 8 25 13 3 14 Thermal 12 | . 3 6 3 . Explosive . | . . . . . Electromagnetic 7 | . . 7 . . Robot Hit Streak 8 | 1 5 8 2 6 Robot Miss Streak 3 | 2 1 3 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 45 | 1 15 16 2 11 Core Hits 18 | 1 5 9 . 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Destroy 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 619 | 15 170 309 24 101 Guns 489 | 15 170 188 24 92 Cannons . | . . . . . Explosions 73 | . . 73 . . Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 414 | 15 170 124 13 92 Thermal 144 | . . 133 11 . Explosive . | . . . . . Electromagnetic 52 | . . 52 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . 47 . 4 Shots 1 | . . 1 . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 147 | . 20 147 4 1 Average Temperature 46 | . 9 89 4 1 Received Heat Transfer 348 | . 72 147 12 117 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . . 225 25 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 225 | 5 86 167 114 225 Initial 65 | . 3 33 65 48 Average 88 | 1 54 107 88 139 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 88 Level 1 1 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 1 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 4 8 8 16 Peak Tracking Total 10 | . 3 2 6 10 Tactical Retreats 7 | . . 2 2 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 2 . 1 2 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 5 . 3 3 Successful 4 | . 2 . 1 1 Failed 7 | . 3 . 2 2 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 4 . 3 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 1 1 Open Door 1 | . . . . 1 Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 167 | . . . . 167 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 811 | 67 225 355 40 124 Spaces Moved 756 | 43 161 352 61 139 Core 47 | 2 . 1 . 44 Treads 6 | . . . . 6 Legs 76 | . . 76 . . Wheels 291 | 41 161 89 . . Hover . | . . . . . Flight 336 | . . 186 61 89 Fastest Speed 37 | 50 100 37 37 37 Average Speed 72 | 97 100 72 37 46 Slowest Speed 200 | 100 100 200 37 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 2 . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 23 60 7 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 7 | . 3 4 . . Melee . | . . . . . Projectile 3 | . 3 . . . AOE 4 | . . 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 925 | 57 192 419 71 186 Wait 86 | . 15 39 5 27 Move 746 | 42 160 347 60 137 Hop 3 | . . 2 . 1 Pick Up 11 | 4 2 4 1 . Fast Attach 15 | 7 . 5 1 2 Attach 5 | . . 4 . 1 Detach 2 | . . 2 . . Swap 1 | . 1 . . . Drop 6 | . . 3 1 2 Fire 48 | 4 14 13 3 14 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Entered Mines 296 | -10/Mines | Learned Materials garrison access intel 307 | -10/Mines | Build established: Mutant 358 | -10/Mines | Learned location of Storage (-9) 631 | -10/Mines | Discovered new exit (range 7) 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 684 | -9/Materials | Discovered new exit (range 10) 688 | -9/Materials | Entered Storage 693 | -9/Storage | Met a pair of Derelict thieves 706 | -9/Storage | Lost 4 parts (1p1n2w) 764 | -9/Storage | Core integrity fell below 50% 789 | -9/Storage | Released all parts (3) 791 | -9/Storage | Core integrity fell below 20% 812 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00730_ Acquired Imp. Treads. 00732_ Dropped Flight Unit. 00737_ Acquired Imp. Treads. 00753_ Extracted 97 energy. 00756_ Extracted 4 energy. 00763_ Imp. Terrain Scanner destroyed. 00769_ R-06 Scavenger collects Flight Unit. 00785_ Extracted 4 energy. 00788_ Lgt. Assault Rifle destroyed. 00789_ Released Imp. Treads. 00789_ Released Seismic Detector. 00789_ Slammed into S-10 Pest. 00799_ Triggered Shock Trap. 00799_ The floor emits a surge of raw power. 00799_ System corrupted (+1). 00800_ Triggered Shock Trap. 00800_ The floor emits a surge of raw power. 00800_ System corrupted (+1). 00803_ System corrupted: Energy discharge (-37). 00806_ K-01 Serf collects debris. 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[[ #???????????????? | | ????????# #?????? #???????????????? | | ????????# #????????#???????????????? | | ????????# #????????????????????????? | | ???????? /????????????????????????? | | ????????###????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseEfficiencySpiker Manual? 0 Play Time 00:14:44 Cumulative 38.9 hours Start 2025.02.01 @ 09:26:00 End 2025.02.01 @ 09:38:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdd47d52-d0e4-448c-a5b6-11cb0bb0f507