Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.18 @ 08:08:26 Player: Sportsnda Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2673) 2673 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (656) 656 TOTAL SCORE: 6914 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 499 Friendly Fire -88 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Cooling System High-capacity Storage Unit Hacking Suite Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Treads Light Treads Improved Light Armor Plating Plasma Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher Missile Launcher Missile Launcher [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Plasma Cannon Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . . . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 110 | 6 8 3 5 29 5 10 18 26 Power 20 | 1 1 1 1 6 1 2 2 5 Engine 19 | 1 1 1 1 6 . 2 2 5 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 2 . 2 5 1 2 3 . Treads 15 | . 2 . 2 5 1 2 3 . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 . 1 2 2 2 . 3 Device 5 | . 1 . . 1 . 2 . 1 Storage 4 | 1 . . 1 . 1 . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 61 | 2 4 2 1 16 1 4 13 18 Energy Gun 3 | 1 . . . . . . . 2 Energy Cannon 19 | . 2 1 . . 1 3 5 7 Ballistic Gun 9 | 1 . . 1 7 . . . . Ballistic Cannon 5 | . . . . 2 . . . 3 Launcher 25 | . 2 1 . 7 . 1 8 6 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 45 | . . 1 . 9 . 4 12 19 Power 11 | . . . . 4 . 1 2 4 Propulsion 11 | . . . . 2 . 2 5 2 Utility 9 | . . 1 . 1 . 1 2 4 Weapon 14 | . . . . 2 . . 3 9 Highest Loss Streak 12 | . . 1 . 2 . 4 8 12 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 68 | . 87 96 78 89 94 84 50 55 Engine 10 | . 13 14 12 18 10 6 7 9 Core 1 | . . . . . 7 7 . . Treads 18 | . 8 28 33 32 33 28 11 9 Leg 1 | . 19 . . . . . . . Device 7 | . 3 10 . . 9 9 10 7 Storage 8 | . 14 14 11 11 9 7 7 7 Protection 2 | . . . . 4 7 5 . 3 Energy Cannon 7 | . 11 22 4 . 2 10 9 8 Ballistic Gun 1 | . 3 . 6 6 . . . . Launcher 5 | . 12 5 11 12 9 5 . 4 Naked Turns . | . . . . . . . . . Heaviest Build 84 | 12 17 17 24 38 68 81 81 84 Greatest Support 82 | 20 40 40 60 60 82 82 82 43 Greatest Overweight (x) 13 | . . . . . . 1 3 13 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 Average Capacity 16 | 7 8 8 8 10 16 20 20 17 Most Carried 20 | 5 8 8 8 10 16 20 18 16 Average Carried 12 | 2 6 8 7 9 11 19 15 12 Final Capacity 20 | 8 8 8 10 10 20 20 20 5 Final Carried 16 | 3 8 8 7 10 15 16 16 5 Class Distribution -------------------- 64% | Mutant 24% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Matter Collected 2395 | 265 203 70 151 737 2 197 438 332 Remotely . | . . . . . . . . . Salvage Created 1945 | 98 286 88 90 618 61 122 162 420 Parts 126 | 7 21 12 13 47 4 6 8 8 Haulers Intercepted 7 | . 2 . 1 4 . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 8 5 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 65 | . 12 8 3 11 2 1 12 16 Cannons 12 | . 1 1 . . 2 . 4 4 AOE 51 | . 11 7 3 11 . . 8 11 Classes Destroyed 16 | 2 4 . 1 5 1 . 2 1 Worker 2 | . . . . 2 . . . . Builder 3 | . . . . 2 . 1 . . Tunneler 2 | 1 . . . . 1 . . . Hauler 7 | . 2 . 1 4 . . . . Recycler 2 | 1 . . . 1 . . . . Mechanic 2 | . . . . 1 . 1 . . Watcher 6 | . 3 . 2 1 . . . . Swarmer 15 | . 3 6 . 2 . . 4 . Grunt 25 | . 9 2 2 4 . . 4 4 Brawler 5 | . . . . 1 . . . 4 Duelist 4 | . . . . . . . 1 3 Protector 2 | . . . . 1 . . . 1 Sentry 9 | . . . 1 3 1 1 1 2 Hunter 3 | . . . . . 1 . 1 1 Behemoth 1 | . . . . . . . 1 . Decomposer 1 | . . . . . . . . 1 Thief 1 | . . . . . . . . 1 Best Kill Streak 8 | 2 7 6 4 8 1 1 7 7 Combat Bots Only 7 | . 5 6 2 3 1 1 7 7 Max Kills in Single Turn 4 | 1 3 2 2 3 1 1 4 3 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 2 2 2 . . 4 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Damage Taken 5335 | . 111 174 115 1149 84 738 1299 1665 Core 847 | . 11 16 . 111 . 116 171 422 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 . 89 . 72 100 . . . Volleys Fired 174 | 5 26 16 12 36 6 16 22 35 Largest 3 | 2 2 2 2 2 2 3 3 3 Hottest 240 | 60 120 120 53 69 110 240 240 167 Shots Fired 286 | 10 37 23 13 59 12 28 46 58 Gun 37 | 10 6 . 2 19 . . . . Cannon 129 | . 9 13 . 2 6 28 22 49 Launcher 120 | . 22 10 11 38 6 . 24 9 Special . | . . . . . . . . . Kinetic 42 | 5 3 . 2 21 2 . . 9 Thermal 124 | 5 12 13 . . 4 28 22 40 Explosive 120 | . 22 10 11 38 6 . 24 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 7 4 10 13 4 6 12 20 7 Robot Miss Streak 4 | 1 4 1 1 2 1 3 3 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 154 | 7 8 12 3 22 8 20 32 42 Core Hits 193 | 3 32 11 14 50 7 6 34 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 3 | . 1 . . . 1 . . 1 Destroy 1 | . 1 . . . . . . . Blast 2 | . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9090 | 69 1142 591 336 1646 188 576 2078 2464 Guns 332 | 69 39 . 30 194 . . . . Cannons 2241 | . 36 159 . 23 91 512 479 941 Explosions 6446 | . 1067 432 306 1426 93 . 1599 1523 Melee . | . . . . . . . . . Ramming 71 | . . . . 3 4 64 . . Kinetic 509 | 26 18 . 30 217 13 . . 205 Thermal 2064 | 43 57 159 . . 78 512 479 736 Explosive 6446 | . 1067 432 306 1426 93 . 1599 1523 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . 15 . . . 9 Average Corruption 11 | . . . . 12 . . . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . 25 . . . 6 Message Errors 10 | . . . . 8 . . . 2 Matter Fused 4 | . . . . 4 . . . . Heat Flow Errors 5 | . . . . 4 . . . 1 Energy Discharges 2 | . . . . 1 . . . 1 Data Loss (minor) 5 | . . . . 5 . . . . Data Loss (major) 2 | . . . . 1 . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 220 | . 17 . . . . 10 96 97 Projectiles 74 | . . . . . . 10 5 59 Explosions 146 | . 17 . . . . . 91 38 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 377 | . 16 . . 77 . . 38 246 Shots 14 | . 1 . . 4 . . 1 8 Rammed 14 | . . . . 1 1 12 . . Targets Rammed 16 | . . . . 1 2 13 . . Kicked . | . . . . . . . . . Crushed 2 | . . . . . 1 1 . . Highest Temperature 453 | 20 60 126 6 240 270 432 235 453 Average Temperature 107 | 13 15 61 3 64 114 130 61 172 Received Heat Transfer 993 | . 48 45 42 147 18 222 171 300 Effects 7 | . . . . . . . . 7 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Melted 7 | 1 . 2 . . . 4 . . Heat Transferred 4007 | 100 124 333 . . 150 1000 900 1400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Peak Influence 1346 | 10 615 560 478 1346 701 323 . . Initial 568 | . 6 239 218 201 568 318 . . Average 484 | 5 306 382 324 763 604 274 . . Maximum Alert Level 4 | . 2 2 2 4 3 1 . . Low Security (%) 13 | 100 34 . . . . 21 . . Level 1 39 | . 29 67 70 28 . 78 . . Level 2 23 | . 35 32 29 2 89 . . . Level 3 17 | . . . . 48 10 . . . Level 4 6 | . . . . 19 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . 1 5 1 1 . 1 Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . . Assault 3 | . . . . 2 . . . 1 Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Distress Signals 7 | . 1 . . 4 . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 15 7 5 27 4 5 8 16 Peak Tracking Total 8 | . 4 3 2 7 2 3 3 8 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Traps Triggered 6 | . 2 . 1 2 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Disabled 9 | . . . 1 4 1 . 2 1 Max in Single Turn 2 | . . . 1 1 1 . 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Accessed 5 | . 1 . 2 1 . . . 1 Terminals 4 | . 1 . 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 8 | . 2 . 3 2 . . . 1 Successful 5 | . 2 . 1 1 . . . 1 Failed 3 | . . . 2 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . 2 . 3 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 . 1 1 . . . 1 Open Door 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 51 | . . . . 51 . . . . Total Damage 688 | . . . . 688 . . . . Kills 18 | . . . . 18 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Turns Passed 5190 | 80 394 132 182 780 336 509 1940 837 Spaces Moved 2417 | 48 223 56 94 377 190 248 666 515 Core 316 | 9 . . . . . . . 307 Treads 1898 | . 59 56 94 377 190 248 666 208 Legs 203 | 39 164 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 156 156 156 50 Average Speed 182 | 106 130 160 160 160 157 159 276 135 Slowest Speed 700 | 120 160 160 160 160 160 235 400 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . 2 . . . . Exploration Rate (%) 36 | 3 45 19 21 73 26 6 72 62 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 3 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 607 | . 87 71 44 192 34 . 138 41 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 606 | . 87 71 44 192 34 . 138 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total 2898 | 67 291 75 113 492 215 328 720 597 Wait 62 | . 14 . . 13 1 28 5 1 Move 2409 | 47 222 55 93 376 189 247 665 515 Hop . | . . . . . . . . . Pick Up 77 | 9 15 . 1 20 9 10 5 8 Fast Attach 8 | . . . 1 6 1 . . . Attach 60 | 6 5 . 2 6 3 8 10 20 Detach 12 | . . . . . . 1 5 6 Swap 42 | . 3 3 2 17 1 2 8 6 Drop 38 | . 6 1 2 17 3 3 . 6 Fire 174 | 5 26 16 12 36 6 16 22 35 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 16 | . . . . 1 2 13 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 475 | -10/Materials | Entered Mines 509 | -10/Mines | Met a Derelict bent on vengeance 573 | -10/Mines | Discovered new exit (range 8) 607 | -10/Mines | Entered Materials 607 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 784 | -9/Materials | Discovered new exit (range 3) 789 | -9/Materials | Entered Storage 948 | -9/Storage | Met a pair of Derelict thieves 1038 | -9/Storage | Crushed by falling debris 1078 | -9/Storage | Crushed by falling debris 1078 | -9/Storage | System corruption reached 10% 1273 | -9/Storage | Garrison activated, responded to threat 1447 | -9/Storage | Build established: Scavenger-Mutant 1557 | -9/Storage | Discovered new exit (range 9) 1569 | -9/Storage | Entered Materials 1569 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -8/Materials | Discovered new exit (range 16) 1905 | -8/Materials | Entered Factory 1905 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2365 | -7/Factory | Lost 4 parts (1p2n1u) 2397 | -7/Factory | Discovered new exit (range 10) 2414 | -7/Factory | Entered Lower Caves 2439 | -7/Lower Caves | Spotted B-75 Beast 2495 | -7/Lower Caves | Destroyed B-75 Beast 2523 | -7/Lower Caves | Lost 8 parts (1p3n1u3w) 2652 | -7/Lower Caves | Learned location of 1 exit from Factory 2679 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2845 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2884 | -7/Lower Caves | Destroyed 7 combat bots 3134 | -7/Lower Caves | Build established: Mutant 3888 | -7/Lower Caves | Discovered new exit (range 11) 4354 | -7/Lower Caves | Entered another Lower Caves area 4488 | -7/Lower Caves | Learned Factory garrison access intel 4902 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4911 | -7/Lower Caves | Core integrity fell below 50% 4983 | -7/Lower Caves | Lost 12 parts (3p2n3u4w) 5023 | -7/Lower Caves | Core integrity fell below 20% 5047 | -7/Lower Caves | Learned Factory non-interactive machine intel 5053 | -7/Lower Caves | Destroyed 7 combat bots 5059 | -7/Lower Caves | Lost 5 parts (1p4w) 5064 | -7/Lower Caves | Encountered a Warlord checkpoint 5133 | -7/Lower Caves | Spotted B-75 Beast 5191 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. B8-YRM(M): "If you spot any more Unaware lurking around the area, let us know." JWHV9X6<P,A3 AW9NQW6BX3>YVRNWHFE7M4< B5Z Acquired 4 matter. System corrupted: Energy discharge (-102). Searching scrap... Found Nuclear Core. Found Corruption Screen. Found Terrain Scan Processor. Found 16 Matter. Acquired 16 matter. Com. Battery destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????## ### ## #### | | ???????????????????????### ## # #### | | ???????????????????????### # ### | | ???????????????????????## ## | | ???????????????????????## ### ## ## | | ???????????????????????## ########## ## | | ???????????????????????### ########## ## | | ???????????????????????#### ###????## | | ????????????????????????### ##?###### | | ???????????????????????### ########## | | ???????????????????????## #### ### | | ???????????????????????### ## ### ### | | ???????????????????????######### #### #### | | ????????????????????????######## #### ### | | ????????????????????????????##### ### ##? | | ???????????????????????????####### ### ###???? | | ???????????????????????????### ### ####??? | | ???????????????????????????## ###### | | ???????????????????????????### ##### | | ???????????????????????????#### ## | | ????????????????????????????#### ## ### # | | ?????????????????????????????### ####### # | | ??????????????????????????????### ###### # | | ?????????????????????????????###### ##?## | | ???????????????????########### #### ##?###### | | ???????????????????# @! ### ###### | | ??????????????# * ! ## ##?### ## | | ??????????? ##### ######### | | ??????????? p ?????# ######### # | | ??????????? ??????# #?##### % | | ???????????? ### ???????## #?## # | | ???????????? ????#??????### #### ## # % | | ???????????????????????## ### ## # | | ???????????????????????# ## | | ???????????????? # | | ????????????????######## """ # #### # ] | | ???????????????????????## """"" # ###### ]#] | | ? ?????????????????## """"" # #########! | | ?? ??????????####???## " " # | | ?? ???###### ?????# """ """ # | | ?? ???# #???? """ """ ### # | | ? ??# #??? ## """ """ #?# | | ?# #?# #??# #?# ##?#### | | ## ## #??####??# # ###?###### | | #????????# ## ######## ### | | #?????????# ## ## #? | | ##########?# ### ## | | ??# #?# ## # | | # #???# ### # | | ?# %"##???##"# ####### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Oops Remodeling Challenges ------------ None Game ------ Seed MiniSiegeGreatsword Manual? 0 Play Time 01:09:39 Cumulative 15.6 hours Start 2022.09.17 @ 14:27:43 End 2022.09.18 @ 08:08:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 18 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 112x70 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4787526-3841-45d8-b4b9-8191d707df9f