Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 16:48:02 Player: Savant Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (258) 1290 Value Destroyed (10420) 10420 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (2359) 2359 TOTAL SCORE: 21669 Bonus ------- High Alert Combat Kills 889 Follower Combat Kills 1045 Entered Garrisons 200 Met Zhirov 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (450) Ox8 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced System Shield > --- WEAPON (3) ------- Force Lance > --- INVENTORY (15) --- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well (500) Advanced Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Encrypted Comm Array Advanced Targeting Computer Force Lance Force Lance Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Myomer-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Flak EM Shock Construct/G Hpw. EM Disruptor Construct/C Force Lance > --- INVENTORY -------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Energy Well Advanced Sensor Array Encrypted Comm Array Advanced Targeting Computer Experimental Targeting Computer Experimental Weapon Shielding Reflective Plating Reflective Plating Advanced System Shield System Restoration Module Transdimensional Reconstructor Scatter Rocket Array Force Lance [Rating: 114] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 . . 4 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . 1 . . . . 1 Utility 6 | . . . 2 . . . . 2 . . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 262 | 4 8 4 32 16 32 16 8 41 17 8 8 7 2 4 8 47 Power 12 | 1 . . 1 2 3 1 . 1 3 . . . . . . . Engine 8 | 1 . . 1 2 2 . . . 2 . . . . . . . Core 4 | . . . . . 1 1 . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 29 | 2 1 3 6 5 8 3 1 . . . . . . . . . Treads 11 | . 1 2 3 3 2 . . . . . . . . . . . Leg 7 | . . . . . 3 3 1 . . . . . . . . . Wheel 7 | 2 . 1 3 1 . . . . . . . . . . . . Hover 4 | . . . . 1 3 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 149 | 1 3 . 13 3 7 4 3 32 10 8 8 7 2 4 7 37 Device 89 | . 1 . 8 1 2 2 2 23 4 6 4 7 2 2 4 21 Storage 6 | 1 1 . . . 1 . . . . . 1 . . 1 . 1 Processor 5 | . . . . . . . . 1 . 1 1 . . . . 2 Hackware 7 | . . . 1 . 1 1 . 1 . . 1 . . . . 2 Protection 42 | . 1 . 4 2 3 1 1 7 6 1 1 . . 1 3 11 Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | . 4 1 12 6 14 8 4 8 4 . . . . . 1 10 Energy Gun 11 | . . . 4 2 4 1 . . . . . . . . . . Energy Cannon 6 | . . . 1 1 . 1 . 3 . . . . . . . . Ballistic Gun 20 | . 4 1 3 2 2 4 3 1 . . . . . . . . Ballistic Cannon 5 | . . . 2 . 3 . . . . . . . . . . . Launcher 10 | . . . . 1 2 . . 1 1 . . . . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . 2 . 3 2 1 2 . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 3 . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . 1 . 3 1 . . . . 3 . 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . System Corruption 7 | . . . . 7 . . . . . . . . . . . . Parts Lost 69 | . . 1 4 10 8 1 . 5 9 1 . . . . 3 27 Power 10 | . . . . 3 . . . 1 3 . . . . . . 3 Propulsion 13 | . . . 1 2 3 . . . . . . . . . . 7 Utility 20 | . . . 1 2 2 . . . 4 . . . . . 1 10 Weapon 26 | . . 1 2 3 3 1 . 4 2 1 . . . . 2 7 Highest Loss Streak 8 | . . 1 2 6 4 1 . 2 3 1 . . . . 2 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 74 | . 98 100 99 94 91 99 87 70 60 65 64 64 64 62 57 53 Engine 4 | . 14 14 11 5 3 4 . 4 5 5 5 5 5 5 . . Core 2 | . . . . . 5 4 8 2 . . . . . . 5 1 Treads 2 | . 13 14 11 15 . . . . . . . . . . . . Leg 4 | . . . . . 5 27 20 8 6 6 . . . . . . Wheel 2 | . 14 13 10 5 . . . . . . . . . . . . Hover 2 | . . . . . 15 . 6 1 . . 4 5 5 5 5 3 Device 12 | . 10 14 16 11 5 12 13 15 12 12 11 11 11 9 11 9 Storage 7 | . 14 14 11 11 9 9 9 6 6 6 5 5 5 5 5 5 Processor 4 | . . . . . . . . 5 . 5 5 5 5 5 5 10 Hackware 5 | . . . 10 11 11 5 . 2 6 6 9 5 5 5 5 6 Protection 3 | . 1 . 5 11 8 9 4 1 5 . . 5 5 5 4 3 Energy Gun 3 | . . . 2 11 10 10 . 4 2 . . . . . . 3 Energy Cannon 5 | . . . 2 5 2 5 15 9 2 1 11 11 11 11 3 . Ballistic Gun 5 | . 28 28 9 3 7 8 9 2 1 10 . . . . . . Ballistic Cannon 1 | . . . 7 . 4 . . . . . . . . . 3 1 Slashing Weapon 1 | . . . . . . . . . 3 6 5 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 87 | 10 33 33 50 46 50 43 45 46 63 58 86 86 86 86 86 87 Greatest Support 100 | 20 20 20 10 40 40 45 45 80 80 75 100 100 100 100 95 70 Greatest Overweight (x) 4 | . 3 3 4 4 2 1 1 1 1 . . . . . 1 2 Average Overweight (x) . | . 2 2 3 2 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 15 15 16 20 20 20 20 17 Most Carried 20 | 8 12 15 15 15 15 15 15 15 15 14 15 20 20 20 20 20 Average Carried 14 | 4 9 14 14 11 12 14 13 14 11 11 14 17 19 19 19 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 15 Final Carried 20 | 8 12 15 15 10 15 15 14 15 10 14 14 20 19 20 20 11 Scrap Engine Consumption 228 | . . . . . . . 17 80 23 21 17 1 2 4 3 60 Constructs Created 15 | . . . . . . . 3 4 2 2 . . . . . 4 Constructs Modified 75 | . . . . . . . 1 27 5 8 4 2 1 2 3 22 Class Distribution -------------------- 53% | Construct 25% | Mutant 3% | Hacker-Mutant 3% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Hacker-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Matter Collected 6244 | 222 699 245 1119 337 722 222 115 706 509 117 81 128 20 . 115 887 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11788 | . 760 225 793 389 1266 164 183 1725 1012 503 631 374 324 . 455 2984 Parts 535 | . 48 28 50 14 53 14 15 90 40 17 13 5 3 . 19 126 Haulers Intercepted 4 | . . . 3 . . . . 1 . . . . . . . . Recyclers Shooed 20 | . . . 5 . . 1 . 5 . . 2 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 5 4 . 17 . Prevented 3 | . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 215 | . 16 8 14 19 27 6 4 26 20 4 8 6 5 . 9 43 Melee 21 | . . . . . . . . . 10 . . . . . . 11 Guns 73 | . 16 8 4 4 10 6 1 12 4 2 . . . . . 6 Cannons 57 | . . . 10 7 6 . 3 9 . . 6 4 1 . 7 4 AOE 48 | . . . . 8 10 . . 4 6 . . . . . 2 18 Classes Destroyed 21 | . 6 2 4 2 . . 2 2 1 . . . . . 1 1 Worker 5 | . . . 1 1 . . . . . . . . . . . 3 Builder 12 | . 2 1 2 . . . . . . . 1 . . . . 6 Tunneler 3 | . . 1 . 1 . . . . . 1 . . . . . . Hauler 4 | . . . 3 . . . . 1 . . . . . . . . Recycler 20 | . 1 . 2 . 4 . . 3 . 2 1 . . . . 7 Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 5 | . 2 . 2 . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 8 | . 2 . 1 . 2 . . . . . 2 . . . . 1 Swarmer 39 | . 3 6 3 . 7 3 . 7 . . 3 1 . . 1 5 Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 78 | . 13 . 6 1 17 . . 3 8 3 5 3 4 . 4 11 Brawler 4 | . . . 1 1 . . . . . . . 1 . . . 1 Duelist 7 | . . . . . . . . . 4 . . . . . 1 2 Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 27 | . . 2 4 . 3 3 1 3 7 . . 1 1 . 1 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 8 | . . . . . . . . 2 1 . . . . . . 5 Programmer 28 | . . . . . . . 2 9 . 1 . . . . . 16 Assembled 15 | . . . . 15 . . . . . . . . . . . . Best Kill Streak 12 | . 3 4 3 11 7 3 2 4 7 2 6 2 4 . 5 12 Combat Bots Only 10 | . 3 3 3 10 6 3 2 4 7 2 5 2 4 . 5 9 Max Kills in Single Turn 5 | . 1 2 2 3 4 1 1 2 2 1 2 1 1 . 1 5 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . Exploded 4 | . . . . 2 4 . . 2 2 . . . . . 1 4 Melee 1 | . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Damage Taken 20336 | . 289 306 682 1595 1348 321 151 2437 3461 181 687 176 161 . 1125 7416 Core 2815 | . 27 82 80 215 183 34 12 365 370 50 83 39 . . 166 1109 Absorbed by Shields 570 | . 90 120 195 . . . . . . . . . . . . 165 Redirected to Shielding 311 | . . . . . . . . 12 148 . . . . . . 151 Regen/Repaired (Parts) 4815 | . . . . . . 453 18 997 743 691 12 77 100 95 208 1421 Core Remaining (%) 53 | 100 . 56 . 26 . . 58 . . 7 . . . . 71 . Volleys Fired 651 | . 54 21 99 40 53 14 9 99 47 12 25 16 15 . 51 96 Largest 3 | . 2 2 2 2 3 3 3 3 2 2 2 2 2 . 2 3 Hottest 226 | . 46 46 91 113 189 189 169 226 188 113 144 136 136 . 134 172 Shots Fired 1180 | . 108 41 192 64 134 40 20 224 56 22 50 32 30 . 56 111 Gun 627 | . 108 41 101 32 81 37 8 85 33 19 . . . . . 82 Cannon 524 | . . . 91 26 46 3 12 135 18 3 50 32 30 . 56 22 Launcher 29 | . . . . 6 7 . . 4 5 . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 553 | . 108 41 170 11 86 7 8 64 . . . . . . 24 34 Thermal 487 | . . . 22 26 41 33 9 136 51 22 50 32 30 . 32 3 Explosive 29 | . . . . 6 7 . . 4 5 . . . . . . 7 Electromagnetic 111 | . . . . 21 . . 3 20 . . . . . . . 67 Robot Hit Streak 23 | . 7 8 8 9 9 11 4 23 11 10 7 8 7 . 14 17 Robot Miss Streak 12 | . 4 3 9 6 6 3 2 7 5 2 11 6 2 . 12 10 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . 1 . . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . 1 Shots Hit Robots 883 | . 64 30 101 41 89 22 10 153 81 24 41 21 23 . 45 138 Core Hits 665 | . 32 12 32 38 57 10 5 111 62 17 38 20 14 . 44 173 Critical Kills 3 | . . . 2 . . . . . . . . . . . . 1 Critical Parts Destroyed 10 | . . . 6 . 4 . . . . . . . . . . . Critical Strikes 33 | . . . 8 . 5 2 . . 8 . . . 1 . . 9 Burn 4 | . . . . . 1 2 . . . . . . 1 . . . Destroy 10 | . . . 8 . 1 . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 3 | . . . . . 3 . . . . . . . . . . . Sever 8 | . . . . . . . . . 8 . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . 7 Melee Attacks 158 | . . . 2 . 12 5 1 4 53 11 2 1 . . . 67 Impact 23 | . . . 2 . 12 5 1 3 . . . . . . . . Slashing 68 | . . . . . . . . 1 53 11 2 1 . . . . Piercing 67 | . . . . . . . . . . . . . . . . 67 Sneak Attacks 18 | . . . 1 . 5 . . . . 4 . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 27845 | . 952 436 2434 1103 2656 455 281 3655 3703 834 1045 456 543 . 1059 8233 Guns 7960 | . 952 436 904 360 816 402 66 1375 577 436 . . . . . 1636 Cannons 8167 | . . . 1434 329 580 53 215 1953 381 80 1045 456 543 . 732 366 Explosions 7104 | . . . . 414 677 . . 296 1203 . . . . . 327 4187 Melee 4576 | . . . 96 . 583 . . . 1535 318 . . . . . 2044 Ramming 38 | . . . . . . . . 31 7 . . . . . . . Kinetic 6539 | . 952 436 2048 121 911 45 66 1116 . . . . . . 235 609 Thermal 9160 | . . . 290 390 485 410 174 1778 958 516 1045 456 543 . 824 1291 Explosive 5366 | . . . . 353 581 . . 296 1203 . . . . . . 2933 Electromagnetic 2166 | . . . . 239 96 . 41 434 . . . . . . . 1356 Impact 679 | . . . 96 . 583 . . . . . . . . . . . Slashing 1853 | . . . . . . . . . 1535 318 . . . . . . Piercing 2044 | . . . . . . . . . . . . . . . . 2044 Highest Corruption 7 | . . . . 7 . . . 5 . . . . . . . 5 Average Corruption 2 | . . . . 7 . . . 2 . . . . . . . 3 Corruption Purged 15 | . . . . . . . . 10 . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 51 | . . . . 1 . . . 19 . . . . . . . 31 Message Errors 18 | . . . . . . . . 12 . . . . . . . 6 Matter Fused 11 | . . . . 1 . . . 2 . . . . . . . 8 Heat Flow Errors 7 | . . . . . . . . 1 . . . . . . . 6 Energy Discharges 4 | . . . . . . . . . . . . . . . . 4 Data Loss (minor) 7 | . . . . . . . . 3 . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . 1 . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1023 | . . . 95 1 278 . . 111 . 24 13 12 18 . 15 456 Projectiles 134 | . . . 19 1 7 . . 64 . . 13 12 18 . . . Explosions 266 | . . . . . 48 . . 47 . . . . . . 15 156 Melee 623 | . . . 76 . 223 . . . . 24 . . . . . 300 Knockbacks 19 | . . . 5 . 3 . . . . . . . . . 4 7 Impact 1 | . . . . . 1 . . . . . . . . . . . Kinetic 18 | . . . 5 . 2 . . . . . . . . . 4 7 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1201 | . . . . 86 109 . . . 77 . . . . . 55 874 Shots 39 | . . . . 2 5 . . . 4 . . . . . 1 27 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . 6 1 . . . . . . . Kicked 7 | . . . . . . . . 6 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 29 34 319 168 333 312 356 345 315 129 255 337 192 . 273 334 Average Temperature 78 | . 9 11 58 48 109 99 127 79 126 48 90 105 81 . 73 80 Received Heat Transfer 3695 | . 137 68 233 320 711 54 45 210 693 63 156 54 66 . 156 729 Effects 12 | . . . . . 2 . 1 1 6 . . 1 . . 1 . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . Interference 8 | . . . . . 1 . . . 6 . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 2 . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 Parts Fried 17 | . . . . . 6 . . 5 . . . . . . . 6 Impact Corruptions 10 | . . . 2 . 8 . . . . . . . . . . . Robots Melted 11 | . . . . . . . . 1 . 2 2 2 4 . . . Combat Hostiles 11 | . . . . . . . . 1 . 2 2 2 4 . . . Parts Melted 48 | . . . . 1 . 2 . 7 . 8 15 5 10 . . . Heat Transferred 17163 | . . . 518 692 1073 999 186 1297 1091 1625 3777 2172 2546 . 237 950 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 1 . . . . . . . . . . 2 7 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Peak Influence 950 | . 300 257 221 129 391 760 369 287 732 691 288 . . . . 950 Initial 900 | . . 117 43 69 . 154 214 18 193 384 231 . . . . 900 Average 283 | . 168 128 115 80 213 490 149 116 448 533 196 . . . . 537 Maximum Alert Level 3 | . 1 1 1 . 1 3 1 1 3 2 1 . . . . 3 Low Security (%) 49 | 100 63 96 96 100 54 9 74 73 13 . 40 . . . . 9 Level 1 23 | . 36 3 3 . 45 16 25 26 33 7 59 . . . . 26 Level 2 19 | . . . . . . 67 . . 44 92 . . . . . 26 Level 3 7 | . . . . . . 6 . . 8 . . . . . . 37 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . 4 . 7 4 . 14 . 4 2 . . . . 15 Investigation 6 | . 2 . 1 . 1 . . 1 . 1 . . . . . . Extermination 15 | . . . . . . . . 7 . 1 . . . . . 7 Reinforcement 17 | . 2 . 3 . 3 1 . 3 . 1 2 . . . . 2 Assault 5 | . . . . . . . . 1 . 1 . . . . . 3 Garrison 11 | . . . . . 3 3 . 2 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . . 1 . . . . . . 1 2 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Distress Signals 15 | . 1 1 3 . 1 3 . 1 . 1 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 345 | . 29 8 30 19 35 22 7 39 31 15 15 7 8 . 14 66 Peak Tracking Total 8 | . 4 3 6 7 6 5 4 4 8 3 6 3 4 . 6 7 Tactical Retreats 13 | . 1 . 2 . 2 1 . . 4 . 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . . . 1 . . 1 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . Reused 4 | . . . . . . . . 3 . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 Triggered 6 | . . . . . . . . 3 . . . 2 . . . 1 Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 21 | . . 1 1 . 4 5 1 1 3 1 . . . . . 4 Max in Single Turn 4 | . . 1 1 . 2 1 1 1 1 1 . . . . . 4 Garrison Access 3 | . . . . . . . . 1 . 1 . . . . . 1 Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 77 | . 8 . 8 . 6 10 6 8 2 4 10 . 2 5 . 8 Terminals 51 | . 6 . 6 . 5 7 5 6 2 1 8 . . . . 5 Fabricators 3 | . . . . . . . . . . 2 . . . . . 1 Repair Stations 2 | . . . . . . 2 . . . . . . . . . . Recycling Units 9 | . 2 . 1 . 1 1 1 1 . . 2 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . 1 . . . . . 1 Total Hacks 240 | . 34 . 27 . 17 26 25 17 2 9 27 . 6 18 . 32 Successful 147 | . 20 . 22 . 7 12 12 7 2 3 17 . 6 18 . 21 Failed 93 | . 14 . 5 . 10 14 13 10 . 6 10 . . . . 11 Catastrophic 13 | . . . . . . 2 2 1 . 1 . . . . . 7 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 108 | . 20 . 14 . 11 10 10 8 . 6 9 . . . . 20 Terminals 165 | . 29 . 19 . 13 18 21 14 2 2 20 . . . . 27 Fabricators 4 | . . . . . . . . . . 3 . . . . . 1 Repair Stations 4 | . . . . . . 4 . . . . . . . . . . Recycling Units 32 | . 5 . 6 . 4 4 4 2 . . 7 . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . . . . 2 Garrison Access 7 | . . . . . . . . 1 . 4 . . . . . 2 Terminal Hacks 92 | . 11 . 10 . 5 6 9 3 2 . 8 . 6 18 . 14 Record 11 | . . . . . . . . . . . . . 5 6 . . Part Schematic 7 | . 2 . . . . . 1 . . . . . . 4 . . Robot Analysis 6 | . . . 1 . . . 1 . . . . . . 4 . . Prototype ID Bank 19 | . 3 . 2 . 1 1 2 . . . 3 . . 4 . 3 Open Door 4 | . . . . . . 2 . . 1 . . . 1 . . . Branch Access Points 5 | . . . 1 . 1 1 . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 . . 1 . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . 1 Unreport Threat 10 | . . . . . 1 1 2 1 . . 1 . . . . 4 Locate Traps 4 | . 1 . 1 . . . . . . . 1 . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . 1 . 2 . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 7 | . 1 . 1 . 2 . 2 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 3 . . 1 1 . . . 4 . . . . . Report Inventory 6 | . 1 . 1 . . 1 1 . . . 2 . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . . . . . . 2 . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . . 2 Insert Component 3 | . . . 1 . . . . . . . . . . . . 2 Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 35 | . 8 . 7 . 2 1 2 3 . 3 5 . . . . 4 Terminals 23 | . 5 . 5 . 1 1 2 3 . . 2 . . . . 4 Assimilate 5 | . 2 . 1 . . . . 2 . . . . . . . . Botnet 13 | . 2 . 3 . 1 1 2 1 . . 1 . . . . 2 Operators 5 | . 1 . 1 . . . . . . . 1 . . . . 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . . Liberate 2 | . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . 2 . 1 . . . . . 3 . . . . . Reject 2 | . . . 1 . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . Mask 4 | . 1 . 1 . 1 . . . . . 1 . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . Used 2 | . . . 1 . . 1 . . . . . . . . . . Hacking Detections 56 | . 6 . 6 . 6 6 5 7 1 4 9 . . . . 6 Full Trace Events 3 | . 1 . . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . . . . . 1 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 44 | . . . 44 . . . . . . . . . . . . . Retrieved Components 14 | . . . 10 . . . . . . . 4 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 1 10 . . . . . . . Machine Destruction 11 | . . . . . . . . 1 10 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 1 . 3 . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Total Allies 26 | . 1 . 1 . . 13 1 2 3 3 . . 2 . . . Largest Group 10 | . 1 1 1 . . 10 7 3 3 3 . . 2 . . . Highest-Rated Group 224 | . 10 10 10 . . 224 207 61 104 87 . . 62 . . . Highest-Rated Ally 100 | . 10 10 10 . . 100 100 29 46 29 . . 31 . . . Total Orders 7 | . . 2 2 . . 2 . 1 . . . . . . . . STAY 4 | . . 1 1 . . 1 . 1 . . . . . . . . FOLLOW 3 | . . 1 1 . . 1 . . . . . . . . . . Ally Attacks 246 | . . . . . . 104 47 6 3 50 . . 36 . . . Total Damage 3490 | . . . . . . 1468 728 50 114 603 . . 527 . . . Kills 39 | . . . . . . 18 11 1 . 6 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . . . 1 . . . 1 . . . . . . 4 . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . 1 3 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 85 | . . . . . . . . . . . . . . . . 85 Items 85 | . . . . . . . . . . . . . . . . 85 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Turns Passed 18794 | 45 1079 799 1384 587 964 1049 530 3322 909 1145 596 954 1159 161 1316 2795 Spaces Moved 10934 | 41 742 465 733 293 422 688 281 1809 423 568 436 881 1106 147 793 1106 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 418 | . 1 121 . 109 9 . . . . . . . . . . 178 Legs 3764 | . . . . . 78 688 281 1524 423 568 29 . . . . 173 Wheels 2039 | 37 741 344 733 184 . . . . . . . . . . . . Hover 4709 | . . . . . 335 . . 285 . . 407 881 1106 147 793 755 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 125 125 125 132 120 120 97 141 141 99 99 99 99 99 145 Average Speed 139 | 77 111 154 134 147 156 124 167 158 144 166 104 99 99 99 150 190 Slowest Speed 289 | 80 240 240 140 240 240 190 190 208 206 180 180 99 99 99 194 289 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 4 93 94 62 80 35 92 64 47 41 17 14 93 98 60 87 29 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 11 | . 2 1 . 1 . . . . . . . 1 1 3 2 . Known Exits Taken 10 | . . . 1 . 1 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . . . . . . 4 1 . 2 . Spaces Dug 66 | . . . 2 5 22 2 . 13 10 5 2 1 . . . 4 Terrain Destroyed 346 | . . . 24 36 67 3 3 38 15 6 6 9 5 . 34 100 Melee 17 | . . . 1 . . 2 . 2 . 5 2 1 . . . 4 Projectile 85 | . . . 23 2 16 1 3 15 1 1 4 8 5 . 4 2 AOE 244 | . . . . 34 51 . . 21 14 . . . . . 30 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Total 13088 | 52 904 511 945 381 598 850 328 2074 585 725 522 925 1138 164 857 1529 Wait 801 | . 79 13 45 30 46 104 6 70 23 123 42 13 15 2 4 186 Move 10919 | 40 741 464 732 292 421 687 280 1809 422 567 435 880 1105 146 792 1106 Hop . | . . . . . . . . . . . . . . . . . Pick Up 128 | 8 12 6 18 3 20 9 3 14 3 4 6 7 . 4 1 10 Fast Attach 37 | 4 2 . 2 1 5 3 1 6 4 . . . . 5 1 3 Attach 72 | . 2 1 5 8 12 1 1 9 10 . 1 . . . 2 20 Detach 29 | . . . . . 5 1 3 7 4 . . . . . 1 8 Swap 156 | . 4 3 25 7 15 12 6 27 3 8 7 7 2 . 5 25 Drop 109 | . 10 3 17 . 9 14 9 23 3 . 4 1 1 7 . 8 Fire 651 | . 54 21 99 40 53 14 9 99 47 12 25 16 15 . 51 96 Melee 157 | . . . 2 . 12 5 1 4 53 11 2 1 . . . 66 Ram . | . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . 6 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . 9 . 12 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Discovered new exit (range 10) 344 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Discovered new exit (range 10) 1125 | -10/Materials | Entered Mines 1125 | -10/Mines | Accompanied by 1 ally 1154 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1266 | -10/Mines | Learned location of Zion (-6) 1365 | -10/Mines | Discovered new exit (range 4) 1376 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1424 | -10/Mines | Discovered new exit (range 14) 1766 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1766 | -10/Mines | Discovered new exit (range 5) 1924 | -10/Mines | Entered Materials 1924 | -9/Materials | Accompanied by 1 ally 1924 | -9/Materials | Evolved 2 slots: Utility x2 1925 | -9/Materials | Identified exit to Mines 2245 | -9/Materials | Discovered new exit (range 11) 2641 | -9/Materials | Discovered new exit (range 16) 3308 | -9/Materials | Entered Mines 3472 | -9/Mines | Discovered new exit (range 15) 3535 | -9/Mines | Build established: Scavenger-Mutant 3552 | -9/Mines | Assembled infested the area 3557 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3606 | -9/Mines | Core integrity fell below 50% 3633 | -9/Mines | Lost 6 parts (2p1n1u2w) 3701 | -9/Mines | Lost 4 parts (1p1n1u1w) 3715 | -9/Mines | Destroyed 10 combat bots 3866 | -9/Mines | Discovered new exit (range 9) 3880 | -9/Mines | Build established: Mutant 3895 | -9/Mines | Entered Materials 3895 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4209 | -8/Materials | Lost 4 parts (1n1u2w) 4335 | -8/Materials | Identified exit to Storage 4456 | -8/Materials | Discovered new exit (range 14) 4644 | -8/Materials | Garrison activated, responded to threat 4859 | -8/Materials | Entered Storage 5066 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5192 | -8/Storage | Garrison activated, responded to threat 5366 | -8/Storage | Met 01-MTF 5436 | -8/Storage | Build established: Commander-Tank 5444 | -8/Storage | Discovered new exit (range 15) 5453 | -8/Storage | Identified exit to Recycling 5677 | -8/Storage | Repaired Hcp. Storage Unit 5818 | -8/Storage | Repaired Rocket Launcher 5892 | -8/Storage | Used back door to open Recycling access 5908 | -8/Storage | Entered Recycling 5908 | -8/Recycling | Accompanied by 7 allies (01-MTF) 5913 | -8/Recycling | 01-MTF left 5914 | -8/Recycling | Found Scrap Engine 6374 | -8/Recycling | Discovered new exit (range 15) 6438 | -8/Recycling | Entered Factory 6438 | -6/Factory | Accompanied by 3 allies 6438 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6750 | -6/Factory | Build established: Mutant 7147 | -6/Factory | Build established: Construct 7632 | -6/Factory | Found Prototype Launcher 8364 | -6/Factory | Garrison activated, responded to threat 8417 | -6/Factory | Discovered new exit (range 5) 8600 | -6/Factory | Discovered new exit (range 14) 8796 | -6/Factory | Found Prototype Processor 9658 | -6/Factory | Spotted B-75 Beast 9760 | -6/Factory | Identified exit to Garrison 9760 | -6/Factory | Entered Garrison 9811 | -6/Garrison | Spotted B-75 Beast 9811 | -6/Garrison | Spotted B-75 Beast 9836 | -6/Garrison | Triggered checkpoint 9849 | -6/Garrison | Core integrity fell below 50% 10123 | -6/Garrison | Garrison Relay disabled 10176 | -6/Garrison | Triggered checkpoint 10243 | -6/Garrison | Lost 3 parts (1p1u1w) 10325 | -6/Garrison | Garrison Relay disabled 10383 | -6/Garrison | Identified Scatter Rocket Array 10384 | -6/Garrison | Triggered checkpoint 10402 | -6/Garrison | Triggered checkpoint 10407 | -6/Garrison | Core integrity fell below 20% 10445 | -6/Garrison | Destroyed 7 combat bots 10587 | -6/Garrison | Discovered new exit (range 15) 10669 | -6/Garrison | Entered Factory 11719 | -6/Factory | First assault squad dispatched 11787 | -6/Factory | Discovered new exit (range 16) 11812 | -6/Factory | Identified exit to Factory 11814 | -6/Factory | Entered another Factory area 11814 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11931 | -5/Factory | Identified exit to Upper Caves 11931 | -5/Factory | Identified exit to Extension 12211 | -5/Factory | Build established: Hacker-Construct 12410 | -5/Factory | Entered Upper Caves 12416 | -5/Upper Caves | Met a Warlord Commander 12417 | -5/Upper Caves | Learned location of Warlord (-4) 12418 | -5/Upper Caves | Found Encrypted Comm Array 12678 | -5/Upper Caves | Build established: Construct 12719 | -5/Upper Caves | Learned 8 Factory zone layouts 13160 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13214 | -5/Upper Caves | Discovered new exit (range 15) 13339 | -5/Upper Caves | Identified exit to Upper Caves 13364 | -5/Upper Caves | Entered another Upper Caves area 13411 | -5/Upper Caves | Discovered new exit (range 5) 13414 | -5/Upper Caves | Identified exit to Factory 13568 | -5/Upper Caves | Encountered a Warlord checkpoint 13806 | -5/Upper Caves | Learned 4 Factory zone layouts 13848 | -5/Upper Caves | A Commander dispatched an escort 13860 | -5/Upper Caves | Learned Extension trap positions 13860 | -5/Upper Caves | Learned Factory emergency access door positions 14004 | -5/Upper Caves | Learned Factory trap positions 14185 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14513 | -5/Upper Caves | Discovered new exit (range 7) 14519 | -5/Upper Caves | Identified exit to Zhirov 14523 | -5/Upper Caves | Entered Zhirov 14523 | -5/Zhirov | Accompanied by 1 ally 14524 | -5/Zhirov | Commander's escort returned to base 14524 | -5/Zhirov | Discovered new exit (range 3) 14528 | -5/Zhirov | Identified exit to Proximity Caves 14543 | -5/Zhirov | Met Zhirov 14561 | -5/Zhirov | Learned location of Quarantine (-3) 14561 | -5/Zhirov | Learned location of Testing (-2) 14561 | -5/Zhirov | Learned location of Command (-1) 14571 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14589 | -5/Zhirov | Found Alien Artifact 14589 | -5/Zhirov | Identified Integrated Reactor 14589 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14604 | -5/Zhirov | Found Alien Artifact 14684 | -5/Zhirov | Entered Proximity Caves 14967 | -4/Proximity Caves | Spotter reported a threat 14969 | -4/Proximity Caves | Spotter reported a threat 15022 | -4/Proximity Caves | Spotter reported a threat 15075 | -4/Proximity Caves | Spotter reported a threat 15188 | -4/Proximity Caves | Spotter reported a threat 15233 | -4/Proximity Caves | Spotted B-86 Titan 15247 | -4/Proximity Caves | Spotter reported a threat 15524 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15891 | -4/Proximity Caves | Discovered exit to Factory (range 13) 16000 | -4/Proximity Caves | Entered Factory 16000 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16001 | -4/Factory | Identified exit to Research 16002 | -4/Factory | Loaded intel: 95 trap records 16095 | -4/Factory | Identified exit to Upper Caves 16254 | -4/Factory | Identified Exp. Targeting Computer 16297 | -4/Factory | Search patrols dispatched 17393 | -4/Factory | Lost 4 parts (1n3u) 17532 | -4/Factory | First assault squad dispatched 17574 | -4/Factory | Discovered exit to Research (range 7) 17615 | -4/Factory | Lost 5 parts (1p2n2w) 17617 | -4/Factory | Destroyed 9 combat bots 17761 | -4/Factory | Garrison activated, responded to threat 17848 | -4/Factory | Identified Transdimensional Reconstructor 17848 | -4/Factory | Warped through subspace 17869 | -4/Factory | Build established: Mutant 18346 | -4/Factory | Build established: Hacker-Mutant 18617 | -4/Factory | Core integrity fell below 50% 18718 | -4/Factory | Lost 8 parts (2p1n4u1w) 18722 | -4/Factory | Core integrity fell below 20% 18795 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18720_ Scrap Engine damaged due to network destabilization (-8). 18721_ U-05 Engineer lays Concrete. 18721_ K-01 Serf collects debris. 18722_ U-05 Engineer lays Concrete. 18735_ M-36 Artificer repairs Flexi-carbon Leg. 18759_ Scrap Engine consumes Imp. Gyrokinetic Inverter. 18777_ Myomer-Gyrokinetic Exoskeleton destroyed. 18777_ Myomer-Gyrokinetic Exoskeleton core remains intact and functional. 18778_ Destroyed Adv. Heat Sink. 18780_ Critical hit (Burn: +50). 18784_ G-67 Veteran suffers critical hit (Impale). 18784_ Destroyed Field Laser. 18784_ G-67 Veteran destroyed. 18785_ Acquired 44 matter. 18788_ System corrupted: Matter fused (-10). 18788_ Acquired 10 matter. 18793_ Myomer-Gyrokinetic Exoskeleton destroyed. 18793_ Scrap Engine damaged due to network destabilization (-10). 18794_ Scrap Engine destroyed. 18794_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | #??????????????# +????? #??? ???????????? | | ??????????????# #????? #??? !!! ??????????? | | ???????????????# #????" #?? !! ??????????? | | ???????????????# #???? #? !! /?????????? | | o???????????????# #??? ?? ??????????? | | ????????????????# ####+#### ?????????? | | ????????????????# ??????????? | | ????????????????# ""Y?????????????? | | ????????????????# """"" ???????? | | ????????????????# ???????? | | ????????????????# ???????? | | ????????????????##########+########### ??????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# g""""" #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# %g +???????????????? | | ????????????????????# =l* #???????????????? | | ????????????????????#####/########???????????????? | | ????????????????????????#@#####??????????????????? | | ????????????????????????#!* +#??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????^??? | | ???????????????????????????????????????????????^?^ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????o?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 46 Energy Capacity 2671 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 90 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Weapon Cycler | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonSalvagePurifier Manual? 0 Play Time 03:15:24 Cumulative 451.7 hours Start 2023.03.12 @ 05:44:43 End 2023.03.12 @ 16:48:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 21 Types 15/1/4/0/0/0/0/1/0 Lore% 90 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 503f0e16-81e7-4486-aba0-ece5cdf1a834