Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 22:15:37 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (133) 665 Value Destroyed (3181) 3181 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (17493) 17493 TOTAL SCORE: 28639 Bonus ------- Gauntlet 7438 High Alert Combat Kills 55 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1578/1600 Matter 180/300 Energy 50/240 System Corruption 0% Temperature Cool (7) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (9) --- Cooled VTOL Module Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Cloaking Device Layered Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro-nuke Launcher Power Maul Kinetic Spear Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Cloaking Device Layered Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Micro-nuke Launcher Power Maul Kinetic Spear [Rating: 181] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Power Maul Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 7 | . . 1 1 1 . 1 . 1 1 1 Utility 10 | . . 1 1 1 2 . 2 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 138 | 7 7 14 34 12 13 1 12 18 17 3 Power 18 | 1 . 2 3 1 3 . 1 3 3 1 Engine 4 | 1 . 2 1 . . . . . . . Core 7 | . . . 2 1 2 . 1 1 . . Reactor 7 | . . . . . 1 . . 2 3 1 Propulsion 33 | 2 2 2 13 1 2 1 1 3 5 1 Treads 14 | 2 2 2 8 . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 18 | . . . 4 1 2 1 1 3 5 1 Utility 58 | 2 1 6 11 7 5 . 8 10 8 . Device 22 | 1 . 3 4 1 2 . 4 4 3 . Storage 5 | 1 1 2 1 . . . . . . . Processor 7 | . . . 2 2 1 . 1 1 . . Hackware 14 | . . . . 3 2 . 2 3 4 . Protection 10 | . . 1 4 1 . . 1 2 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 2 4 4 7 3 3 . 2 2 1 1 Energy Gun 1 | . 1 . . . . . . . . . Energy Cannon 5 | . . . 1 . . . 1 1 1 1 Ballistic Gun 8 | 2 . 3 3 . . . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . Launcher 5 | . 2 1 . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . 2 2 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . 2 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . 1 1 2 . Parts Lost 11 | . . . 5 . 2 . . 4 . . Power 1 | . . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . . Utility 7 | . . . 2 . 2 . . 3 . . Weapon 2 | . . . 2 . . . . . . . Highest Loss Streak 2 | . . . 2 . 1 . . 2 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 3 12 19 19 5 4 4 4 4 4 3 Power 1 | . 2 3 2 . 1 . . . . 1 Propulsion 2 | 1 5 5 4 . 1 1 . 1 1 . Utility 2 | . 3 3 4 1 1 1 1 . . . Weapon 4 | . 1 7 8 2 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . 2 2 16 6 3 1 3 1 1 . Power 5 | . . 1 3 1 . . . . . . Propulsion 10 | . 1 1 2 1 1 1 1 1 1 . Utility 11 | . 1 . 4 2 2 . 2 . . . Weapon 9 | . . . 7 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 97 97 99 99 92 90 91 Engine 4 | . 14 11 4 . . . . . . . Core 3 | . . . 4 7 6 11 10 3 . . Reactor 1 | . . . . . . . . 5 8 8 Treads 16 | . 27 33 34 . . . . . . . Flight 14 | . . . . 38 33 34 31 26 25 28 Device 14 | . 14 14 12 5 6 10 20 15 20 23 Storage 5 | . 14 11 9 . . . . . . . Processor 6 | . . . 5 7 12 11 10 10 8 8 Hackware 6 | . . . . 15 19 11 10 15 13 12 Protection 5 | . . 7 8 7 6 5 5 4 4 4 Ballistic Gun 8 | . 17 20 12 5 . . . . . . Ballistic Cannon 1 | . 4 . 4 . . . . . . . Impact Weapon 2 | . . . . 5 4 5 5 3 4 3 Piercing Weapon 1 | . . . . . 4 5 4 2 1 . Peak Build Rating 181 | 7 9 16 39 47 63 76 97 127 166 181 Average Rating 55 | 5 7 14 25 45 58 75 89 114 151 176 On Entrance 57 | . 7 9 15 36 47 60 76 97 123 159 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 12 30 57 66 21 23 28 37 45 49 64 Greatest Support 80 | 40 40 60 80 24 26 32 34 47 66 73 Greatest Overweight (x) 6 | . 1 . 6 . . . 1 2 3 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 5 5 5 5 5 5 Average Capacity 12 | 5 14 19 20 5 5 5 5 5 5 5 Most Carried 20 | 4 15 20 20 7 5 5 5 5 5 4 Average Carried 11 | 3 12 19 19 4 4 4 4 4 4 3 Final Capacity 20 | 8 15 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 15 20 8 5 4 5 5 5 5 4 Class Distribution -------------------- 28% | Hacker-Ninja 27% | Mutant 25% | Scavenger-Mutant 12% | Hacker-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4048 | 306 260 633 1566 72 336 30 190 334 321 . Remotely . | . . . . . . . . . . . Salvage Created 5265 | 136 461 666 1602 53 706 272 321 670 350 28 Parts 260 | 7 34 38 111 4 12 10 11 24 9 . Haulers Intercepted 12 | . . . 5 1 2 1 . . 3 . Recyclers Shooed 7 | . 3 . 2 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 65 | . 12 13 35 . 4 . . 1 . . Melee 1 | . . . . . . . . 1 . . Guns 27 | . 3 11 13 . . . . . . . Cannons 14 | . . . 14 . . . . . . . AOE 23 | . 9 2 8 . 4 . . . . . Classes Destroyed 11 | 2 5 2 2 . . . . . . . Worker 8 | . 2 . 3 . 1 1 1 . . . Builder 6 | . 1 . . . . . 1 2 2 . Tunneler 4 | 2 . 1 1 . . . . . . . Hauler 12 | . . . 5 1 2 1 . . 3 . Recycler 16 | 1 2 1 2 . 3 1 2 4 . . Operator 8 | . . 1 2 1 1 1 1 . . 1 Watcher 14 | . 2 2 5 . 1 1 . 1 2 . Swarmer 22 | . 3 3 12 . 4 . . . . . Grunt 28 | . 9 5 13 . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . Sentry 14 | . . 5 9 . . . . . . . Best Kill Streak 8 | 3 8 3 6 1 4 2 2 3 4 1 Combat Bots Only 5 | . 5 3 5 . 4 . . 1 . . Max Kills in Single Turn 4 | 1 2 2 4 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 4 . 2 . . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 421 | . 29 49 166 3 17 1 12 127 7 10 Missed 167 | . 11 10 54 2 9 . 5 67 3 6 Hits 254 | . 18 39 112 1 8 1 7 60 4 4 Melee 1 | . . . 1 . . . . . . . Projectile 253 | . 18 39 111 1 8 1 7 60 4 4 AOE 1 | . . . . 1 . . . . . . Critical Strikes 12 | . . 3 6 . . . . 3 . . Damage Taken 4450 | . 294 623 1643 85 271 18 124 1153 149 90 Core 596 | . 45 108 126 85 . . 42 168 . 22 Absorbed by Shields 76 | . . . . . . . 16 60 . . Regen/Repaired (Parts) 43 | . . . . . . . . . 43 . Core Remaining (%) 90 | 100 82 73 77 87 100 100 96 87 100 98 Volleys Fired 323 | 9 39 48 122 5 6 . 36 26 27 5 Largest 2 | 2 2 2 2 1 1 . 1 1 1 1 Hottest 120 | 40 60 65 112 25 36 . 98 113 120 120 Shots Fired 509 | 18 63 94 229 5 6 . 36 26 27 5 Gun 323 | 18 46 92 162 5 . . . . . . Cannon 158 | . 2 . 62 . . . 36 26 27 5 Launcher 28 | . 15 2 5 . 6 . . . . . Special . | . . . . . . . . . . . Kinetic 375 | 18 44 87 221 5 . . . . . . Thermal 97 | . . . 3 . . . 36 26 27 5 Explosive 28 | . 15 2 5 . 6 . . . . . Electromagnetic 9 | . 4 5 . . . . . . . . Robot Hit Streak 12 | 8 10 12 11 2 . . . . . . Robot Miss Streak 6 | 2 6 4 6 2 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 327 | 14 38 62 162 5 12 5 6 12 10 1 Core Hits 213 | 5 35 27 122 1 10 2 3 6 2 . Critical Kills 3 | . . . 2 1 . . . . . . Critical Parts Destroyed 7 | . . . 2 . 2 . . . 3 . Critical Strikes 14 | . . . 4 1 2 1 1 . 5 . Destroy 3 | . . . 3 . . . . . . . Smash 7 | . . . 1 1 2 . . . 3 . Impale 4 | . . . . . . 1 1 . 2 . Melee Attacks 235 | . . . 5 18 49 29 49 39 42 4 Impact 93 | . . . 5 14 13 10 5 16 26 4 Slashing 19 | . . . . 4 15 . . . . . Piercing 123 | . . . . . 21 19 44 23 16 . Sneak Attacks 36 | . . . . 1 10 5 4 9 7 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 2 . . 1 1 . Damage Inflicted 10436 | 158 1142 1069 3561 233 1418 523 479 990 788 75 Guns 3267 | 158 346 918 1815 30 . . . . . . Cannons 1165 | . 36 . 1129 . . . . . . . Explosions 1710 | . 751 130 532 . 297 . . . . . Melee 4247 | . . . 68 203 1121 523 479 990 788 75 Ramming 47 | . 9 21 17 . . . . . . . Kinetic 4307 | 158 339 836 2944 30 . . . . . . Thermal . | . . . . . . . . . . . Explosive 1710 | . 751 130 532 . 297 . . . . . Electromagnetic 125 | . 43 82 . . . . . . . . Impact 2023 | . . . 68 203 611 320 . 211 535 75 Slashing 302 | . . . . . 302 . . . . . Piercing 1922 | . . . . . 208 203 479 779 253 . Highest Corruption 4 | . . . . . 4 . . 3 2 . Average Corruption 3 | . . . . . 4 . . 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . 5 . . 3 1 . Message Errors 4 | . . . . . 2 . . 1 1 . Energy Discharges 2 | . . . . . 1 . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2009 | . 56 . 80 7 542 330 193 245 491 65 Projectiles . | . . . . . . . . . . . Explosions 98 | . 56 . 42 . . . . . . . Melee 1911 | . . . 38 7 542 330 193 245 491 65 Knockbacks 47 | . 2 . 39 . 1 . . 1 3 1 Impact 8 | . 1 . 1 . 1 . . 1 3 1 Kinetic 38 | . 1 . 37 . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 100 | . 35 40 25 . . . . . . . Shots 3 | . 1 1 1 . . . . . . . Rammed 7 | . 2 3 2 . . . . . . . Targets Rammed 10 | . 3 4 3 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . 1 1 1 . . . . . . . Highest Temperature 355 | . 18 40 255 36 12 . 244 355 180 174 Average Temperature 41 | . 8 10 39 12 2 . 84 69 74 46 Received Heat Transfer 1453 | . 132 225 891 . 18 9 38 131 9 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 9 | . . . 1 1 2 . . 1 3 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 16 | . . . 1 . 4 1 . 2 5 3 Impact Corruptions 29 | . . . 2 1 13 1 . 4 6 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . 1 . 2 1 1 . . 1 . . Low Security (%) 83 | 100 97 100 54 . 85 100 100 88 100 100 Level 1 12 | . 2 . 28 100 14 . . 11 . . Level 2 3 | . . . 16 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 499 | 5 210 128 499 331 240 61 50 293 178 146 Initial 217 | . . 73 25 217 130 9 9 7 159 106 Average 110 | 1 65 51 206 277 139 24 7 86 143 112 Influence Increases 4585 | 15 484 461 1193 229 601 199 293 589 381 140 Destroy 0b10 Robot/C 1320 | . 240 260 700 . 100 . . 20 . . Destroy 0b10 Robot/NC 340 | 15 35 25 90 10 40 25 25 35 35 5 Destroy Leader 372 | . 64 94 180 2 16 4 . 2 10 . Trap Triggered on 0b10 20 | . . . . 20 . . . . . . Successful Hack 576 | . 18 10 22 80 116 44 85 66 96 39 Disable Machine 255 | . 45 . 75 30 15 30 45 15 . . Destroy Structure 592 | . 82 27 36 12 44 36 108 76 150 21 Partial Spotted 495 | . . . 45 60 210 15 15 60 60 30 Lose Combat Pursuer 615 | . . 45 45 15 60 45 15 315 30 45 Influence Decreases 4439 | 15 310 575 776 440 847 199 298 319 488 172 Entered New Map 760 | . . 101 35 260 136 11 11 8 126 72 Time Decay 3041 | 15 310 474 541 170 360 151 287 271 362 100 Lost Part 110 | . . . 50 . 20 . . 40 . . Lost Ally 97 | . . . . 10 50 37 . . . . Purge Threat 431 | . . . 150 . 281 . . . . . Squads Dispatched 37 | . 2 2 5 4 5 3 5 4 6 1 Investigation 7 | . . . . 2 1 . 2 1 1 . Extermination 14 | . . . . 1 3 2 3 1 3 1 Reinforcement 13 | . 2 2 2 1 1 1 . 2 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . 2 . 3 . 1 . . 1 . . Communications Jammed 30 | . . . . . . . 2 18 8 2 Distress Signals 23 | . . . . . . . 2 18 3 . Times Spotted 184 | . 23 21 48 8 20 9 9 31 9 6 Peak Tracking Total 12 | . 7 3 6 2 6 3 4 12 3 4 Tactical Retreats 24 | . . 3 3 1 2 2 1 8 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 2 1 . . 1 . 1 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 11 | . . . . 5 . . . . 6 . Reused 2 | . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 18 | . 4 . 5 2 1 2 3 1 . . Max in Single Turn 1 | . 1 . 1 1 1 1 1 1 . . Garrison Access 10 | . . . . 1 2 . 1 2 3 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 117 | . 6 5 5 16 25 11 17 8 15 9 Terminals 84 | . 6 5 4 12 15 7 13 5 10 7 Fabricators 15 | . . . . 2 5 4 2 1 1 . Repair Stations 4 | . . . 1 1 1 . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 13 | . . . . 1 3 . 2 2 3 2 Total Hacks 329 | . 19 10 16 52 72 37 47 34 26 16 Successful 184 | . 8 4 9 31 37 18 25 24 20 8 Failed 144 | . 11 6 7 21 34 19 22 10 6 8 Catastrophic 24 | . 1 2 1 5 3 3 6 1 2 . Database Lockouts 1 | . . . . . 1 . . . . . Manual 178 | . 17 4 2 30 49 21 30 15 6 4 Terminals 265 | . 19 10 15 46 51 28 40 24 20 12 Fabricators 39 | . . . . 3 14 9 5 7 1 . Repair Stations 5 | . . . 1 1 1 . . . 2 . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 18 | . . . . 2 4 . 2 3 3 4 Terminal Hacks 110 | . 2 3 8 22 20 11 15 12 12 5 Record 1 | . . . . . . . . 1 . . Part Schematic 3 | . . . . 2 . . 1 . . . Robot Schematic 1 | . . . . . . . 1 . . . Robot Analysis 5 | . . . . . 3 1 . . 1 . Prototype ID Bank 13 | . . . 1 3 3 3 1 2 . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 8 | . . . 1 1 1 1 1 1 1 1 Emergency Access Points 3 | . . 2 . . . . . 1 . . Machine Index 2 | . . . . . . . 1 1 . . Terminal Index 6 | . . . . 1 1 1 1 . 1 1 Repair Station Index 2 | . . . . 1 . 1 . . . . Alert Level 7 | . . . 1 2 1 . 2 . 1 . Unreport Threat 3 | . . . 1 . 2 . . . . . Locate Traps 10 | . 1 . . 2 1 . 1 1 2 2 Reprogram Traps 2 | . . . . 1 . . . . 1 . Dispatch Records 2 | . . . . . 1 . . 1 . . Patrol Status 2 | . . . . 1 1 . . . . . Transport Status 2 | . . . 1 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Recall Extermination 5 | . . . . . 2 1 1 . 1 . Recall Reinforcements 3 | . . . . 1 1 . . 1 . . Hauler Manifests 9 | . 1 1 2 1 1 1 1 . 1 . Registered Components 3 | . . . 1 1 . 1 . . . . Zone Layout 16 | . . . . 3 2 1 4 3 3 . Fabricator Hacks 14 | . . . . 1 2 2 2 6 1 . Network Status 6 | . . . . 1 1 1 1 1 1 . Load Schematic 5 | . . . . . . . 1 4 . . Build 3 | . . . . . 1 1 . 1 . . Repair Station Hacks 3 | . . . . 1 . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Refit 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 2 . 1 2 3 1 Seal Access 10 | . . . . 1 2 . 1 2 3 1 Unauthorized Hacks 47 | . 6 1 1 6 13 5 7 4 2 2 Terminals 34 | . 6 1 . 5 5 3 6 4 2 2 Assimilate 10 | . . . . 2 3 2 3 . . . Botnet 15 | . 1 1 . 3 2 1 2 3 1 1 Disrupt 1 | . . . . . . . . . 1 . Operators 4 | . 1 . . . . . 1 1 . 1 Skim 4 | . 4 . . . . . . . . . Fabricators 9 | . . . . 1 5 2 1 . . . Fabnet 6 | . . . . 1 4 1 . . . . Haulers 2 | . . . . . 1 1 . . . . Recompile 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . 1 . . . . . Mechanics 2 | . . . 1 . 1 . . . . . Recycling Units 2 | . . . . . 2 . . . . . Monitor 1 | . . . . . 1 . . . . . Recyclers 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . . . 1 Used 2 | . . . . . 1 . . . . 1 Hacking Detections 99 | . 6 5 3 15 19 10 13 7 12 9 Full Trace Events 6 | . . . . 2 1 . 1 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . Robots Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 286 | . . . . . 134 152 . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . Part Schematics Acquired 3 | . . . . 2 . . 1 . . . Parts Built 1 | . . . . . . . . 1 . . Authchips 1 | . . . . . . . . 1 . . Time 134 | . . . . . . . . 134 . . Total Part Build Rating 4 | . . . . . . . . 4 . . Parts Repaired 1 | . . . . . . . . . 1 . Time 35 | . . . . . . . . . 35 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 13 | . . . . . 3 13 7 1 . . Autooverrided 1 | . . . . . . 1 . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 14 | . . . . 1 6 4 3 . . . Largest Group 4 | . . . . 1 3 2 4 . . . Highest-Rated Group 90 | . . . . 26 90 58 88 . . . Highest-Rated Ally 30 | . . . . 26 30 29 26 . . . Total Orders 38 | . . . . . 1 2 35 . . . STAY 23 | . . . . . 1 1 21 . . . FOLLOW 15 | . . . . . . 1 14 . . . Ally Attacks 16 | . . . . . 9 7 . . . . Total Damage 375 | . . . . . 261 114 . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 8997 | 54 1180 1461 1965 350 841 333 1088 689 831 205 Optics 3959 | . . . . 15 798 333 1088 689 831 205 Sensors 4757 | . . . 586 186 839 333 1088 689 831 205 Structural 2214 | . . . . . . . 976 280 753 205 Seismic 4072 | 54 1180 1461 1377 . . . . . . . Machine Analysis 151 | . . . 2 149 . . . . . . Cloaking 24 | . . . . . . . . . 14 10 Jamming 2760 | . . . . . . . 1075 649 831 205 Robot Analysis Total 5 | . . . . . 3 1 . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9250 | 149 1180 1483 2098 353 841 333 1088 689 831 205 Spaces Moved 12911 | 73 597 755 954 1009 2386 919 2673 1236 1718 591 Core 6 | 6 . . . . . . . . . . Treads 2290 | 67 597 755 871 . . . . . . . Legs . | . . . . . . . . . . . Wheels 82 | . . . 82 . . . . . . . Hover . | . . . . . . . . . . . Flight 10533 | . . . 1 1009 2386 919 2673 1236 1718 591 Fastest Speed 18 | 50 160 160 160 23 23 21 21 18 22 22 Average Speed 49 | 150 160 160 163 23 23 21 21 24 28 24 Slowest Speed 285 | 160 240 160 243 23 24 21 94 205 285 25 Overloaded Moves 22 | . . . . . . . . 1 21 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 65 | . . . . 3 21 6 15 13 5 2 Potential Cave-ins 12 | . . . . . . . 12 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 6 93 62 64 33 66 23 65 32 54 16 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 203 | . . . 12 12 30 18 50 33 43 5 Terrain Destroyed 407 | . 109 22 37 12 42 18 70 41 50 6 Melee 141 | . . . 2 12 30 18 35 18 24 2 Projectile 91 | . . . 3 . . . 35 23 26 4 AOE 175 | . 109 22 32 . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 14924 | 93 755 959 1308 1098 2555 998 3052 1523 1950 633 Wait 1020 | . 85 101 97 23 101 48 256 161 117 31 Move 12776 | 72 596 754 953 1002 2345 906 2642 1212 1708 586 Hop 59 | . . . . 3 19 6 15 10 4 2 Pick Up 107 | 5 12 14 25 12 7 5 7 12 8 . Fast Attach 51 | 6 4 2 8 5 7 . 2 9 8 . Attach 36 | 1 . 2 10 4 3 3 3 6 2 2 Detach 16 | . . 1 5 2 3 . 1 2 2 . Swap 140 | . 11 16 34 5 8 . 20 24 19 3 Drop 142 | . 5 17 46 19 12 1 10 19 13 . Fire 323 | 9 39 48 122 5 6 . 36 26 27 5 Melee 209 | . . . 5 18 44 26 44 31 37 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . 3 4 3 . . . . . . . Escape Stasis 32 | . . . . . . . 16 11 5 . Rewire 3 | . . . . . . 3 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 9) 727 | -10/Materials | Discovered new exit (range 5) 1136 | -10/Materials | Discovered new exit (range 16) 1265 | -10/Materials | Discovered new exit (range 16) 1330 | -10/Materials | Entered another Materials area 1330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2074 | -9/Materials | Discovered new exit (range 14) 2256 | -9/Materials | Discovered new exit (range 12) 2378 | -9/Materials | Discovered new exit (range 6) 2618 | -9/Materials | Discovered new exit (range 10) 2707 | -9/Materials | Build established: Scavenger-Mutant 2813 | -9/Materials | Entered another Materials area 2813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3230 | -8/Materials | Discovered new exit (range 7) 3331 | -8/Materials | Identified exit to Factory 3648 | -8/Materials | Discovered new exit (range 15) 4643 | -8/Materials | Garrison activated, responded to threat 4683 | -8/Materials | Discovered new exit (range 16) 4911 | -8/Materials | Entered Factory 4911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4988 | -7/Factory | Discovered new exit (range 9) 5041 | -7/Factory | Identified exit to Factory 5150 | -7/Factory | Discovered new exit (range 16) 5189 | -7/Factory | Build established: Hacker-Sprinter 5264 | -7/Factory | Entered another Factory area 5264 | -6/Factory | Evolved 2 slots: Utility x2 5538 | -6/Factory | Build established: Hacker-Scout 5596 | -6/Factory | Fabricated L-41 Fighter? 5898 | -6/Factory | Identified exit to Factory 6036 | -6/Factory | Central database locked down 6045 | -6/Factory | Discovered new exit (range 9) 6105 | -6/Factory | Entered another Factory area 6105 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6133 | -5/Factory | Discovered new exit (range 7) 6134 | -5/Factory | Identified exit to Upper Caves 6231 | -5/Factory | Identified exit to Factory 6438 | -5/Factory | Entered another Factory area 6438 | -4/Factory | Accompanied by 1 ally 6438 | -4/Factory | Evolved 2 slots: Utility x2 6468 | -4/Factory | Identified exit to Research 6508 | -4/Factory | Discovered new exit (range 11) 6754 | -4/Factory | Build established: Hacker-Ninja 7035 | -4/Factory | Discovered new exit (range 4) 7072 | -4/Factory | Discovered new exit (range 12) 7134 | -4/Factory | Spotted B-86 Titan 7526 | -4/Factory | Entered Research 7526 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7575 | -3/Research | Spotted B-86 Titan 7676 | -3/Research | Fabricated Cld. VTOL Module? 7726 | -3/Research | Identified exit to Research 7926 | -3/Research | Discovered new exit (range 16) 8116 | -3/Research | Identified exit to Testing 8180 | -3/Research | Discovered new exit (range 16) 8215 | -3/Research | Entered another Research area 8215 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8336 | -2/Research | Spotted B-90 Cyclops 8429 | -2/Research | Repaired Cld. VTOL Module? 8479 | -2/Research | Spotted B-90 Cyclops 8586 | -2/Research | Identified exit to Access 8836 | -2/Research | Found Prototype Hackware 8836 | -2/Research | Identified Exp. Hacking Suite 8980 | -2/Research | Spotted B-90 Cyclops 9005 | -2/Research | Discovered new exit (range 13) 9046 | -2/Research | Entered Access 9046 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9100 | -1/Access | Identified exit to Surface 9251 | *** | Escaped! Last Messages --------------- Operator tracking enabled and active. 09182_ Connecting with Garrison Access... >>Seal Access door sealed. 09202_ Drone signal jammed. 09224_ Connecting with Terminal... >>Traps(Locate) Found 10 traps in 2 arrays: 6x Ambush Trap 4x Armageddon Trap Map updated. 09227_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7G. 09238_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09245_ The Access Shell folds into the floor. 09246_ K-01 Serf cleans the Terminal. [Achievement: Unstoppable] Map ----- +----------------------------------------------------+ | # # ????????## # ???????????????????? | | # # ????????## # ???????????????????? | | # # ## # # ????????????? | | ########+### ###+##+##### #########????????????? | | ????????????? | | ??? ???????? | | #+########## ?? ##???????? | | ####### ? ##???????? | | ??????????## ##???????? | | ???? ####### ################ ##???????? | | ???? ####### ################ ##???????? | | ???? + k ##???????? | | ???? ####### k k ##???????? | | ???? #######+######## ""#####+??###???????? | | ?????????? ### ""### ????????????? | | ???????????????????## ""##????????????????? | | ???????????????????## T##????????????????? | | ???????????????????## ""##????????????????? | | ??????????????????### ""###???????????????? | | ??????????????????### ""###???????????????? | | ??????????????????## ##???????????????? | | ??????????????????### ###???????????????? | | ??????????????????### ###???????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## @" ##????????????????? | | ???????????????????## "" ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????##""""""""""##????????????????? | | ???????????????????##"????????"##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 265 Matter Stores 329 Matter Capacity 500 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 375 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Flight Unit | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ P-70 Sage | -4/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -3/Research | Authchip Repaired ---------- Cld. VTOL Module | 28% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Unstoppable Challenges ------------ Gauntlet Game ------ Seed AntigravProjectileMeganuke Manual? 0 Play Time 03:35:41 Cumulative 637.4 hours Start 2025.06.19 @ 22:51:04 End 2025.06.20 @ 22:15:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 106 Adventurer 4 Explorer 36 Win Type 0 Total 50 Types 27/6/5/2/2/3/2/1/1/1 Lore% 78 Gallery% 81 Achievement% 91 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac9a8ce8-2eb7-47b6-becb-b9592b51dee6