Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 16:39:40 Player: DeluxeH30 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1529) 1529 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 6142 Bonus ------- High Alert Combat Kills 26 Entered DSFs 500 Met Imprinter 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 205/450 Energy 37/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Surge Thruster > --- UTILITY (7) ------ Compact Matter Pod Advanced Signal Interpreter Makeshift Salvage Targeting Computer Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (0) Compact Matter Pod (0) Makeshift Salvage Targeting Computer Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Makeshift Salvage Targeting Computer Armor Integrity Analyzer Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Cooling System Advanced Signal Interpreter Makeshift Salvage Targeting Computer Arc Projector Makeshift Axe [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 5 | . . 1 . . . 4 . Weapon 1 | . . . . . . 1 . Parts Attached 147 | 8 11 52 19 12 23 4 18 Power 18 | 2 1 6 3 1 4 . 1 Engine 16 | 2 1 6 3 1 2 . 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 30 | 2 3 15 4 . 4 . 2 Treads 1 | . . 1 . . . . . Leg 20 | 2 3 6 4 . 4 . 1 Wheel 4 | . . 4 . . . . . Hover 1 | . . 1 . . . . . Flight 4 | . . 3 . . . . 1 Utility 53 | 2 4 22 7 7 1 4 6 Device 28 | 1 3 13 5 2 . 1 3 Storage 6 | 1 1 1 . 1 . . 2 Processor 6 | . . 1 . 3 1 . 1 Hackware 3 | . . . . . . 3 . Protection 10 | . . 7 2 1 . . . Artifact . | . . . . . . . . Weapon 46 | 2 3 9 5 4 14 . 9 Energy Gun 11 | . . 4 3 . 1 . 3 Energy Cannon 4 | . 1 . . . 1 . 2 Ballistic Gun 11 | 2 1 5 . 1 2 . . Ballistic Cannon 3 | . . . . . 3 . . Launcher 6 | . 1 . 1 1 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . . . 4 . 3 Piercing Weapon 2 | . . . . 2 . . . Special Melee Weapon 2 | . . . 1 . 1 . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 35 | . 1 9 4 . 7 . 14 Power 5 | . . 1 1 . 1 . 2 Propulsion 10 | . . 3 1 . 3 . 3 Utility 10 | . 1 3 1 . 1 . 4 Weapon 10 | . . 2 1 . 2 . 5 Highest Loss Streak 13 | . 1 9 3 . 4 . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 94 98 99 95 80 76 Engine 10 | . 14 10 11 10 7 . 3 Leg 28 | . 28 20 20 33 30 13 13 Wheel 2 | . . 6 11 . . . . Device 4 | . 13 14 10 . . 6 4 Storage 11 | . 14 10 11 10 11 6 7 Processor 9 | . . . 11 12 12 13 13 Protection 6 | . . 4 . 8 9 . . Energy Gun 4 | . . 6 16 4 . . 4 Ballistic Gun 10 | . 24 13 5 8 8 . . Launcher 4 | . . . . 6 7 . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 19 31 26 26 33 34 39 Greatest Support 50 | 20 26 48 48 30 45 35 50 Greatest Overweight (x) 3 | 1 . 3 2 . 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 9 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 Average Carried 9 | 2 7 7 9 9 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 3 9 10 10 10 10 6 4 Class Distribution -------------------- 79% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Gunner | -6/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Matter Collected 2181 | 287 142 692 319 120 506 . 115 Remotely 40 | 40 . . . . . . . Salvage Created 2161 | 96 266 928 437 . 322 . 112 Parts 134 | 3 19 60 34 . 9 . 9 Haulers Intercepted 4 | . 1 3 . . . . . Recyclers Shooed 5 | . 3 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . 2 6 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Combat Hostiles Destroyed 42 | . 4 14 12 . 9 . 3 Melee 3 | . . . . . 3 . . Guns 26 | . 2 14 10 . . . . Cannons 4 | . . . . . 1 . 3 AOE 9 | . 2 . 2 . 5 . . Classes Destroyed 16 | 1 4 4 2 . 3 . 2 Worker 1 | . . 1 . . . . . Builder 3 | . 1 1 1 . . . . Tunneler 2 | . . . 2 . . . . Hauler 4 | . 1 3 . . . . . Recycler 3 | 1 . 2 . . . . . Operator 1 | . . 1 . . . . . Drone 2 | . . . . . 2 . . Watcher 3 | . 1 2 . . . . . Swarmer 10 | . . 5 3 . 2 . . Cutter 2 | . . . . . . . 2 Grunt 18 | . 4 4 8 . 2 . . Brawler 2 | . . . 1 . 1 . . Sentry 5 | . . 5 . . . . . Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . . 2 . . Decomposer 2 | . . . . . 2 . . Samaritan 1 | . . . . . 1 . . Best Kill Streak 4 | 1 3 4 4 . 2 . 2 Combat Bots Only 4 | . 2 4 4 . 2 . 2 Max Kills in Single Turn 2 | 1 2 1 2 . 1 . 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 2 . 2 . 1 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Hostile Shots Fired 465 | . 55 148 66 . 92 . 104 Missed 145 | . 20 47 15 . 31 . 32 Damage Taken 4911 | . 322 1225 646 . 1048 . 1670 Core 1296 | . 61 162 83 . 129 . 861 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 75 . . . 6 . . Volleys Fired 194 | 5 37 74 38 . 31 . 9 Largest 3 | 2 2 2 2 . 2 . 3 Hottest 203 | 40 80 88 130 . 76 . 203 Shots Fired 362 | 7 74 141 72 . 53 . 15 Gun 316 | 7 70 136 71 . 27 . 5 Cannon 26 | . 3 5 . . 9 . 9 Launcher 20 | . 1 . 1 . 17 . 1 Special . | . . . . . . . . Kinetic 239 | 7 70 91 31 . 36 . 4 Thermal 90 | . 3 42 40 . . . 5 Explosive 20 | . 1 . 1 . 17 . 1 Electromagnetic 13 | . . 8 . . . . 5 Robot Hit Streak 11 | 3 11 8 8 . 5 . 11 Robot Miss Streak 19 | 1 4 7 3 . 19 . 2 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 4 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 210 | 5 50 81 45 . 20 . 9 Core Hits 107 | 3 17 37 24 . 19 . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 1 | . 1 . . . . . . Destroy 1 | . 1 . . . . . . Melee Attacks 23 | . . . . . 17 . 6 Impact . | . . . . . . . . Slashing 23 | . . . . . 17 . 6 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4012 | 34 490 1268 770 . 1097 . 353 Guns 2551 | 34 418 1228 670 . 149 . 52 Cannons 397 | . . 34 . . 115 . 248 Explosions 695 | . 72 . 100 . 510 . 13 Melee 362 | . . . . . 323 . 39 Ramming 7 | . . 6 . . . . 1 Kinetic 1850 | 34 418 754 291 . 264 . 89 Thermal 915 | . . 377 379 . . . 159 Explosive 695 | . 72 . 100 . 510 . 13 Electromagnetic 183 | . . 131 . . . . 52 Impact . | . . . . . . . . Slashing 362 | . . . . . 323 . 39 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 138 | . . . . . 128 . 10 Projectiles 4 | . . . . . 4 . . Explosions 5 | . . . . . 5 . . Melee 129 | . . . . . 119 . 10 Knockbacks 2 | . . . . . 1 . 1 Impact . | . . . . . . . . Kinetic 2 | . . . . . 1 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . . 3 31 . 48 . . Shots 3 | . . . 1 . 2 . . Rammed 2 | . . 1 . . . . 1 Targets Rammed 3 | . . 1 . . . . 2 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 245 | . 80 180 245 . 133 . 60 Average Temperature 64 | . 19 56 98 . 30 . 30 Received Heat Transfer 1032 | . 84 489 342 . 117 . . Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 Heat Transferred 2026 | . . 888 888 . . . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Peak Influence 918 | 5 113 303 365 . . 918 672 Initial 918 | . 3 26 45 . . 918 642 Average 167 | 2 41 161 197 . . 918 637 Maximum Alert Level 3 | . . 1 1 . . 3 2 Low Security (%) 65 | 100 100 52 62 . . . . Level 1 27 | . . 47 37 . . . . Level 2 6 | . . . . . . . 100 Level 3 . | . . . . . . 100 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 1 . . . . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Distress Signals 4 | . 1 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 16 22 14 . 15 . 8 Peak Tracking Total 8 | . 8 6 3 . 4 . 5 Tactical Retreats 3 | . . 1 2 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . 4 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Machines Disabled 3 | . 1 1 1 . . . . Max in Single Turn 1 | . 1 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Machines Accessed 13 | . 7 4 . 1 . 1 . Terminals 9 | . 5 3 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 19 15 . 4 . 1 . Successful 23 | . 9 9 . 4 . 1 . Failed 16 | . 10 6 . . . . . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . 3 . . . Terminals 25 | . 11 13 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 8 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 5 7 . 4 . 1 . Record 2 | . 1 1 . . . . . Part Schematic 4 | . . . . 4 . . . Prototype ID Bank 2 | . 1 1 . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . Alert Level 1 | . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . Registered Components 2 | . 1 1 . . . . . Zone Layout 3 | . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . 4 2 . . . . . Recycle Component 1 | . 1 . . . . . . Process 2 | . 1 1 . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 7 4 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 18 | . . . . 18 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 18 | . 9 9 . . . . . Retrieved Matter 9 | . . 9 . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . . . Drone Launches 1 | . . . . 1 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Turns Passed 6640 | 71 694 986 581 2960 1167 10 171 Spaces Moved 4395 | 39 459 486 387 2249 700 5 70 Core 17 | 12 . . . . . . 5 Treads . | . . . . . . . . Legs 4001 | 27 459 283 213 2249 700 5 65 Wheels 368 | . . 194 174 . . . . Hover . | . . . . . . . . Flight 9 | . . 9 . . . . . Fastest Speed 34 | 50 120 34 100 120 120 130 50 Average Speed 120 | 108 120 124 112 120 121 130 124 Slowest Speed 290 | 120 120 290 260 120 190 130 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 5 68 45 72 88 76 . 41 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 9 | . . . 2 4 3 . . Spaces Dug 14 | . . . . . 14 . . Terrain Destroyed 119 | . 3 . 10 . 106 . . Melee 9 | . . . . . 9 . . Projectile 4 | . . . . . 4 . . AOE 106 | . 3 . 10 . 93 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Total 5406 | 61 547 739 454 2520 943 8 134 Wait 410 | . 7 46 3 207 135 . 12 Move 4388 | 38 458 485 386 2248 699 4 70 Hop . | . . . . . . . . Pick Up 133 | 10 19 42 4 24 19 . 15 Fast Attach 14 | . 1 2 2 4 5 . . Attach 87 | 7 4 30 4 8 15 4 15 Detach 9 | . 1 6 . 1 1 . . Swap 46 | 1 6 20 13 . 3 . 3 Drop 95 | . 14 33 4 24 18 . 2 Fire 194 | 5 37 74 38 . 31 . 9 Melee 23 | . . . . . 17 . 6 Ram 2 | . . 1 . . . . 1 Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . 4 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 13) 72 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 14) 754 | -10/Materials | Discovered new exit (range 5) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Identified exit to Mines 1314 | -9/Materials | Lost 9 parts (1p3n3u2w) 1373 | -9/Materials | Build established: Scavenger-Mutant 1752 | -9/Materials | Entered Mines 2010 | -9/Mines | Discovered new exit (range 14) 2024 | -9/Mines | Core integrity fell below 50% 2060 | -9/Mines | Lost 3 parts (1p1n1w) 2063 | -9/Mines | Discovered new exit (range 10) 2311 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2333 | -9/Mines | Entered Zion 2380 | -7/Zion | Found CR-A16's Pointy Stick 2448 | -7/Zion | Learned location of Testing (-2) 2466 | -7/Zion | Learned location of Data Miner (-6) 2631 | -7/Zion | Given the Hacking Drone Bay 2662 | -7/Zion | Found Prototype Device 2670 | -7/Zion | Identified Hacking Drone Bay 3447 | -7/Zion | Received a visual enhancement algorithm 3683 | -7/Zion | Learned location of Storage (-7) 5276 | -7/Zion | Discovered new exit (range 10) 5293 | -7/Zion | Entered Proximity Caves 5431 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5514 | -6/Proximity Caves | Spotter reported a threat 5617 | -6/Proximity Caves | Spotter reported a threat 5641 | -6/Proximity Caves | Spotter reported a threat 5670 | -6/Proximity Caves | Spotter reported a threat 5782 | -6/Proximity Caves | Spotter reported a threat 5835 | -6/Proximity Caves | Spotter reported a threat 6137 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6252 | -6/Proximity Caves | Core integrity fell below 20% 6293 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 6373 | -6/Proximity Caves | Spotted B-75 Beast 6451 | -6/Proximity Caves | Discovered new exit (range 7) 6460 | -6/Proximity Caves | Entered Factory 6460 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 6468 | -6/Factory | Identified exit to DSF 6470 | -6/Factory | Entered DSF 6574 | -6/DSF | Additional patrols routed to DSF 6622 | -6/DSF | Core integrity fell below 50% 6636 | -6/DSF | Core integrity fell below 20% 6641 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06624_ Mak. Axe destroyed. 06624_ Penetrated by Slug. 06624_ Imp. VSS Leg destroyed. 06625_ Slammed into C-17 Slicer. 06626_ Adv. Heat Sink destroyed. 06627_ Penetrated by Slug. 06627_ Slug penetrates H-61 Shepherd. 06628_ Armor Integrity Analyzer severed. 06629_ Penetrated by Slug. 06629_ C-17 Slicer destroyed. 06633_ Penetrated by Slug. 06636_ Acquired Concussive RPG. 06637_ Med. Storage Unit destroyed. 06638_ Concussive RPG expended. 06638_ C-17 Slicer knocked back. 06638_ Penetrated by Slug. 06639_ Acquired 25 matter. 06639_ Acquired Surge Thruster. 06641_ Slug penetrates Earth. 06641_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????##?????????????####?????????????????????? | | ????????""#??????????### #?????????????????????? | | ????????#"#??????????#%# %##????????????????????? | | ?????####"##???????###;c;@;#????????????????????? | | ?????#"""""######### !% !=#????????????????????? | | ?????#"""""##!!# # ==!* #????????????????????? | | ??#"##""! % #????????????????????? | | ??#""""" ^^^ #????????????????????? | | ???###"" ## # ### ##????????????????????? | | ?????### ### # #?# #?????????????????????? | | ??????## ##########?= ?????????????????????? | | ??????# !!#???????== #????????????????????? | | ??????#! !!#??????#== = #????????????????????? | | ??????## ###??????##;=% ;##????????????????????? | | ??????#! #???????!! = !!?????????????????????? | | ??????#! #??????#!! !!?????????????????????? | | ??????#! #??????#!!h !!?????????????????????? | | ?????### ###??????### Hh###????????????????????? | | ?????#!! #??????????# #??????????????????????? | | ?????#!! #?????????? ??????????????????????? | | ?????# ?????????? ???????????????????????? | | ?????# ??????????????????????????????????? | | ?????# ^ ????????????????????????????????? | | ?????# ## #!!??????????????????????????????? | | ?????# #? #??!#????????????????????????????? | | ?????######??###????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Armor Integrity Analysis 30 Salvage Targeting 4 Offensive Hacking 21 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Fission Core | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Beamcaster | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Recalibrator | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Arc Thrower | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Challenges ------------ None Game ------ Seed SegregatorZioniteMantle Manual? 0 Play Time 01:34:20 Cumulative 19.0 hours Start 2024.04.03 @ 14:54:14 End 2024.04.03 @ 16:39:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 778396ca-337a-46c4-858b-5e3dba08e0c7