Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.08 @ 18:37:21 Player: ME Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (147) 735 Value Destroyed (5297) 5297 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 10334 Bonus ------- High Alert Combat Kills 725 Follower Combat Kills 206 Entered Garrisons 400 Friendly Fire -1169 Cogmind --------- Core Integrity 157/850 Matter 266/300 Energy 62/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Salvage Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (5) ------- Hardcell Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Hacking Suite Authchip [R/NC] Authchip [R/Combat] Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Advanced Salvage Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Shock Rifle Gatling Laser Gatling Laser Hardcell Cannon Chainsword > --- INVENTORY -------- Improved Deuterium Engine Hacking Suite Authchip [R/NC] Authchip [R/Combat] Improved Plasma Cutter [Rating: 71] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Heavy Treads Leg Improved Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Core Analyzer Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Slots Evolved 8 | . . . 2 2 . 2 . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . . . 1 . . 1 . . 1 . Weapon 3 | . . . . 1 . 1 . . 1 . Parts Attached 143 | 7 2 . 19 31 45 4 8 17 3 7 Power 24 | 1 . . 2 6 9 . 3 3 . . Engine 9 | 1 . . 2 3 1 . . 2 . . Core 13 | . . . . 3 8 . 1 1 . . Reactor 2 | . . . . . . . 2 . . . Propulsion 46 | 2 . . 8 11 17 . 1 4 . 3 Treads 6 | . . . . . 4 . 1 1 . . Leg 37 | 2 . . 8 11 13 . . 3 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 Utility 22 | 2 . . 6 5 4 1 1 2 1 . Device 17 | 1 . . 6 5 2 . 1 2 . . Storage 1 | 1 . . . . . . . . . . Processor 3 | . . . . . 1 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 51 | 2 2 . 3 9 15 3 3 8 2 4 Energy Gun 9 | . . . . . 4 1 . 4 . . Energy Cannon 4 | . . . . 3 1 . . . . . Ballistic Gun 20 | 2 . . 2 6 3 1 1 3 1 1 Ballistic Cannon 12 | . 2 . 1 . 6 1 . 1 . 1 Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . 2 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 40 | . . . 8 1 11 . 7 1 1 11 Power 7 | . . . 2 . 3 . 1 . . 1 Propulsion 13 | . . . 2 1 4 . 2 . . 4 Utility 7 | . . . 2 . 1 . 1 1 . 2 Weapon 13 | . . . 2 . 3 . 3 . 1 4 Highest Loss Streak 7 | . . . 6 1 7 . 3 1 1 7 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 100 100 97 96 96 98 68 89 94 62 Engine 6 | . 14 14 10 5 5 . . 6 6 2 Core 8 | . . . . 11 12 15 10 7 6 2 Treads 1 | . . . . . 1 . 4 3 . . Leg 22 | . 28 28 32 25 24 23 5 13 20 9 Device 12 | . 14 14 20 18 9 7 9 13 13 10 Storage 6 | . 14 14 11 9 9 7 4 . . . Processor 7 | . . . . . 7 14 15 15 18 20 Energy Gun 5 | . . . . . 7 14 3 9 16 4 Energy Cannon 1 | . . . . 4 2 . . . . . Ballistic Gun 8 | . 22 . 9 21 2 7 4 12 . 3 Ballistic Cannon 9 | . 5 28 12 . 13 1 1 5 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 12 17 17 19 29 57 48 48 41 41 41 Greatest Support 90 | 20 20 20 39 39 50 41 70 90 60 60 Greatest Overweight (x) 13 | . . . 1 6 5 1 11 13 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 2 4 6 8 8 8 8 8 5 5 5 Average Carried 6 | . 2 5 6 7 7 7 6 4 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 4 6 7 8 7 7 5 5 5 5 Class Distribution -------------------- 51% | Scavenger-Gunner 24% | Mutant 16% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Matter Collected 4115 | 318 . 124 477 881 1136 95 239 784 25 36 Remotely . | . . . . . . . . . . . Salvage Created 5402 | 194 69 101 444 1237 1373 163 317 1210 238 56 Parts 313 | 17 8 1 36 74 79 13 7 61 8 9 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Combat Hostiles Destroyed 119 | . 3 2 14 26 33 7 1 24 6 3 Melee 2 | . . . . . . . . . . 2 Guns 79 | . 3 . 2 23 15 7 1 21 6 1 Cannons 38 | . . 2 12 3 18 . . 3 . . Classes Destroyed 19 | 2 2 1 2 1 5 . 1 4 . 1 Worker 1 | . . . . . . . . 1 . . Builder 4 | . 1 . 1 1 . . . 1 . . Tunneler 6 | 5 . . . 1 . . . . . . Hauler 1 | . . . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . Operator 3 | . . . . 2 . . . 1 . . Watcher 10 | . . . 2 3 . . . 5 . . Swarmer 36 | . 3 . 2 7 5 7 . 8 4 . Cutter 2 | . . . . . 2 . . . . . Saboteur 2 | . . . . . . . . . . 2 Grunt 42 | . . 2 8 16 7 . . 8 1 . Duelist 2 | . . . . . . . . 2 . . Sentry 20 | . . . 4 3 9 . . 3 1 . Specialist 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 9 | . . . . . 5 . . 3 . 1 Behemoth 2 | . . . . . 2 . . . . . Compactor 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 6 4 2 6 5 4 4 1 6 4 2 Combat Bots Only 6 | . 3 2 6 5 4 4 1 6 4 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 2 1 2 1 1 Gunslinging 1 | . . . . 1 . 1 . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Hostile Shots Fired 868 | . 11 6 183 90 232 3 10 132 47 154 Missed 299 | . 3 3 60 32 68 2 1 49 19 62 Damage Taken 6297 | . 49 34 1136 676 1697 14 305 979 240 1167 Core 1446 | . 8 . 200 93 256 . 25 171 12 681 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1820 | . 16 10 344 188 476 4 82 286 77 337 Regen/Repaired (Parts) 92 | . . . 24 . . . . 68 . . Core Remaining (%) 70 | 100 . 96 50 . 36 . . 72 . . Volleys Fired 347 | 12 4 11 47 57 104 5 31 59 10 7 Largest 4 | 2 2 2 2 3 3 3 4 4 3 1 Hottest 236 | 40 40 78 78 106 206 183 236 210 210 65 Shots Fired 821 | 24 8 22 92 171 260 15 45 156 21 7 Gun 581 | 24 8 . 26 142 163 15 37 140 21 5 Cannon 235 | . . 22 66 29 95 . 5 16 . 2 Launcher . | . . . . . . . . . . . Special 5 | . . . . . 2 . 3 . . . Kinetic 592 | 24 8 22 92 142 169 5 33 90 . 7 Thermal 202 | . . . . 29 91 10 11 50 11 . Explosive . | . . . . . . . . . . . Electromagnetic 26 | . . . . . . . . 16 10 . Robot Hit Streak 44 | 11 3 23 31 29 26 22 32 44 29 17 Robot Miss Streak 4 | 1 1 . 2 3 3 . 2 3 3 4 Penetration Max 1 | . . . . 1 . . . 1 . . Secondary Targets 11 | . . . . 3 2 3 . 1 2 . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 1 . Shots Hit Robots 598 | 16 6 20 63 126 168 9 41 122 18 9 Core Hits 280 | 8 5 7 24 56 60 7 16 73 16 8 Critical Kills 2 | . . . . 1 . . . 1 . . Critical Parts Destroyed 8 | . . . . 2 1 . . 5 . . Critical Strikes 19 | . . 1 3 3 2 . 3 7 . . Burn 1 | . . . . . . . 1 . . . Destroy 12 | . . . . 3 1 . 2 6 . . Blast 5 | . . 1 3 . 1 . . . . . Corrupt 1 | . . . . . . . . 1 . . Melee Attacks 8 | . . . . . . . . . . 8 Thermal 5 | . . . . . . . . . . 5 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 13119 | 164 69 409 1296 2516 3689 192 1062 3111 369 242 Guns 9006 | 164 69 . 343 2125 2163 192 800 2651 369 130 Cannons 3828 | . . 409 953 372 1484 . 229 331 . 50 Explosions 122 | . . . . . . . . 122 . . Melee 62 | . . . . . . . . . . 62 Ramming 36 | . . . . 19 10 . . 7 . . Kinetic 9319 | 164 69 409 1296 2125 2466 24 883 1703 . 180 Thermal 3337 | . . . . 372 1213 168 179 1179 226 . Explosive . | . . . . . . . . . . . Electromagnetic 365 | . . . . . . . . 222 143 . Impact . | . . . . . . . . . . . Slashing 62 | . . . . . . . . . . 62 Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . 1 1 . 22 22 . 1 Average Corruption 9 | . . . . 1 1 . 13 22 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 140 | . . . . . 26 . 18 95 . 1 Message Errors 28 | . . . . . 7 . 2 19 . . Matter Fused 30 | . . . . . 8 . 1 21 . . Heat Flow Errors 19 | . . . . . 3 . 4 12 . . Energy Discharges 17 | . . . . . 3 . 2 12 . . Parts Rejected 3 | . . . . . . . 2 1 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 22 | . . . . . 3 . 3 15 . 1 Data Loss (major) 4 | . . . . . 1 . 1 2 . . Misfires 5 | . . . . . 1 . . 4 . . Alerts 3 | . . . . . . . 1 2 . . Misdirections 1 | . . . . . . . 1 . . . Weapon Failures 7 | . . . . . . . 1 6 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 94 | . . 18 . . 41 . . 35 . . Projectiles 78 | . . 18 . . 41 . . 19 . . Explosions 16 | . . . . . . . . 16 . . Melee . | . . . . . . . . . . . Knockbacks 22 | . . 8 10 . 3 . . 1 . . Impact . | . . . . . . . . . . . Kinetic 17 | . . 6 7 . 3 . . 1 . . Secondary 5 | . . 2 3 . . . . . . . Self-Inflicted Damage 209 | . . . . 19 47 . . 143 . . Shots 4 | . . . . . 1 . . 3 . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . 2 . . 1 . . Kicked 3 | . . . . . 2 . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 508 | . . 117 326 66 342 144 351 508 150 14 Average Temperature 96 | . . 58 139 22 86 64 141 106 74 12 Received Heat Transfer 1845 | . . 27 621 378 477 . . 210 54 78 Effects 11 | . . . 1 . 7 . . 3 . . Shutdowns 3 | . . . . . 2 . . 1 . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 6 | . . . . . 5 . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . . . 2 . . 7 3 . Heat Transferred 6316 | . . . . 592 2071 296 407 2425 525 . Parts Sabotaged 6 | . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Peak Influence 2025 | 30 91 79 270 453 2025 1148 338 313 297 223 Initial 921 | . 16 29 25 . 257 921 335 30 127 183 Average 487 | 14 53 69 72 246 1007 1034 293 142 195 178 Maximum Alert Level 5 | . . . 1 2 5 4 1 1 1 1 Low Security (%) 39 | 100 100 100 83 35 . . . 67 48 89 Level 1 25 | . . . 16 50 13 . 99 32 51 10 Level 2 7 | . . . . 13 17 . . . . . Level 3 12 | . . . . . 28 59 . . . . Level 4 10 | . . . . . 24 40 . . . . Level 5 5 | . . . . . 16 . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . . 2 6 . 1 . 7 1 . Investigation 6 | . . . 1 1 . 1 . 3 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 5 | . . . 1 4 . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 1 . . . 1 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Distress Signals 5 | . . . 1 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 3 2 23 33 33 8 6 37 6 10 Peak Tracking Total 10 | . 3 2 10 5 6 4 2 4 4 7 Tactical Retreats 8 | . . . 3 . . . . 5 . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Traps Triggered 18 | . . . 1 6 7 1 . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Machines Disabled 19 | . . . 3 4 6 . . 6 . . Max in Single Turn 5 | . . . 1 2 2 . . 5 . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Machines Accessed 30 | . 5 . 5 3 2 2 . 11 2 . Terminals 22 | . 4 . 4 1 2 2 . 9 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . Recycling Units 4 | . 1 . . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 60 | . 9 . 14 6 3 4 . 19 5 . Successful 38 | . 7 . 10 3 2 3 . 10 3 . Failed 22 | . 2 . 4 3 1 1 . 9 2 . Catastrophic 3 | . . . 1 . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 2 . 3 4 . . . . . . Terminals 44 | . 8 . 9 4 3 4 . 16 . . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . 5 . . . . 2 . . Recycling Units 7 | . 1 . . 1 . . . 1 4 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . Terminal Hacks 26 | . 6 . 7 1 2 3 . 7 . . Record 2 | . . . . . . 2 . . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 2 | . 1 . . . . . . 1 . . Prototype ID Bank 3 | . 2 . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . Alert Level 3 | . 1 . 2 . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Security Status 2 | . . . 2 . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . . . 2 . . Scan Component 3 | . . . 2 . . . . 1 . . Repair 2 | . . . 1 . . . . 1 . . Recycling Unit Hacks 5 | . 1 . . 1 . . . 1 2 . Report Inventory 4 | . 1 . . 1 . . . 1 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . Unlock Access 2 | . . . . 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 21 | . 2 . 4 3 1 2 . 8 1 . Full Trace Events 4 | . . . 1 . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . Time 222 | . . . 136 . . . . 86 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . parse_system 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 2 2 . . . Highest-Rated Group 78 | . . . . . 78 78 78 . . . Highest-Rated Ally 39 | . . . . . 39 39 39 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . . . . 11 12 36 . . . Total Damage 1146 | . . . . . 232 158 756 . . . Kills 10 | . . . . . 2 3 5 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Robot Analysis Total 2 | . 1 . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Turns Passed 8349 | 124 114 268 1242 765 3039 255 402 1847 136 157 Spaces Moved 4016 | 68 81 192 477 421 1381 119 166 917 73 121 Core 75 | 5 . . . 2 . . 10 1 . 57 Treads 418 | . . . . . 69 . 115 234 . . Legs 3509 | 63 81 192 477 419 1312 119 41 682 73 50 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 14 | . . . . . . . . . . 14 Fastest Speed 29 | 50 120 120 120 120 120 120 160 130 130 29 Average Speed 154 | 114 120 120 120 124 186 175 192 150 130 92 Slowest Speed 700 | 120 120 120 190 350 470 190 600 700 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 24 66 35 37 98 4 82 21 2 20 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 134 | . . . 1 5 62 1 . 65 . . Melee . | . . . . . . . . . . . Projectile 12 | . . . 1 5 . 1 . 5 . . AOE 122 | . . . . . 62 . . 60 . . Terrain Rammed 2 | . . . . 1 1 . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Fac Gar Total 5445 | 88 90 207 1053 542 1624 155 207 1247 90 142 Wait 820 | . . 3 499 16 29 25 2 242 4 . Move 4004 | 67 80 191 476 420 1377 119 165 916 72 121 Hop . | . . . . . . . . . . . Pick Up 25 | 2 2 2 6 3 5 . 1 3 1 . Fast Attach 89 | 7 2 . 6 18 27 2 4 14 2 7 Attach 17 | . . . 5 2 5 1 3 . 1 . Detach 3 | . . . 1 . 1 1 . . . . Swap 37 | . . . 8 11 13 1 1 3 . . Drop 59 | . 2 . 5 14 29 . . 9 . . Fire 347 | 12 4 11 47 57 104 5 31 59 10 7 Melee 7 | . . . . . . . . . . 7 Ram 2 | . . . . 1 1 . . . . . Kick 3 | . . . . . 2 . . 1 . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 17 | . . . . . 16 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Discovered new exit (range 13) 239 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 348 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 350 | -10/Mines | Found Prototype Device 456 | -10/Mines | Learned Materials trap positions 467 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 487 | -10/Mines | Murdered YI-UF0 487 | -10/Mines | Destroyed YI-UF0 501 | -10/Mines | Discovered new exit (range 5) 507 | -10/Mines | Entered Materials 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 507 | -9/Materials | Identified Exp. Sensor Array 508 | -9/Materials | Loaded intel: 17 trap records 721 | -9/Materials | Lost 6 parts (1p2n1u2w) 924 | -9/Materials | Repaired Broken Exp. Sensor Array 1626 | -9/Materials | Discovered new exit (range 16) 1749 | -9/Materials | Entered another Materials area 1749 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2125 | -8/Materials | Build established: Scavenger-Gunner 2315 | -8/Materials | Discovered new exit (range 16) 2355 | -8/Materials | Garrison activated, responded to threat 2513 | -8/Materials | Identified exit to Garrison 2514 | -8/Materials | Entered Garrison 2538 | -8/Garrison | Spotted B-75 Beast 2625 | -8/Garrison | Lost 7 parts (2p2n1u2w) 2658 | -8/Garrison | Destroyed B-75 Beast 2696 | -8/Garrison | Triggered checkpoint 2840 | -8/Garrison | Triggered checkpoint 2908 | -8/Garrison | Triggered checkpoint 3040 | -8/Garrison | Triggered checkpoint 3222 | -8/Garrison | Discovered new exit (range 10) 3432 | -8/Garrison | Phase Generator disabled 3433 | -8/Garrison | Core integrity fell below 50% 3452 | -8/Garrison | Triggered checkpoint 3598 | -8/Garrison | Discovered new exit (range 11) 3809 | -8/Garrison | Triggered checkpoint 4002 | -8/Garrison | Triggered checkpoint 4130 | -8/Garrison | Triggered checkpoint 4196 | -8/Garrison | Discovered new exit (range 10) 4314 | -8/Garrison | Triggered checkpoint 4837 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5051 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5290 | -8/Garrison | Spotted B-75 Beast 5302 | -8/Garrison | Destroyed B-75 Beast 5464 | -8/Garrison | Rescued a captive Derelict 5464 | -8/Garrison | Rescued a captive Derelict 5553 | -8/Garrison | Entered Factory 5553 | -7/Factory | Accompanied by 2 allies 5553 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5808 | -7/Factory | Sucked down chute 5808 | -7/Factory | Entered Waste 5823 | -7/Waste | EMP discharged 5833 | -7/Waste | 2 allies followed down the chute 5853 | -7/Waste | Spotted C-40 Crusher 5876 | -7/Waste | Spotted C-40 Crusher 5891 | -7/Waste | Allies destroyed C-40 Crusher 5901 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5904 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5923 | -7/Waste | EMP discharged 5923 | -7/Waste | System corruption reached 10% 5932 | -7/Waste | Spotted C-40 Crusher 5935 | -7/Waste | Lost 3 parts (2n1w) 5952 | -7/Waste | Allies destroyed C-40 Crusher 6023 | -7/Waste | EMP discharged 6024 | -7/Waste | Spotted C-40 Crusher 6034 | -7/Waste | Allies destroyed C-40 Crusher 6034 | -7/Waste | Spotted C-40 Crusher 6051 | -7/Waste | Crushed by Compactor (1 part destroyed) 6053 | -7/Waste | Destroyed C-40 Crusher 6077 | -7/Waste | Spotted C-40 Crusher 6094 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6097 | -7/Waste | Crushed by Compactor (1 part destroyed) 6100 | -7/Waste | Crushed by Compactor (1 part destroyed) 6123 | -7/Waste | EMP discharged 6131 | -7/Waste | Lost 3 parts (1u2w) 6191 | -7/Waste | Discovered new exit (range 11) 6210 | -7/Waste | Entered Factory 6695 | -7/Factory | Repaired Broken Hardcell Cannon 7048 | -7/Factory | Build established: Gunner 7637 | -7/Factory | Discovered new exit (range 4) 7790 | -7/Factory | Identified exit to Lower Caves 7852 | -7/Factory | Build established: Scavenger-Gunner 7896 | -7/Factory | Garrison activated, responded to threat 8057 | -7/Factory | Entered another Factory area 8057 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8110 | -6/Factory | Garrison activated, responded to threat 8191 | -6/Factory | Identified exit to Garrison 8193 | -6/Factory | Entered Garrison 8232 | -6/Garrison | Spotted B-75 Beast 8232 | -6/Garrison | Spotted B-75 Beast 8303 | -6/Garrison | Lost 4 parts (1p1n2w) 8329 | -6/Garrison | Core integrity fell below 50% 8350 | -6/Garrison | Core integrity fell below 20% 8350 | -6/Garrison | Self-destructed Last Messages --------------- Acquired 26 matter. Penetrated by Slug. Cesium-ion Thruster destroyed. Acquired Flak Gun. Penetrated by Slug. Imp. Heat Sink destroyed. Cesium-ion Thruster destroyed. P-60 Hacker resets L-41 Fighter, system corruption cleaned. P-60 Hacker destroyed. Slug penetrates Wall. Cesium-ion Thruster destroyed. Slug penetrates Wall. Flak Gun destroyed. System corrupted: Component data lost. Exp. Sensor Array destroyed. Slug penetrates Wall. Acquired Hardcell Cannon. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ????????????## #????????????????????????????????? | | ???????? ?? #???????????????????????????????? | | ?????? ?? ???????????????????????????????? | | ??????? ?? ???????????????????????????????? | | ???? ??# ?# #???????????????????????????????? | | ???? ## ## ##??????????????????????????????? | | ??? ??????????????????????????????? | | ??? ???????????????????????????????? | | ???? ???????????????????????????????? | | ?????? ? ???????????????????????????????? | | ??# ???# ?# #??#????????????????????????????? | | ??# ## ## ####+#############??????????????? | | ??# @ ????????? | | ??# [! ######???????????????? | | ??# YYl[ =!=#????????????????????? | | ???# ## ## #####l###=h*#????????????????????? | | ???????# ???# #???# #?#h%!#####????????????????? | | ?????????????# ##????#?#=* ; #????????????????? | | ?????????????# T#??????# ### #????????????????? | | ?????????????# ##??????# #????????????????????? | | ?????????????# #???????# #????????????????????? | | ?????????????# ######### ##"""##### #?????????? | | ?????????????# ????????? | | ?????????????# ????????? | | ?????????????# ######### ############?????????? | | ?????????????# #???????# #????????????????????? | | ?????????????# #???????# #????????????????????? | | ?????????????# #???????# #????????????????????? | | ?????????????# #???????# #############????????? | | ????????????? !???????# ?????? | | ????????????? !???????# ?????? | | ???????????? !???????# ##"""##### #?????????? | | ???????????? ???????# #????????????????????? | | ???????????? !???????# #????????????????????? | | ??????????? !???????# #????????????????????? | | ??????????? !???????# #????????????????????? | | ????????????#####???????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Carbide Saw | -7/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Oh No You Don't! Challenges ------------ None Game ------ Seed VisualWeldingDeconstructor Manual? 0 Play Time 00:55:30 Cumulative 25.6 hours Start 2024.06.07 @ 12:36:45 End 2024.06.08 @ 18:37:21 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 178ed25f-2d2a-4b1f-90af-0d651a086b64