Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 16:38:26 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (2393) 2393 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 5469 Bonus ------- High Alert Combat Kills 143 Friendly Fire -32 Cogmind --------- Core Integrity 142/400 Matter 297/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- AWS/Thermal Rocket Launcher > --- INVENTORY (12) --- Reinforced Deuterium Engine Light Fission Core Light Fission Core Hacking Suite High-powered Tractor Beam Trap Extractor Improved EM Shotgun High-powered Shotgun Field Lobotomy Kit Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- AWS/Thermal Rocket Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Light Fission Core Hacking Suite High-powered Tractor Beam Trap Extractor Improved EM Shotgun Field Lobotomy Kit Mining Laser [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 148 | 7 38 26 61 9 4 3 Power 18 | 1 5 3 6 2 . 1 Engine 10 | 1 1 2 4 2 . . Core 8 | . 4 1 2 . . 1 Reactor . | . . . . . . . Propulsion 40 | 2 15 5 12 4 2 . Treads 6 | . 5 . 1 . . . Leg 16 | . 1 2 9 2 2 . Wheel 18 | 2 9 3 2 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 6 5 17 1 1 . Device 5 | . . 1 4 . . . Storage 6 | 1 1 1 2 . 1 . Processor 5 | . 1 . 4 . . . Hackware 1 | . . . 1 . . . Protection 14 | . 4 3 6 1 . . Artifact . | . . . . . . . Weapon 59 | 3 12 13 26 2 1 2 Energy Gun 24 | 1 7 3 11 1 . 1 Energy Cannon 5 | . 2 3 . . . . Ballistic Gun 13 | 2 1 3 7 . . . Ballistic Cannon . | . . . . . . . Launcher 13 | . 2 3 6 . 1 1 Special Weapon 4 | . . 1 2 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 15 | . 2 3 7 2 . 1 Power 2 | . . . 2 . . . Propulsion 4 | . 1 . 2 1 . . Utility 4 | . . 1 2 . . 1 Weapon 5 | . 1 2 1 1 . . Highest Loss Streak 4 | . 1 2 4 1 . 1 Average Slot Usage (%) 98 | . 97 99 98 99 100 81 Engine 8 | . 1 7 9 11 11 2 Core 3 | . 12 6 . . . 4 Treads 1 | . 9 . . . . . Leg 12 | . 3 5 18 14 9 22 Wheel 10 | . 14 22 3 7 12 . Device 1 | . . . 3 . . . Storage 12 | . 14 14 11 11 11 11 Processor 4 | . 3 . 10 . . . Hackware 4 | . . . 4 11 11 11 Protection 8 | . 8 12 3 10 11 2 Energy Gun 9 | . 12 11 6 11 11 11 Energy Cannon 1 | . 4 4 . . . . Ballistic Gun 14 | . 8 4 21 16 11 6 Launcher 2 | . 2 5 4 . 3 11 Special Weapon 2 | . . 1 . 5 7 . Naked Turns . | . . . . . . . Heaviest Build 55 | 10 31 48 55 27 52 52 Greatest Support 60 | 26 26 26 30 30 60 60 Greatest Overweight (x) 10 | . 10 3 3 1 2 . Average Overweight (x) . | . 1 1 . . 1 . Largest Inventory Capacity 12 | 6 10 12 12 8 12 12 Average Capacity 8 | 5 8 11 8 8 11 12 Most Carried 12 | 3 10 12 12 8 12 12 Average Carried 8 | 2 6 10 8 7 10 9 Final Capacity 12 | 6 10 12 8 8 12 12 Final Carried 12 | 3 9 12 8 8 10 10 Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Mutant 15% | Gunner 15% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 3539 | 288 579 407 1581 576 . 108 Remotely 854 | . . . 854 . . . Salvage Created 4565 | 105 864 654 2004 841 . 97 Parts 267 | 2 49 28 132 52 . 4 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 12 | . 5 2 1 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 75 | . 11 5 41 15 . 3 Guns 50 | . 11 . 23 15 . 1 Cannons 2 | . . 2 . . . . AOE 23 | . . 3 18 . . 2 Classes Destroyed 13 | 2 6 1 2 1 . 1 Worker 12 | . 3 1 7 1 . . Builder 5 | . 1 . 3 1 . . Tunneler 2 | 1 . . 1 . . . Hauler 7 | . 2 . 5 . . . Recycler 23 | 1 4 7 4 7 . . Operator 1 | . . . 1 . . . Watcher 8 | . 3 . 5 . . . Swarmer 34 | . 6 3 13 12 . . Grunt 27 | . 5 . 18 2 . 2 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Protector 1 | . . . 1 . . . Sentry 11 | . . 2 9 . . . Best Kill Streak 7 | 1 6 3 7 5 . 3 Combat Bots Only 5 | . 3 3 5 4 . 3 Max Kills in Single Turn 4 | 1 2 1 4 2 . 2 Gunslinging 1 | . . . 1 . . . Exploded 4 | . . 1 4 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3066 | . 616 386 1455 464 . 145 Core 439 | . 134 47 211 47 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 27 . . . . Volleys Fired 334 | 6 69 42 151 61 . 5 Largest 3 | 2 2 2 3 3 . 3 Hottest 116 | 60 112 116 106 100 . 103 Shots Fired 757 | 12 130 73 385 145 . 12 Gun 676 | 12 121 46 351 136 . 10 Cannon 22 | . 7 15 . . . . Launcher 45 | . 2 12 29 . . 2 Special 14 | . . . 5 9 . . Kinetic 428 | 6 63 14 254 86 . 5 Thermal 128 | 6 52 39 22 9 . . Explosive 45 | . 2 12 29 . . 2 Electromagnetic 156 | . 13 8 80 50 . 5 Robot Hit Streak 18 | 8 6 11 18 7 . 5 Robot Miss Streak 9 | 2 5 4 7 9 . 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 . 4 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 429 | 9 70 42 223 77 . 8 Core Hits 199 | 3 34 21 97 35 . 9 Critical Hits 3 | . . . 2 1 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7949 | 101 1051 1022 4512 929 . 334 Guns 5221 | 101 896 349 2913 845 . 117 Cannons 353 | . 115 238 . . . . Explosions 2375 | . 40 435 1599 84 . 217 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2966 | 46 342 135 1897 467 . 79 Thermal 1384 | 55 493 299 453 84 . . Explosive 2018 | . 40 435 1326 . . 217 Electromagnetic 1581 | . 176 153 836 378 . 38 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 119 | . . 29 71 19 . . Projectiles . | . . . . . . . Explosions 119 | . . 29 71 19 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 297 | . 39 . 219 39 . . Shots 10 | . 2 . 7 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 406 | . 214 406 228 211 . 96 Average Temperature 59 | . 64 104 45 48 . 68 Received Heat Transfer 654 | . 195 63 339 12 . 45 Effects 5 | . 2 2 1 . . . Energy Bleed 3 | . 1 1 1 . . . Interference 2 | . 1 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 1 1 2 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . 1 . . Heat Transferred 2812 | 125 1140 740 657 150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 5 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 728 | 10 257 89 728 375 . 65 Initial 265 | . 6 4 5 265 . . Average 238 | 3 104 37 417 256 . 54 Maximum Alert Level 3 | . 1 . 3 1 . . Low Security (%) 48 | 100 84 100 18 22 . 100 Level 1 33 | . 15 . 24 77 . . Level 2 14 | . . . 43 . . . Level 3 4 | . . . 13 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 5 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 3 | . . . 3 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 19 7 56 19 . 3 Peak Tracking Total 14 | . 4 14 7 7 . 3 Tactical Retreats 9 | . 1 1 5 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 6 | . 5 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 16 | . 2 1 12 1 . . Max in Single Turn 3 | . 1 1 3 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 27 | . 11 . 15 . 1 . Terminals 19 | . 8 . 11 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 80 | . 35 . 44 . 1 . Successful 55 | . 26 . 28 . 1 . Failed 25 | . 9 . 16 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 60 | . 24 . 34 . 2 . Terminals 55 | . 20 . 35 . . . Fabricators . | . . . . . . . Repair Stations 8 | . 6 . 2 . . . Recycling Units 14 | . 9 . 5 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 . 9 . 1 . Robot Analysis 4 | . . . 4 . . . Prototype ID Bank 2 | . 1 . 1 . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 6 . 2 . . . Scan Component 4 | . 3 . 1 . . . Repair 4 | . 3 . 1 . . . Recycling Unit Hacks 5 | . 3 . 2 . . . Report Inventory 5 | . 3 . 2 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 26 | . 13 . 13 . . . Terminals 19 | . 9 . 10 . . . Assimilate 5 | . 3 . 2 . . . Botnet 12 | . 5 . 7 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 4 . 3 . . . Reject 4 | . 2 . 2 . . . Mask 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 23 | . 11 . 12 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 3 . 1 . . . Time 122 | . 90 . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . 2 . 1 . . . Largest Group 3 | . 2 2 3 2 1 1 Highest-Rated Group 30 | . 20 20 30 20 10 10 Highest-Rated Ally 10 | . 10 10 10 10 10 10 Total Orders 13 | . 4 2 5 2 . . STAY 6 | . 2 1 2 1 . . FOLLOW 7 | . 2 1 3 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | . . . 4 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 7592 | 71 1573 1169 2428 2050 253 48 Spaces Moved 5400 | 43 983 957 1447 1688 252 30 Core 2 | 1 1 . . . . . Treads 224 | . 224 . . . . . Legs 2419 | . . 47 1221 1006 115 30 Wheels 2755 | 42 758 910 226 682 137 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 45 | 50 80 90 90 90 90 45 Average Speed 110 | 91 115 101 118 107 94 87 Slowest Speed 550 | 100 550 150 150 150 130 90 Overloaded Moves 2 | . . . . . . 2 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 95 99 90 99 60 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 86 | . 13 40 15 9 . 9 Terrain Destroyed 422 | . 13 95 282 13 . 19 Melee . | . . . . . . . Projectile 14 | . . . 5 9 . . AOE 408 | . 13 95 277 4 . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 6352 | 59 1293 1073 1843 1775 267 42 Wait 328 | . 163 35 116 14 . . Move 5394 | 42 982 956 1446 1687 251 30 Hop . | . . . . . . . Pick Up 60 | 3 15 5 29 2 5 1 Fast Attach 36 | 6 13 5 8 1 2 1 Attach 20 | 1 4 2 10 1 . 2 Detach 18 | 1 6 3 5 . 1 2 Swap 92 | . 21 19 43 7 2 . Drop 70 | . 20 6 35 2 6 1 Fire 334 | 6 69 42 151 61 . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 4) 396 | -10/Materials | Core integrity fell below 50% 636 | -10/Materials | Discovered new exit (range 11) 880 | -10/Materials | Discovered new exit (range 9) 1176 | -10/Materials | Discovered new exit (range 15) 1245 | -10/Materials | Identified exit to Materials 1349 | -10/Materials | Repaired Grenade Launcher 1389 | -10/Materials | Repaired Lgt. Nuclear Core 1416 | -10/Materials | Repaired Wheel 1514 | -10/Materials | Identified exit to Mines 1645 | -10/Materials | Entered Mines 1645 | -10/Mines | Accompanied by 2 allies 1723 | -10/Mines | Assembled infested the area 2016 | -10/Mines | Discovered exit to Materials (range 8) 2396 | -10/Mines | Discovered exit to Materials (range 9) 2516 | -10/Mines | Build established: Scavenger-Mutant 2814 | -10/Mines | Entered Materials 2814 | -9/Materials | Accompanied by 2 allies 2814 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2815 | -9/Materials | Identified exit to Storage 3234 | -9/Materials | Discovered new exit (range 13) 3421 | -9/Materials | Build established: Gunner 3426 | -9/Materials | Discovered new exit (range 15) 3565 | -9/Materials | Lost 4 parts (2n1u1w) 4079 | -9/Materials | Discovered new exit (range 12) 4512 | -9/Materials | Discovered new exit (range 15) 4643 | -9/Materials | Identified exit to Materials 4710 | -9/Materials | Identified exit to Mines 4814 | -9/Materials | First assault squad dispatched 4858 | -9/Materials | Discovered exit to Materials (range 11) 4882 | -9/Materials | Core integrity fell below 50% 5063 | -9/Materials | Repaired Med. Armor Plating 5241 | -9/Materials | Build established: Mutant 5242 | -9/Materials | Entered Mines 5242 | -9/Mines | Accompanied by 2 allies 5274 | -9/Mines | Met a Derelict bent on vengeance 5562 | -9/Mines | Discovered exit to Materials (range 5) 5563 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5571 | -9/Mines | Learned Materials emergency access door positions 5625 | -9/Mines | Build established: Tank 5849 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5849 | -9/Mines | Discovered new exit (range 5) 6136 | -9/Mines | Learned location of Zion (-7) 6202 | -9/Mines | Discovered exit to Materials (range 2) 6532 | -9/Mines | Build established: Mutant 6921 | -9/Mines | Build established: Scavenger-Mutant 7292 | -9/Mines | Entered Exiles 7292 | -9/Exiles | Accompanied by 1 ally 7329 | -9/Exiles | Met 8R-AWN 7345 | -9/Exiles | Met EX-HEX 7374 | -9/Exiles | Met EX-BIN 7419 | -9/Exiles | Opened EX-Vault 7433 | -9/Exiles | Found Potential Leg 7436 | -9/Exiles | Found Potential Leg 7444 | -9/Exiles | Found Field Lobotomy Kit 7453 | -9/Exiles | Found AWS/Thermal 7476 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7503 | -9/Exiles | Met EX-DEC 7535 | -9/Exiles | Discovered new exit (range 11) 7545 | -9/Exiles | Stole three prototypes: Potential Leg, Field Lobotomy Kit, AWS/Thermal 7545 | -9/Exiles | Entered Mines 7545 | -8/Mines | Accompanied by 1 ally 7593 | -8/Mines | Self-destructed Last Messages --------------- 07505_ EX-DEC: "Oops, I hope HEX didn't hear that..." 07535_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07550_ G-47 Trooper destroyed. 07550_ L-31 Rogue sneak attacks. 07550_ Technician 1a destroyed. 07554_ Med. Armor Plating destroyed. 07556_ Lgt. Ion Engine severed. 07559_ L-31 Rogue destroyed. 07562_ Acquired 11 matter. 07563_ Acquired 39 matter. 07569_ Acquired 31 matter. 07572_ Acquired Lgt. Nuclear Core. 07574_ Dropped Hpw. Shotgun. 07576_ Acquired 20 matter. 07578_ Acquired 1 matter. 07580_ Acquired 6 matter. 07584_ Acquired Hpw. Shotgun. 07589_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????#* ######????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #### #????????????? | | ???????????????????????### #????????????????? | | ???????????????????????# ! #????????????????? | | ???????????????????????# = #????????????????? | | ???????????????????????## = #????????????????? | | ??????????????????????## ###????????????????? | | ???????????????######## ###??????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ????????? ##### ##????????????????????? | | ?????????? ###??????## ######????????????????? | | ??????????????????????# ##???????????????? | | ??????????????????????# @ ????????? | | ????????????????? ????????? | | ???????????????# ###### t ????????? | | ??????????????????????# ?????????? | | ?????????????????????? ## ## ?????????? | | ????????????????????? #?###??????????????? | | ????????????????????## ??????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# k###### ????????????????? | | ?????????????????????# ??????# ???????????????? | | ?????????????????????# ???????#t ??????????????? | | ?????????????????????# k????????## ?????????????? | | ?????????????????????# ?????????? ??????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 49 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionBurstStorage Manual? 0 Play Time 01:53:10 Cumulative 198.4 hours Start 2020.11.17 @ 21:15:26 End 2020.11.18 @ 16:38:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22478b18-6b71-4fef-a4c4-9d3a08fd338d