Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 15:15:41 Player: Momo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (130) 650 Value Destroyed (6452) 6452 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4416) 4416 TOTAL SCORE: 19718 Bonus ------- High Alert Combat Kills 1280 Follower Combat Kills 1079 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -243 Cogmind --------- Core Integrity 0/1600 Matter 188/300 Energy 88/100 System Corruption 57% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Armor Integrity Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Energy Well (27) Energy Well (107) Energy Well (340) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Advanced Particle Charger Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Beamcaster Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Enhanced Nova Cannon > --- INVENTORY -------- Long-range Sensor Array GAL Module [Rating: 198] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Vortex Chain Reactor Propulsion Assembled Alloy Leg Treads Biometal Heavy Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cooled Field Propulsion Drive Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Advanced Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . . 6 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . Utility 10 | . . . 1 . . . . 2 1 2 . . 2 2 . . Weapon 5 | . . . . . . . . 3 . . . . . . . 2 Parts Attached 152 | 6 2 5 12 . 5 13 3 3 2 8 8 4 1 8 12 60 Power 12 | 1 . 1 2 . . 2 . . . . 1 . . . . 5 Engine 5 | 1 . 1 2 . . 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . 1 . . . . 1 . . . . 5 Propulsion 36 | 2 . 2 3 . 2 4 . . . 4 1 3 . 3 5 7 Treads 7 | . . . . . . . . . . . 1 . . . . 6 Leg 16 | 2 . . . . 2 1 . . . 4 . 3 . 3 . 1 Wheel 2 | . . 2 . . . . . . . . . . . . . . Hover 6 | . . . 3 . . 3 . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . 5 . Utility 48 | 1 1 . 2 . 1 3 3 2 1 3 3 . 1 3 1 23 Device 21 | . . . . . 1 2 3 1 . 2 2 . 1 2 1 6 Storage 11 | 1 . . . . . . . . . . . . . . . 10 Processor 10 | . . . 2 . . . . 1 . 1 1 . . 1 . 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 6 | . 1 . . . . 1 . . 1 . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 2 5 . 2 4 . 1 1 1 3 1 . 2 6 25 Energy Gun 20 | . . . 1 . . 2 . . . . 3 1 . 1 . 12 Energy Cannon 10 | . . . . . . . . . . . . . . 1 4 5 Ballistic Gun 12 | 2 . 1 4 . . . . . . . . . . . 1 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 5 | . 1 . . . . . . . . 1 . . . . 1 2 Special Weapon 6 | . . 1 . . 2 2 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 1 5 . . . . 1 . . . 6 3 Corrupted Parts 5 | . . . . . . . . . . . . . . . . 5 System Corruption 28 | . . . . . . . . . . . . . . . . 28 Parts Lost 78 | . . 6 . . 1 4 1 1 4 8 6 . 2 10 . 35 Power 5 | . . 1 . . . . . . . 1 . . . . . 3 Propulsion 12 | . . 2 . . 1 3 . . . 1 2 . . . . 3 Utility 31 | . . 1 . . . . 1 1 3 3 2 . 2 7 . 11 Weapon 30 | . . 2 . . . 1 . . 1 3 2 . . 3 . 18 Highest Loss Streak 24 | . . 3 . . 1 2 3 1 2 4 5 . 2 7 . 24 To Critical Strikes 3 | . . . . . . . . . . . 2 . . . . 1 Average Slot Usage (%) 75 | . 87 85 96 100 97 87 18 32 47 76 69 85 89 85 10 71 Engine 3 | . 14 11 11 11 11 5 . . . . . . . . . . Reactor 2 | . . . . . . 4 . . 4 4 5 5 4 3 . 6 Treads 1 | . . . . . . . . . . . 3 3 . . . 6 Leg 11 | . 28 23 . . 3 15 3 10 11 19 10 13 19 16 . 1 Hover 5 | . . . 31 33 27 12 . . . . . . . . . . Device 13 | . . . . . 5 10 15 15 12 22 22 25 28 25 . 12 Storage 8 | . 14 14 11 11 11 10 . . 3 5 5 5 4 7 . 11 Processor 5 | . . . 18 22 16 6 . 4 . 1 3 2 . 1 . 7 Protection 2 | . 2 7 . . . 3 . . 2 4 . 3 8 7 . . Energy Gun 3 | . . . . . . 1 . . . . 6 10 9 4 . 10 Energy Cannon 5 | . . . . . . . . . 6 13 8 14 14 15 . 6 Ballistic Gun 4 | . 24 13 20 22 11 . . . . . . . . . . 3 Launcher 1 | . 4 9 . . . . . . . 3 . . . . . 2 Special Weapon 2 | . . . 1 . 10 17 . . . . . . . . . . Naked Turns 30 | . . . . . . . 19 . . . . . . 4 7 . Heaviest Build 163 | 10 15 15 20 14 24 34 2 18 96 105 91 101 122 121 13 163 Greatest Support 150 | 20 20 20 18 18 46 61 3 30 60 130 100 123 123 135 28 150 Greatest Overweight (x) 22 | 3 . 1 1 . 1 1 . 1 1 1 22 1 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 15 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 9 Most Carried 12 | . 1 8 8 8 8 8 5 5 5 5 5 5 3 3 5 12 Average Carried 5 | . . 7 8 8 7 7 2 4 4 4 4 3 3 1 3 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 1 8 8 8 8 5 1 5 4 5 5 3 3 . 5 3 Class Distribution -------------------- 48% | Mutant 28% | Golem 7% | Scavenger-Executioner 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Golem | -5/Factory Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -3/Research Golem | -2/Research Mutant | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Matter Collected 2569 | 51 . 354 336 . 50 120 . 65 35 176 232 . 85 65 . 1000 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9098 | . 11 24 554 . . 147 . 69 318 829 896 71 400 2366 . 3413 Parts 395 | . 4 . 34 . . 5 . 3 11 35 14 5 15 108 . 161 Haulers Intercepted 8 | . . . 1 . . . . . . 1 . . . 4 . 2 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Combat Hostiles Destroyed 102 | . 3 4 11 . . 6 . 1 4 10 3 1 4 22 . 33 Melee 3 | . . . . . . . . 1 2 . . . . . . . Guns 27 | . . 2 9 . . . . . . . . . 1 4 . 11 Cannons 56 | . . . . . . 1 . . 2 10 3 1 2 18 . 19 AOE 12 | . 3 2 2 . . 5 . . . . . . . . . . Classes Destroyed 23 | . 1 1 7 . . 2 . . 2 3 1 . 1 2 . 3 Worker 8 | . . . . . . . . . . 2 . 1 . 4 . 1 Builder 7 | . . . 1 . . . . . . 2 . . 1 3 . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . Hauler 8 | . . . 1 . . . . . . 1 . . . 4 . 2 Recycler 8 | . . . 1 . . . . . . 1 . . . 3 . 3 Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . Swarmer 13 | . 3 . 2 . . . . . . . . . . 8 . . Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 28 | . . . 7 . . . . . 1 . . 1 . 3 . 16 Brawler 1 | . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . 1 . . . . 1 . 1 . . . 2 . 4 Specialist 8 | . . . . . . . . . 2 2 . . 2 2 . . Hunter 4 | . . . . . . . . . . 2 . . . . . 2 Programmer 19 | . . . . . . . . . . 5 . . 1 6 . 7 Heavy 2 | . . . . . . . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Compactor 3 | . . . . . . . . . . . 3 . . . . . Z-Light 3 | . . . . . . 3 . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . Golem 3 | . . . . . . 3 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 3 3 12 . . 3 . 1 2 7 1 1 3 11 . 8 Combat Bots Only 9 | . 3 3 9 . . 3 . 1 2 3 1 1 2 5 . 7 Max Kills in Single Turn 6 | . 2 2 3 . . 2 . 1 1 6 1 1 2 3 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 2 . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Damage Taken 17208 | . 175 547 265 . 96 308 145 198 1345 1529 544 46 536 2365 341 8768 Core 3113 | . 64 110 81 . 32 119 122 60 78 66 80 1 7 606 71 1616 Absorbed by Shields 95 | . . . . . . . . . . . . . 95 . . . Reduced by Siege Mode 523 | . . . . . . . . . . . . . . . . 523 Redirected to Shielding 78 | . . . . . . 41 . . . . . . . . . 37 Core Remaining (%) 70 | 100 . 30 . . . . 11 92 92 . . 87 99 . 53 . Volleys Fired 318 | . 7 16 30 . 3 13 . . 16 41 27 1 16 37 8 103 Largest 7 | . 1 1 2 . 1 2 . . 1 3 4 5 5 5 1 7 Hottest 628 | . 30 30 50 . . 60 . . 25 75 250 225 225 270 120 628 Shots Fired 852 | . 7 16 59 . 3 21 . . 16 71 59 8 51 169 8 364 Gun 377 | . . 15 59 . . 2 . . . . 4 3 14 44 . 236 Cannon 445 | . . . . . . . . . 16 71 55 5 37 125 8 128 Launcher 8 | . 7 1 . . . . . . . . . . . . . . Special 22 | . . . . . 3 19 . . . . . . . . . . Kinetic 168 | . . 15 59 . . . . . . . . . . . . 94 Thermal 512 | . . . . . . 2 . . 16 71 59 8 51 169 8 128 Explosive 30 | . 7 1 . . 3 19 . . . . . . . . . . Electromagnetic 142 | . . . . . . . . . . . . . . . . 142 Robot Hit Streak 50 | . 1 6 14 . . 5 . . 12 20 31 1 25 50 . 40 Robot Miss Streak 4 | . 2 1 2 . . 1 . . 1 2 2 1 1 4 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 603 | . 1 11 47 . . 12 . 1 22 52 51 2 41 93 . 270 Core Hits 295 | . 9 7 22 . . 34 . 1 8 19 7 2 12 61 . 113 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 20 | . . . . . . . . 1 1 . . . 2 1 . 15 Burn 5 | . . . . . . . . . . . . . 2 1 . 2 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 6 | . . . . . . . . . . . . . . . . 6 Blast 1 | . . . . . . . . . . . . . . . . 1 Corrupt 5 | . . . . . . . . . . . . . . . . 5 Impale 2 | . . . . . . . . 1 1 . . . . . . . Melee Attacks 13 | . . . . . . . . 4 9 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . 4 9 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26037 | . 282 159 1073 . . 2892 . 42 881 3117 2415 123 1837 4831 . 8385 Guns 6272 | . . 82 829 . . . . . . . 50 22 264 716 . 4309 Cannons 15340 | . . . . . . . . . 652 2608 2365 101 1491 4096 . 4027 Explosions 3488 | . 282 77 244 . . 2327 . . . 509 . . . . . 49 Melee 271 | . . . . . . . . 42 229 . . . . . . . Ramming 101 | . . . . . . . . . . . . . 82 19 . . Kinetic 3414 | . . 82 829 . . . . . . . . . . . . 2503 Thermal 16779 | . . . . . . . . . 652 3117 2415 123 1755 4812 . 3905 Explosive 2930 | . 282 77 244 . . 2327 . . . . . . . . . . Electromagnetic 1977 | . . . . . . . . . . . . . . . . 1977 Impact . | . . . . . . . . . . . . . . . . . Slashing 565 | . . . . . . 565 . . . . . . . . . . Piercing 271 | . . . . . . . . 42 229 . . . . . . . Highest Corruption 57 | . . . . . . . . . 5 8 44 44 . 6 6 57 Average Corruption 15 | . . . . . . . . . 5 4 24 44 . 2 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 99 | . . . . . . . . . 5 6 22 25 . 7 6 28 Message Errors 27 | . . . . . . . . . 1 . 6 9 . 1 1 9 Matter Fused 18 | . . . . . . . . . 3 4 5 4 . 1 1 . Heat Flow Errors 12 | . . . . . . . . . . 1 4 2 . . 1 4 Energy Discharges 9 | . . . . . . . . . . . 1 3 . 1 1 3 Parts Rejected 3 | . . . . . . . . . . . . . . 3 . . Data Loss (minor) 10 | . . . . . . . . . 1 . 2 2 . 1 1 3 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . 1 . Misfires 5 | . . . . . . . . . . . 2 3 . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 8 | . . . . . . . . . . 1 2 . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 752 | . . . . . 26 52 . . 24 320 12 . 113 186 . 19 Projectiles 651 | . . . . . . 36 . . 12 273 12 . 113 186 . 19 Explosions 89 | . . . . . 26 16 . . . 47 . . . . . . Melee 12 | . . . . . . . . . 12 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . 65 . . . 96 . . . . 52 . . . . . . Shots 4 | . 2 . . . 1 . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . . . . . . . 6 2 . . Kicked 8 | . . . . . . . . . . . . . 6 2 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 728 | . 4 3 38 . . 10 . . 30 182 172 140 33 101 188 728 Average Temperature 107 | . 3 3 12 . . 5 . . 14 114 77 74 22 27 39 172 Received Heat Transfer 1191 | . 24 . 57 . . 39 . 36 519 36 . . 30 45 . 405 Effects 19 | . . . . . . . . . . . . . . . . 19 Shutdowns 5 | . . . . . . . . . . . . . . . . 5 Energy Bleed 5 | . . . . . . . . . . . . . . . . 5 Interference 5 | . . . . . . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 12 | . . . . . . . . . . . . . . . . 12 Total Turns 257 | . . . . . . . . . . . . . . . . 257 Longest Duration 47 | . . . . . . . . . . . . . . . . 47 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 13 | . . . . . . . . . . . . . . . . 13 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . 2 Parts Melted 20 | . . . . . . . . . 1 3 . . 4 6 . 6 Heat Transferred 11893 | . . . . . . . . . 375 1775 1349 87 1392 3627 . 3288 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Peak Influence 1002 | . 190 73 582 226 . . . 200 122 497 189 325 395 791 534 1002 Initial 432 | . . 73 . 226 . . . 28 . 49 166 . 170 222 432 320 Average 282 | . 48 35 245 226 . . . 75 32 164 129 80 222 516 459 693 Maximum Alert Level 3 | . . . 2 1 . . . 1 . 2 . 1 1 3 2 3 Low Security (%) 55 | 100 100 100 53 . . . . 95 100 78 100 78 61 . . . Level 1 11 | . . . 16 100 . . . 4 . 9 . 21 38 22 . 13 Level 2 19 | . . . 29 . . . . . . 12 . . . 51 100 32 Level 3 13 | . . . . . . . . . . . . . . 26 . 54 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 3 . . . . 3 2 3 . 2 2 6 1 7 Investigation 3 | . . 1 1 . . . . . . . . 1 . . . . Extermination 9 | . . . . . . . . . . 2 . 1 . 2 1 3 Reinforcement 16 | . 1 . 2 . . . . 3 1 1 . . 2 3 . 3 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . 1 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Distress Signals 4 | . . . 1 . . . . . . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 230 | . 5 5 20 . . 38 3 8 7 22 6 5 11 45 11 44 Peak Tracking Total 36 | . 6 3 4 . . 36 3 5 3 9 2 4 7 13 9 7 Tactical Retreats 16 | . 1 . . . . 1 1 4 1 3 . . . 1 1 3 Traps | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Traps Triggered 6 | . . . . . . . . . . 2 . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Most Traps Carried 4 | . . 4 4 3 3 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Machines Disabled 21 | . . . 2 . . 2 . . . 11 . 1 . 2 1 2 Max in Single Turn 6 | . . . 1 . . 1 . . . 6 . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Machines Accessed 8 | . . 1 . . . . . 3 3 . . . 1 . . . Terminals 6 | . . . . . . . . 3 2 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Total Hacks 12 | . . 1 . . . . . 5 5 . . . 1 . . . Successful 3 | . . 1 . . . . . 1 1 . . . . . . . Failed 9 | . . . . . . . . 4 4 . . . 1 . . . Catastrophic 1 | . . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . . . . . 2 . . 4 3 . . . . . . . Terminals 10 | . . . . . . . . 5 4 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Terminal Hacks 2 | . . 1 . . . . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . 3 3 . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Total Allies 26 | . . 3 . . 5 . . . . . 18 . . . . . Largest Group 18 | . . 2 1 1 5 5 . . . . 18 12 11 1 . . Highest-Rated Group 656 | . . 39 31 31 279 279 . . . . 656 506 455 46 . . Highest-Rated Ally 96 | . . 31 31 31 96 96 . . . . 50 50 50 46 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 221 | . . 8 25 . . 75 . . . . 42 39 30 2 . . Total Damage 6513 | . . 63 251 . . 1955 . . . . 2193 1158 871 22 . . Kills 43 | . . 2 7 . . 13 . . . . 8 6 7 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Turns Passed 7459 | 55 142 787 184 76 1047 412 133 416 344 565 423 537 218 743 262 1115 Spaces Moved 6240 | 35 104 648 135 118 1537 360 177 650 171 293 168 325 111 403 474 531 Core 943 | 18 . 1 . . . 84 177 623 . . 2 . . 9 12 17 Treads 396 | . . . . . . . . . . . 86 . . . . 310 Legs 2242 | 17 104 416 . . 164 140 . 27 171 293 80 325 111 394 . . Wheels 236 | . . 231 5 . . . . . . . . . . . . . Hover 1757 | . . . 130 118 1373 136 . . . . . . . . . . Flight 666 | . . . . . . . . . . . . . . . 462 204 Fastest Speed 25 | 50 120 100 52 52 52 50 50 50 150 130 130 127 127 50 25 25 Average Speed 92 | 132 120 112 55 52 63 86 50 54 161 138 195 160 130 140 37 104 Slowest Speed 1150 | 200 120 120 130 52 140 135 50 150 180 186 1150 180 182 185 205 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 40 99 21 29 87 65 41 16 5 12 77 14 6 19 72 17 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . 3 . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . 4 . . . . . . . . . . . Spaces Dug 17 | . . . . . 3 . . 2 . 2 2 . 1 . 7 . Terrain Destroyed 315 | . 32 5 29 . 10 59 . 2 1 92 4 3 5 33 7 33 Melee 2 | . . . . . . . . 2 . . . . . . . . Projectile 96 | . . . . . . 2 . . 1 15 4 3 5 28 7 31 AOE 216 | . 32 5 29 . 10 57 . . . 77 . . . 5 . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Acc Total 7319 | 40 113 688 195 132 1597 442 220 702 205 387 211 340 145 482 548 872 Wait 444 | . . 12 9 15 45 37 41 35 7 33 4 5 11 27 41 122 Move 6218 | 34 103 647 134 117 1536 359 176 649 170 293 167 324 110 402 468 529 Hop 3 | . . . . . . . . . . . . . . . 2 1 Pick Up 52 | . 1 8 1 . 3 1 . 8 1 4 2 . . 1 6 16 Fast Attach 101 | 6 1 4 11 . 4 10 . . . 8 5 4 1 5 8 34 Attach 44 | . . 1 . . . 2 3 3 2 . 3 . . 3 4 23 Detach 13 | . . . . . . . . . . . . 3 . . 5 5 Swap 7 | . 1 . 1 . 1 1 . . . . . . . . . 3 Drop 80 | . . . 9 . 5 19 . 3 . 8 3 3 1 5 6 18 Fire 318 | . 7 16 30 . 3 13 . . 16 41 27 1 16 37 8 103 Melee 13 | . . . . . . . . 4 9 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . 6 2 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: [*Res x2]) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 7) 198 | -10/Materials | Entered Mines 232 | -10/Mines | Found a hidden stash of uninstalled traps 285 | -10/Mines | Met a Derelict shopkeep closing up shop 306 | -10/Mines | Build established: Mutant 343 | -10/Mines | Learned 4 Materials zone layouts 424 | -10/Mines | Assembled infested the area 543 | -10/Mines | Learned location of Storage (-9) 548 | -10/Mines | Learned Materials interactive machine intel 582 | -10/Mines | Core integrity fell below 50% 624 | -10/Mines | Discovered new exit (range 5) 634 | -10/Mines | Lost 3 parts (1p1u1w) 754 | -10/Mines | Discovered new exit (range 14) 767 | -10/Mines | Lost 3 parts (2n1w) 945 | -10/Mines | Received a Mining Laser from a helpful Derelict 985 | -10/Mines | Entered Materials 985 | -9/Materials | Accompanied by 1 ally 985 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -9/Materials | Identified exit to Materials 987 | -9/Materials | Loaded intel: 18 interactive machine locations 1110 | -9/Materials | Discovered new exit (range 16) 1159 | -9/Materials | Destroyed 9 combat bots 1169 | -9/Materials | Entered Mines 1169 | -9/Mines | Accompanied by 1 ally 1170 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1177 | -9/Mines | Met a Derelict bent on vengeance 1245 | -9/Mines | Entered Zion 1245 | -7/Zion | Accompanied by 1 ally 1276 | -7/Zion | Discovered new exit (range 10) 1282 | -7/Zion | Found GAL Module 1349 | -7/Zion | Learned Factory emergency access door positions 1367 | -7/Zion | Gained Derelict followers 1375 | -7/Zion | Learned location of Data Miner (-6) 1412 | -7/Zion | Learned location of Armory (-4) 1436 | -7/Zion | Given A8's code to call for help 1471 | -7/Zion | Learned location of Quarantine (-3) 1514 | -7/Zion | Received a visual enhancement algorithm 1789 | -7/Zion | Found Prototype Special Weapon 1789 | -7/Zion | Identified RU-N14's Throwing Claymores 1791 | -7/Zion | Found RU-N14's Throwing Claymores 1814 | -7/Zion | Found RU-N14's Throwing Claymores 1816 | -7/Zion | Found RU-N14's Throwing Claymores 1990 | -7/Zion | Discovered new exit (range 5) 2260 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2264 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2283 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2292 | -7/Zion | Entered Deep Caves 2292 | -7/Deep Caves | Accompanied by 5 allies 2382 | -7/Deep Caves | Attacked by Z-Imprinter 2387 | -7/Deep Caves | Z-Facility disabled 2391 | -7/Deep Caves | Allies destroyed Z-Imprinter 2511 | -7/Deep Caves | Found Prototype Protection 2511 | -7/Deep Caves | Identified Zio. Weapon Casing 2618 | -7/Deep Caves | Spotted as-03257 2624 | -7/Deep Caves | Core integrity fell below 50% 2629 | -7/Deep Caves | Exposed GOLEM chamber 2646 | -7/Deep Caves | Allies destroyed as-03257 2661 | -7/Deep Caves | Triggered Deep Caves wall 2663 | -7/Deep Caves | Found GOLEM Unit 2701 | -7/Deep Caves | Discovered new exit (range 6) 2704 | -7/Deep Caves | Entered Proximity Caves 2736 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2752 | -6/Proximity Caves | Spotted B-75 Beast 2756 | -6/Proximity Caves | Core integrity fell below 20% 2791 | -6/Proximity Caves | Discovered new exit (range 7) 2837 | -6/Proximity Caves | Entered Factory 2837 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x2, Weapon x3 2871 | -6/Factory | Discovered new exit (range 2) 3253 | -6/Factory | Entered another Factory area 3253 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3271 | -5/Factory | Identified exit to DSF 3564 | -5/Factory | Garrison activated, responded to threat 3589 | -5/Factory | Discovered new exit (range 5) 3597 | -5/Factory | Entered another Factory area 3597 | -4/Factory | Evolved 2 slots: Utility x2 3655 | -4/Factory | Lost 4 parts (2u2w) 3764 | -4/Factory | Build established: Golem 4083 | -4/Factory | Lost 3 parts (1n1u1w) 4162 | -4/Factory | Sucked down chute 4162 | -4/Factory | Entered Waste 4169 | -4/Waste | Found Prototype Reactor 4169 | -4/Waste | Identified Vortex Chain Reactor 4177 | -4/Waste | EMP discharged 4177 | -4/Waste | System corruption reached 10% 4178 | -4/Waste | Spotted C-40 Crusher 4187 | -4/Waste | Spotted C-40 Crusher 4193 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4193 | -4/Waste | Destroyed C-40 Crusher 4241 | -4/Waste | Destroyed C-40 Crusher 4270 | -4/Waste | Lost 5 parts (2n2u1w) 4277 | -4/Waste | EMP discharged 4281 | -4/Waste | Spotted C-40 Crusher 4303 | -4/Waste | Destroyed C-40 Crusher 4312 | -4/Waste | Found Damper Plating 4376 | -4/Waste | Spotted C-40 Crusher 4377 | -4/Waste | EMP discharged 4389 | -4/Waste | Met Warlord forces unprepared to attack 4437 | -4/Waste | Found Damper Plating 4477 | -4/Waste | EMP discharged 4477 | -4/Waste | System corruption reached 30% 4477 | -4/Waste | Spotted C-40 Crusher 4482 | -4/Waste | Allies destroyed C-40 Crusher 4498 | -4/Waste | Spotted C-40 Crusher 4507 | -4/Waste | Allies destroyed C-40 Crusher 4561 | -4/Waste | Discovered new exit (range 11) 4577 | -4/Waste | EMP discharged 4580 | -4/Waste | Identified exit to Factory 4585 | -4/Waste | Entered Factory 4585 | -4/Factory | Accompanied by 12 allies 5086 | -4/Factory | Discovered new exit (range 16) 5122 | -4/Factory | Entered Research 5122 | -3/Research | Accompanied by 11 allies 5122 | -3/Research | Evolved 2 slots: Utility x2 5252 | -3/Research | Discovered new exit (range 10) 5319 | -3/Research | Discovered new exit (range 15) 5340 | -3/Research | Entered another Research area 5340 | -2/Research | Accompanied by 1 ally 5340 | -2/Research | Evolved 2 slots: Utility x2 6041 | -2/Research | Garrison activated, responded to threat 6058 | -2/Research | Cargo convoy interrupted 6058 | -2/Research | Spotted Striker 6058 | -2/Research | Spotted Executioner 6062 | -2/Research | Spotted Executioner 6079 | -2/Research | Released all parts (11) 6079 | -2/Research | Discovered new exit (range 10) 6083 | -2/Research | Entered Testing 6098 | -2/Testing | Found Prototype Device 6098 | -2/Testing | Identified Exp. Force Field 6101 | -2/Testing | Found Exp. Force Field 6109 | -2/Testing | Lost 7 parts (4u3w) 6226 | -2/Testing | Spotted Striker 6245 | -2/Testing | Found Prototype Launcher 6245 | -2/Testing | Identified Com. Tesla Bomb Launcher 6333 | -2/Testing | Discovered new exit (range 12) 6340 | -2/Testing | Found Prototype Energy Gun 6345 | -2/Testing | Entered Access 6345 | -1/Access | Evolved 2 slots: Weapon x2 6365 | -1/Access | Identified Tachyon Dispersion Ray 6734 | -1/Access | Destroyed 7 combat bots 7095 | -1/Access | First assault squad dispatched 7249 | -1/Access | Spotted B-99 Colossus 7252 | -1/Access | Spotted B-99 Colossus 7303 | -1/Access | Destroyed B-99 Colossus 7310 | -1/Access | Build established: Scavenger-Executioner 7327 | -1/Access | Lost 8 parts (1p2u5w) 7327 | -1/Access | Found Unknown Protection 7327 | -1/Access | Identified Hvy. Reflective Plating 7339 | -1/Access | System corruption reached 10% 7380 | -1/Access | Found Prototype Ballistic Gun 7380 | -1/Access | Identified Multirail 7421 | -1/Access | System corruption reached 30% 7429 | -1/Access | Core integrity fell below 50% 7439 | -1/Access | Found Corrupted Multirail 7451 | -1/Access | Core integrity fell below 20% 7460 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07450_ Penetrated by Slug. 07450_ Multirail destroyed. 07450_ Penetrated by Slug. 07450_ Slug penetrates P-80 Master. 07450_ P-80 Master destroyed. 07450_ Adv. Target Analyzer destroyed. 07452_ U-05 Engineer builds a Wall. 07452_ Acquired Imp. Core Shielding. 07453_ R-10 Processor collects Corrupted Myomer Leg. 07453_ P-80 Master resets P-80 Master, system corruption cleaned. 07454_ Acquired 6 matter. 07455_ Acquired Enh. Nova Cannon. 07456_ U-05 Engineer builds a Wall. 07456_ Knocked back. 07456_ Penetrated by Slug. 07456_ Enh. Nova Cannon destroyed. 07456_ Imp. Core Shielding destroyed. 07456_ Penetrated by Slug. 07457_ R-10 Processor collects Corrupted Hvy. Laser. 07460_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # """" ## #???# #?????????????????????????????? | | ##############???# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ????????????????##+######????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????#% #????????????????????????? | | ????????????????# = #????????????????????????? | | ????????????????#% % #????????????????????????? | | ?+###############% = #????????????????????????? | | + #????????????????????????? | | # % #????????????????????????? | | + #????????????????????????? | | ? " #= #?########???????????????? | | ? """ # #? %"???????????????? | | ? """ # #? %] "???????????????? | | " #####;;### BB "???????????????? | | !! BB% "???????????????? | | % ! ** "???????????????? | | % %*!pp= !] "???????????????? | | %!%uu% !!@ "???????????????? | | ####### ####;#;;|% "???????????????? | | ??????????## % %#| % # "???????????????? | | ???????????#% % ## # "???????????????? | | ???????????# ## % #########???????????????? | | ???????????# ## #???????????????????????? | | ???????????# ## #???????????????????????? | | ???????????# ## #???????????????????????? | | ???????????# ## #???????????????????????? | | ???????????# ## #???????????????????????? | | ???????????# ##########???????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 55 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 20 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Energy Filter | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive W-25 Informer | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed AntigravHybridHumpback Manual? 0 Play Time 01:46:56 Cumulative 254.1 hours Start 2022.04.15 @ 12:35:55 End 2022.04.15 @ 15:15:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 117 Adventurer 0 Explorer 4 Win Type - Total 15 Types 4/0/2/3/1/2/3/0/0 Lore% 75 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1069870f-cd56-469c-93c2-54a9f205367a