Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 21:08:56

Player: Andrew

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (24)      120
Value Destroyed (572)      572
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 892

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     299/300
Energy                     300/300
System Corruption          4%
Temperature                Cool (0)
Movement                   Core (750) Ox14
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
          Large Battery
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
                Ion Engine
                Aluminum Leg
          Large Battery (200)
         Medium Matter Pod (100)
         Medium Matter Pod (100)
                Shield Generator
          Heavy EM Pulse Gun
          Heavy EM Pulse Gun
          Heavy EM Pulse Gun
                Beam Cannon
                Beam Cannon
                Beam Cannon
                Beam Cannon
                Beam Cannon
                Shotgun
                Mining Laser

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
        Shield Generator
        Shield Generator
>       --- WEAPON -----------
  Heavy EM Pulse Gun
  Heavy EM Pulse Gun
>       --- INVENTORY --------
  Large Battery
  Large Battery
  Large Battery
  Heavy EM Pulse Gun
  Heavy EM Pulse Gun
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Hover Unit
Utility                    Large Battery
  Device                   Shield Generator
  Storage                  Large Battery
Weapon                     Heavy EM Pulse Gun
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             26   | 9   17  
  Power                    3    | 2   1   
    Engine                 3    | 2   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               6    | 4   2   
    Treads                 .    | .   .   
    Leg                    3    | 2   1   
    Wheel                  2    | 2   .   
    Hover                  1    | .   1   
    Flight                 .    | .   .   
  Utility                  8    | 1   7   
    Device                 3    | 1   2   
    Storage                5    | .   5   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   9    | 2   7   
    Energy Gun             5    | 1   4   
    Energy Cannon          2    | .   2   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         1    | .   1   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
  Corrupted Parts          1    | .   1   
    System Corruption      4    | .   4   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   4    | .   4   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     89   | .   89  
  Engine                   13   | .   13  
  Leg                      15   | .   15  
  Hover                    3    | .   3   
  Device                   6    | .   6   
  Storage                  21   | .   21  
  Energy Gun               14   | .   14  
  Energy Cannon            10   | .   10  
  Special Weapon           2    | .   2   
Peak Build Rating          11   | 6   11  
  Average Rating           7    | 4   8   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             54   | 9   54  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  17   | .   17  
  Average Overweight (x)   2    | .   2   
Largest Inventory Capacity 20   | 5   20  
  Average Capacity         14   | 5   14  
  Most Carried             16   | 5   16  
  Average Carried          8    | 3   9   
  Final Capacity           20   | 5   20  
  Final Carried            16   | 5   16  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           677  | 298 379 
  Remotely                 .    | .   .   
Salvage Created            732  | 44  688 
  Parts                    48   | 3   45  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  18   | 1   17  
  Guns                     11   | 1   10  
  Cannons                  4    | .   4   
  AOE                      2    | .   2   
Classes Destroyed          5    | 1   4   
  Worker                   2    | .   2   
  Tunneler                 2    | .   2   
  Watcher                  2    | .   2   
  Swarmer                  6    | .   6   
  Grunt                    12   | 1   11  
Best Kill Streak           6    | 1   6   
  Combat Bots Only         3    | 1   3   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        175  | 2    173  
  Missed                   65   | .    65   
Damage Taken               964  | 21   943  
  Core                     252  | 11   241  
  Absorbed by Shields      124  | .    124  
Core Remaining (%)         95   | 95   .    
Volleys Fired              60   | 5    55   
  Largest                  2    | 2    2    
  Hottest                  145  | 60   145  
Shots Fired                117  | 10   107  
  Gun                      89   | 10   79   
  Cannon                   25   | .    25   
  Launcher                 .    | .    .    
  Special                  3    | .    3    
  Kinetic                  5    | 5    .    
  Thermal                  38   | 5    33   
  Explosive                .    | .    .    
  Electromagnetic          74   | .    74   
  Robot Hit Streak         6    | 1    6    
  Robot Miss Streak        7    | 1    7    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           53   | 2    51   
  Core Hits                25   | 2    23   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Corrupt                1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1118 | 21   1097 
  Guns                     752  | 21   731  
  Cannons                  176  | .    176  
  Explosions               131  | .    131  
  Melee                    .    | .    .    
  Ramming                  11   | .    11   
  Kinetic                  .    | .    .    
  Thermal                  388  | 21   367  
  Explosive                .    | .    .    
  Electromagnetic          719  | .    719  
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         4    | .    4    
  Average Corruption       4    | .    4    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
  Effects                  22   | .    22   
    Message Errors         6    | .    6    
    Matter Fused           6    | .    6    
    Heat Flow Errors       2    | .    2    
    Energy Discharges      3    | .    3    
    Data Loss (minor)      2    | .    2    
    Data Loss (major)      1    | .    1    
    Misfires               1    | .    1    
    Weapon Failures        1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             2    | .    2    
  Kicked                   2    | .    2    
  Crushed                  .    | .    .    
Highest Temperature        467  | 12   467  
  Average Temperature      111  | 11   114  
  Received Heat Transfer   271  | 12   259  
  Effects                  3    | .    3    
    Shutdowns              1    | .    1    
    Damage (major)         2    | .    2    
Siege Activations          .    | .    .    
Robots Corrupted           1    | .    1    
  Combat Hostiles          1    | .    1    
  Parts Fried              3    | .    3    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             1    | .    1    
  Heat Transferred         745  | 50   695  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      2    | .    2    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             279  | 20  279 
  Initial                  13   | .   13  
  Average                  106  | 11  114 
Maximum Alert Level        1    | .   1   
  Low Security (%)         88   | 100 87  
  Level 1                  11   | .   12  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              26   | 1   25  
  Peak Tracking Total      4    | 1   4   
  Tactical Retreats        2    | .   2   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          3    | .   3   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                6    | .   6   
  Successful               4    | .   4   
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   1    | .   1   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Alert Level              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       3    | .   3   
  Recycle Component        2    | .   2   
  Retrieve Matter          1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             2    | .   2   
  Recycled Matter          .    | .   .   
  Retrieved Matter         102  | .   102 
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1730 | 137  1593 
Spaces Moved               645  | 116  529  
  Core                     56   | 26   30   
  Treads                   .    | .    .    
  Legs                     472  | 37   435  
  Wheels                   53   | 53   .    
  Hover                    64   | .    64   
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   120  
  Average Speed            223  | 86   253  
  Slowest Speed            900  | 120  900  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       27   | 7    48   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          13   | .    13   
  Melee                    .    | .    .    
  Projectile               1    | .    1    
  AOE                      12   | .    12   
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      810  | 142 668 
  Wait                     16   | .   16  
  Move                     644  | 115 529 
  Hop                      .    | .   .   
  Pick Up                  44   | 12  32  
  Fast Attach              .    | .   .   
  Attach                   11   | 6   5   
  Detach                   1    | .   1   
  Swap                     15   | 3   12  
  Drop                     17   | 1   16  
  Fire                     60   | 5   55  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     2    | .   2   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min x2])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   54 | -11/Scrapyard | Discovered new exit (range 8)
  138 | -11/Scrapyard | Entered Materials
  296 | -10/Materials | Discovered new exit (range 16)
  301 | -10/Materials | Discovered new exit (range 7)
  311 | -10/Materials | Build established: Mutant
  871 | -10/Materials | Core integrity fell below 50%
 1712 | -10/Materials | Core integrity fell below 20%
 1731 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
01546_ K-01 Serf collects debris.
01548_ R-06 Scavenger collects Sml. Matter Pod.
01549_ K-01 Serf collects debris.
01550_ System corrupted: Matter fused (-10).
01550_ K-01 Serf collects debris.
01551_ R-06 Scavenger collects Mining Laser.
01553_ K-01 Serf collects debris. <x2>
01555_ R-06 Scavenger collects Med. Matter Pod.
01557_ K-01 Serf collects debris.
01568_ System corrupted: Substantial component data lost.
01617_ System corrupted: Matter fused (-6).
01665_ R-06 Scavenger collects Lgt. Ion Engine.
01677_ R-06 Scavenger collects Flight Unit.
01681_ R-06 Scavenger collects Lgt. Ion Engine.
01685_ R-06 Scavenger collects Lgt. Assault Rifle.
01706_ S-10 Pest destroyed.
01718_ Lgt. Ion Engine destroyed.
01719_ Beam Cannon destroyed. <x2>
01726_ Acquired Shotgun.
[Achievement: First Step to Greatness]

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            650
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
Power Corrupts

 Challenges 
------------
None

 Game 
------
Seed              ShieldCentriumSaw
  Manual?         0
Play Time         00:18:24
  Cumulative      0.2 hours
  Start           2025.04.26 @ 20:52:21
  End             2025.04.26 @ 21:08:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      3
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a4fc766f-22cf-47c3-a276-81a756abf6db