Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.12 @ 10:17:32 Player: Xight Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (222) 222 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1782 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 54/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Weapon] Relay Coupler [Programmer] (103) Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Authchip [Weapon] Relay Coupler [Programmer] Medium Laser Beam Cannon Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 22 | 6 4 2 2 2 6 Power 5 | 1 1 2 . . 1 Engine 5 | 1 1 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 1 . . . . Treads 3 | 2 1 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . . 1 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 1 . 2 1 5 Energy Gun 3 | 1 1 . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 . 3 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . . . . 12 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 89 86 78 77 62 Engine 19 | . 13 20 22 22 13 Treads 20 | . 27 22 22 22 11 Device 5 | . . . . 7 10 Storage 11 | . 14 11 11 11 10 Processor 4 | . 5 11 11 3 . Energy Gun 2 | . 13 11 . . . Ballistic Gun 7 | . 14 11 1 8 5 Launcher 1 | . . . 1 . 5 Special Weapon 3 | . . . 9 3 . Peak Build Rating 15 | 6 8 10 11 14 15 Average Rating 10 | 5 6 9 9 12 12 On Entrance 7 | . 6 8 10 9 14 Naked Turns 18 | . . . . . 18 Heaviest Build 26 | 12 13 16 18 19 26 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 8 | 2 . . . . 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 2 8 7 8 8 8 Average Carried 6 | 1 4 5 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 6 7 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 403 | 195 43 . 19 122 24 Remotely . | . . . . . . Salvage Created 125 | . 69 . 22 . 34 Parts 12 | . 6 . 4 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 7 | . 1 . 3 . 3 Guns 1 | . 1 . . . . Cannons 1 | . . . . . 1 AOE 5 | . . . 3 . 2 Classes Destroyed 5 | . 2 . 1 . 2 Watcher 1 | . 1 . . . . Swarmer 3 | . . . 3 . . Grunt 1 | . 1 . . . . Protector 1 | . . . . . 1 Demolisher 2 | . . . . . 2 Best Kill Streak 3 | . 1 . 3 . 1 Combat Bots Only 3 | . 1 . 3 . 1 Max Kills in Single Turn 3 | . 1 . 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 74 | . 5 8 8 . 53 Missed 10 | . . 3 1 . 6 Damage Taken 1562 | . 41 34 345 . 1142 Core 445 | . 16 7 93 . 329 Absorbed by Shields . | . . . . . . Ignored by Resistances 343 | . 13 10 14 . 306 Regen/Repaired (Parts) 14 | . . 14 . . . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 54 | . 10 . 11 . 33 Largest 2 | . 2 . 2 . 2 Hottest 100 | . 70 . 100 . 93 Shots Fired 82 | . 20 . 14 . 48 Gun 34 | . 20 . 5 . 9 Cannon 14 | . . . . . 14 Launcher 26 | . . . 1 . 25 Special 8 | . . . 8 . . Kinetic 18 | . 10 . 3 . 5 Thermal 38 | . 10 . 10 . 18 Explosive 26 | . . . 1 . 25 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 9 . 2 . 12 Robot Miss Streak 3 | . 1 . 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 55 | . 15 . 4 . 36 Core Hits 33 | . 5 . 2 . 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 980 | . 158 . 204 . 618 Guns 255 | . 158 . 24 . 73 Cannons 159 | . . . . . 159 Explosions 557 | . . . 179 . 378 Melee . | . . . . . . Ramming 9 | . . . 1 . 8 Kinetic 87 | . 53 . 12 . 22 Thermal 327 | . 105 . 12 . 210 Explosive 557 | . . . 179 . 378 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . . 46 . . Projectiles . | . . . . . . Explosions 46 | . . . 46 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 4 | . . . 1 . 3 Targets Rammed 4 | . . . 1 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 124 | . 70 . 68 . 124 Average Temperature 31 | . 31 . 29 . 34 Received Heat Transfer 219 | . 30 . . . 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 703 | . 297 . 37 . 369 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 92 | . 42 16 92 . . Initial 4 | . . . 4 . . Average 18 | . 10 2 31 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 17 | . . 1 . . 16 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 4 6 3 . 9 Peak Tracking Total 4 | . 2 4 3 . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 5 2 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 11 7 . . . Successful 13 | . 7 6 . . . Failed 5 | . 4 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 8 3 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 3 . . . Record 6 | . 3 3 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 36 | . . 36 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4980 | 115 473 390 980 1939 1083 Spaces Moved 2729 | 72 266 215 516 1188 472 Core 124 | 12 . . . . 112 Treads 2605 | 60 266 215 516 1188 360 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 165 | 145 160 160 160 160 191 Slowest Speed 450 | 160 160 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 45 | 4 41 26 72 76 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 8 | . . . 8 . . Terrain Destroyed 18 | . . . 18 . . Melee . | . . . . . . Projectile 8 | . . . 8 . . AOE 10 | . . . 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3114 | 80 296 261 643 1228 606 Wait 280 | . 8 42 106 33 91 Move 2724 | 71 265 214 515 1187 472 Hop . | . . . . . . Pick Up 19 | 3 7 3 3 3 . Fast Attach 6 | 5 1 . . . . Attach 15 | 1 3 2 1 2 6 Detach 5 | . 1 . 2 1 1 Swap 1 | . . . 1 . . Drop 6 | . 1 . 3 2 . Fire 54 | . 10 . 11 . 33 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 13) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 18) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 638 | -9/Materials | Repaired Broken Ion Engine 950 | -9/Materials | Discovered new exit (range 6) 979 | -9/Materials | Entered Mines 1011 | -9/Mines | Met a Derelict bent on vengeance 1105 | -9/Mines | Received a Mining Laser from a helpful Derelict 1181 | -9/Mines | Crushed by falling debris 1482 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1959 | -9/Mines | Entered Zion 2107 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2150 | -7/Zion | Discovered new exit (range 13) 2504 | -7/Zion | Found Prototype Device 2506 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2900 | -7/Zion | Learned location of Quarantine (-2) 3341 | -7/Zion | Found Relay Coupler [Programmer] 3898 | -7/Zion | Entered Proximity Caves 4210 | -6/Proximity Caves | Learned Factory trap positions 4517 | -6/Proximity Caves | Lost 3 parts (1p2n) 4572 | -6/Proximity Caves | Core integrity fell below 50% 4607 | -6/Proximity Caves | Lost 4 parts (2p2w) 4671 | -6/Proximity Caves | Lost 4 allies 4964 | -6/Proximity Caves | Core integrity fell below 20% 4981 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04576_ Ion Engine destroyed. 04588_ Dispatcher launches Target Drone into the air. 04590_ Shock Absorption System melted. 04590_ D-53 Grenadier destroyed. 04598_ Dispatcher launches Target Drone into the air. 04602_ Launcher Guidance Computer fries itself beyond repair. 04605_ Acquired 24 matter. 04607_ Cmb. Airjet fries itself beyond repair. 04618_ Dispatcher launches Target Drone into the air. 04640_ Target Drone destroyed. 04951_ Sml. Storage Unit destroyed. 04955_ Beam Cannon destroyed. 04957_ Rocket Launcher destroyed. 04961_ Mobile Refinery Mk. CCLXVII destroyed. 04963_ Med. Laser destroyed. 04979_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?????????????????####???????????????????????????? | | ##???????????????## ###?????????????????????????? | | #???????????????# ##????????????????????????? | | #????????????????## #????????????????????????? | | ??????????????????## ####???####??????????????? | | ???????????????????## ##?## ##?????????????? | | ?#####??????????????# ### #?????????????? | | ## ##???######????# ## #?????????????? | | # ##??# ##???##### ##?????????????? | | ##?# ##??????# l ##??????????????? | | #??# ###????#@ g ##??????????????? | | ## ##?# ##???# gg ##?????????????? | | ## #?# #???# ##### #????????###### | | #?## ##??###???# #????????# | | ##?# ####?????# #????????# | | ##??# #?????# #????????# | | # ##??# #????## ##????????# | | # #??# ##???## #?????????# | | ##??# ###?## #?????????# | | ##???## ### ## #???????### | | #####?????# ## ### #???????# | | #?????????# ##?# #?## #???????# | | ##????????# #######??## #???????# | | ##??????## #??????# ## #???????# | | ######## #??????# ### #???????# | | ## #??????# #?# #???????# | | ##??????# ## #???????# | | #### ##???????# #???????# | | ##??## ## #????????# ### #??###### | | ##????# ####?# ????## #??# ##??# | | ??????# #????# ??## ##??###### | | ??????# ##??## ## ##### # | | ??????## ##?# | | ????##?## #### | | ????""??### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 49 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- KE Penetrator | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed DisruptorActuatorLegs Manual? 0 Play Time 00:40:42 Cumulative 12.2 hours Start 2025.01.11 @ 18:22:33 End 2025.01.12 @ 10:17:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 10 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f28ce99-8fc4-45da-9f1e-b19a6ac84014