Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 16:28:42 Player: Prominous Vale Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (62) 310 Value Destroyed (2144) 2144 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1131) 1131 TOTAL SCORE: 7465 Bonus ------- Pacifist 200 Follower Combat Kills 353 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 102/150 System Corruption 4% Temperature Cool (21) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Melee Analysis Suite Particle Charger Phase Shifter Hacking Suite Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Advanced Assault Cannon Remote Datajack > --- INVENTORY (25) --- Light Nuclear Core Angular Momentum Engine Angular Momentum Engine Light Antimatter Reactor Light Treads Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads Flexi-carbon Leg Gravmag System VTOL Module Heat Sink Improved Heat Sink Improved Light Armor Plating Riot Gun Plasma Rifle Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Particle Charger Phase Shifter Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Angular Momentum Engine Light Antimatter Reactor Light Treads Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads Flexi-carbon Leg Gravmag System VTOL Module Heat Sink Improved Heat Sink Improved Light Armor Plating Riot Gun Plasma Rifle Flak Gun Remote Datajack [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Phase Shifter Device Phase Shifter Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Makeshift Hammer Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 4 | . . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 82 | 4 4 7 3 1 6 16 24 7 . 5 5 Power 12 | 2 . 1 . 1 2 . 5 1 . . . Engine 7 | 2 . 1 . 1 . . 2 1 . . . Core 5 | . . . . . 2 . 3 . . . . Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . 2 2 . 3 7 9 1 . . 2 Treads 8 | . . 2 . . . 1 2 1 . . 2 Leg 18 | 2 . . 2 . 3 5 6 . . . . Wheel 2 | . . . . . . 1 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | . 2 1 . . . 5 8 3 . 2 1 Device 12 | . . 1 . . . 1 5 2 . 2 1 Storage 2 | . 1 . . . . . 1 . . . . Processor 3 | . . . . . . 2 1 . . . . Hackware 2 | . . . . . . 1 1 . . . . Protection 3 | . 1 . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 20 | . 2 3 1 . 1 4 2 2 . 3 2 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 7 | . 1 1 . . . 2 1 1 . 1 . Ballistic Cannon 3 | . . . . . . . 1 . . 1 1 Launcher 3 | . . . 1 . . 2 . . . . . Special Weapon 2 | . . . . . 1 . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . 2 . Parts Lost 41 | . . . . . 7 13 7 9 . . 5 Power 2 | . . . . . 1 . . 1 . . . Propulsion 18 | . . . . . 3 7 3 4 . . 1 Utility 12 | . . . . . . 4 4 2 . . 2 Weapon 9 | . . . . . 3 2 . 2 . . 2 Highest Loss Streak 9 | . . . . . 6 9 4 5 . . 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 4 5 7 8 7 7 7 4 4 5 4 13 Power 1 | . 1 1 1 1 1 2 2 2 1 1 3 Propulsion . | . 3 2 1 . . . . . . . 3 Utility 2 | . . 2 3 3 4 2 . 2 3 1 2 Weapon 1 | 2 1 1 2 3 1 2 . . . 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | . . 2 1 1 1 9 2 1 . 2 21 Power 7 | . . . . . . 2 1 . . . 4 Propulsion 12 | . . 1 1 1 . . . . . . 9 Utility 8 | . . . . . 1 2 . . . 2 3 Weapon 12 | . . 1 . . . 5 1 1 . . 4 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 75 97 100 100 97 96 82 62 84 83 95 Engine 3 | . 14 11 11 11 . . 5 6 1 . . Core 4 | . . . . . 9 9 1 . 5 7 7 Treads 9 | . . 20 5 . . 4 1 6 15 15 28 Leg 14 | . 28 22 38 44 42 28 18 5 . . . Device 11 | . . 3 11 11 11 4 12 8 15 16 15 Storage 3 | . 9 11 11 11 11 8 . . . . 4 Processor 11 | . . . . . . 11 19 15 15 15 14 Hackware 5 | . . . . . . 6 6 7 7 7 7 Protection 2 | . 2 7 . . . 4 . 2 7 5 . Energy Cannon 2 | . . 10 1 . 18 6 . . . . . Ballistic Gun 5 | . 9 7 11 11 1 9 10 2 7 5 . Ballistic Cannon 1 | . . . . . . . 2 . . 1 6 Launcher 1 | . . . 9 11 1 1 . . . . . Impact Weapon 2 | . . . . . . . . 4 7 5 . Slashing Weapon 1 | . . . . . . . . . . 1 6 Peak Build Rating 59 | 3 7 15 14 15 21 28 39 45 45 57 59 Average Rating 33 | 2 5 12 13 14 18 25 31 29 44 45 55 On Entrance 22 | . 3 7 14 13 15 21 18 34 45 45 49 Avg Prop Armor Cover (%) 11 | . . 16 15 . . 7 9 14 . . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 5 14 21 20 20 21 25 24 24 24 22 100 Greatest Support 112 | 20 20 20 40 40 50 50 50 56 56 56 112 Greatest Overweight (x) 4 | . . 1 . . . 2 1 4 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 8 8 8 8 25 5 5 5 25 Average Capacity 7 | 5 7 8 8 8 8 7 5 5 5 5 19 Most Carried 24 | 5 8 8 8 8 8 8 5 5 5 5 24 Average Carried 6 | 4 6 7 7 7 7 7 4 4 4 4 13 Final Capacity 25 | 5 8 8 8 8 8 5 5 5 5 5 25 Final Carried 20 | 5 7 8 8 8 8 4 5 5 5 5 20 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2408 | 207 63 66 46 197 138 335 542 546 99 18 151 Remotely . | . . . . . . . . . . . . Salvage Created 1898 | . . 66 86 11 321 836 419 129 . . 30 Parts 105 | . . 5 11 . 14 36 32 4 . . 3 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 5 . . 11 Prevented 9 | . . . . . . . . . . . 9 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 51 | . . 1 10 . 7 16 10 4 . . 3 Guns 22 | . . . 1 . 5 6 7 3 . . . Cannons 11 | . . 1 . . 2 2 3 . . . 3 AOE 16 | . . . 9 . . 7 . . . . . Classes Destroyed 13 | . . 2 2 . 3 5 1 . . . . Worker 2 | . . . . . . 2 . . . . . Builder 2 | . . . . . . 1 1 . . . . Tunneler 2 | . . . . . 1 . 1 . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 2 | . . . . . 1 1 . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 16 | . . . 8 . 3 . . 2 . . 3 Grunt 24 | . . . 2 . 3 13 6 . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 3 | . . 1 . . . 1 1 . . . . Hunter 3 | . . . . . 1 1 . 1 . . . Programmer 4 | . . . . . . . 3 1 . . . Best Kill Streak 7 | . . 1 4 . 3 7 6 2 . . 2 Combat Bots Only 7 | . . 1 4 . 3 7 4 2 . . 2 Max Kills in Single Turn 4 | . . 1 4 . 1 4 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 4 . . 4 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 609 | . 6 . 24 . 54 89 194 148 . . 94 Missed 211 | . 1 . 6 . 10 22 90 54 . . 28 Hits 398 | . 5 . 18 . 44 67 104 94 . . 66 Projectile 398 | . 5 . 18 . 44 67 104 94 . . 66 Critical Strikes 15 | . . . . . 1 3 3 3 . . 5 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 6013 | . 38 . 191 . 663 1512 1278 1013 . . 1318 Core 1098 | . . . 46 . 135 206 221 300 . . 190 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 605 | . . . . . . . 141 . . 464 . Core Remaining (%) 79 | 100 100 . . . 54 62 . . . . . Volleys Fired 190 | . . 6 15 7 22 53 46 20 . . 21 Largest 2 | . . 2 2 1 2 2 2 2 . . 1 Hottest 136 | . . 136 56 23 136 136 65 65 . . 40 Shots Fired 318 | . . 12 23 7 33 104 92 24 . 2 21 Gun 188 | . . 5 15 7 14 57 69 19 . 2 . Cannon 107 | . . 7 . . 16 35 23 5 . . 21 Launcher 20 | . . . 8 . . 12 . . . . . Special 3 | . . . . . 3 . . . . . . Kinetic 237 | . . 5 15 7 14 57 92 24 . 2 21 Thermal 61 | . . 7 . . 19 35 . . . . . Explosive 20 | . . . 8 . . 12 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | . . 5 7 4 6 13 13 5 . 1 2 Robot Miss Streak 5 | . . 5 4 2 2 3 5 3 . 1 3 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 194 | . . 8 12 6 25 66 52 19 . 1 5 Core Hits 102 | . . 3 15 3 15 37 22 4 . . 3 Critical Kills 2 | . . . . . 1 . 1 . . . . Critical Parts Destroyed 3 | . . . . . . 1 . 2 . . . Critical Strikes 6 | . . . . . 1 1 2 2 . . . Meltdown 1 | . . . . . 1 . . . . . . Destroy 2 | . . . . . . 1 1 . . . . Blast 1 | . . . . . . . 1 . . . . Smash 2 | . . . . . . . . 2 . . . Melee Attacks 15 | . . . . . . . . 10 . 3 2 Impact 11 | . . . . . . . . 10 . 1 . Slashing 4 | . . . . . . . . . . 2 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5300 | . . 132 689 123 477 1917 1252 516 . 22 172 Guns 2281 | . . 50 130 123 225 765 776 190 . 22 . Cannons 1519 | . . 82 . . 228 510 476 51 . . 172 Explosions 1201 | . . . 559 . . 642 . . . . . Melee 275 | . . . . . . . . 275 . . . Ramming . | . . . . . . . . . . . . Kinetic 2980 | . . 50 130 123 225 765 1252 241 . 22 172 Thermal 844 | . . 82 . . 252 510 . . . . . Explosive 1201 | . . . 559 . . 642 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 275 | . . . . . . . . 275 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 6 8 8 8 4 Average Corruption 5 | . . . . . . 2 3 6 8 8 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 88 | . . . . . . 10 13 44 17 4 . Message Errors 22 | . . . . . . 3 4 10 4 1 . Matter Fused 29 | . . . . . . 2 4 13 9 1 . Heat Flow Errors 10 | . . . . . . 1 2 5 2 . . Energy Discharges 8 | . . . . . . 1 2 5 . . . Parts Rejected 2 | . . . . . . . 1 1 . . . Data Loss (minor) 9 | . . . . . . 2 . 6 1 . . Data Loss (major) 2 | . . . . . . . . 1 1 . . Misfires 2 | . . . . . . . . . . 2 . Alerts 2 | . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 228 | . . . 41 . . 1 . 170 . . 16 Projectiles 28 | . . . . . . 1 . 11 . . 16 Explosions 41 | . . . 41 . . . . . . . . Melee 159 | . . . . . . . . 159 . . . Knockbacks 14 | . . . . . . . 6 6 . . 2 Impact 5 | . . . . . . . . 5 . . . Kinetic 9 | . . . . . . . 6 1 . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . 7 . . 52 . . . . . Shots 4 | . . . 2 . . 2 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 367 | . . 96 2 . 367 351 175 325 146 7 33 Average Temperature 99 | . . 40 2 . 121 119 24 92 69 7 11 Received Heat Transfer 1627 | . . . 69 . 324 396 426 114 . . 298 Effects 7 | . . . . . 1 6 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . Interference 3 | . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . 7 . . . Robots Melted 2 | . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 7 | . . . . . 4 3 . . . . . Heat Transferred 1530 | . . 148 . . 457 925 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 . . 1 . . . . . Low Security (%) 93 | 100 100 100 66 . 100 87 100 . . . . Level 1 6 | . . . 33 . . 12 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 346 | . 5 55 309 . 70 346 112 . . . . Initial 107 | . . . 13 . . . 107 . . . . Average 53 | . 1 19 159 . 13 78 45 . . . . Influence Increases 2057 | . 10 95 366 . 182 629 302 115 . . 358 Destroy 0b10 Robot/C 1200 | . . 20 200 . 140 320 200 80 . . 240 Destroy 0b10 Robot/NC 55 | . . 5 . . 10 30 10 . . . . Destroy Leader 244 | . . 12 30 . 30 62 50 20 . . 40 Allied During Kill 63 | . . . . . . . . . . . 63 Successful Hack 58 | . 10 28 . . . 12 8 . . . . Disable Machine 165 | . . . 90 . . 60 15 . . . . Destroy Structure 137 | . . . 46 . 2 85 4 . . . . Lose Combat Pursuer 135 | . . 30 . . . 60 15 15 . . 15 Influence Decreases 2057 | . 10 60 132 269 182 391 524 131 . . 358 Entered New Map 429 | . . . 22 269 . . 131 7 . . . Time Decay 1288 | . 10 60 110 . 122 261 323 94 . . 308 Lost Part 300 | . . . . . 60 130 70 30 . . 10 Lost Ally 40 | . . . . . . . . . . . 40 Squads Dispatched 7 | . . . . . . 3 4 . . . . Investigation 2 | . . . . . . 1 1 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 2 | . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 3 5 10 . 7 25 14 5 . . 16 Peak Tracking Total 7 | . 3 2 4 . 3 7 4 3 . . 4 Tactical Retreats 8 | . . 1 . . . 4 1 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . . . . . . 1 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 11 | . . . 6 . . 4 1 . . . . Max in Single Turn 2 | . . . 2 . . 2 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 20 | . 2 2 . 4 . 5 5 1 . 1 . Terminals 10 | . 2 1 . . . 4 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 92 | . 4 6 . 40 . 17 18 1 . 6 . Successful 78 | . 3 6 . 40 . 10 12 1 . 6 . Failed 14 | . 1 . . . . 7 6 . . . . Catastrophic 2 | . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . . 1 . 1 2 . . 5 . Terminals 28 | . 4 2 . . . 13 9 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . . . Recycling Units 3 | . . . . . . . 3 . . . . Scanalyzers 8 | . . 4 . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 67 | . 3 2 . 40 . 8 7 1 . 6 . Record 44 | . . . . 40 . . 3 1 . . . Part Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 4 | . . . . . . 2 2 . . . . Security Status 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 5 | . 1 1 . . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Scanalyzer 6 | . . 4 . . . 2 . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . Analyze 2 | . . 1 . . . 1 . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 2 . . . 4 4 . . . . Full Trace Events 3 | . . . . . . 2 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 22 | . . 1 . . . 1 . . . 20 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 64 | . . . . . . . 64 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 5 | . . . . . . . . 1 . 4 . Largest Group 4 | . . . . . . . . 1 . 4 4 Highest-Rated Group 167 | . . . . . . . . 167 . 157 157 Highest-Rated Ally 167 | . . . . . . . . 167 . 40 40 Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . . 47 Total Damage 1348 | . . . . . . . . . . . 1348 Kills 10 | . . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 2227 | . . 59 239 784 544 334 267 . . . . Sensors 1960 | . . 59 239 784 544 334 . . . . . Seismic 267 | . . . . . . . 267 . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8440 | 67 84 203 239 784 544 723 1002 1581 584 1706 923 Spaces Moved 5470 | 41 62 137 183 729 418 427 582 970 364 1038 519 Core 40 | 14 . . . . . . . 26 . . . Treads 2222 | . . . . . . . . 301 364 1038 519 Legs 3204 | 27 62 137 183 729 418 423 582 643 . . . Wheels 4 | . . . . . . 4 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 105 105 105 111 105 160 160 160 Average Speed 136 | 96 120 113 105 105 108 111 124 154 160 160 160 Slowest Speed 250 | 120 120 190 105 105 112 175 175 250 160 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 54 | 4 16 15 68 92 98 43 19 97 60 89 55 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . 1 2 . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . 2 . . 1 2 1 . Spaces Dug 31 | . . . 26 . . . . . . . 5 Terrain Destroyed 178 | . . . 59 . 2 102 3 3 . . 9 Melee 1 | . . . . . . . . . . . 1 Projectile 18 | . . . . . 2 2 3 3 . . 8 AOE 159 | . . . 59 . . 100 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total 6142 | 67 71 171 207 741 469 577 784 1021 366 1081 587 Wait 225 | 16 . 10 1 . 9 42 103 6 . 23 15 Move 5459 | 40 61 136 182 728 417 426 581 969 363 1037 519 Hop . | . . . . . . . . . . . . Pick Up 95 | 7 6 5 2 1 9 19 17 4 1 3 21 Fast Attach 36 | 1 . 2 2 1 2 5 9 6 . 6 2 Attach 40 | 2 4 2 . . 6 7 11 3 1 . 4 Detach 1 | . . . . . . . 1 . . . . Swap 26 | 1 . 5 1 . . 11 6 1 . . 1 Drop 53 | . . 5 4 2 4 14 10 2 1 9 2 Fire 190 | . . 6 15 7 22 53 46 20 . . 21 Melee 15 | . . . . . . . . 10 . 3 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 3) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 348 | -9/Materials | Discovered new exit (range 7) 355 | -9/Materials | Entered Mines 369 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 510 | -9/Mines | Discovered new exit (range 7) 589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 590 | -9/Mines | Discovered new exit (range 5) 594 | -9/Mines | Entered Exiles 594 | -9/Exiles | Found Exiles lab destroyed 744 | -9/Exiles | Learned location of Zion (-7) 797 | -9/Exiles | Discovered new exit (range 10) 1042 | -9/Exiles | Discovered new exit (range 14) 1378 | -9/Exiles | Entered Mines 1400 | -8/Mines | Found DCF Scrap (11 items) 1493 | -8/Mines | Lost 6 parts (1p2n3w) 1633 | -8/Mines | Discovered new exit (range 15) 1783 | -8/Mines | Discovered new exit (range 5) 1922 | -8/Mines | Entered Materials 1922 | -8/Materials | Evolved 2 slots: Utility x2 2576 | -8/Materials | Discovered new exit (range 16) 2578 | -8/Materials | Destroyed 7 combat bots 2643 | -8/Materials | Identified exit to Factory 2645 | -8/Materials | Entered Factory 2645 | -7/Factory | Evolved 2 slots: Utility x2 2668 | -7/Factory | Lost 9 parts (4n3u2w) 2858 | -7/Factory | Discovered new exit (range 3) 2860 | -7/Factory | Identified exit to Factory 2903 | -7/Factory | Identified exit to DSF 3193 | -7/Factory | Lost 4 parts (2n2u) 3432 | -7/Factory | Repaired Aluminum Leg+ 3471 | -7/Factory | Repaired Minigun 3511 | -7/Factory | Build established: Scavenger-Mutant 3603 | -7/Factory | Discovered new exit (range 15) 3646 | -7/Factory | Identified exit to Lower Caves 3647 | -7/Factory | Entered Lower Caves 3649 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3714 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3776 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3933 | -7/Lower Caves | Entered a destroyed Warlord outpost 4046 | -7/Lower Caves | Build established: Mutant 4420 | -7/Lower Caves | Learned location of 1 exit from Factory 4632 | -7/Lower Caves | Core integrity fell below 50% 5216 | -7/Lower Caves | Discovered new exit (range 4) 5227 | -7/Lower Caves | Identified exit to Lower Caves 5228 | -7/Lower Caves | Entered another Lower Caves area 5742 | -7/Lower Caves | Encountered a Warlord checkpoint 5794 | -7/Lower Caves | Discovered new exit (range 8) 5810 | -7/Lower Caves | Identified exit to Zion 5812 | -7/Lower Caves | Entered Zion 5928 | -7/Zion | System corruption cleaned by Quarantine Array 5992 | -7/Zion | Received a visual enhancement algorithm 5992 | -7/Zion | Ran a visual enhancement algorithm 6099 | -7/Zion | Visited the Megawrench Repair Shop 6099 | -7/Zion | Megawrench repaired 7 parts 6272 | -7/Zion | Learned location of Extension (-4) 6332 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6821 | -7/Zion | Met Imprinter 6848 | -7/Zion | Imprinted 6850 | -7/Zion | Declared Zion's savior 7035 | -7/Zion | Learned Factory non-interactive machine intel 7100 | -7/Zion | Identified exit to Deep Caves 7177 | -7/Zion | Given the Hacking Drone Bay 7178 | -7/Zion | Found Prototype Device 7178 | -7/Zion | Identified Hacking Drone Bay 7255 | -7/Zion | Found Prototype Device 7255 | -7/Zion | Identified Phasing AFG 7367 | -7/Zion | Ran a visual enhancement algorithm 7487 | -7/Zion | Discovered new exit (range 10) 7503 | -7/Zion | Identified exit to Proximity Caves 7518 | -7/Zion | Entered Proximity Caves 7518 | -6/Proximity Caves | Accompanied by 4 allies 7568 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8371 | -6/Proximity Caves | Core integrity fell below 20% 8409 | -6/Proximity Caves | Crushed by falling debris 8441 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Corrupted Riot Gun. Acquired 36 matter. Acquired Med. Treads. Acquired Corrupted Arm. Treads. Acquired Particle Charger. Critical hit (Burn: +37). The unstable cave ceiling collapses. G-50 Soldier crushed by falling debris. The unstable cave ceiling collapses. G-50 Soldier crushed by falling debris. Slug Cannon destroyed. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+3). Ripper destroyed. System corrupted by crushing effect (+1). Critical hit (Burn: +37). Med. Treads destroyed. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###?####?????????????????????????????????????????? | | ## ####??????????????????????????????????????? | | "###?????????????????????????????????????? | | # ## ##????????????????????????????????????? | | ## ######????????????????????????????????????? | | ?## "##????????????????????????????????????? | | ??# ##????????????????????????????????????? | | ??# #????????????????????????????????????? | | ### ### ##??????#########????????????????????? | | # #?# ######## #????????????????????? | | ##?# ## #????????????????????? | | ######??# gg @ #????????????????????? | | ##??????# g g #????????????????????? | | #??????# ### ?????????????????? | | ???????# #?## ??????????????? | | ????? ??# ### ???????????????? | | ???# ??## #?## ?????????????? | | ???# #??# #??? ???????????? | | ??# ##### ??# #?? ## ??????????? | | ? #????## ? #??# ##?? ???????????? | | ?? ??????? ???# ##???? ???????????? | | ?? ????????# ##???###??????????????????? | | ?????????????# #######?????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Power Shielding 33 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Transmission Jammer | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive System Guard | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Med. Treads | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 13% | -7/Factory Minigun | 49% | -7/Factory Studied --------- Shotgun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Item+ Resistances Are Futile Challenges ------------ None Game ------ Seed HelicalRestorationAutohacker Manual? 0 Play Time 01:42:30 Cumulative 21.6 hours Start 2026.03.02 @ 13:13:56 End 2026.03.02 @ 16:28:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f0b22fe-b8cd-4cf3-b5b6-25cec9fd13c2