Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 14:06:18 Player: Anting Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (251) 251 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 1721 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 82/100 System Corruption 0% Temperature Cool (8) Movement Walking (330) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Aluminum Leg Gravmag System Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Weight Redist. System Experimental Sensor Array Transport Network Coupler Hacking Suite Makeshift System Shield Skeleton Box Light Assault Rifle Remote Datajack Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Gravmag System Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Weight Redist. System Seismic Detector Transport Network Coupler Targeting Computer Hacking Suite Makeshift System Shield Skeleton Box Beam Cannon Light Assault Rifle Remote Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 7 3 2 1 4 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 . 1 2 Device 2 | 1 . . . 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 1 . 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 14 | 2 6 10 15 22 Power 1 | . 1 . . 3 Propulsion 3 | 1 2 2 4 5 Utility 6 | . 1 4 7 10 Weapon 2 | . 2 2 1 2 Tool/Special . | . . . . . Unused Backups 22 | . 1 2 . 19 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 8 | . 1 . . 7 Weapon 4 | . . 2 . 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 100 | . 100 100 100 100 Engine 14 | . 14 14 14 14 Leg 28 | . 28 28 28 28 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 28 | . 28 28 28 28 Peak Build Rating 21 | 7 8 10 14 21 Average Rating 10 | 4 7 9 11 14 On Entrance 7 | . 7 8 10 14 Naked Turns . | . . . . . Heaviest Build 91 | 11 17 21 91 91 Greatest Support 23 | 20 20 20 20 23 Greatest Overweight (x) 4 | . . 1 4 4 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 25 | 8 10 10 25 25 Average Capacity 17 | 6 8 10 19 25 Most Carried 24 | 4 10 10 22 24 Average Carried 14 | 3 7 9 15 22 Final Capacity 25 | 8 10 10 25 25 Final Carried 22 | 4 10 10 22 22 Class Distribution -------------------- 56% | Commander-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 624 | 243 146 39 142 54 Remotely . | . . . . . Salvage Created 622 | 18 246 40 240 78 Parts 42 | 5 21 1 14 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 10 | . 9 1 . . Guns 10 | . 9 1 . . Classes Destroyed 5 | 1 3 . . 1 Tunneler 1 | 1 . . . . Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 4 | . 3 1 . . Best Kill Streak 3 | 1 3 1 . 1 Combat Bots Only 3 | . 3 1 . . Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 40 | . 22 . . 18 Missed 8 | . 4 . . 4 Hits 32 | . 18 . . 14 Projectile 32 | . 18 . . 14 AOE 13 | . . . . 13 Critical Strikes 1 | . 1 . . . Damage Taken 823 | . 199 . . 624 Core 266 | . 24 . . 242 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 69 | 6 33 1 22 7 Largest 2 | 2 2 2 2 2 Hottest 80 | 40 40 43 43 80 Shots Fired 138 | 12 66 2 44 14 Gun 137 | 12 66 2 44 13 Cannon 1 | . . . . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 137 | 12 66 2 44 13 Thermal 1 | . . . . 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | 2 26 4 23 4 Robot Miss Streak 4 | 4 2 . 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 105 | 4 52 2 39 8 Core Hits 37 | 3 21 1 10 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1186 | 34 429 30 561 132 Guns 1186 | 34 429 30 561 132 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1186 | 34 429 30 561 132 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 36 | . 36 . . 8 Average Temperature 14 | . 16 . . 4 Received Heat Transfer 132 | . 84 . . 48 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 105 | 5 105 35 . 44 Initial 3 | . 3 3 . . Average 14 | . 40 2 . 4 Influence Increases 440 | 5 285 35 18 97 Destroy 0b10 Robot/C 260 | . 180 20 . 60 Destroy 0b10 Robot/NC 30 | 5 5 . 15 5 Destroy Leader 70 | . 50 10 . 10 Allied During Kill 30 | . . 5 3 22 Successful Hack 20 | . 20 . . . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 440 | . 282 43 18 97 Entered New Map 7 | . 2 5 . . Time Decay 396 | . 280 38 18 60 Lost Ally 37 | . . . . 37 Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 18 2 . 9 Peak Tracking Total 5 | . 5 1 . 5 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . . . 1 Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 5 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 13 . 1 . Successful 6 | . 5 . 1 . Failed 8 | . 8 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 11 | . 10 . 1 . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Part Schematic 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . 3 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 6 | . . 3 3 . Largest Group 6 | . . 3 6 6 Highest-Rated Group 90 | . . 40 90 90 Highest-Rated Ally 21 | . . 16 21 21 Total Orders . | . . . . . Ally Attacks 19 | . . . . 19 Total Damage 330 | . . . . 330 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 4231 | 3 675 765 2128 660 Sensors 2 | . . . . 2 Seismic 4229 | 3 675 765 2128 658 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4305 | 71 675 765 2128 666 Spaces Moved 1770 | 39 397 480 684 170 Core 8 | 8 . . . . Treads . | . . . . . Legs 1762 | 31 397 480 684 170 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 330 Average Speed 220 | 105 120 156 295 367 Slowest Speed 400 | 120 120 190 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 3 74 94 88 42 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2043 | 55 544 494 753 197 Wait 120 | . 97 5 4 14 Move 1766 | 38 396 479 683 170 Hop . | . . . . . Pick Up 29 | 4 8 3 13 1 Fast Attach 9 | 7 1 1 . . Attach 2 | . . . . 2 Detach . | . . . . . Swap 8 | . 3 1 1 3 Drop 10 | . 5 4 1 . Fire 69 | 6 33 1 22 7 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 29 | . . . 29 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 11) 747 | -10/Materials | Entered Mines 825 | -10/Mines | Discovered new exit (range 7) 842 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 949 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 981 | -10/Mines | Found Prototype Device 1019 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1107 | -10/Mines | Learned location of Zion (-6) 1419 | -10/Mines | Discovered new exit (range 11) 1512 | -10/Mines | Entered Exiles 1512 | -10/Exiles | Found Exiles lab destroyed 1512 | -10/Exiles | Accompanied by 3 allies 1719 | -10/Exiles | Opened EX-Vault 1776 | -10/Exiles | Found Skeleton Box 2007 | -10/Exiles | Discovered new exit (range 14) 2158 | -10/Exiles | Build established: Commander-Mutant 3640 | -10/Exiles | Entered Mines 3640 | -9/Mines | Accompanied by 6 allies 3640 | -9/Mines | Identified Exp. Sensor Array 3943 | -9/Mines | Learned Materials stockpile data 4284 | -9/Mines | Assembled infested the area 4289 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4296 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4299 | -9/Mines | Core integrity fell below 50% 4303 | -9/Mines | Core integrity fell below 20% 4306 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04295_ Mercenary 1b destroyed. 04296_ JA-Z3S(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 04296_ JA-Z3S(g): "I give up! Here you try, I'm outta here before something nasty happens..." 04296_ Tosses Imp. Trap Extractor to the ground. 04296_ Slug penetrates G-34 Mercenary. 04296_ Commando 1b destroyed. 04296_ R-06 Scavenger destroyed. 04298_ Trooper 1b destroyed. 04299_ The unstable cave ceiling collapses. 04300_ Seismic Detector destroyed. 04300_ G-47 Trooper destroyed. 04300_ G-34 Mercenary destroyed. 04300_ JA-Z3S(g) destroyed. 04302_ The unstable cave ceiling collapses. 04302_ Hvy. Assault Rifle destroyed. 04302_ Ion Engine destroyed. 04304_ K-01 Serf collects debris. 04305_ The unstable cave ceiling collapses. 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Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormProjectileArray Manual? 0 Play Time 00:15:04 Cumulative 269.2 hours Start 2025.05.15 @ 18:54:05 End 2025.05.16 @ 14:06:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 15 Types 6/0/5/1/1/0/0/1/0/1 Lore% 78 Gallery% 72 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 331d97c8-7b0e-47a6-a1cb-01ca5961d3ee