Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 21:45:28 Player: Skergy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2328) 2328 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (9580) 9580 TOTAL SCORE: 15198 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 1001 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3150 Entered Garrisons 200 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 305/1000 Energy 1181/1300 System Corruption 10% Temperature Cool (0) Movement Walking (105) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (12) --- Cooled Ion Engine Weight Redist. System Seismic Detector Hacking Suite Drone Bay (2/2) Drone Bay (0/2) Particle Gun Minigun EMP Blaster Missile Launcher Remote Datajack Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Light Nuclear Core Advanced Treads Weight Redist. System Advanced Weight Redist. System Seismic Detector Shock Rifle Minigun EMP Blaster Missile Launcher Remote Datajack Spear [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device X0-1V1's Piety Tracker Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 65 | 7 8 2 3 1 1 . 23 11 9 Power 8 | 1 1 1 . . . . 3 1 1 Engine 6 | 1 1 1 . . . . 2 . 1 Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 1 2 1 . . 7 4 6 Treads 4 | 2 . 1 . . . . . 1 . Leg 19 | . . . 2 1 . . 7 3 6 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 2 2 . 1 . . . 6 3 2 Device 10 | 1 1 . 1 . . . 4 1 2 Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . 1 1 . Protection 2 | . . . . . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 18 | 2 5 . . . 1 . 7 3 . Energy Gun 7 | . 4 . . . 1 . 1 1 . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 3 | 2 . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 2 | . . . . . . . 1 1 . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 3 | . 1 . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . 1 Corrupted Parts 2 | . . . 1 . . . . 1 . System Corruption 17 | . . . 10 . . . . 7 . Parts Lost 37 | . 2 1 . . . . 12 12 10 Power 4 | . 1 . . . . . 1 1 1 Propulsion 18 | . . . . . . . 4 7 7 Utility 8 | . . . . . . . 4 2 2 Weapon 7 | . 1 1 . . . . 3 2 . Highest Loss Streak 5 | . 1 1 . . . . 5 3 5 To Critical Strikes 2 | . . . . . . . . 2 . Average Backups 10 | 3 8 9 9 10 11 11 11 11 11 Power . | . . 1 1 1 1 1 . . 1 Propulsion 1 | 1 2 2 2 2 2 2 . . . Utility 3 | . 1 4 4 4 4 4 3 3 4 Weapon 4 | . 3 2 2 2 4 4 5 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 3 1 . . . . 2 1 9 Power 2 | . . . . . . . . . 2 Propulsion 3 | . 1 . . . . . 1 1 . Utility 5 | . . 1 . . . . . . 4 Weapon 6 | . 2 . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 88 100 100 100 91 87 73 Engine 9 | . 13 14 11 11 11 11 5 6 7 Treads 10 | . 28 28 13 6 . . . 5 5 Leg 19 | . . . 11 27 33 33 38 25 15 Device 15 | . 14 14 19 22 22 22 21 7 12 Storage 10 | . 14 14 11 11 11 11 8 8 8 Hackware 3 | . . . . . . . . 11 7 Energy Gun 9 | . 14 24 21 22 15 22 4 . . Ballistic Gun 1 | . 7 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . 5 . . Impact Weapon 6 | . 5 3 . . 6 . 2 13 13 Peak Build Rating 46 | 7 22 22 23 25 27 27 44 46 40 Average Rating 26 | 5 9 21 22 23 26 27 34 38 33 On Entrance 22 | . 7 22 21 23 25 27 27 43 31 Avg Prop Armor Cover (%) 10 | . . . 9 9 . . 15 9 9 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 14 22 22 21 21 23 23 29 25 32 Greatest Support 72 | 40 40 40 40 33 33 33 72 72 49 Greatest Overweight (x) 2 | . . . 1 1 . . 1 2 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 8 10 10 10 12 12 12 12 12 12 Average Capacity 10 | 7 8 10 10 10 12 12 12 12 12 Most Carried 12 | 6 10 10 10 11 11 12 12 12 12 Average Carried 10 | 3 8 9 9 10 11 11 11 11 11 Final Capacity 12 | 8 10 10 10 12 12 12 12 12 12 Final Carried 12 | 6 10 10 10 11 11 12 12 10 12 Class Distribution -------------------- 74% | Mutant 10% | Commander-Mutant 8% | Infiltrator-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Infiltrator-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Matter Collected 2018 | 251 164 64 70 10 170 10 809 332 138 Remotely . | . . . . . . . . . . Salvage Created 2037 | 30 386 70 . . . 15 681 616 239 Parts 91 | 5 32 6 . . . 1 25 19 3 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Combat Hostiles Destroyed 51 | . 10 1 . . . 1 15 19 5 Melee 8 | . . . . . . . 2 4 2 Guns 15 | . 9 1 . . . 1 4 . . Cannons 5 | . . . . . . . 5 . . AOE 12 | . 1 . . . . . 2 9 . Classes Destroyed 12 | 1 4 . . . . . 5 1 1 Worker 1 | . . . . . . . 1 . . Builder 1 | . . . . . . . . . 1 Tunneler 2 | 1 . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 4 | . 3 . . . . . 1 . . Swarmer 17 | . 6 . . . . 1 2 8 . Grunt 24 | . 4 1 . . . . 10 5 4 Duelist 3 | . . . . . . . 1 1 1 Sentry 5 | . . . . . . . 2 3 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 6 | 1 3 1 . . . 1 6 6 2 Combat Bots Only 6 | . 3 1 . . . 1 6 6 2 Max Kills in Single Turn 3 | 1 2 1 . . . 1 2 3 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . 1 . . . . . 2 3 . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Hostile Shots Fired 438 | . 35 6 . . . 6 118 112 161 Missed 122 | . 9 2 . . . . 32 24 55 Hits 316 | . 26 4 . . . 6 86 88 106 Melee 5 | . . . . . . . 3 1 1 Projectile 311 | . 26 4 . . . 6 83 87 105 Critical Strikes 10 | . . . . . . . 6 2 2 Damage Taken 4899 | . 391 61 . . . 84 1632 1195 1536 Core 972 | . 79 18 . . . . 263 177 435 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 . 61 . . . 100 . . . Volleys Fired 104 | 3 33 5 1 . . 2 47 13 . Largest 2 | 2 2 2 2 . . 2 2 2 . Hottest 114 | 40 85 90 85 . . 114 114 75 . Shots Fired 171 | 6 61 8 2 1 . 4 72 17 . Gun 114 | 6 61 8 2 1 . 4 24 8 . Cannon 45 | . . . . . . . 45 . . Launcher 11 | . . . . . . . 2 9 . Special 1 | . . . . . . . 1 . . Kinetic 68 | 6 24 . . . . . 34 4 . Thermal 3 | . . . . . . 2 1 . . Explosive 2 | . . . . . . . 2 . . Electromagnetic 97 | . 37 8 2 1 . 2 34 13 . Robot Hit Streak 12 | 1 10 9 6 . . 2 12 5 . Robot Miss Streak 4 | 1 4 1 2 4 . 1 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 171 | 3 41 7 1 . . 3 66 38 12 Core Hits 75 | 2 18 6 . . . 1 29 17 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 9 | . 1 . . . . . 1 3 4 Critical Strikes 10 | . 1 . . . . . 1 4 4 Smash 10 | . 1 . . . . . 1 4 4 Melee Attacks 109 | . 16 . . . . . 9 57 27 Impact 109 | . 16 . . . . . 9 57 27 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . 1 . . . . . . 3 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . 2 9 2 Damage Inflicted 5743 | 36 658 118 20 . . 55 1924 2121 811 Guns 1099 | 36 475 118 20 . . 55 329 66 . Cannons 904 | . . . . . . . 904 . . Explosions 987 | . 74 . . . . . 418 495 . Melee 2740 | . 109 . . . . . 273 1560 798 Ramming 13 | . . . . . . . . . 13 Kinetic 857 | 36 152 . . . . . 620 49 . Thermal 459 | . 74 . . . . 39 254 92 . Explosive 184 | . . . . . . . 184 . . Electromagnetic 1490 | . 323 118 20 . . 16 593 420 . Impact 2740 | . 109 . . . . . 273 1560 798 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 2 5 10 10 . . . 8 10 Average Corruption 5 | . 2 3 10 10 . . . 7 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . 15 6 10 1 . . . 4 18 Message Errors 10 | . 1 . 2 . . . . 2 5 Matter Fused 15 | . 3 1 3 . . . . 1 7 Heat Flow Errors 7 | . 3 1 . . . . . . 3 Energy Discharges 7 | . 1 2 2 1 . . . . 1 Parts Fused 2 | . . 1 1 . . . . . . Data Loss (minor) 8 | . 2 1 2 . . . . 1 2 Data Loss (major) 1 | . 1 . . . . . . . . Misfires 2 | . 2 . . . . . . . . Alerts 2 | . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 828 | . 57 . . . . . 135 356 280 Projectiles 7 | . . . . . . . 7 . . Explosions 93 | . 18 . . . . . 75 . . Melee 728 | . 39 . . . . . 53 356 280 Knockbacks 9 | . . . . . . . 7 1 1 Impact 2 | . . . . . . . . 1 1 Kinetic 7 | . . . . . . . 7 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 187 | . 41 . . . . . 109 34 3 Shots 5 | . 1 . . . . . 1 3 . Rammed 4 | . . . . . . . . . 4 Targets Rammed 8 | . . . 1 . . . . . 7 Kicked 4 | . . . 1 . . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 360 | . 220 196 15 1 . 99 360 46 154 Average Temperature 70 | . 56 65 10 1 . 56 88 23 84 Received Heat Transfer 1626 | . 126 33 . . . 18 540 324 585 Effects 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 13 | . 1 . . . . . 2 6 4 Combat Hostiles 11 | . . . . . . . 2 6 3 Parts Fried 19 | . 2 . . . . . 6 5 6 Impact Corruptions 29 | . 2 . . . . . 3 14 10 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . Heat Transferred 511 | . 50 . . . . 74 187 200 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Maximum Alert Level 4 | . . 1 . 1 . . 1 3 4 Low Security (%) 63 | 100 100 89 100 39 . 100 92 2 . Level 1 10 | . . 10 . 60 . . 7 39 . Level 2 14 | . . . . . . . . 30 59 Level 3 9 | . . . . . . . . 28 27 Level 4 1 | . . . . . . . . . 12 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1172 | . 120 228 80 274 . 78 271 935 1172 Initial 455 | . . 2 80 . . . . 176 455 Average 237 | . 53 30 36 159 . 39 67 535 688 Influence Increases 4209 | 5 395 291 84 274 . 78 854 899 1329 Destroy 0b10 Robot/C 1760 | . 200 40 40 . . 60 480 580 360 Destroy 0b10 Robot/NC 85 | 5 20 5 10 . . . 30 . 15 Destroy Leader 318 | . 48 10 14 . . 10 146 20 70 Allied During Kill 328 | . . 8 7 . . 8 59 50 196 Successful Hack 97 | . 35 . 13 . . . 44 . 5 Disable Machine 90 | . 30 . . . . . 30 . 30 Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 141 | . 17 . . . . . 65 54 5 Lose Combat Pursuer 510 | . 45 . . . . . . 45 420 Miscellaneous 730 | . . 228 . 274 . . . . 228 Influence Decreases 3071 | 5 388 90 292 30 244 78 583 235 1126 Entered New Map 952 | . . 5 128 . 244 . . 95 480 Time Decay 1397 | 5 378 75 144 30 . 78 361 . 326 Lost Part 360 | . 10 10 . . . . 120 120 100 Lost Ally 362 | . . . 20 . . . 102 20 220 Squads Dispatched 18 | . 1 . 3 1 . . 4 . 9 Investigation 3 | . . . 1 . . . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 11 | . 1 . 2 . . . 1 . 7 Assault 2 | . . . . 1 . . . . 1 Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Distress Signals 8 | . . . 4 . . . 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 18 2 8 . . 3 33 36 58 Peak Tracking Total 14 | . 3 2 5 . . 3 7 6 14 Tactical Retreats 18 | . 3 . 1 . . . 2 2 10 ECM-based Alert Blocks 7 | . . . 3 . . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Traps Triggered 8 | . 1 . 1 . . . 1 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Machines Disabled 8 | . 2 . . . . . 2 2 2 Max in Single Turn 2 | . 1 . . . . . 2 1 1 Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Machines Accessed 25 | . 6 . 2 . 1 . 9 3 4 Terminals 19 | . 5 . 2 . . . 5 3 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 85 | . 27 . 5 . 5 . 32 7 9 Successful 49 | . 15 . 4 . 5 . 18 1 6 Failed 35 | . 12 . 1 . . . 13 6 3 Catastrophic 5 | . . . 1 . . . 4 . . Database Lockouts 1 | . . . . . . . 1 . . Manual 56 | . 20 . 5 . 2 . 21 2 6 Terminals 63 | . 23 . 5 . . . 19 7 9 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 13 | . 4 . . . . . 9 . . Scanalyzers 3 | . . . . . . . 3 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 18 | . 8 . . . 5 . 2 1 2 Record 5 | . . . . . 5 . . . . Robot Analysis 3 | . 2 . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Open Door 2 | . . . . . . . . 1 1 Terminal Index 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Report Inventory 2 | . . . . . . . 2 . . Scanalyzer 2 | . . . . . . . 2 . . Retrieve Study 2 | . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 26 | . 7 . 4 . . . 11 . 4 Terminals 20 | . 6 . 4 . . . 6 . 4 Track 4 | . 1 . 1 . . . 1 . 1 Botnet 10 | . 3 . 1 . . . 4 . 2 Disrupt 4 | . 1 . 1 . . . 1 . 1 Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 5 . . Reject 2 | . . . . . . . 2 . . Recyclers 2 | . 1 . . . . . 1 . . Mask 2 | . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 . 2 . . . 7 3 4 Full Trace Events 2 | . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released 6 | . . . . . . . . 6 . Machine Destruction 6 | . . . . . . . . 6 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Total Allies 22 | . . 3 . 2 . . 5 2 10 Largest Group 10 | . . 3 3 4 4 2 4 3 10 Highest-Rated Group 173 | . . 40 40 78 78 32 57 127 173 Highest-Rated Ally 57 | . . 16 16 31 31 16 57 57 29 Initial Warlord ECA Mod 2 | . . . . . . . . . 2 Total Orders 3 | . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . 3 Ally Attacks 250 | . . 2 20 . . 5 61 42 120 Total Damage 3435 | . . 22 211 . . 81 865 786 1470 Kills 44 | . . 1 4 . . 2 11 11 15 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 109 | . 7 . . . . . 45 30 27 Average Entertainment 35 | . 6 3 1 . . 3 9 56 94 Good Acts 35 | . . 1 . 9 . . 12 6 7 Bad Acts 22 | . . 4 1 6 . 1 2 1 7 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Active Infowar (turns) 2532 | 26 1064 . 254 102 531 165 390 . . Terrain 39 | . . . . . . . 39 . . Structural 320 | . . . . . . . 320 . . Seismic 1090 | 26 1064 . . . . . . . . ECM 1301 | . . . 254 102 531 165 249 . . Robot Analysis Total 3 | . 2 . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Turns Passed 5185 | 121 1108 349 317 102 531 165 949 819 724 Spaces Moved 3042 | 62 470 199 157 65 435 127 614 521 392 Core 24 | 2 . . . . . . . . 22 Treads 864 | 60 470 199 79 . . . . 5 51 Legs 2154 | . . . 78 65 435 127 614 516 319 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 105 107 100 Average Speed 137 | 156 160 160 191 148 120 120 115 121 155 Slowest Speed 260 | 160 160 160 240 190 120 120 182 260 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . 4 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 4 80 60 25 33 77 32 66 65 78 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 . . . 1 Known Exits Taken 3 | . . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 24 | . 13 . . . . . . 5 6 Terrain Destroyed 99 | . 18 . . . . . 64 11 6 Melee 24 | . 13 . . . . . . 5 6 Projectile 2 | . . . . . . . 2 . . AOE 73 | . 5 . . . . . 62 6 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Total 3692 | 77 737 223 170 71 443 135 772 613 451 Wait 295 | . 193 11 4 4 7 5 55 8 8 Move 3033 | 61 469 198 156 64 434 126 613 520 392 Hop . | . . . . . . . . . . Pick Up 45 | 6 10 2 3 1 . 1 14 4 4 Fast Attach 34 | 7 2 . 2 . . . 11 5 7 Attach 22 | . 2 1 3 1 . . 9 6 . Detach 5 | . . . . . . . 3 2 . Swap 27 | . 5 3 . . 2 1 5 5 6 Drop 23 | . 7 3 . 1 . . 8 1 3 Fire 104 | 3 33 5 1 . . 2 47 13 . Melee 94 | . 16 . . . . . 7 47 24 Ram 4 | . . . . . . . . . 4 Kick 4 | . . . 1 . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 6) 611 | -10/Materials | Discovered new exit (range 14) 862 | -10/Materials | Discovered new exit (range 14) 1173 | -10/Materials | Discovered new exit (range 6) 1185 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1230 | -10/Materials | Entered Mines 1237 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1256 | -10/Mines | Identified exit to Materials 1256 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 1270 | -10/Mines | Met a Derelict bent on vengeance 1496 | -10/Mines | Learned location of Zion (-7) 1541 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 1563 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 21) 1563 | -10/Mines | Discovered exit to Materials (range 14) 1579 | -10/Mines | Entered Materials 1579 | -9/Materials | Accompanied by 3 allies 1579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1643 | -9/Materials | System corruption reached 10% 1769 | -9/Materials | Met 8R-AWN 1867 | -9/Materials | Discovered new exit (range 16) 1896 | -9/Materials | Entered Mines 1896 | -9/Mines | Accompanied by 2 allies 1898 | -9/Mines | Followed 8R-AWN into the Mines 1911 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1912 | -9/Mines | X0-1V1 activates XOMVISION 1936 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (major) 1947 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 23) 1947 | -9/Mines | Discovered new exit (range 6) 1956 | -9/Mines | X0-1V1 put everyone to sleep 1963 | -9/Mines | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 1976 | -9/Mines | Identified exit to Exiles 1976 | -9/Mines | X0-1V1 revealed exit location to -9/Exiles 1998 | -9/Mines | Entered Exiles 1998 | -9/Exiles | Accompanied by 4 allies 2027 | -9/Exiles | Welcomed by 8R-AWN 2028 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2049 | -9/Exiles | Met EX-HEX 2100 | -9/Exiles | Met EX-BIN 2237 | -9/Exiles | Met EX-DEC 2301 | -9/Exiles | Visited The Gauntlet 2513 | -9/Exiles | Discovered new exit (range 10) 2529 | -9/Exiles | Entered Mines 2529 | -8/Mines | Accompanied by 2 allies 2681 | -8/Mines | Discovered new exit (range 7) 2694 | -8/Mines | Entered Materials 2694 | -8/Materials | Accompanied by 2 allies 2694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2715 | -8/Materials | X0-1V1 foreshadows a heat wave 2718 | -8/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 2850 | -8/Materials | Discovered new exit (range 15) 2853 | -8/Materials | Ambient heat levels rising (+10) 2893 | -8/Materials | X0-1V1 put everyone to sleep 2932 | -8/Materials | Discovered new exit (range 14) 3007 | -8/Materials | Ambient heat levels rising (+10) 3030 | -8/Materials | Discovered new exit (range 11) 3061 | -8/Materials | Build established: Infiltrator-Mutant 3082 | -8/Materials | Lost 3 parts (1p1n1w) 3131 | -8/Materials | Ambient heat levels falling (-10) 3195 | -8/Materials | X0-1V1 sent you to a vault 3286 | -8/Materials | Central database locked down 3333 | -8/Materials | Ambient heat levels falling (-10) 3413 | -8/Materials | Discovered new exit (range 11) 3443 | -8/Materials | Lost 4 parts (2n1u1w) 3488 | -8/Materials | Core integrity restored by X0-1V1 (+87) 3495 | -8/Materials | X0-1V1 woke everyone up 3516 | -8/Materials | Garrison activated, responded to threat 3538 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 3546 | -8/Materials | Lost 3 allies 3594 | -8/Materials | Lost 5 parts (1n3u1w) 3637 | -8/Materials | Identified exit to Garrison 3639 | -8/Materials | Core integrity fell below 50% 3643 | -8/Materials | Entered Garrison 3643 | -8/Garrison | Accompanied by 1 ally 3658 | -8/Garrison | Rescued a captive Derelict 3658 | -8/Garrison | Rescued a captive Derelict 3701 | -8/Garrison | X0-1V1 sent you into danger 3763 | -8/Garrison | Triggered checkpoint 3777 | -8/Garrison | Garrison Relay disabled 3892 | -8/Garrison | X0-1V1 activates XOMVISION 3928 | -8/Garrison | Core integrity restored by X0-1V1 (+87) 3942 | -8/Garrison | Identified exit to Storage 3942 | -8/Garrison | X0-1V1 revealed exit location to -8/Storage 3965 | -8/Garrison | Triggered checkpoint 3965 | -8/Garrison | Build established: Hacker-Mutant 4061 | -8/Garrison | Triggered checkpoint 4129 | -8/Garrison | Garrison Relay disabled 4152 | -8/Garrison | Discovered exit to Storage (range 11) 4239 | -8/Garrison | Triggered checkpoint 4287 | -8/Garrison | Lost 3 parts (1n1u1w) 4334 | -8/Garrison | Lost 3 parts (1p1u1w) 4339 | -8/Garrison | Triggered checkpoint 4343 | -8/Garrison | Build established: Mutant 4462 | -8/Garrison | Entered Storage 4474 | -8/Storage | Core integrity fell below 20% 4546 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4588 | -8/Storage | Core integrity permanently improved by X0-1V1 (+350) 4844 | -8/Storage | X0-1V1 announced a LAN party 4859 | -8/Storage | Build established: Commander-Mutant 4862 | -8/Storage | First assault squad dispatched 4930 | -8/Storage | Learned location of Armory (-3) 4963 | -8/Storage | Lost 6 allies 5088 | -8/Storage | X0-1V1 added 0b10 threat records associated with you (considerable) 5109 | -8/Storage | X0-1V1 activates XOMVISION 5116 | -8/Storage | X0-1V1 sent hostile G-47 Trooper (x5) 5163 | -8/Storage | System corruption reached 10% 5185 | -8/Storage | Used back door to open Recycling access 5185 | -8/Storage | Discovered new exit (range 5) 5186 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Hpw. Shotgun. 05151_ X0-1V1 causes your matter storage to temporarily balloon in size. (+700 matter capacity) 05157_ Your Med. Storage Unit, Hvy. Flail briefly glow, restoring some integrity. 05158_ System corrupted: Heat flow error (+183). 05158_ X0-1V1's Piety Tracker destroyed. 05158_ X0-1V1 is mildly amused. 05159_ Slammed into S-10 Pest. 05162_ Destabilizing: System corrupted (+2). 05165_ Acquired Imp. Aluminum Leg+. 05185_ Connecting with Door Terminal... 05185_ Access granted. >>\\IAMDERELICT Access granted. 05185_ EXIT=FOUND X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 05186_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??########????????????????????????????? | | """ """ #????????????????????????????? | | """ """ #??????????????###??###??????? | | """ """ ###########+####T# #??????? | | # g @ < #??????? | | # Y g s s !#??????? | | # g#####+##+###### ####??????? | | #Y # #????##?????????? | | /h # """ """ ""#?????????????? | | ########## g# """ """ T"#?????????????? | | ?????????#g # """ """ ""#?????????????? | | ?????????# # a ###?????????????? | | ?????????# g# #???????????????? | | ??????#T## #? *#???????????????? | | ??????" / # ! ?? #???????????????? | | ?#* # #####+#???#???????????????? | | ?# * " # #???? ????????????????????? | | ?#**??# ?# #???? ????????????????????? | | ?#????##?# #???? ????????????????????? | | ########## ### o #?????????????????? | | +?????????????????? | | #?????????????????? | | #?????????????????? | | ##########T#### #?????????????????? | | #?????###???##+###?????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ???##########????????????????????????? | | ????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 14 Energy Capacity 1525 Matter Stores 900 Matter Capacity 1000 Sight Range 19 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionActuatorDrive Manual? 0 Play Time 01:27:17 Cumulative 158.3 hours Start 2026.08.31 @ 15:51:12 End 2026.08.31 @ 21:45:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40a975ee-b4de-4799-b258-42a6d9f96f44