Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 16:33:02 Player: Ceorik Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (90) 450 Value Destroyed (3725) 3725 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (4259) 4259 TOTAL SCORE: 15574 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 1848 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 284 Friendly Fire -227 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 27/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Nanoactuators System Guard System Guard > --- WEAPON (6) ------- Power Maul > --- INVENTORY (5) ---- Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Coolant Injector Experimental Sensor Array Experimental Target Analyzer Makeshift Medium Armor Plating Makeshift Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Arc Thrower Arc Thrower Phase Gun Vortex Driver Vortex Driver Makeshift Axe > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Makeshift Medium Armor Plating Advanced Remote Datajack [Rating: 135] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon Makeshift Axe Energy Gun Arc Thrower Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . . 8 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 2 . . . . 1 . . . . . Utility 4 | . . . . . . 2 . . . . 1 . . . . 1 Weapon 4 | . . . . . . 4 . . . . . . . . . . Parts Attached 143 | 7 1 1 6 2 2 14 5 2 . 4 18 9 10 20 3 39 Power 12 | 1 . . 1 . . 1 . . . . 2 3 . 1 . 3 Engine 7 | 1 . . 1 . . 1 . . . . 1 3 . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . 1 . 3 Propulsion 46 | 2 . . 1 2 1 7 3 . . 2 6 1 1 7 1 12 Treads 4 | . . . 1 . . 3 . . . . . . . . . . Leg 35 | 2 . . . 2 1 4 3 . . 2 2 1 1 6 1 10 Wheel . | . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 4 . . 1 . 2 Flight . | . . . . . . . . . . . . . . . . . Utility 37 | 1 . 1 . . 1 5 2 2 . 2 6 1 4 4 1 7 Device 15 | . . 1 . . . 1 . 1 . . 3 1 3 2 . 3 Storage 3 | 1 . . . . 1 1 . . . . . . . . . . Processor 8 | . . . . . . 1 1 . . . 2 . 1 1 . 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 10 | . . . . . . 2 1 1 . 2 1 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 3 1 . 4 . . 1 . . . . 4 4 5 8 1 17 Energy Gun 18 | 2 . . . . . . . . . . 3 3 3 3 . 4 Energy Cannon 5 | . . . 1 . . . . . . . . . . 4 . . Ballistic Gun 13 | 1 . . . . . . . . . . . 1 1 . . 10 Ballistic Cannon 2 | . . . 1 . . . . . . . . . 1 . . . Launcher 2 | . 1 . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . 1 . . . . . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . 1 1 . . . 1 . . 6 . 1 Parts Lost 77 | . . 1 1 . . 3 . . . . 14 14 3 5 . 36 Power 9 | . . . 1 . . 1 . . . . 1 2 . 1 . 3 Propulsion 27 | . . 1 . . . 1 . . . . 8 3 . 1 . 13 Utility 17 | . . . . . . 1 . . . . 4 4 . 1 . 7 Weapon 24 | . . . . . . . . . . . 1 5 3 2 . 13 Highest Loss Streak 13 | . . 1 1 . . 2 . . . . 10 10 1 3 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 6 | 1 2 6 5 3 5 6 13 12 12 11 8 4 3 4 3 3 Power . | . . 1 . . . . 2 2 2 2 1 1 1 . 1 1 Propulsion . | . . . . . . . 3 2 2 2 1 . . . . . Utility 3 | . . . . 1 3 3 6 6 6 4 3 2 1 2 1 . Weapon 1 | . 2 4 4 1 . 1 1 1 1 1 . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . 1 . . 1 . 2 . . . . 2 6 . 1 Power 2 | . . . . . . . . 1 . . . . 1 . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . Utility 6 | . . . . . . . . . . . . . 1 5 . . Weapon 4 | . . . 1 . . 1 . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 91 86 100 100 55 66 65 60 71 46 67 69 76 100 74 Engine 6 | . 14 14 10 14 14 4 6 6 6 6 2 2 5 4 . . Treads 2 | . . . 6 9 . . 11 . . . . . . . . . Leg 19 | . 28 21 14 18 28 19 14 26 26 26 11 . 10 9 29 22 Device 9 | . . 12 12 14 14 5 5 1 . 1 8 13 14 15 11 6 Storage 6 | . 14 14 14 14 14 5 6 6 6 6 2 . . . . . Processor 2 | . . . . . . 1 . . . . . 10 10 11 6 4 Protection 3 | . . . . . . 4 6 9 13 16 1 . . . 9 8 Energy Gun 5 | . 14 14 1 . . . . . . . . 10 19 15 17 8 Energy Cannon 1 | . . . . . . . . . . . . . . 5 11 3 Ballistic Gun 1 | . 14 14 5 . . . . . . . . 4 4 . . 7 Ballistic Cannon 3 | . . . 13 14 14 . . . . . . . . . . . Slashing Weapon 6 | . . . 5 14 14 5 6 6 . 6 5 4 . 4 5 4 Special Melee Weapon 2 | . . . . . . 5 6 6 6 6 2 . . . . . Peak Build Rating 135 | 6 6 16 31 34 36 124 115 110 110 111 128 71 77 112 115 135 Average Rating 77 | 4 6 14 21 31 34 110 109 109 106 109 87 56 64 80 114 100 On Entrance 62 | . 6 6 15 31 34 36 110 109 110 110 111 62 26 72 112 115 Avg Prop Armor Cover (%) 4 | . . . 7 7 . 2 2 . . . 3 . . 4 . . Naked Turns 33 | . . . . . . . . . . . . . . . . 33 Heaviest Build 125 | 11 11 12 22 21 36 125 125 125 121 121 115 38 45 79 88 107 Greatest Support 115 | 20 20 20 20 30 32 90 90 80 80 80 80 33 35 98 103 115 Greatest Overweight (x) 8 | . . 1 2 1 1 4 1 1 1 1 8 1 1 4 . 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 6 8 8 8 8 14 15 15 15 15 15 10 5 5 5 5 5 Most Carried 15 | 3 4 7 8 8 13 14 15 15 15 15 15 5 5 5 5 5 Average Carried 8 | . 2 6 6 7 10 7 14 14 14 14 8 4 3 4 4 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 1 4 6 8 8 13 14 14 15 15 15 4 5 4 5 5 1 Class Distribution -------------------- 69% | Mutant 8% | Derelict-Executioner 4% | Scavenger-Executioner 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Tank | -5/Warlord Derelict-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 5184 | 267 38 35 152 58 . 1033 834 157 . 369 514 384 279 227 104 733 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4103 | . 63 14 42 . . 94 . 74 . 6 712 761 354 7 94 1882 Parts 187 | . 10 2 5 . . 3 . 2 . . 42 21 19 . 6 77 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 2 Parts Field Recycled 105 | . . . . . . 58 38 . . . 9 . . . . . Retrieved Matter 1326 | . . . . . . 705 494 . . . 127 . . . . . Parts Self-Destructed 88 | . . . 13 . . . 19 15 . 9 . 7 17 . 8 . Prevented 24 | . . . . . . . 9 . . . . 10 2 . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 65 | . 3 1 2 . . 1 . . . 1 10 13 8 2 4 20 Melee 18 | . . . . . . 1 . . . 1 10 2 . . . 4 Guns 33 | . . 1 . . . . . . . . . 9 8 . 2 13 Cannons 4 | . . . 1 . . . . . . . . . . 1 . 2 AOE 7 | . 3 . 1 . . . . . . . . . . . 2 1 Classes Destroyed 18 | . 2 2 2 . . 2 . 1 . 1 4 1 1 1 . 1 Worker 6 | . . 1 . . . . . . . . 2 . . . . 3 Builder 8 | . . . . . . . . . . . 2 . . . . 6 Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 6 | . . . . . . . . . . . 2 . . . . 4 Drone 1 | . . . . . . . . . . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . Swarmer 18 | . 3 . 1 . . . . . . . 5 1 4 . 4 . Grunt 24 | . . . . . . . . . . . . 10 3 . . 11 Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . 1 . . . . . 1 . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . Hunter 7 | . . . . . . . . . . . 1 . 1 . . 5 Programmer 7 | . . . . . . . . . . . 4 . . 1 . 2 Subdweller 1 | . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 3 2 3 . . 1 . . . 1 7 4 4 1 4 6 Combat Bots Only 4 | . 3 1 1 . . 1 . . . 1 4 4 4 1 4 4 Max Kills in Single Turn 3 | . 3 1 1 . . 1 . 1 . 1 1 1 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 Exploded 3 | . 3 . 1 . . . . . . . . . . . 2 1 Melee 1 | . . . . . . 1 . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1083 | . 3 9 24 10 . 63 74 42 . 32 187 58 64 35 24 458 Missed 323 | . 1 1 11 5 . 22 24 24 . 10 49 17 18 10 12 119 Hits 760 | . 2 8 13 5 . 41 50 18 . 22 138 41 46 25 12 339 Melee 21 | . . . . . . . . . . . . 3 . 1 . 17 Projectile 739 | . 2 8 13 5 . 41 50 18 . 22 138 38 46 24 12 322 AOE 9 | . . 8 . . . . . . . . 1 . . . . . Critical Strikes 36 | . . . . . . 1 1 1 . 1 5 2 1 1 . 23 Actively Blocked 2 | . . . . . . . . . . . 2 . . . . . Part Disruptions 4 | . . . . . . 1 . . . . 1 . . 2 . . Damage Taken 15043 | . 30 346 136 74 . 873 1008 307 . 461 2777 893 741 548 238 6611 Core 2439 | . . 85 43 . . 66 199 44 . 69 380 175 146 63 15 1154 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 192 | . . . . . . . 90 . . . 102 . . . . . Regen/Repaired (Parts) 483 | . . . . . . 79 153 44 . 107 33 . . 67 . . Core Remaining (%) 56 | 100 . . . . 48 . . . . 55 . . . . 22 . Volleys Fired 154 | . 9 10 6 . . . . . . . . 31 22 14 5 57 Largest 5 | . 2 2 2 . . . . . . . . 3 5 2 3 5 Hottest 349 | . 70 70 98 . . . . . . . . 154 349 200 210 258 Shots Fired 427 | . 18 20 12 . . . . . . . . 73 54 24 16 210 Gun 390 | . 17 20 1 . . . . . . . . 73 54 12 16 197 Cannon 31 | . . . 6 . . . . . . . . . . 12 . 13 Launcher 6 | . 1 . 5 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 172 | . 9 10 6 . . . . . . . . 29 8 . . 110 Thermal 151 | . 8 10 1 . . . . . . . . 7 46 12 . 67 Explosive 6 | . 1 . 5 . . . . . . . . . . . . . Electromagnetic 73 | . . . . . . . . . . . . 37 . . 16 20 Entropic 25 | . . . . . . . . . . . . . . 12 . 13 Robot Hit Streak 15 | . 7 9 2 . . . . . . . . 11 8 2 4 15 Robot Miss Streak 6 | . 2 2 5 . . . . . . . . 5 2 4 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . . . . . . . . . . . 1 2 . 2 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . 1 1 Shots Hit Robots 339 | . 12 13 3 . . 7 . 2 . 1 25 60 29 7 14 166 Core Hits 187 | . 6 5 7 . . 3 . 1 . 1 19 32 17 . 13 83 Critical Kills 8 | . . . . . . . . . . . . . 2 . . 6 Critical Parts Destroyed 8 | . . . 1 . . . . . . . . . 4 . . 3 Critical Strikes 43 | . . 3 1 . . 1 . . . . . 4 6 . . 28 Burn 9 | . . 3 . . . . . . . . . . . . . 6 Destroy 16 | . . . 1 . . . . . . . . . 6 . . 9 Corrupt 3 | . . . . . . . . . . . . 3 . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 Sever 9 | . . . . . . 1 . . . . . 1 . . . 7 Sunder 5 | . . . . . . . . . . . . . . . . 5 Melee Attacks 132 | . . . 5 5 . 12 1 3 . 7 40 8 . . . 51 Impact 3 | . . . . . . . . . . . . . . . . 3 Slashing 125 | . . . 5 5 . 12 1 3 . 7 40 8 . . . 44 Piercing 4 | . . . . . . . . . . . . . . . . 4 Sneak Attacks 16 | . . . . . . 2 . 2 . . 7 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 10465 | . 272 121 183 . . 343 . 127 . 45 1188 1423 739 351 286 5387 Guns 4918 | . 118 121 . . . . . . . . . 1170 739 165 110 2495 Cannons 1309 | . . . 48 . . . . . . . . . . 186 . 1075 Explosions 879 | . 144 . 135 . . . . . . . . . . . 176 424 Melee 3349 | . . . . . . 343 . 127 . 45 1188 253 . . . 1393 Ramming 10 | . 10 . . . . . . . . . . . . . . . Kinetic 2124 | . 50 59 48 . . . . . . . . 538 91 . . 1338 Thermal 2554 | . 68 62 . . . . . . . . . 96 648 165 176 1339 Explosive 279 | . 144 . 135 . . . . . . . . . . . . . Electromagnetic 888 | . . . . . . . . . . . . 536 . . 110 242 Impact 100 | . . . . . . . . . . . . . . . . 100 Slashing 3165 | . . . . . . 343 . 127 . 45 1188 253 . . . 1209 Piercing 84 | . . . . . . . . . . . . . . . . 84 Entropic 1261 | . . . . . . . . . . . . . . 186 . 1075 Highest Corruption 32 | . . . . . . 4 4 4 4 4 12 32 32 32 2 4 Average Corruption 7 | . . . . . . 2 4 4 4 4 7 14 32 6 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 260 | . . . . . . 25 43 21 2 23 10 25 73 7 27 4 Message Errors 61 | . . . . . . 6 13 5 . 4 4 5 16 1 6 1 Matter Fused 63 | . . . . . . 5 9 6 1 7 4 8 14 1 8 . Heat Flow Errors 33 | . . . . . . 4 7 4 . 2 . 1 9 . 4 2 Energy Discharges 29 | . . . . . . 7 4 2 1 3 . 2 7 2 . 1 Parts Rejected 4 | . . . . . . . . . . . . 1 1 1 1 . Parts Fused 5 | . . . . . . 1 1 . . . . . 2 . 1 . Data Loss (minor) 37 | . . . . . . 2 6 3 . 5 2 3 9 2 5 . Data Loss (major) 9 | . . . . . . . 1 1 . 2 . 1 4 . . . Misfires 6 | . . . . . . . . . . . . . 5 . 1 . Alerts 4 | . . . . . . . 2 . . . . . 1 . 1 . Weapon Failures 9 | . . . . . . . . . . . . 4 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 505 | . . . . . . . . . . . 112 7 . 25 . 361 Projectiles 237 | . . . . . . . . . . . . . . 25 . 212 Explosions 127 | . . . . . . . . . . . . . . . . 127 Melee 141 | . . . . . . . . . . . 112 7 . . . 22 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 233 | . 14 . . . . . . . . . . . . . 22 197 Shots 5 | . 1 . . . . . . . . . . . . . 1 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 576 | . 40 140 5 . . 235 280 257 . 230 . 112 576 198 199 463 Average Temperature 117 | . 17 58 5 . . 94 119 95 . 103 . 29 178 107 92 125 Received Heat Transfer 2170 | . . . 84 . . 99 309 135 . 198 . 324 93 . . 928 Effects 9 | . . . . . . . . 1 . . . . 4 . . 4 Shutdowns 2 | . . . . . . . . . . . . . 1 . . 1 Interference 3 | . . . . . . . . 1 . . . . 2 . . . Matter Decay 3 | . . . . . . . . . . . . . 1 . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Melted 4 | . . . . . . . . . . . . . 2 . . 2 Heat Transferred 4717 | . 162 407 . . . . . . . . . 185 962 185 150 2666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . . . . 2 . . . . 3 . . . . 2 Low Security (%) 70 | 100 100 100 . 100 . 79 . . . . . . . . . 12 Level 1 11 | . . . . . . 10 . . . . . . . . . 54 Level 2 14 | . . . . . . 9 . . . . 63 . . . . 32 Level 3 3 | . . . . . . . . . . . 36 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 912 | . 86 28 . 13 . 447 . . . . 912 . . . . 563 Initial 912 | . . 28 . . . . . . . . 912 . . . . 150 Average 167 | . 37 1 . . . 123 . . . . 683 . . . . 334 Influence Increases 5393 | . 113 25 120 30 . 850 428 410 . 120 1303 415 190 70 110 1209 Destroy 0b10 Robot/C 2380 | . 60 20 60 . . 440 300 260 . 80 220 260 160 40 80 400 Destroy 0b10 Robot/NC 135 | . 5 5 . . . 20 . . . 10 30 . . . . 65 Destroy Leader 408 | . 12 . . . . 146 30 30 . 20 50 20 30 . . 70 Allied During Kill 230 | . . . . . . 83 68 60 . 10 9 . . . . . Successful Hack 66 | . 15 . . 25 . 26 . . . . . . . . . . Disable Machine 330 | . 15 . . . . 90 . . . . . . . . . 225 Destroy Structure 179 | . 6 . . 5 . 30 . . . . 4 . . . . 134 Advance Influence 1050 | . . . . . . . . . . . 900 . . . . 150 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 600 | . . . 60 . . 15 30 60 . . 90 135 . 30 30 150 Influence Decreases 4942 | . 40 98 120 30 . 403 847 438 . 100 828 546 554 61 119 758 Entered New Map 489 | . . 45 . . . . 167 6 . . 8 184 70 . 9 . Time Decay 3113 | . 40 53 110 30 . 253 525 432 . 75 380 222 454 31 110 398 Search Patrol Dispatched 200 | . . . . . . . . . . . 200 . . . . . Lost Part 740 | . . . 10 . . 30 . . . . 140 140 30 30 . 360 Lost Ally 400 | . . . . . . 120 155 . . 25 100 . . . . . Squads Dispatched 20 | . . . . . . 9 . . . . 3 . . . . 8 Investigation 2 | . . . . . . 1 . . . . . . . . . 1 Extermination 10 | . . . . . . 7 . . . . 1 . . . . 2 Reinforcement 5 | . . . . . . . . . . . 2 . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 18 | . 1 1 . . . 4 . . . 2 2 . . 2 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 226 | . 5 2 4 1 . 32 27 18 . 14 22 20 8 18 10 45 Peak Tracking Total 9 | . 4 2 1 1 . 4 7 4 . 5 8 7 3 6 5 9 Tactical Retreats 21 | . . . 1 . . 1 1 4 . . 3 4 . 2 2 3 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 3 | . . . . . . 1 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 29 | . 1 . 4 . . 6 1 . . . . . . 2 . 15 Max in Single Turn 9 | . 1 . 2 . . . 1 . . . . . . 1 . 9 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 41 | . 2 . 1 8 4 9 1 3 4 . 1 . 2 5 . 1 Terminals 16 | . 2 . . 6 . 6 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 125 | . 5 . 1 39 14 16 3 3 27 . 1 . 2 12 . 2 Successful 102 | . 3 . 1 30 14 5 3 3 27 . 1 . 2 12 . 1 Failed 23 | . 2 . . 9 . 11 . . . . . . . . . 1 Catastrophic 3 | . . . . . . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 5 . . 14 . 11 . . . . . . . 1 . 2 Terminals 36 | . 5 . . 15 . 12 3 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . 1 . . . . 2 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Terminal Hacks 89 | . 1 . 1 26 14 . 3 3 27 . . . 2 12 . . Record 62 | . . . . 24 13 . 3 . 11 . . . 1 10 . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open Door 6 | . . . . . . . . 3 . . . . 1 2 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . . Report Inventory 2 | . . . . . . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . 4 . 3 . . . . . . . . . 1 Terminals 9 | . 2 . . 4 . 3 . . . . . . . . . . Botnet 9 | . 2 . . 4 . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Fedlink 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . 6 . 8 1 . . . 1 . . . . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Initial UFD Resources 30 | . . . . . . 24 24 24 24 26 26 26 26 26 30 30 Total Orders 49 | . . . . . . 16 12 14 6 1 . . . . . . STAY 21 | . . . . . . 7 6 5 3 . . . . . . . ROAM 3 | . . . . . . 3 . . . . . . . . . . FOLLOW 20 | . . . . . . 6 6 5 3 . . . . . . . GUARD 3 | . . . . . . . . 2 . 1 . . . . . . AID 2 | . . . . . . . . 2 . . . . . . . . Ally Attacks 221 | . . . . . . 95 49 43 . 27 7 . . . . . Total Damage 7247 | . . . . . . 3372 1642 1208 . 819 206 . . . . . Kills 59 | . . . . . . 25 15 13 . 5 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Borg Created 27 | . . . . . . 10 9 1 . 5 2 . . . . . Largest Collective 5 | . . . . . . 5 4 3 . 3 1 . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 13309 | . . 964 1345 1280 3195 2084 186 . . . 37 . 1223 2263 361 371 Sensors 11487 | . . 964 1345 1280 3195 2084 186 . . . 37 . 67 1803 155 371 Decoding 3784 | . . . . . . . . . . . . . 1160 2263 361 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . 1 1 . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 24004 | 64 146 1086 1466 1280 3195 4459 2369 1181 200 996 887 460 1347 2263 1655 950 Spaces Moved 10813 | 44 95 400 702 658 1670 1189 1020 530 101 462 422 399 659 980 1042 440 Core 113 | 11 . . . . . . . . . . 14 7 . . . 81 Treads 1273 | . . . 319 334 . 68 552 . . . . . . . . . Legs 8797 | 33 95 400 383 324 1670 1121 468 530 101 462 187 14 659 973 1042 335 Wheels . | . . . . . . . . . . . . . . . . . Hover 630 | . . . . . . . . . . . 221 378 . 7 . 24 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 120 120 190 195 195 195 190 52 52 120 105 108 50 Average Speed 179 | 102 120 166 201 191 190 218 219 195 195 193 156 60 178 209 108 122 Slowest Speed 480 | 120 120 190 260 260 195 480 240 195 195 195 470 190 190 410 108 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . 4 . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 29 80 36 88 87 35 98 58 68 75 9 50 80 95 92 12 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . 1 1 . . . . 1 . Known Exits Taken 3 | . 1 . . . 1 . . . . . 1 . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 15 | . . . 2 . . . 3 1 . 3 . 1 3 . 2 . Spaces Dug 22 | . . . 1 5 . 3 . 1 . 6 2 . . . . 4 Terrain Destroyed 154 | . 6 . 37 5 . 3 . 1 . 6 2 . . 19 1 74 Melee 22 | . . . 1 5 . 3 . 1 . 6 2 . . . . 4 Projectile 40 | . . . . . . . . . . . . . . 19 . 21 AOE 92 | . 6 . 36 . . . . . . . . . . . 1 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 14890 | 62 109 804 739 676 1680 3019 1127 676 106 548 604 546 786 1178 1562 668 Wait 3279 | 5 . 388 . 6 . 1762 70 110 1 64 96 85 77 88 499 28 Move 10797 | 43 94 399 701 657 1669 1188 1019 529 100 461 421 398 658 979 1041 440 Hop . | . . . . . . . . . . . . . . . . . Pick Up 188 | 7 3 3 5 3 7 20 5 6 2 3 16 12 12 40 7 37 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 133 | 6 . 2 5 1 . 12 3 1 1 3 19 9 13 20 3 35 Detach 13 | . . 1 3 . . 1 . . . . 2 . 2 2 . 2 Swap 59 | 1 2 1 8 1 2 8 14 1 . 3 4 1 . 5 1 7 Drop 89 | . . . 6 3 2 6 5 7 2 2 4 2 2 30 6 12 Fire 154 | . 9 10 6 . . . . . . . . 31 22 14 5 57 Melee 131 | . . . 5 5 . 12 1 3 . 7 40 8 . . . 50 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . 18 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . 10 10 1 . 5 2 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Entered Mines 218 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 235 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 237 | -10/Mines | Found Prototype Device 238 | -10/Mines | Identified Exp. Sensor Array 265 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 266 | -10/Mines | Assembled infested the area 316 | -10/Mines | Build established: Mutant 1188 | -10/Mines | Discovered new exit (range 13) 1285 | -10/Mines | Discovered new exit (range 6) 1297 | -10/Mines | Entered Subcaves 1354 | -10/Subcaves | Learned location of 1 exit from Materials 1901 | -10/Subcaves | Discovered new exit (range 15) 2008 | -10/Subcaves | Learned Materials non-interactive machine intel 2056 | -10/Subcaves | Core integrity fell below 50% 2186 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2397 | -10/Subcaves | Visited 4L-MR0's lab 2419 | -10/Subcaves | Found Tower Shield 2432 | -10/Subcaves | Found Prototype Special Melee Weapon 2763 | -10/Subcaves | Entered Recycling 2984 | -8/Recycling | Identified exit to Factory 4014 | -8/Recycling | Scanned before Scraplab entrance 4031 | -8/Recycling | Entered Scraplab 4041 | -8/Recycling | Discovered new exit (range 3) 4043 | -8/Recycling | Entered Scraptown 4362 | -8/Scraptown | Discovered exit to Factory (range 7) 4453 | -8/Scraptown | Visited Symbiants 4502 | -8/Scraptown | Visited Awakened 4553 | -8/Scraptown | Visited Cave Peace 4611 | -8/Scraptown | Visited SPCMW 4746 | -8/Scraptown | Visited Fellowship of the Rings 5182 | -8/Scraptown | Visited UFD Registry 5182 | -8/Scraptown | Registered with UFD as "Spikestep" 5209 | -8/Scraptown | Visited IN-MT5's Study 5347 | -8/Scraptown | Visited Infowarlord's Domain 5361 | -8/Scraptown | Found Exp. Signal Interpreter 5403 | -8/Scraptown | Visited Junk Repository 5456 | -8/Scraptown | Visited Science Guys 5516 | -8/Scraptown | Received an X-ray algorithm 5654 | -8/Scraptown | Visited LU-1G1's Boring Crew 5688 | -8/Scraptown | Visited Derelict Rescue Squad 5717 | -8/Scraptown | Visited Research Penetration Think Tank 5764 | -8/Scraptown | Visited Scrap Suit Storage 5797 | -8/Scraptown | Visited Observation Area 5883 | -8/Scraptown | Visited Curators Association 6062 | -8/Scraptown | Found DRS Beacon 6237 | -8/Scraptown | Visited Comm Corps 6860 | -8/Scraptown | Discovered exit to Factory (range 5) 7002 | -8/Scraptown | Visited Modified Component R&D 7125 | -8/Scraptown | Met Optimus 7125 | -8/Scraptown | Accepted into 0bPrime 7238 | -8/Scraptown | Entered Factory 7238 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x2, Weapon x4 7239 | -6/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 7241 | -6/Factory | Identified 1B-0RG's Assimilator 7305 | -6/Factory | Assimilating Engineer 5a into Collective. 7557 | -6/Factory | Assimilating Serf 5a into Collective. 9147 | -6/Factory | Assimilating Gladiator 5a into Collective. 9250 | -6/Factory | Assimilating Guardian 5a into Collective. 9325 | -6/Factory | Garrison activated, responded to threat 9401 | -6/Factory | Lost 3 allies 9515 | -6/Factory | Assimilating Hacker 5a into Collective. 9992 | -6/Factory | Assimilating Engineer 5b into Collective. 10090 | -6/Factory | Assimilating Hacker 5b into Collective. 10249 | -6/Factory | Assimilating Hacker 5c into Collective. 10314 | -6/Factory | Found Prototype Processor 11027 | -6/Factory | Assimilating Guardian 5b into Collective. 11159 | -6/Factory | Assimilating Hacker 5d into Collective. 11661 | -6/Factory | Discovered new exit (range 15) 11697 | -6/Factory | Entered Lower Caves 11697 | -6/Lower Caves | Accompanied by 2 allies 12308 | -6/Lower Caves | Assimilating Soldier 5a into Collective. 12548 | -6/Lower Caves | Assimilating Veteran 5a into Collective. 12557 | -6/Lower Caves | Assimilating Soldier 5b into Collective. 12596 | -6/Lower Caves | Spotted B-75 Beast 12612 | -6/Lower Caves | Allies destroyed B-75 Beast 13216 | -6/Lower Caves | Learned 8 Factory zone layouts 13218 | -6/Lower Caves | Assimilating Virus 5a into Collective. 13246 | -6/Lower Caves | Assimilating Sentinel 5a into Collective. 13253 | -6/Lower Caves | Assimilating Soldier 5c into Collective. 13259 | -6/Lower Caves | Assimilating Soldier 5d into Collective. 13265 | -6/Lower Caves | Assimilating Soldier 5e into Collective. 13276 | -6/Lower Caves | Assimilating Soldier 5f into Collective. 13310 | -6/Lower Caves | Lost 6 allies 13345 | -6/Lower Caves | Learned 8 Research zone layouts 13675 | -6/Lower Caves | Identified Exp. Targeting Computer 14045 | -6/Lower Caves | Discovered new exit (range 11) 14066 | -6/Lower Caves | Entered another Lower Caves area 14066 | -6/Lower Caves | Accompanied by 2 allies 14529 | -6/Lower Caves | Assimilating Soldier 5g into Collective. 14633 | -6/Lower Caves | Found Prototype Device 14774 | -6/Lower Caves | Learned Factory emergency access door positions 14827 | -6/Lower Caves | Discovered new exit (range 13) 14832 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14923 | -6/Lower Caves | Entered a destroyed Warlord outpost 15247 | -6/Lower Caves | Entered Data Miner 15247 | -6/Data Miner | Accompanied by 3 allies 15248 | -6/Data Miner | Discovered new exit (range 7) 15285 | -6/Data Miner | Met Data Miner 15320 | -6/Data Miner | Learned location of Section 7 (-2) 15320 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15357 | -6/Data Miner | Received God Mode back door access code from Data Miner 15447 | -6/Data Miner | Entered Proximity Caves 15447 | -5/Proximity Caves | Accompanied by 3 allies 15472 | -5/Proximity Caves | Spotted B-75 Beast 15509 | -5/Proximity Caves | Lost 3 allies 15519 | -5/Proximity Caves | Spotter reported a threat 15539 | -5/Proximity Caves | Spotter reported a threat 15572 | -5/Proximity Caves | Spotter reported a threat 15766 | -5/Proximity Caves | Spotter reported a threat 15833 | -5/Proximity Caves | Spotter reported a threat 15850 | -5/Proximity Caves | Assimilating Slayer 6a into Collective. 15934 | -5/Proximity Caves | Spotter reported a threat 15987 | -5/Proximity Caves | Spotter reported a threat 16098 | -5/Proximity Caves | Assimilating Soldier 6a into Collective. 16110 | -5/Proximity Caves | Spotter reported a threat 16145 | -5/Proximity Caves | Assimilating Soldier 6b into Collective. 16237 | -5/Proximity Caves | Assimilating Soldier 6c into Collective. 16245 | -5/Proximity Caves | Assimilating Soldier 6d into Collective. 16354 | -5/Proximity Caves | Build established: Scavenger-Mutant 16416 | -5/Proximity Caves | Discovered new exit (range 15) 16443 | -5/Proximity Caves | Entered Factory 16443 | -5/Factory | Accompanied by 3 allies 16443 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16465 | -5/Factory | Identified Heart of Steel 16743 | -5/Factory | Search patrols dispatched 16798 | -5/Factory | Assimilating Sage 6a into Collective. 16801 | -5/Factory | Lost 3 allies 16824 | -5/Factory | Assimilating Sage 6b into Collective. 16982 | -5/Factory | Lost 10 parts (1p6n3u) 17043 | -5/Factory | Search patrols dispatched 17215 | -5/Factory | Build established: Mutant 17267 | -5/Factory | System corruption reached 10% 17320 | -5/Factory | Lost 3 parts (1n1u1w) 17322 | -5/Factory | Discovered new exit (range 16) 17329 | -5/Factory | Identified exit to Upper Caves 17330 | -5/Factory | Entered Upper Caves 17353 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17581 | -5/Upper Caves | Build established: Scavenger-Gunner 17705 | -5/Upper Caves | Discovered new exit (range 8) 17723 | -5/Upper Caves | Core integrity fell below 50% 17729 | -5/Upper Caves | System corruption reached 30% 17765 | -5/Upper Caves | Lost 10 parts (1p3n3u3w) 17790 | -5/Upper Caves | Entered another Upper Caves area 18254 | -5/Upper Caves | Build established: Scavenger-Executioner 18644 | -5/Upper Caves | Learned location of 1 exit from Factory 18697 | -5/Upper Caves | Build established: Scavenger-Tank 18987 | -5/Upper Caves | Discovered new exit (range 8) 19137 | -5/Upper Caves | Entered Warlord 19190 | -5/Warlord | System corruption cleaned by Quarantine Array 19477 | -5/Warlord | Opened side exit 19508 | -5/Warlord | Build established: Tank 20044 | -5/Warlord | Found Prototype Device 20046 | -5/Warlord | Identified Minesniffer Drone Bay 20323 | -5/Warlord | Rebuked by Warlord 20346 | -5/Warlord | Warlord's base attacked by MAIN.C 20352 | -5/Warlord | Build established: Skirmisher 20432 | -5/Warlord | Opened Warlord's prototype stash 20464 | -5/Warlord | Found Prototype Processor 20472 | -5/Warlord | Found Prototype Reactor 20477 | -5/Warlord | Identified Exp. Target Analyzer 20696 | -5/Warlord | Warlord forces counterattacked 20795 | -5/Warlord | Build established: Executioner 20846 | -5/Warlord | Found Prototype Energy Cannon 20848 | -5/Warlord | Identified Vortex Driver 20851 | -5/Warlord | Found Vortex Driver 21009 | -5/Warlord | Spotted Striker 21021 | -5/Warlord | Warlord base infiltrated, sounded retreat 21145 | -5/Warlord | Spotted Striker 21190 | -5/Warlord | Lost 3 parts (1p2w) 21270 | -5/Warlord | Spotted Striker 21300 | -5/Warlord | Lost 3 allies 21314 | -5/Warlord | Discovered new exit (range 14) 21360 | -5/Warlord | Spotted Striker 21397 | -5/Warlord | Lost 8 allies 21400 | -5/Warlord | Entered Proximity Caves 21587 | -4/Proximity Caves | Build established: Derelict-Executioner 21733 | -4/Proximity Caves | Spotter reported a threat 23046 | -4/Proximity Caves | Discovered new exit (range 10) 23046 | -4/Proximity Caves | Spotted B-86 Titan 23055 | -4/Proximity Caves | Entered Factory 23055 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23056 | -4/Factory | Identified exit to Upper Caves 23056 | -4/Factory | Identified Vortex Chain Reactor 23533 | -4/Factory | Lost 9 parts (3n2u4w) 23622 | -4/Factory | Garrison activated, responded to threat 23765 | -4/Factory | Lost 5 parts (1p1n1u2w) 23805 | -4/Factory | First assault squad dispatched 23833 | -4/Factory | Incoming assault squad redirected 23848 | -4/Factory | Lost 3 parts (1p1n1u) 23914 | -4/Factory | Core integrity fell below 50% 23946 | -4/Factory | Core integrity fell below 20% 23970 | -4/Factory | Loaded intel: 8 recycling unit locations 23974 | -4/Factory | Lost 13 parts (1p6n2u4w) 24005 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- UFD!MEMBER UFD!NETWORK<773> UFD!RESOURCES<40> 0bP!READINESS UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... 23970_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 23980_ Acquired Nanoactuators. 23989_ Penetrated by Slug. 23992_ Y-64 Sentinel suffers critical hit (Smash). 23996_ Flexi-carbon Leg destroyed. 23996_ Penetrated by Slug. 23999_ Slug penetrates Wall. 23999_ Slug penetrates Nuclear Reactor. 24000_ Penetrated by Slug. 24005_ Slug penetrates Nuclear Reactor. 24005_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# ##### ?????????????????????? | | ?# #???###########+######+#??????????????????????? | | ## ###???"""?????????????????????????????????????? | | #???"Y"?????????????????????????????????????? | | "" ### " " ?????????????????????????????????? | | "T / ?????????????????????????????????????? | | ### ?????????????????????????????????????? | | #???????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ######?????????##############??????????????? | | #?????????# #??????????????? | | #?????????# #??????????????? | | #?????????# """ """ #??????????????? | | ## #????###### """ """ #??????????????? | | ## ##### !# """ """ #??????????????? | | ######## # l #??????????????? | | ??????#" h """g #??????????????? | | ??????## #h """ #??????????????? | | ?########+###### # """ " " #??????????????? | | ?# [ #?# ### "Y" #??????????????? | | ?# ### ### @ """ #??????????????? | | ?# """"""" + + #??????????????? | | ?# """"""" ####################??????????????? | | ?# """"""" #?????????????????????????????????? | | ???""""""" #?????????????????????????????????? | | ??????##########?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Containment 16 Armor Coverage 2000 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 6 Target Analysis 10 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Executioner Protector Reappropriation Significant Disruption Watch This! Challenges ------------ None Game ------ Seed EfficiencyBombBroadsword Manual? 0 Play Time 02:23:52 Cumulative 47.5 hours Start 2026.02.22 @ 13:20:51 End 2026.02.22 @ 16:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51bdf6fb-d89b-4979-a94a-286ad3e577ee