Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 00:04:04 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1104) 1104 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2904 Bonus ------- None Cogmind --------- Core Integrity 473/550 Matter 265/300 Energy 7/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Cooling System Large Storage Unit Signal Interpreter Seismic Detector Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Heat Sink Terrain Scanner Improved Targeting Computer Beam Rifle Beam Rifle Spread Laser Spread Laser Particle Cannon Particle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Signal Interpreter Seismic Detector Medium Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Treads Light Treads Light Treads Heat Sink Terrain Scanner Improved Targeting Computer Beam Rifle Beam Rifle Beam Rifle Beam Rifle Particle Cannon Particle Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 43 | 7 4 28 4 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads 9 | 2 . 6 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 9 1 Device 7 | . 1 5 1 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 17 | 3 1 11 2 Energy Gun 7 | 2 1 2 2 Energy Cannon 8 | . . 8 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . . 2 1 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 93 Engine 11 | . 14 10 6 Treads 22 | . 28 22 25 Device 17 | . 13 18 16 Storage 11 | . 14 11 9 Processor 9 | . . 11 9 Protection 2 | . . 2 9 Energy Gun 6 | . 28 2 18 Energy Cannon 15 | . . 18 . Peak Build Rating 17 | 6 7 15 17 Average Rating 12 | 4 6 13 16 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 42 | 13 19 42 41 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 6 9 13 15 Most Carried 15 | 5 7 15 14 Average Carried 10 | 2 4 11 13 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 2 7 15 13 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 589 | 251 50 288 . Remotely . | . . . . Salvage Created 1339 | . 188 1093 58 Parts 85 | . 16 68 1 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 6 23 1 Guns 9 | . 5 3 1 Cannons 20 | . . 20 . AOE 1 | . 1 . . Classes Destroyed 7 | . 3 4 . Worker 1 | . . 1 . Hauler 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 6 | . 3 3 . Grunt 16 | . 3 12 1 Duelist 2 | . . 2 . Sentry 6 | . . 6 . Best Kill Streak 5 | . 3 5 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 155 | . 27 84 44 Missed 58 | . 9 32 17 Damage Taken 1298 | . 219 638 441 Core 184 | . 28 79 77 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 88 80 . Volleys Fired 75 | . 10 58 7 Largest 2 | . 2 2 2 Hottest 136 | . 80 136 112 Shots Fired 150 | . 20 116 14 Gun 45 | . 20 11 14 Cannon 105 | . . 105 . Launcher . | . . . . Special . | . . . . Kinetic 3 | . . 3 . Thermal 118 | . 10 94 14 Explosive . | . . . . Electromagnetic 29 | . 10 19 . Robot Hit Streak 25 | . 6 25 8 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 98 | . 10 77 11 Core Hits 54 | . 9 40 5 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 2 | . . . 2 Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2030 | . 202 1670 158 Guns 382 | . 136 88 158 Cannons 1582 | . . 1582 . Explosions 66 | . 66 . . Melee . | . . . . Ramming . | . . . . Kinetic 26 | . . 26 . Thermal 1527 | . 100 1269 158 Explosive . | . . . . Electromagnetic 477 | . 102 375 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles 7 | . . 7 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 367 | . 102 367 30 Average Temperature 59 | . 33 68 13 Received Heat Transfer 417 | . 12 234 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 6 | . . 4 2 Heat Transferred 2953 | . 125 2273 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 339 | . 179 339 140 Initial 120 | . . 75 120 Average 193 | . 92 221 125 Maximum Alert Level 1 | . . 1 . Low Security (%) 47 | 100 100 34 100 Level 1 52 | . . 65 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 8 32 6 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 6 2 . Successful 2 | . 1 1 . Failed 6 | . 5 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 6 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Record 1 | . 1 . . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2270 | 89 314 1815 52 Spaces Moved 1116 | 53 168 881 14 Core 9 | 9 . . . Treads 1107 | 44 168 881 14 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 167 | 141 160 170 160 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 42 75 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1365 | 66 192 1079 28 Wait 83 | . 3 77 3 Move 1113 | 52 167 880 14 Hop . | . . . . Pick Up 36 | 7 7 22 . Fast Attach 3 | 1 . 2 . Attach 12 | 5 1 4 2 Detach . | . . . . Swap 28 | 1 3 22 2 Drop 15 | . 1 14 . Fire 75 | . 10 58 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 8) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Build established: Scavenger-Mutant 1802 | -9/Materials | Build established: Mutant 1898 | -9/Materials | Discovered new exit (range 4) 2028 | -9/Materials | Discovered new exit (range 11) 2217 | -9/Materials | Identified exit to Materials 2219 | -9/Materials | Entered another Materials area 2219 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2271 | -8/Materials | Self-destructed Last Messages --------------- 02177_ K-01 Serf collects debris. 02217_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 02230_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02235_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 02248_ G-47 Trooper suffers critical hit (Burn). 02248_ Imp. Heat Sink melted. 02248_ Aluminum Leg melted. 02248_ G-47 Trooper destroyed. 02248_ Critical hit (Burn: +37). 02252_ Ion Engine destroyed. 02256_ L-31 Rogue suffers critical hit (Burn). 02262_ Lgt. Treads severed. 02267_ L-31 Rogue heat damages Melee Analysis Suite. 02268_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????#####????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ?????????????????????????## ##???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????## ##???? | | ??????????????????????##### #????? | | ??????????????????????#!! #????? | | ??????????????????????#!!@= #????? | | ??????????????????????#[[ % #????? | | ??????????????????????#[[ #????? | | ??????????????????????#// #????? | | ??????????????????????#// #????? | | ??????????????????????##### #????? | | ??????????????????????????#g Y#????? | | ??????????????????????????? Y +????? | | ??????????????????????????? # ???? | | ??????????????????????????? #! ??? | | ???????????????????????????*o #?#??? | | ??????????????????????????? ????? | | ??????????????????????????? ????? | | ??????????????????????????? #???? | | ???????????????????????????? ?????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalBehemothDissipator Manual? 0 Play Time 00:13:42 Cumulative 18.8 hours Start 2024.10.16 @ 23:49:17 End 2024.10.17 @ 00:04:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9f40186-ab53-464e-9f27-f95b4fb39463