Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.04 @ 20:37:02 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2815) 2815 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 7159 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 42 Aligned with FarCom 300 Friendly Fire -161 Cogmind --------- Core Integrity 642/700 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Experimental Sensor Array Advanced Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Improved VTOL Module Long-range Sensor Array Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Long-range Sensor Array Melee Analysis Suite Improved Utility Shielding Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Hacking Suite Advanced Beam Cannon Heavy Assault Rifle Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher Datajack Improved Datajack Katana Katana [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . . . 2 2 Weapon . | . . . . . . . . . Parts Attached 84 | 6 12 1 27 3 1 5 15 14 Power 9 | 1 1 . 3 . . 2 1 1 Engine 5 | 1 1 . 2 . . . 1 . Core 4 | . . . 1 . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 2 1 11 . . 2 6 3 Treads 21 | 1 . 1 11 . . 2 6 . Leg . | . . . . . . . . . Wheel 3 | 1 2 . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 20 | 1 4 . 5 . 1 . 3 6 Device 1 | . . . . . . . . 1 Storage 12 | 1 4 . 5 . 1 . 1 . Processor 1 | . . . . . . . . 1 Hackware 2 | . . . . . . . . 2 Protection 4 | . . . . . . . 2 2 Artifact . | . . . . . . . . . Weapon 28 | 2 5 . 8 3 . 1 5 4 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 1 5 . 7 1 . 1 2 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . 1 . . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . 1 1 Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 10 | . 1 . 5 . . 3 1 . Power 4 | . 1 . 1 . . 1 1 . Propulsion 2 | . . . 1 . . 1 . . Utility . | . . . . . . . . . Weapon 4 | . . . 3 . . 1 . . Highest Loss Streak 2 | . 1 . 2 . . 2 1 . Average Slot Usage (%) 99 | . 98 99 99 100 100 100 99 82 Engine 6 | . 14 14 8 . . . 1 . Core 4 | . . . 2 11 11 11 7 6 Treads 26 | . 14 25 32 33 33 33 27 1 Wheel 2 | . 14 2 . . . . . . Storage 31 | . 26 28 33 33 33 33 36 5 Protection 2 | . . . . . . . 9 14 Ballistic Gun 21 | . 24 28 21 20 22 22 17 . Naked Turns . | . . . . . . . . . Heaviest Build 150 | 10 57 57 107 108 107 107 149 150 Greatest Support 66 | 20 20 40 60 60 60 60 66 66 Greatest Overweight (x) 18 | . 5 18 1 1 1 1 2 2 Average Overweight (x) 1 | . 3 1 1 1 1 1 2 . Largest Inventory Capacity 36 | 6 18 18 28 28 28 28 36 36 Average Capacity 25 | 5 16 18 26 28 28 28 36 9 Most Carried 36 | 4 18 18 28 28 28 28 36 36 Average Carried 23 | 2 14 17 25 27 28 27 33 8 Final Capacity 36 | 6 18 18 28 28 28 28 36 4 Final Carried 36 | 4 18 18 28 28 28 26 36 4 Class Distribution -------------------- 67% | Hauler-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2581 | 227 497 86 753 108 . 274 476 160 Remotely . | . . . . . . . . . Salvage Created 3772 | . 654 97 1368 142 . 631 822 58 Parts 217 | . 36 6 76 11 . 27 52 9 Haulers Intercepted 9 | . 2 . 4 . . . 3 . Recyclers Shooed 5 | . 1 . 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 70 | . 12 3 26 4 . 10 12 3 Guns 67 | . 12 3 26 4 . 10 12 . AOE 3 | . . . . . . . . 3 Classes Destroyed 13 | . 3 1 4 2 . 2 1 . Worker 1 | . . . . . . . 1 . Builder 4 | . . . . 1 . 1 1 1 Tunneler 1 | . . . . 1 . . . . Hauler 9 | . 2 . 4 . . . 3 . Recycler 2 | . . . 1 . . 1 . . Operator 6 | . 4 . 1 . . . . 1 Watcher 1 | . . . 1 . . . . . Swarmer 14 | . . 2 7 2 . . . 3 Grunt 36 | . 12 1 9 2 . 8 4 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . Sentry 15 | . . . 9 . . . 6 . Hunter 3 | . . . . . . 1 2 . Best Kill Streak 6 | . 3 2 6 2 . 5 4 4 Combat Bots Only 6 | . 2 2 6 2 . 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 2 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3444 | . 453 103 1178 85 . 549 805 271 Core 466 | . 50 31 195 . . 32 100 58 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . 67 . . . 43 81 . Volleys Fired 265 | . 59 10 80 18 1 38 54 5 Largest 2 | . 2 2 2 2 2 2 2 1 Hottest 60 | . 60 46 48 50 50 50 48 30 Shots Fired 498 | . 106 20 156 26 2 76 107 5 Gun 492 | . 106 20 156 26 2 76 106 . Cannon . | . . . . . . . . . Launcher 6 | . . . . . . . 1 5 Special . | . . . . . . . . . Kinetic 481 | . 95 20 156 26 2 76 106 . Thermal . | . . . . . . . . . Explosive 6 | . . . . . . . 1 5 Electromagnetic 11 | . 11 . . . . . . . Robot Hit Streak 22 | . 11 11 17 13 . 18 22 . Robot Miss Streak 4 | . 4 2 2 1 . 1 2 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 386 | . 74 15 127 23 . 60 85 2 Core Hits 174 | . 35 4 55 8 . 24 32 16 Critical Hits 4 | . 1 1 . . . 2 . . Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . Melee Attacks 15 | . . . . . . . 2 13 Impact . | . . . . . . . . . Slashing 15 | . . . . . . . 2 13 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6491 | . 980 252 1754 358 . 1029 1491 627 Guns 5574 | . 969 247 1707 358 . 1011 1282 . Cannons . | . . . . . . . . . Explosions 613 | . . . . . . . 167 446 Melee 181 | . . . . . . . . 181 Ramming 123 | . 11 5 47 . . 18 42 . Kinetic 5468 | . 863 247 1707 358 . 1011 1282 . Thermal . | . . . . . . . . . Explosive 373 | . . . . . . . 167 206 Electromagnetic 346 | . 106 . . . . . . 240 Impact . | . . . . . . . . . Slashing 181 | . . . . . . . . 181 Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 1 1 1 1 . . Average Corruption 1 | . 1 2 1 1 1 1 . . Corruption Purged . | . . . . . . . . . Effects 25 | . 3 10 5 2 1 4 . . Message Errors 6 | . 2 1 1 1 1 . . . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 4 | . 1 2 1 . . . . . Data Loss (minor) 5 | . . 3 . . . 2 . . Targeting Errors 7 | . . 3 2 . . 2 . . Weapon Failures 2 | . . . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 139 | . . . 4 . . . 24 111 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 139 | . . . 4 . . . 24 111 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 46 | . 3 . . . . . . 43 Shots 2 | . . . . . . . . 2 Rammed 11 | . 4 1 2 . . 2 2 . Targets Rammed 13 | . 4 1 3 1 . 2 2 . Kicked . | . . . . . . . . . Crushed 2 | . . . 1 1 . . . . Highest Temperature 300 | . 76 300 18 34 8 109 57 . Average Temperature 27 | . 19 97 6 11 6 47 14 . Received Heat Transfer 1230 | . 228 30 429 39 . 288 216 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 2 | . . . 1 . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 437 | . 322 142 437 322 . 265 267 267 Initial 145 | . . 42 . 145 . . 25 73 Average 162 | . 189 49 210 247 . 144 137 101 Maximum Alert Level 2 | . 1 . 2 1 . 1 1 1 Low Security (%) 65 | 100 60 100 53 7 . 51 85 94 Level 1 31 | . 40 . 40 92 . 48 14 5 Level 2 2 | . . . 6 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 3 . 4 . . . 2 2 Investigation 4 | . . . 2 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 6 | . 3 . 2 . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 2 . 5 . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 39 6 46 6 . 13 17 6 Peak Tracking Total 9 | . 6 3 5 4 9 5 3 4 Tactical Retreats 12 | . 2 2 5 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 . 2 . . . . 4 Indirectly 4 | . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 9 | . 2 . . . 1 . 1 5 Max in Single Turn 5 | . 1 . . . 1 . 1 5 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 23 | . 5 . 7 . 2 . 5 4 Terminals 17 | . 5 . 5 . . . 4 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 72 | . 15 . 23 . 2 . 20 12 Successful 44 | . 7 . 13 . 2 . 15 7 Failed 27 | . 8 . 10 . . . 4 5 Catastrophic 5 | . 1 . 3 . . . . 1 Database Lockouts 1 | . . . . . . . 1 . Manual 47 | . 13 . 12 . 1 . 11 10 Terminals 51 | . 15 . 13 . . . 12 11 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 18 | . . . 10 . . . 8 . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 10 | . 1 . . . 2 . 5 2 Record 1 | . . . . . 1 . . . Robot Analysis 3 | . 1 . . . . . 2 . Level Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 16 | . . . 9 . . . 7 . Insert Component 8 | . . . 4 . . . 4 . Analyze 8 | . . . 5 . . . 3 . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 17 | . 6 . 4 . . . 3 4 Terminals 17 | . 6 . 4 . . . 3 4 Assimilate 2 | . 1 . . . . . . 1 Botnet 12 | . 5 . 3 . . . 2 2 Operators 3 | . . . 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 18 | . 5 . 6 . . . 4 3 Full Trace Events 3 | . 1 . 2 . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . 2 . Part Schematics Acquired 6 | . . . 4 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . 1 . . 2 . . . 1 Largest Group 2 | . 1 . . 2 2 . . . Highest-Rated Group 43 | . 10 . . 43 43 . . . Highest-Rated Ally 31 | . 10 . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . Total Damage 105 | . . . . 105 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 1 . . . . . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 7077 | 72 1200 875 2085 398 488 455 1307 197 Spaces Moved 3712 | 46 734 485 940 191 270 197 572 277 Core 4 | 3 . 1 . . . . . . Treads 2690 | 29 93 392 940 191 270 197 572 6 Legs . | . . . . . . . . . Wheels 747 | 14 641 92 . . . . . . Hover . | . . . . . . . . . Flight 271 | . . . . . . . . 271 Fastest Speed 29 | 50 80 130 180 180 180 180 185 29 Average Speed 159 | 128 130 172 180 180 180 180 194 32 Slowest Speed 950 | 160 200 950 180 180 180 180 200 185 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 3 98 96 80 45 68 56 49 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 3 . 2 . 1 . . Spaces Dug 20 | . . . . . . . 11 9 Terrain Destroyed 48 | . . . . . . . 26 22 Melee 11 | . . . . . . . 2 9 Projectile . | . . . . . . . . . AOE 37 | . . . . . . . 24 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4483 | 57 879 510 1230 228 272 250 678 379 Wait 217 | . 39 7 110 11 . 6 15 29 Move 3704 | 45 733 484 939 190 269 196 571 277 Hop . | . . . . . . . . . Pick Up 75 | 5 19 3 34 1 . 1 12 . Fast Attach 15 | 6 2 1 4 . . . 1 1 Attach 24 | . 1 . 6 . . 3 2 12 Detach 10 | . 1 . 1 . . . . 8 Swap 45 | . 9 . 17 3 1 2 12 1 Drop 97 | 1 12 4 36 1 1 2 7 33 Fire 265 | . 59 10 80 18 1 38 54 5 Melee 15 | . . . . . . . 2 13 Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush 12 | . 3 1 3 1 . 2 2 . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Discovered new exit (range 9) 943 | -10/Materials | Discovered new exit (range 11) 1008 | -10/Materials | Discovered new exit (range 3) 1159 | -10/Materials | Discovered new exit (range 15) 1273 | -10/Materials | Entered Mines 1328 | -10/Mines | Discovered new exit (range 11) 1365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1767 | -10/Mines | Learned location of Storage (-9) 1779 | -10/Mines | Discovered new exit (range 6) 2148 | -10/Mines | Entered Materials 2148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -9/Materials | Build established: Hauler-Mutant 2957 | -9/Materials | Discovered new exit (range 12) 3208 | -9/Materials | Discovered new exit (range 4) 3552 | -9/Materials | Discovered new exit (range 9) 3896 | -9/Materials | Discovered new exit (range 15) 4233 | -9/Materials | Entered Mines 4234 | -9/Mines | Assembled infested the area 4296 | -9/Mines | Met 8R-AWN 4362 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4366 | -9/Mines | Found Prototype Device 4399 | -9/Mines | Learned location of Zion (-7) 4499 | -9/Mines | Learned Materials stockpile data 4619 | -9/Mines | Discovered new exit (range 5) 4631 | -9/Mines | Entered Exiles 4631 | -9/Exiles | Accompanied by 2 allies 4661 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4675 | -9/Exiles | Welcomed by 8R-AWN 4705 | -9/Exiles | Met EX-HEX 4777 | -9/Exiles | Met EX-DEC 4838 | -9/Exiles | Met EX-BIN 4864 | -9/Exiles | Aligned with FarCom system 4865 | -9/Exiles | Given EX-Vault access code 4907 | -9/Exiles | Opened EX-Vault 4946 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5086 | -9/Exiles | Attacked by the Exiles 5105 | -9/Exiles | Discovered new exit (range 10) 5119 | -9/Exiles | Entered Mines 5436 | -8/Mines | Core integrity fell below 50% 5549 | -8/Mines | Discovered new exit (range 8) 5574 | -8/Mines | Entered Materials 5574 | -8/Materials | Evolved 2 slots: Utility x2 6286 | -8/Materials | Identified exit to Factory 6537 | -8/Materials | Identified Exp. Sensor Array 6633 | -8/Materials | Central database locked down 6881 | -8/Materials | Entered Factory 6881 | -7/Factory | Evolved 2 slots: Utility x2 7068 | -7/Factory | Garrison activated, responded to threat 7078 | -7/Factory | Self-destructed Last Messages --------------- 07068_ Neutrino Reactor explodes. 07068_ Blade Trap short circuited. 07068_ Neutrino Reactor explodes. 07068_ Blade Trap short circuited. 07068_ U-05 Engineer shuts down. 07068_ A-02 Transporter calls for garrison support. 07068_ ALERT: Activating Garrison Access F002. 07068_ Door malfunctions. 07068_ S-27 Virus destroyed. 07068_ U-05 Engineer destroyed. 07068_ Massive razor-sharp blades shoot up from within the floor. 07068_ A-02 Transporter calls for reinforcements. 07068_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07069_ K-01 Serf collects debris. 07070_ Acquired 30 matter. 07071_ The unstable cave ceiling collapses. 07072_ K-01 Serf collects debris. 07076_ W-25 Informer sends out distress signal. 07077_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##############??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ????????????????## ########### ######## | | ????????????????# ! @ + | | ????????????????# !!= a# k ######## | | ????????????????# r #??????? | | ????????????????# #??????? | | ????????????????# #############??????? | | ????????????????# w a ?????????????????? | | ????????????????# # ????????????????? | | ????????????????# ???????????????? | | ??????????????? / ?????????????? | | ??????????????" # """ ????????????? | | ??????????????"?# == """?????????????? | | ????????????????# === s ""??????????????? | | ????????????????# === [=% ???????????????? | | ????????????????? = ###??????########## | | ????????????????????"" """ ???????? | | ?????????????????????? ??? ????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningMappingScreen Manual? 0 Play Time 00:41:10 Cumulative 155.4 hours Start 2021.07.04 @ 19:56:07 End 2021.07.04 @ 20:37:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01dd3692-4a32-4eec-8649-8a7338ff2e69