Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 09:55:48 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (4191) 4191 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (593) 593 TOTAL SCORE: 9029 Bonus ------- High Alert Combat Kills 568 Follower Combat Kills 702 Friendly Fire -677 Cogmind --------- Core Integrity 117/850 Matter 253/300 Energy 585/650 System Corruption 0% Temperature Cool (234) Location -6/Factory Parts ------- Power (1) Light Angular Momentum Engine Propulsion (4) Improved Medium Treads Improved Hover Unit Utility (6) High-capacity Storage Unit Energy Well Advanced Targeting Computer Advanced Targeting Computer Improved Heavy Armor Plating Weapon (4) Shock Rifle High-powered Shock Rifle Falx Inventory (12) Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor (141) Particle Charger Advanced ECM Suite System Shield System Shield System Backup Module System Backup Module Peak State ------------ Power Fission Core Propulsion Armored Treads Armored Treads Armored Treads Medium Treads Utility Advanced Heat Sink High-capacity Storage Unit Energy Well Long-range Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Weapon Proton Cannon Proton Cannon Gauss Rifle Magnetic Acceleration Cannon Inventory Fission Core High-capacity Storage Unit Particle Charger Advanced ECM Suite System Shield System Shield System Backup Module Proton Cannon Proton Cannon Gauss Rifle [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Cooled Plasma Cannon Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . . 2 . 2 Weapon 2 | . . . . . . 2 . Parts Attached 105 | 4 6 . 12 23 7 6 47 Power 9 | . 2 . . 2 1 . 4 Engine 6 | . 1 . . 2 1 . 2 Core 3 | . 1 . . . . . 2 Reactor . | . . . . . . . . Propulsion 27 | 2 . . 5 6 1 3 10 Treads 22 | . . . 5 6 1 3 7 Leg 3 | 2 . . . . . . 1 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 26 | . 3 . 1 2 3 1 16 Device 5 | . . . . . 1 . 4 Storage 6 | . 2 . . 1 1 . 2 Processor 5 | . 1 . . . . . 4 Hackware 4 | . . . . 1 . . 3 Protection 6 | . . . 1 . 1 1 3 Artifact . | . . . . . . . . Weapon 43 | 2 1 . 6 13 2 2 17 Energy Gun 14 | . . . 4 5 . . 5 Energy Cannon 18 | . 1 . 2 7 2 2 4 Ballistic Gun 8 | 2 . . . 1 . . 5 Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 1 5 . . 2 Parts Lost 29 | . . . . 4 . . 25 Power 2 | . . . . . . . 2 Propulsion 11 | . . . . 2 . . 9 Utility 4 | . . . . 1 . . 3 Weapon 12 | . . . . 1 . . 11 Highest Loss Streak 6 | . . . . 3 . . 6 Average Slot Usage (%) 92 | . 97 100 99 94 92 98 88 Engine 5 | . 11 . . 8 9 7 2 Core 3 | . 1 14 11 2 . . 2 Treads 27 | . . . 43 41 36 30 17 Leg 3 | . 28 28 . . . . 1 Device 2 | . . . . . 3 7 4 Storage 10 | . 14 14 11 11 15 7 9 Processor 6 | . 12 14 . . . . 14 Hackware 5 | . . . . 5 9 7 7 Protection 2 | . . . 10 2 2 7 1 Energy Gun 3 | . . . 20 2 . . 3 Energy Cannon 12 | . . 14 1 18 18 28 8 Ballistic Gun 4 | . 27 14 . 1 . . 5 Ballistic Cannon 1 | . . . . . . . 2 Naked Turns . | . . . . . . . . Heaviest Build 91 | 3 17 17 21 56 91 78 79 Greatest Support 92 | 20 20 20 92 92 80 80 88 Greatest Overweight (x) 18 | . . . . 1 1 . 18 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 4 8 8 8 12 20 12 12 Average Capacity 11 | 4 7 8 8 11 17 12 12 Most Carried 14 | 4 8 7 6 12 14 12 12 Average Carried 9 | 2 6 7 3 10 11 11 10 Final Capacity 12 | 4 8 8 8 12 12 12 12 Final Carried 12 | 4 7 7 5 12 12 12 10 Class Distribution -------------------- 53% | Mutant 6% | Hacker-Skirmisher 5% | Pyromaniac-Gunner 4% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Hacker-Gunner 3% | Skirmisher 3% | Gunner 3% | Hacker-Tank 3% | Hauler-Mutant 3% | Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -8/Materials Pyromaniac-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Matter Collected 2165 | 187 58 158 120 270 70 50 1252 Remotely . | . . . . . . . . Salvage Created 5534 | . 100 79 319 2134 570 181 2151 Parts 318 | . 14 6 26 130 36 14 92 Haulers Intercepted 10 | . . . . 6 2 . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 88 | . 3 3 4 41 6 2 29 Melee 1 | . . . . . . . 1 Guns 25 | . 3 2 3 4 . . 13 Cannons 55 | . . 1 . 36 6 2 10 AOE 1 | . . . 1 . . . . Classes Destroyed 13 | . 3 . 5 2 . . 3 Worker 7 | . . . 1 3 1 . 2 Builder 8 | . . . 2 1 2 1 2 Hauler 10 | . . . . 6 2 . 2 Recycler 3 | . . . . 2 . . 1 Operator 6 | . . . 1 1 1 1 2 Watcher 12 | . 2 . 2 2 3 . 3 Swarmer 18 | . 2 2 1 11 . . 2 Grunt 43 | . 1 1 3 19 2 . 17 Brawler 1 | . . . . . . . 1 Duelist 5 | . . . 1 3 . . 1 Sentry 17 | . . . 1 9 4 2 1 Hunter 2 | . . . . . . . 2 Programmer 5 | . . . . . . . 5 Best Kill Streak 9 | . 4 2 3 9 4 2 7 Combat Bots Only 7 | . 2 2 2 7 3 1 5 Max Kills in Single Turn 3 | . 1 1 3 2 1 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Damage Taken 7164 | . 272 81 181 1442 249 134 4805 Core 1022 | . 48 8 . 201 32 . 733 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . 77 . 49 94 100 . Volleys Fired 294 | 2 22 7 21 103 31 4 104 Largest 4 | 2 2 2 2 2 2 4 4 Hottest 231 | 40 40 80 90 113 70 140 231 Shots Fired 691 | 4 44 14 35 206 62 16 310 Gun 314 | 4 44 7 28 31 . . 200 Cannon 377 | . . 7 7 175 62 16 110 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 255 | 4 44 7 . 15 . . 185 Thermal 307 | . . 7 7 175 62 16 40 Explosive . | . . . . . . . . Electromagnetic 129 | . . . 28 16 . . 85 Robot Hit Streak 32 | 1 12 2 13 23 10 5 32 Robot Miss Streak 6 | 2 3 6 4 3 4 1 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 446 | 1 30 5 22 134 33 9 212 Core Hits 193 | . 8 5 20 63 15 6 76 Critical Hits 11 | . 2 . . 1 1 . 7 Critical Kills 5 | . 1 . . . 1 . 3 Critical Parts Destroyed 5 | . 1 . . 1 . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12328 | 23 323 87 618 4171 1253 408 5445 Guns 4315 | 23 323 33 329 360 . . 3247 Cannons 7542 | . . 54 21 3759 1253 408 2047 Explosions 441 | . . . 268 52 . . 121 Melee . | . . . . . . . . Ramming 30 | . . . . . . . 30 Kinetic 3637 | 23 323 33 . 187 . . 3071 Thermal 6870 | . . 54 289 3811 1253 408 1055 Explosive . | . . . . . . . . Electromagnetic 1791 | . . . 329 173 . . 1289 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged 2 | . . . . . . . 2 Effects 9 | . . . . . . . 9 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Targeting Errors 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots 1 | . . . . . . . 1 Overflow Damage 282 | . . . . 172 55 . 55 Projectiles 280 | . . . . 172 55 . 53 Explosions . | . . . . . . . . Melee 2 | . . . . . . . 2 Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 98 | . . . 66 32 . . . Shots 3 | . . . 2 1 . . . Rammed 5 | . . . . . . . 5 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 728 | . 18 116 78 243 18 124 728 Average Temperature 76 | . 8 49 28 40 9 50 135 Received Heat Transfer 2106 | . 126 18 30 441 102 48 1341 Effects 16 | . . . . . . . 16 Shutdowns 3 | . . . . . . . 3 Energy Bleed 4 | . . . . . . . 4 Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (major) 3 | . . . . . . . 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 14 | . . . . 1 . . 13 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 4 | . . . . 2 . . 2 Combat Hostiles 3 | . . . . 1 . . 2 Parts Melted 14 | . . . . 9 3 . 2 Heat Transferred 9936 | . . 111 287 5658 1850 550 1480 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 2 1 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Peak Influence 1156 | . 166 210 544 1156 844 412 408 Average Influence 335 | . 91 109 374 505 662 355 197 Maximum Alert Level 4 | . . 1 2 4 3 2 2 Low Security (%) 32 | . . . . . . . . Level 1 39 | . . . . . . . . Level 2 15 | . . . . . . . . Level 3 12 | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . . . 2 7 3 . 11 Investigation 6 | . . . 1 1 . . 4 Extermination 4 | . . . . . . . 4 Reinforcement 8 | . . . 1 2 2 . 3 Assault 4 | . . . . 3 1 . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Distress Signals 5 | . 1 . . . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 170 | . 8 5 24 59 22 3 49 Peak Tracking Total 9 | . 5 2 7 9 7 2 7 Tactical Retreats 4 | . 1 . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Traps Triggered 10 | . . . . 5 . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Disabled 18 | . . . . 9 1 2 6 Max in Single Turn 5 | . . . . 1 1 1 5 Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Accessed 23 | . 3 . 1 13 1 . 5 Terminals 19 | . 3 . 1 12 . . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access . | . . . . . . . . Total Hacks 77 | . 8 . 3 38 2 . 26 Successful 54 | . 7 . 3 28 2 . 14 Failed 23 | . 1 . . 10 . . 12 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 46 | . 8 . 3 21 . . 14 Terminals 63 | . 8 . 3 36 . . 16 Fabricators 3 | . . . . . . . 3 Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . . . 2 . 7 Garrison Access . | . . . . . . . . Terminal Hacks 16 | . . . 1 11 . . 4 Part Schematic 1 | . . . . 1 . . . Open Door 4 | . . . . 4 . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 3 | . . . . 2 . . 1 Alert Level 1 | . . . . . . . 1 Unreport Threat 2 | . . . . 1 . . 1 Locate Traps 2 | . . . . 2 . . . Registered Prototypes 1 | . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . . 2 . 6 Insert Component 4 | . . . . . 1 . 3 Analyze 4 | . . . . . 1 . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 66 | . 15 . 4 34 . . 13 Terminals 28 | . 7 . 2 15 . . 4 Track 6 | . 2 . 1 3 . . . Assimilate 1 | . . . . . . . 1 Botnet 15 | . 3 . 1 10 . . 1 Operators 6 | . 2 . . 2 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . Used 1 | . . . 1 . . . . Hacking Detections 15 | . 2 . . 8 1 . 4 Full Trace Events 3 | . . . . 1 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 1 1 . 3 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 80 | . . . . 80 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 3 Part Schematics Acquired 4 | . . . . . 1 . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total Allies 18 | . . 5 . 12 . . 1 Largest Group 12 | . . 5 5 12 8 1 1 Highest-Rated Group 150 | . . 86 86 150 95 8 26 Highest-Rated Ally 31 | . . 31 31 31 31 8 26 Total Orders . | . . . . . . . . Ally Attacks 193 | . . 7 55 48 80 3 . Total Damage 2157 | . . 63 733 534 795 32 . Kills 33 | . . 2 17 6 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Turns Passed 6634 | 73 253 348 566 1961 481 362 2590 Spaces Moved 3168 | 49 148 269 303 914 214 201 1070 Core 20 | 13 5 . . . . . 2 Treads 2677 | . . . 303 914 214 201 1045 Legs 471 | 36 143 269 . . . . 23 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 120 160 160 160 162 167 Average Speed 161 | 101 117 120 160 161 173 164 178 Slowest Speed 950 | 120 120 120 160 180 182 167 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 49 65 28 88 22 4 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 118 | . . . 8 36 20 3 51 Melee . | . . . . . . . . Projectile 88 | . . . . 33 20 3 32 AOE 30 | . . . 8 3 . . 19 Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total 4079 | 66 189 281 350 1189 262 228 1514 Wait 382 | 7 . 6 4 118 . . 247 Move 3161 | 48 147 268 302 913 213 200 1070 Hop . | . . . . . . . . Pick Up 69 | 5 9 . 5 14 6 8 22 Fast Attach 31 | 3 1 . . 9 . . 18 Attach 36 | 1 4 . 8 3 2 2 16 Detach 7 | . . . 3 3 . . 1 Swap 38 | . 1 . 4 11 5 4 13 Drop 55 | . 5 . 3 15 5 10 17 Fire 294 | 2 22 7 21 103 31 4 104 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . . . . 6 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [Fac] / *Low) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 17) 299 | -10/Materials | Discovered new exit (range 18) 300 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Entered Mines 335 | -10/Mines | Build established: Mutant 343 | -10/Mines | Learned Materials terminal intel 349 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 459 | -10/Mines | Learned location of Storage (-9) 622 | -10/Mines | Discovered new exit (range 11) 675 | -10/Mines | Entered Materials 675 | -9/Materials | Accompanied by 5 allies 675 | -9/Materials | Evolved 2 slots: Propulsion x2 676 | -9/Materials | Loaded intel: 12 terminal locations 680 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 829 | -9/Materials | Identified exit to Mines 829 | -9/Materials | Identified exit to Storage 1241 | -9/Materials | Entered Storage 1241 | -9/Storage | Accompanied by 1 ally 2299 | -9/Storage | Garrison activated, responded to threat 2340 | -9/Storage | Destroyed 7 combat bots 2452 | -9/Storage | Lost 3 parts (2n1w) 2693 | -9/Storage | Repaired Cld. Plasma Cannon 2986 | -9/Storage | Core integrity fell below 50% 3017 | -9/Storage | Discovered new exit (range 12) 3134 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3154 | -9/Storage | Met a pair of Derelict thieves 3202 | -9/Storage | Entered Materials 3202 | -8/Materials | Accompanied by 8 allies 3202 | -8/Materials | Evolved 2 slots: Utility x2 3602 | -8/Materials | First assault squad dispatched 3634 | -8/Materials | Discovered new exit (range 11) 3683 | -8/Materials | Entered Factory 3683 | -7/Factory | Accompanied by 1 ally 3683 | -7/Factory | Evolved 2 slots: Weapon x2 3935 | -7/Factory | Discovered new exit (range 14) 3988 | -7/Factory | Discovered new exit (range 15) 4015 | -7/Factory | Build established: Pyromaniac-Gunner 4045 | -7/Factory | Entered another Factory area 4045 | -6/Factory | Evolved 2 slots: Utility x2 4277 | -6/Factory | Found Prototype Processor 4278 | -6/Factory | Identified Exp. Signal Interpreter 4415 | -6/Factory | Found Prototype Processor 4416 | -6/Factory | Identified Exp. Terrain Scan Processor 4516 | -6/Factory | Discovered new exit (range 12) 4563 | -6/Factory | Identified exit to Lower Caves 4882 | -6/Factory | Build established: Hacker-Skirmisher 5088 | -6/Factory | Discovered new exit (range 16) 5282 | -6/Factory | Core integrity fell below 50% 5347 | -6/Factory | Lost 4 parts (2n2u) 5576 | -6/Factory | Lost 6 parts (1p2n3w) 5808 | -6/Factory | Lost 4 parts (2n2w) 5920 | -6/Factory | Lost 5 parts (1p1n1u2w) 6327 | -6/Factory | Build established: Scavenger-Mutant 6620 | -6/Factory | Lost 3 parts (2n1w) 6625 | -6/Factory | Core integrity fell below 20% 6635 | -6/Factory | Self-destructed Last Messages --------------- 06375_ Acquired Falx. 06399_ System Backup Module purges 1% of system corruption (1%). 06532_ System Backup Module purges 1% of system corruption (0%). 06532_ Dropped System Backup Module. 06533_ Acquired System Backup Module. 06547_ K-01 Serf collects debris. 06552_ K-01 Serf cleans the Neutrino Reactor. 06576_ Lgt. Treads destroyed. 06583_ Carbon-fiber Leg destroyed. 06589_ Magnetic Acceleration Cannon destroyed. 06616_ Lgt. Angular Momentum Engine fried. 06616_ G-50 Soldier destroyed. 06627_ Overheating: Energy bleed (-117). 06628_ G-50 Soldier misfires. 06629_ G-50 Soldier system terminally corrupted. 06629_ Lgt. Angular Momentum Engine fried. 06633_ Triggered Ambush Trap. 06633_ B-48 Gladiator emerges from a hatch in the floor. 06633_ G-50 Soldier emerges from a hatch in the floor. 06633_ S-27 Virus emerges from a hatch in the floor. 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Targeting Computer | -9/Storage | Hacked Cld. Plasma Cannon | -8/Materials | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionFusionThrusters Manual? 0 Play Time 00:57:39 Cumulative 116.5 hours Start 2019.11.05 @ 08:58:08 End 2019.11.05 @ 09:55:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95248362-271d-4567-8c3e-be499145ae56