Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 16:12:01 Player: Carter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1944) 1944 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 4439 Bonus ------- High Alert Combat Kills 90 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 140/140 System Corruption 4% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Beam Rifle Axe > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit ECM Suite ECM Suite ECM Suite Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Axe > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit ECM Suite ECM Suite ECM Suite Light Armor Plating Light Armor Plating Beam Rifle Axe [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Power Amplifier Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 69 | 5 6 42 5 11 Power 12 | 1 1 7 1 2 Engine 9 | 1 1 6 . 1 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 27 | 2 . 21 . 4 Treads 5 | 2 . 3 . . Leg 10 | . . 8 . 2 Wheel . | . . . . . Hover 10 | . . 8 . 2 Flight 2 | . . 2 . . Utility 11 | . 3 4 2 2 Device 1 | . . 1 . . Storage 3 | . 3 . . . Processor . | . . . . . Hackware 3 | . . 2 1 . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 19 | 2 2 10 2 3 Energy Gun 12 | . 2 9 . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 22 | . . 13 . 9 Power 4 | . . 3 . 1 Propulsion 9 | . . 6 . 3 Utility 3 | . . 1 . 2 Weapon 6 | . . 3 . 3 Highest Loss Streak 7 | . . 3 . 7 To Critical Strikes 1 | . . 1 . . Average Backups 9 | 1 5 9 11 13 Power 2 | . 2 1 4 6 Propulsion . | . . 1 . . Utility 4 | . . 4 6 5 Weapon 1 | . 1 1 . 1 Tool/Special . | . . . . . Unused Backups 15 | . 2 3 . 10 Power 6 | . 1 . . 5 Propulsion . | . . . . . Utility 7 | . . 3 . 4 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 82 81 98 78 Engine 9 | . 14 10 4 3 Core 1 | . . . 4 5 Treads 7 | . 28 4 . . Leg 13 | . . 15 36 16 Hover 6 | . . 8 . 4 Flight 1 | . . 1 . . Storage 10 | . 11 11 9 9 Hackware 6 | . . 5 18 14 Protection 4 | . . 3 7 8 Energy Gun 15 | . 26 17 4 2 Ballistic Gun 2 | . 1 . 13 8 Launcher 1 | . . 2 . . Peak Build Rating 27 | 5 11 24 25 27 Average Rating 15 | 3 9 15 23 21 On Entrance 12 | . 5 11 19 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 43 | 8 43 43 39 37 Greatest Support 60 | 40 40 60 46 46 Greatest Overweight (x) 10 | 1 1 8 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 9 15 15 15 Most Carried 15 | 3 7 15 15 15 Average Carried 9 | 1 5 9 11 12 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 2 7 10 14 11 Class Distribution -------------------- 68% | Mutant 19% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1111 | 166 47 546 . 352 Remotely . | . . . . . Salvage Created 2063 | . 60 1495 . 508 Parts 124 | . 7 84 . 33 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 46 | . 1 32 . 13 Melee 5 | . . . . 5 Guns 33 | . 1 24 . 8 AOE 7 | . . 7 . . Classes Destroyed 13 | . 3 9 . 1 Worker 3 | . . 3 . . Builder 1 | . 1 . . . Tunneler 1 | . 1 . . . Hauler 1 | . . 1 . . Mechanic 1 | . . 1 . . Watcher 4 | . . 4 . . Swarmer 10 | . . 6 . 4 Grunt 18 | . 1 14 . 3 Brawler 1 | . . 1 . . Duelist 2 | . . 2 . . Protector 1 | . . 1 . . Sentry 11 | . . 8 . 3 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 2 7 . 4 Combat Bots Only 6 | . 1 6 . 4 Max Kills in Single Turn 4 | . 1 4 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 393 | . 1 214 . 178 Missed 107 | . . 62 . 45 Hits 286 | . 1 152 . 133 Melee 13 | . . 13 . . Projectile 273 | . 1 139 . 133 Critical Strikes 16 | . . 8 . 8 Damage Taken 3870 | . 11 2208 . 1651 Core 904 | . . 351 . 553 Absorbed by Shields 5 | . . . . 5 Core Remaining (%) 70 | 100 100 12 . . Volleys Fired 141 | . 2 109 . 30 Largest 2 | . 2 2 . 2 Hottest 110 | . 90 110 . 46 Shots Fired 231 | . 4 168 . 59 Gun 226 | . 4 163 . 59 Cannon . | . . . . . Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 59 | . . . . 59 Thermal 122 | . . 122 . . Explosive 5 | . . 5 . . Electromagnetic 45 | . 4 41 . . Robot Hit Streak 11 | . 2 10 . 11 Robot Miss Streak 3 | . 2 3 . 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 167 | . 2 119 . 46 Core Hits 82 | . 2 59 . 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 4 . . Burn 4 | . . 4 . . Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3602 | 2 52 2605 7 936 Guns 2779 | . 46 2119 . 614 Cannons . | . . . . . Explosions 470 | . . 470 . . Melee 322 | . . . . 322 Ramming 31 | 2 6 16 7 . Kinetic 614 | . . . . 614 Thermal 1763 | . . 1763 . . Explosive 355 | . . 355 . . Electromagnetic 517 | . 46 471 . . Impact . | . . . . . Slashing 322 | . . . . 322 Piercing . | . . . . . Highest Corruption 5 | . . 5 . 4 Average Corruption 4 | . . 5 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . 17 . 12 Message Errors 6 | . . 3 . 3 Matter Fused 8 | . . 4 . 4 Heat Flow Errors 3 | . . 3 . . Energy Discharges 2 | . . 1 . 1 Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 4 | . . 3 . 1 Misfires 2 | . . . . 2 Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 45 | . . 45 . . Projectiles . | . . . . . Explosions 45 | . . 45 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . . 116 . . Shots 1 | . . 1 . . Rammed 5 | 2 2 1 . . Targets Rammed 10 | 2 3 4 1 . Kicked 4 | . . 3 1 . Crushed 1 | . 1 . . . Highest Temperature 363 | . 33 363 . 19 Average Temperature 96 | . 20 98 . 9 Received Heat Transfer 1227 | . 6 711 . 510 Effects 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 7 | . . 7 . . Heat Transferred 3575 | . . 3575 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 51 | 100 100 46 100 17 Level 1 28 | . . 23 . 82 Level 2 20 | . . 30 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 539 | . 30 539 163 346 Initial 163 | . . . 163 86 Average 198 | . 1 227 148 290 Influence Increases 1404 | . 40 1014 . 350 Destroy 0b10 Robot/C 900 | . 20 620 . 260 Destroy 0b10 Robot/NC 60 | . 10 50 . . Destroy Leader 190 | . 10 170 . 10 Successful Hack 20 | . . 20 . . Disable Machine 45 | . . 45 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 64 | . . 64 . . Lose Combat Pursuer 75 | . . 45 . 30 Influence Decreases 1058 | . 40 625 256 137 Entered New Map 273 | . . . 226 47 Time Decay 445 | . 40 375 30 . Lost Part 190 | . . 100 . 90 Purge Threat 150 | . . 150 . . Squads Dispatched 5 | . 1 4 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 2 47 . 19 Peak Tracking Total 6 | . 1 6 . 6 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 8 | . 1 1 . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . . 3 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 10 | . 3 5 1 1 Terminals 6 | . 1 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 6 11 2 2 Successful 13 | . 2 10 1 . Failed 8 | . 4 1 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 2 9 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 4 2 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . . 8 . . Prototype ID Bank 1 | . . 1 . . Terminal Index 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Hauler Manifests 2 | . . 2 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 2 . . Process 1 | . . 1 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 10 | . . 10 . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3174 | 102 426 2060 75 511 Spaces Moved 1537 | 61 210 982 49 235 Core 14 | 9 . . . 5 Treads 422 | 52 210 160 . . Legs 660 | . . 483 49 128 Wheels . | . . . . . Hover 389 | . . 287 . 102 Flight 52 | . . 52 . . Fastest Speed 50 | 50 160 108 120 116 Average Speed 166 | 147 187 168 120 151 Slowest Speed 680 | 160 240 680 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 28 63 3 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 74 | . . 74 . . Melee . | . . . . . Projectile . | . . . . . AOE 74 | . . 74 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1923 | 71 240 1228 67 317 Wait 18 | . . 16 . 2 Move 1534 | 61 209 981 48 235 Hop . | . . . . . Pick Up 40 | 4 9 17 7 3 Fast Attach 49 | 3 6 32 2 6 Attach 24 | 2 . 13 3 6 Detach 31 | . 3 24 3 1 Swap 2 | . . 2 . . Drop 46 | . 8 30 3 5 Fire 141 | . 2 109 . 30 Melee 9 | . . . . 9 Ram 1 | . . 1 . . Kick 4 | . . 3 1 . Crush 4 | 1 3 . . . Escape Stasis 20 | . . . . 20 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Propulsion x2 1423 | -9/Materials | Discovered new exit (range 7) 1780 | -9/Materials | Discovered new exit (range 9) 1879 | -9/Materials | Core integrity fell below 50% 2015 | -9/Materials | Discovered new exit (range 9) 2129 | -9/Materials | First assault squad dispatched 2252 | -9/Materials | Lost 3 parts (1n2w) 2343 | -9/Materials | Core integrity fell below 20% 2441 | -9/Materials | Build established: Scavenger-Mutant 2475 | -9/Materials | Discovered new exit (range 10) 2589 | -9/Materials | Entered another Materials area 2589 | -8/Materials | Evolved 2 slots: Utility x2 2663 | -8/Materials | Identified exit to Garrison 2664 | -8/Materials | Entered Garrison 2700 | -8/Garrison | Triggered checkpoint 2754 | -8/Garrison | Garrison Relay disabled 2882 | -8/Garrison | Build established: Hacker-Mutant 2938 | -8/Garrison | Triggered checkpoint 2938 | -8/Garrison | Triggered checkpoint 2947 | -8/Garrison | Triggered checkpoint 2972 | -8/Garrison | Core integrity fell below 50% 2984 | -8/Garrison | Core integrity fell below 20% 3022 | -8/Garrison | Lost 7 parts (1p2n1u3w) 3107 | -8/Garrison | Discovered new exit (range 10) 3158 | -8/Garrison | Triggered checkpoint 3175 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03146_ Field strength at 85. 03148_ Field strength at 70. 03149_ Field strength at 55. 03150_ Field strength at 40. 03151_ Field strength at 25. 03152_ Field strength at 10. 03153_ Stasis field depleted. 03153_ Triggered Stasis Trap. 03153_ A bubble of rippling energy engulfs the area. 03153_ Field strength at 85. 03155_ Field strength at 70. 03156_ Field strength at 55. 03157_ Field strength at 40. 03158_ Beams of light sweep through the air. An alarm sounds. 03158_ Field strength at 25. 03159_ Field strength at 5. 03160_ Stasis field depleted. 03160_ Critical hit (Burn: +37). 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