Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 05:28:44 Player: kaj Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (459) 459 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 939 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1400) Ox27 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Heat Sink Improved Heat Sink Huge Storage Unit Targeting Computer Tractor Beam Light Cannon Light Cannon Light Cannon Light Cannon Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Improved Heat Sink Huge Storage Unit Targeting Computer Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Mining Claw [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 13 2 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | . 5 . Treads 2 | . 2 . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 5 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 5 | . 4 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 97 89 Engine 13 | . 13 14 Treads 8 | . 12 4 Wheel 13 | . 13 14 Storage 17 | . 19 14 Processor 10 | . 8 14 Ballistic Gun 4 | . . 10 Ballistic Cannon 20 | . 25 13 Special Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 94 | 11 94 88 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 9 | . 9 8 Average Overweight (x) 8 | . 8 8 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 8 24 25 Most Carried 19 | 6 19 18 Average Carried 14 | 6 11 17 Final Capacity 25 | 8 25 25 Final Carried 18 | 6 17 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 598 | 193 332 73 Remotely . | . . . Salvage Created 386 | . 304 82 Parts 23 | . 19 4 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 12 | . 10 2 Cannons 12 | . 10 2 Classes Destroyed 4 | . 4 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 9 | . 7 2 Best Kill Streak 5 | . 5 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 888 | . 593 295 Core 250 | . 171 79 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 32 9 Largest 2 | . 2 2 Hottest 70 | . 70 55 Shots Fired 67 | . 51 16 Gun 9 | . . 9 Cannon 58 | . 51 7 Launcher . | . . . Special . | . . . Kinetic 67 | . 51 16 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 3 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 26 9 Core Hits 21 | . 16 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 717 | . 542 175 Guns 53 | . . 53 Cannons 664 | . 542 122 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 717 | . 542 175 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 3 15 Message Errors 3 | . . 3 Matter Fused 3 | . 2 1 Heat Flow Errors 4 | . . 4 Energy Discharges 2 | . 1 1 Data Loss (minor) 3 | . . 3 Data Loss (major) 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 7 | . 6 1 Impact . | . . . Kinetic 6 | . 5 1 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 266 | . 236 266 Average Temperature 100 | . 89 118 Received Heat Transfer 330 | . 291 39 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 229 | . 229 59 Initial 14 | . . 14 Average 41 | . 61 15 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 100 Level 1 1 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 16 6 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 3 | . 3 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 12 | . 12 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1908 | 2 1063 843 Spaces Moved 863 | 2 455 406 Core . | . . . Treads . | . . . Legs 17 | 2 15 . Wheels 846 | . 440 406 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 200 Average Speed 201 | 120 202 200 Slowest Speed 215 | 120 215 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 2 59 73 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 969 | 1 547 421 Wait 23 | . 21 2 Move 861 | 1 454 406 Hop . | . . . Pick Up 25 | . 23 2 Fast Attach . | . . . Attach 12 | . 11 1 Detach . | . . . Swap 3 | . 2 1 Drop 4 | . 4 . Fire 41 | . 32 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 72 | -10/Materials | Core integrity fell below 50% 143 | -10/Materials | Discovered new exit (range 11) 149 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 578 | -10/Materials | Identified exit to Materials 701 | -10/Materials | Discovered exit to Materials (range 16) 725 | -10/Materials | Central database locked down 786 | -10/Materials | Discovered exit to Materials (range 14) 1066 | -10/Materials | Entered Mines 1085 | -10/Mines | Learned location of Storage (-7) 1795 | -10/Mines | Learned location of Mines (-8) 1897 | -10/Mines | Assembled infested the area 1900 | -10/Mines | Discovered exit to Materials (range 7) 1902 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1906 | -10/Mines | Core integrity fell below 20% 1909 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01899_ C-30 ARC bursts open, deploying its payload. 01899_ D-53 Grenadier unfolds itself. 01900_ Lgt. Ion Engine destroyed. 01900_ EXIT=FOUND: MATERIALS 01901_ EL-WML(h): "I'll hold them off! Go on ahead or try to find another way!" 01902_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01902_ Wheel destroyed. 01903_ HV Slug penetrates D-53 Grenadier. 01903_ D-53 Grenadier suffers critical hit (Destroy). 01903_ D-53 Grenadier destroyed. 01905_ HV Slug penetrates D-53 Grenadier. 01905_ Lgt. Cannon destroyed. 01907_ HV Slug penetrates D-53 Grenadier. 01907_ D-53 Grenadier suffers critical hit (Destroy). 01909_ The unstable cave ceiling collapses. 01909_ HV Slug penetrates D-53 Grenadier. 01909_ D-53 Grenadier suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ??????????????????####???????????????????????? | | ?????????????????## ##??????????????????????? | | ????????????????## ##?????????????????????? | | ????????????????# ####??????????????????? | | ???????????????## ##?????????????????? | | ???????######### #?????????????????? | | ???????# #?????????????????? | | ???????# % ###????????????????? | | ???????# ####### # # ##???????????????? | | ???????# #?# ## #???????????????? | | ???????# #?# #### ### ###?????????????? | | ???????# #??????##### ##????????????? | | ???????# #??????????# @ u #????????????? | | ???????# #??????????# #?????????? | | ???????# #??????????# # h %< % #????????? | | ???????# #??????????## d = #????????? | | ??????## ##????????? ### =%!%#????????? | | ####### #### ###??? !% ; ???????? | | #?#########?????? a ###??????? | | #?????????????????? #????????? | | ### #####???????????????????#????????? | | #?# """ #????????????????????????????????? | | ###?## """ #???????????????????????????????? | | #????# """ ??????????????????????????????? | | #???? ????????????????????????????? | | #???# ##???????????????????????????? | | ????## ## ##????????????????????????????? | | ?????# #?# #?????????????????????????????? | | ?????# #?? #?????????????????????????????? | | ?????# #??? #?????????????????????????????? | | ?????? #??? #?????????????????????????????? | | ###### #???# ???????????????????????????????? | | #?????????????????????????????????????? | | # ######?????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #####??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterBarrageScanner Manual? 0 Play Time 00:11:57 Cumulative 127.5 hours Start 2023.03.31 @ 05:18:52 End 2023.03.31 @ 05:28:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 0 Font 12/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 7f310e78-358b-437b-ba06-2d668ba105ff