Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 21:29:13 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (124) 124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1439 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 331/400 Matter 184/300 Energy 31/100 System Corruption 0% Temperature Critical (536) Movement Treading (170) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Heat Sink Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (5) ---- Armored Treads Beam Cannon Beam Cannon Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Light Armor Plating Light Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Armored Treads Beam Cannon Beam Cannon Katana [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Protection Light Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 15 | 5 4 3 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | . . 3 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun . | . . . . Energy Cannon 3 | . 2 . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 . 1 Power 2 | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 3 | 1 2 4 4 Power . | . 1 1 . Propulsion . | . . . 1 Utility . | . . . . Weapon 2 | 1 1 2 3 Tool/Special . | . . . . Unused Backups 4 | . 1 . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 78 | . 71 68 90 Engine 6 | . 3 . 11 Treads 15 | . . 15 33 Leg 13 | . 28 8 . Protection 16 | . 10 22 22 Energy Cannon 17 | . 12 22 22 Ballistic Gun 7 | . 15 . . Peak Build Rating 15 | 5 6 13 15 Average Rating 8 | 2 5 8 14 On Entrance 6 | . 5 6 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 8 12 12 16 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 4 5 5 Average Carried 3 | 2 2 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 3 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 236 | 236 . . . Remotely . | . . . . Salvage Created 154 | . . . 154 Parts 11 | . . . 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 3 | . . . 3 Cannons 3 | . . . 3 Classes Destroyed 2 | . . . 2 Grunt 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 3 | . . . 3 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 32 | . . 4 28 Missed 5 | . . 2 3 Hits 27 | . . 2 25 Projectile 27 | . . 2 25 Critical Strikes 3 | . . . 3 Damage Taken 548 | . 159 31 358 Core 69 | . . . 69 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 13 | . . . 13 Largest 2 | . . . 2 Hottest 120 | . . . 120 Shots Fired 25 | . . . 25 Gun . | . . . . Cannon 25 | . . . 25 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 25 | . . . 25 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . . . 9 Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | . . . 18 Core Hits 6 | . . . 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 317 | . . . 317 Guns . | . . . . Cannons 314 | . . . 314 Explosions . | . . . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic . | . . . . Thermal 314 | . . . 314 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 633 | . . . 633 Average Temperature 323 | . . . 323 Received Heat Transfer 213 | . . 9 204 Effects 16 | . . . 16 Shutdowns 2 | . . . 2 Energy Bleed 4 | . . . 4 Interference 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 666 | . . . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 101 | . . . 101 Initial . | . . . . Average 9 | . . . 26 Influence Increases 111 | . . . 111 Destroy 0b10 Robot/C 60 | . . . 60 Destroy Leader 20 | . . . 20 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 40 | . . . 40 Time Decay 30 | . . . 30 Lost Part 10 | . . . 10 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . . 1 9 Peak Tracking Total 7 | . . 2 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 384 | 53 148 39 144 Spaces Moved 209 | 39 96 21 53 Core 9 | 7 . 2 . Treads 64 | . . 11 53 Legs 136 | 32 96 8 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 170 Average Speed 133 | 107 120 153 170 Slowest Speed 200 | 120 120 200 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 3 25 3 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 287 | 50 129 28 80 Wait 29 | . 21 . 8 Move 206 | 38 95 20 53 Hop . | . . . . Pick Up 17 | 7 6 3 1 Fast Attach 2 | . . 2 . Attach 10 | 5 2 1 2 Detach . | . . . . Swap 4 | . 2 . 2 Drop 5 | . 3 2 . Fire 13 | . . . 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 205 | -9/Materials | Discovered new exit (range 10) 241 | -9/Materials | Entered Storage 300 | -9/Storage | Build established: Mutant 385 | -9/Storage | Self-destructed Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer builds a Door. Overheating: Energy bleed (-15). Power failure, Lgt. Ion Engine shutdown. Overheating: Arm. Treads damaged (-182). Overheating: System interference. Beam Cannon temporarily disabled. Arm. Treads broken. Overheating: Short circuit. Slammed into U-05 Engineer. Overheating: System interference. Beam Cannon temporarily disabled. Overheating: Lgt. Armor Plating damaged (-9). Overheating: Beam Cannon damaged (-56). Overheating: Broken Arm. Treads damaged (-140). Overheating: Energy bleed (-12). Lgt. Ion Engine destroyed. Overheating: Energy bleed (-7). Beam Cannon broken. Overheating: Short circuit. 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