Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 21:53:03 Player: ChromeKnight Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (700) 700 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2249 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 53/100 System Corruption 0% Temperature Warning (399) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Carbon-fiber Leg Propulsion Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Propulsion Shielding Propulsion Shielding Light Armor Plating Hacking Suite Hacking Suite [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 32 | 5 6 6 13 2 Power 5 | 1 1 1 2 . Engine 2 | 1 . . 1 . Core 3 | . 1 1 1 . Reactor . | . . . . . Propulsion 8 | 2 1 3 2 . Treads . | . . . . . Leg 8 | 2 1 3 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 1 1 Device 5 | . 2 2 . 1 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 1 2 . 8 1 Energy Gun 9 | 1 2 . 6 . Energy Cannon 2 | . . . 2 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 9 | . . 1 . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . 1 . 2 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 100 98 80 Engine 3 | . 3 . 5 9 Core 8 | . 10 14 5 . Leg 24 | . 28 28 22 17 Device 12 | . 12 14 11 8 Storage 12 | . 14 14 11 9 Energy Gun 33 | . 27 28 41 15 Energy Cannon 1 | . . . . 18 Naked Turns 5 | . . . . 5 Heaviest Build 35 | 10 15 15 35 35 Greatest Support 35 | 20 20 35 35 30 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 9 9 Most Carried 10 | . 8 8 10 10 Average Carried 8 | . 6 8 9 9 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | . 8 8 10 4 Class Distribution -------------------- 52% | Mutant 22% | Gunner 20% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 520 | 220 90 70 130 10 Remotely . | . . . . . Salvage Created 985 | . 283 57 523 122 Parts 58 | . 20 4 32 2 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 4 | . 2 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 19 | . 4 2 7 6 Guns 14 | . 4 2 7 1 Cannons 5 | . . . . 5 Classes Destroyed 11 | . 5 1 3 2 Tunneler 1 | . 1 . . . Hauler 2 | . . . 2 . Recycler 2 | . . . 2 . Mechanic 1 | . 1 . . . Operator 3 | . 2 . 1 . Watcher 3 | . 2 . 1 . Swarmer 1 | . . 1 . . Grunt 12 | . 4 1 6 1 Sentry 1 | . . . 1 . Demolisher 1 | . . . . 1 Assembled 4 | . . . . 4 Best Kill Streak 4 | . 3 1 4 4 Combat Bots Only 4 | . 2 1 2 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1668 | . 174 145 163 1186 Core 463 | . 36 22 27 378 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 27 | . . . 27 . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 83 | 1 30 9 23 20 Largest 4 | 1 2 2 4 4 Hottest 248 | 50 100 100 242 248 Shots Fired 203 | 1 60 18 84 40 Gun 175 | 1 60 18 84 12 Cannon 28 | . . . . 28 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 203 | 1 60 18 84 40 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 8 8 7 Robot Miss Streak 5 | 1 1 2 5 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 120 | . 42 12 49 17 Core Hits 79 | . 19 4 47 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 6 1 2 1 Burn 10 | . 6 1 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1690 | . 535 151 637 367 Guns 1423 | . 535 151 637 100 Cannons 267 | . . . . 267 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1690 | . 535 151 637 367 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 595 | 10 246 60 444 595 Average Temperature 128 | 7 54 23 131 285 Received Heat Transfer 264 | . 99 72 93 . Effects 13 | . 1 . 3 9 Shutdowns 3 | . . . 1 2 Energy Bleed 2 | . . . . 2 Interference 3 | . 1 . 2 . Short Circuit 3 | . . . . 3 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 6 1 2 1 Heat Transferred 4690 | . 2035 518 1323 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 239 | . 179 193 239 48 Initial 69 | . . 69 17 48 Average 96 | . 108 105 102 15 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 85 100 Level 1 6 | . . . 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 8 | . 5 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 12 7 15 15 Peak Tracking Total 8 | . 5 2 6 8 Tactical Retreats 4 | . 2 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 3 | . . 3 . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 5 | . . 2 . 3 Largest Group 3 | . . 2 . 3 Highest-Rated Group 42 | . . 42 . 40 Highest-Rated Ally 31 | . . 31 . 16 Total Orders . | . . . . . Ally Attacks 24 | . . 14 . 10 Total Damage 269 | . . 181 . 88 Kills 5 | . . 4 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1670 | 56 381 441 698 94 Spaces Moved 898 | 45 191 321 318 23 Core 19 | 10 . . . 9 Treads . | . . . . . Legs 879 | 35 191 321 318 14 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 50 Average Speed 127 | 104 120 120 140 135 Slowest Speed 260 | 120 120 130 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 38 67 24 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1268 | 50 285 360 517 56 Wait 203 | . 38 13 145 7 Move 894 | 44 190 320 317 23 Hop . | . . . . . Pick Up 20 | . 13 1 6 . Fast Attach 19 | 5 4 2 7 1 Attach 2 | . . . 1 1 Detach . | . . . . . Swap 12 | . 2 5 5 . Drop 32 | . 8 7 13 4 Fire 83 | 1 30 9 23 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . 3 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 8) 438 | -10/Materials | Entered Mines 444 | -10/Mines | Learned location of Mines (-8) 478 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 481 | -10/Mines | Found Prototype Device 481 | -10/Mines | Identified Exp. Sensor Array 519 | -10/Mines | Found a hidden stash of uninstalled traps 543 | -10/Mines | Discovered new exit (range 3) 746 | -10/Mines | Discovered new exit (range 15) 879 | -10/Mines | Entered Materials 879 | -9/Materials | Evolved 2 slots: Weapon x2 1190 | -9/Materials | Build established: Scavenger-Gunner 1218 | -9/Materials | Discovered new exit (range 15) 1326 | -9/Materials | Repaired Beam Rifle 1518 | -9/Materials | Build established: Gunner 1577 | -9/Materials | Entered Mines 1578 | -9/Mines | Assembled infested the area 1581 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1648 | -9/Mines | Core integrity fell below 50% 1667 | -9/Mines | Core integrity fell below 20% 1671 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01664_ Overheating: Short circuit. 01664_ Broken Beam Rifle destroyed. 01664_ Dropped Rnf. Ion Engine. 01664_ Dropped Broken Adv. Beam Cannon. 01664_ U-05 Engineer lays Concrete. 01665_ The unstable cave ceiling collapses. 01665_ Dropped Med. Storage Unit. 01665_ Dropped Lgt. Armor Plating. 01665_ U-05 Engineer lays Concrete. 01666_ Overheating: Energy bleed (-13). 01666_ The unstable cave ceiling collapses. 01666_ U-05 Engineer lays Concrete. 01667_ R-06 Scavenger collects Imp. Ion Engine. 01667_ U-05 Engineer lays Concrete. 01668_ Overheating: Energy bleed (-20). 01668_ The unstable cave ceiling collapses. 01669_ U-05 Engineer lays Concrete. 01670_ Acquired Katana. 01671_ The unstable cave ceiling collapses. 01671_ Katana destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ???????????????????????## ##?????????????????? | | ??????????????????????## ##????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# == #????????????????? | | ??????????????????????# ! ! # #????????????????? | | ??????????????????????# #! #????????????????? | | ??????????????????????# ##???????????????? | | ??????????????????????## #???????????????? | | ??????????????????????##[ #???????????????? | | ?????????? ####### *% ##???????????????? | | ?????????? % ####????????????????? | | ?????????????????##### d ##???????????????????? | | ?????????????????????# % ! #????????????????????? | | ?????????????????????# % @%##????????????????????? | | ????????????????????# %%r ??????????????????? | | ????????????????? ### #???????????????? | | ?????????????? % ????##???????????????? | | ?????????????# ## u ????????????????????? | | ?????????????## ??#### #???????????????????? | | ??????????????###??????## ## ???????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedAntimatterChainsword Manual? 0 Play Time 00:10:59 Cumulative 377.6 hours Start 2022.12.29 @ 21:43:18 End 2022.12.29 @ 21:53:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 677 Rogue 522 Adventurer 148 Explorer 7 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cae98786-b22f-4e4e-aff6-8ca70afb6e3b