Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 23:12:05 Player: Ronin_tempest Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (109) 545 Value Destroyed (3533) 3533 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (3677) 3677 TOTAL SCORE: 17455 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 66 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Nuclear Pulse Array Force Field Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Visual Processing Unit Terrain Scanner Light Regenerative Plating Light Regenerative Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Angular Momentum Engine Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Force Field Vortex Driver Long-range Missile Launcher [Rating: 124] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Regenerative Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Vortex Driver Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . . . . . 2 . . . . . . 1 Utility 12 | . . . . . 2 2 2 . . . . 2 . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 117 | . 12 5 . . 27 16 5 1 2 1 . 8 5 . 3 1 2 17 3 9 Power 15 | . . 1 . . 4 3 1 . . . . . 1 . . . . 3 . 2 Engine 8 | . . 1 . . 1 3 1 . . . . . . . . . . 1 . 1 Core 4 | . . . . . 3 . . . . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Propulsion 32 | . 5 . . . 7 4 . . . . . . 2 . 2 . . 7 1 4 Treads 6 | . 5 . . . 1 . . . . . . . . . . . . . . . Leg 9 | . . . . . 6 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 1 . . . . . . 2 . 2 . . 7 1 4 Utility 37 | . 3 2 . . 6 7 3 . 1 . . 6 . . 1 . . 6 2 . Device 6 | . 1 . . . 2 1 . . . . . . . . 1 . . . 1 . Storage 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Processor 3 | . . . . . 1 2 . . . . . . . . . . . . . . Hackware 14 | . . . . . . 4 2 . 1 . . 3 . . . . . 4 . . Protection 11 | . . 2 . . 3 . 1 . . . . 3 . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | . 4 2 . . 10 2 1 1 1 1 . 2 2 . . 1 2 1 . 3 Energy Gun 11 | . 3 2 . . 5 1 . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . 1 . . 1 2 . . 1 Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . . . . . Launcher 8 | . 1 . . . . . . 1 . 1 . 1 1 . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . Parts Lost 33 | . . . . . 12 7 . . . . . . . . 3 . . 1 . 10 Power 4 | . . . . . 1 1 . . . . . . . . . . . . . 2 Propulsion 15 | . . . . . 6 2 . . . . . . . . 2 . . 1 . 4 Utility 9 | . . . . . 3 2 . . . . . . . . 1 . . . . 3 Weapon 5 | . . . . . 2 2 . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . . . . 8 1 . . . . . . . . 3 . . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 99 100 100 87 81 79 80 80 74 80 81 84 84 82 82 84 91 94 62 Engine 5 | . 14 14 14 14 1 6 6 6 6 6 6 5 . . . . . . . . Core 1 | . . . . . 7 . . . . . . . . . . . . 1 . . Treads 6 | . 27 28 28 28 6 . . . . . . . . . . . . . . . Leg 7 | . . . . . 19 17 . . . . . . . . . . . . . . Flight 5 | . . . . . . 2 6 6 6 6 6 5 15 15 14 15 15 25 25 16 Device 5 | . 12 6 . . 8 8 . . . . . . . . 2 5 5 . 4 2 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 2 Processor 8 | . . . . . 8 11 13 13 13 13 13 11 10 10 10 10 10 9 8 5 Hackware 12 | . . . . . . 7 25 26 26 26 26 34 31 31 27 26 26 36 34 22 Protection 5 | . . 7 14 14 8 2 5 6 6 6 6 4 5 5 5 5 5 4 8 5 Energy Gun 9 | . 25 22 28 28 11 6 6 . . . . . . . . 1 4 . . . Ballistic Cannon 1 | . . . . . 5 2 . . . . . . . . . . . . . . Launcher 1 | . 1 5 . . . . . 6 6 1 6 5 4 5 5 2 . . . . Slashing Weapon 2 | . . . . . . 4 6 6 6 6 6 1 . . . . . . . . Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . 65 Heaviest Build 62 | 12 29 35 35 35 44 46 42 42 43 43 43 48 51 51 58 58 52 62 38 50 Greatest Support 64 | 20 40 40 40 40 45 63 50 50 50 50 50 50 64 64 64 64 64 64 41 52 Greatest Overweight (x) 9 | . 9 . . . 8 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 8 Most Carried 15 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 10 10 Average Carried 13 | 6 8 14 14 15 14 14 14 14 15 15 15 14 14 15 13 13 14 10 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 Final Carried 15 | 6 13 15 15 15 15 15 15 15 15 15 15 14 15 15 12 15 15 9 10 4 Class Distribution -------------------- 30% | Scavenger-Mutant 21% | Mutant 19% | Hacker-Scout 15% | Wizard-Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2202 | 200 90 96 . . 667 340 71 103 29 . 50 106 54 . 50 . . 151 140 55 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3518 | 30 349 47 . . 1459 858 71 112 . . 37 48 54 . 50 . . 179 120 104 Parts 191 | 3 37 4 . . 64 40 8 12 . . 9 4 2 . . . . 5 . 3 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 7 . . 8 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 74 | . 9 3 . . 27 12 1 7 . . 5 5 1 . 1 . . 2 . 1 Melee 9 | . . . . . . 7 1 . . . 1 . . . . . . . . . Guns 29 | . 8 3 . . 16 2 . . . . . . . . . . . . . . Cannons 13 | . . . . . 10 2 . . . . . . . . . . . . . 1 AOE 20 | . 1 . . . . 1 . 7 . . 4 5 . . . . . 2 . . Classes Destroyed 15 | 1 5 . . . 6 1 . 1 . . . . . . . . . . . 1 Worker 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Recycler 5 | . . . . . 1 3 . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . . . 1 2 . . . . . . . . . . . . . 1 Watcher 15 | . 2 . . . 3 3 1 . . . . . 1 . . . . 1 3 1 Swarmer 32 | . 9 3 . . . . . 7 . . 5 5 1 . . . . 2 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 23 | . . . . . 19 4 . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 9 | . . . . . 6 2 . . . . . . . . 1 . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . . . Programmer 6 | . . . . . . 5 1 . . . . . . . . . . . . . Best Kill Streak 5 | 1 5 2 . . 5 4 1 4 . . 5 5 1 . 1 . . 2 1 1 Combat Bots Only 5 | . 4 2 . . 5 3 1 4 . . 5 5 1 . 1 . . 2 . 1 Max Kills in Single Turn 3 | 1 2 1 . . 1 1 1 2 . . 3 2 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . 1 . 2 . . 3 2 . . . . . 1 . . Melee 1 | . . . . . . 1 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 611 | . 34 7 . . 155 120 11 28 . . 35 10 8 8 31 3 12 18 . 131 Missed 185 | . 8 3 . . 32 37 5 10 . . 12 5 2 4 10 1 5 8 . 43 Damage Taken 7801 | . 234 50 . . 1995 1135 89 311 . . 330 78 145 71 503 18 124 178 . 2540 Core 2410 | . 30 16 . . 366 91 28 62 . . 60 . . 39 53 8 34 . . 1623 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . 18 19 23 . . Regen/Repaired (Parts) 385 | . 35 . . . . . . . . . . 43 29 30 53 76 . 101 18 . Core Remaining (%) 85 | 100 . . . 81 33 87 . . . . 82 100 . . . . 88 100 100 . Volleys Fired 239 | 1 32 7 . . 145 26 1 6 . . 3 5 2 . . . 5 4 . 2 Largest 2 | 2 2 2 . . 2 2 1 1 . . 1 1 1 . . . 1 1 . 1 Hottest 119 | 80 80 80 . . 119 99 65 30 . . 30 30 80 . . . 100 43 . 100 Shots Fired 423 | 2 59 8 . . 272 52 1 7 . . 4 5 2 . . . 5 4 . 2 Gun 279 | 2 57 8 . . 182 29 1 . . . . . . . . . . . . . Cannon 120 | . . . . . 90 23 . . . . . . 1 . . . 5 . . 1 Launcher 24 | . 2 . . . . . . 7 . . 4 5 1 . . . . 4 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 136 | . . . . . 113 23 . . . . . . . . . . . . . . Thermal 190 | . . . . . 159 29 1 . . . . . 1 . . . . . . . Explosive 24 | . 2 . . . . . . 7 . . 4 5 1 . . . . 4 . 1 Electromagnetic 68 | 2 57 8 . . . . . . . . . . . . . . 1 . . . Entropic 5 | . . . . . . . . . . . . . . . . . 4 . . 1 Robot Hit Streak 21 | 1 6 3 . . 21 10 . 2 . . 1 2 . . . . . 3 . 1 Robot Miss Streak 5 | . 5 1 . . 4 2 2 2 . . 3 1 . . . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 332 | 1 26 5 . . 198 59 9 4 . . 2 3 3 . 11 . . 5 3 3 Core Hits 157 | 1 16 4 . . 70 27 2 12 . . 10 8 . . 1 . . 1 . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Critical Strikes 17 | . . . . . 11 2 2 . . . . . 1 . 1 . . . . . Burn 9 | . . . . . 8 1 . . . . . . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Sever 3 | . . . . . . 1 2 . . . . . . . . . . . . . Melee Attacks 175 | . . . . . . 60 29 3 . . 1 6 18 . 15 . . 15 17 11 Impact 82 | . . . . . . . . . . . . 6 18 . 15 . . 15 17 11 Slashing 93 | . . . . . . 60 29 3 . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 7 . 1 . . . . 1 . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9884 | 15 485 56 . . 3832 2257 352 547 . . 346 370 142 . 416 . . 423 267 376 Guns 3081 | 15 417 56 . . 2259 334 . . . . . . . . . . . . . . Cannons 2093 | . . . . . 1573 426 . . . . . . . . . . . . . 94 Explosions 1915 | . 68 . . . . 247 . 479 . . 301 370 . . . . . 287 . 163 Melee 2760 | . . . . . . 1225 352 68 . . 45 . 142 . 416 . . 136 267 109 Ramming 35 | . . . . . . 25 . . . . . . . . . . . . . 10 Kinetic 2253 | . . . . . 1827 426 . . . . . . . . . . . . . . Thermal 2654 | . 68 . . . 2005 581 . . . . . . . . . . . . . . Explosive 1437 | . . . . . . . . 479 . . 301 370 . . . . . 287 . . Electromagnetic 651 | 15 417 56 . . . . . . . . . . . . . . . . . 163 Impact 1070 | . . . . . . . . . . . . . 142 . 416 . . 136 267 109 Slashing 1690 | . . . . . . 1225 352 68 . . 45 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 94 | . . . . . . . . . . . . . . . . . . . . 94 Highest Corruption 4 | . . . . . . 4 3 3 3 3 3 . . . . . . 3 . 1 Average Corruption 1 | . . . . . . 1 1 3 3 3 3 . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . 36 4 7 3 2 5 . . . . . . 4 . . Message Errors 12 | . . . . . . 6 . 2 1 1 2 . . . . . . . . . Matter Fused 12 | . . . . . . 6 2 2 1 . 1 . . . . . . . . . Heat Flow Errors 12 | . . . . . . 9 2 . 1 . . . . . . . . . . . Energy Discharges 7 | . . . . . . 3 . 1 . 1 1 . . . . . . 1 . . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . 5 . 1 . . . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Misfires 5 | . . . . . . 3 . 1 . . 1 . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 764 | . . . . . 25 224 34 . . . . 26 47 . 65 . . 97 133 113 Projectiles 119 | . . . . . 25 11 . . . . . . . . . . . . . 83 Explosions 121 | . . . . . . 50 . . . . . 26 . . . . . 45 . . Melee 524 | . . . . . . 163 34 . . . . . 47 . 65 . . 52 133 30 Knockbacks 34 | . . . . . 24 6 . . . . . . 1 . . . . 1 1 1 Impact 5 | . . . . . . 1 . . . . . . 1 . . . . 1 1 1 Kinetic 25 | . . . . . 20 5 . . . . . . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . 32 . . . . 200 . 31 . . . . 5 . . . . . . 38 Shots 7 | . 1 . . . . 3 . 1 . . . . 1 . . . . . . 1 Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . 4 Targets Rammed 7 | . 1 . . . . 2 . . . . . . . . . . . . . 4 Kicked 2 | . . . . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | 18 126 27 . . 365 263 240 10 227 . 9 7 44 . 5 . 170 125 . 114 Average Temperature 76 | 12 38 15 . . 115 92 107 7 119 . 9 7 18 . 5 . 110 34 . 36 Received Heat Transfer 1922 | . . . . . 1125 198 . 27 . . 39 9 . 18 90 8 51 60 . 297 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . 1 . . . . . . 3 . . . . 1 . . . . 5 4 6 Impact Corruptions 16 | . . . . . . . . . . . . . 4 . 2 . . 3 5 2 Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 1 . . . . . . . . . . . . . . Heat Transferred 5787 | . 100 . . . 4921 766 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 408 | 5 217 142 . . 408 177 130 . . . . 296 121 . . . . 149 134 112 Initial 177 | . 3 . . . . 177 84 . . . . 97 53 . . . . . 56 8 Average 84 | 4 65 34 . . 163 75 35 . . . . 187 51 . . . . 62 59 53 Maximum Alert Level 2 | . 1 . . . 2 . . . . . . 1 . . . . . . . . Low Security (%) 89 | 100 98 100 . 100 61 100 100 . . . . 52 100 . . . . 100 100 100 Level 1 9 | . 1 . . . 37 . . . . . . 47 . . . . . . . . Level 2 . | . . . . . 1 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . . . 6 11 8 . . . . 2 1 . . . . 1 . 2 Investigation 14 | . . . . . 1 5 5 . . . . 2 . . . . . . . 1 Extermination 9 | . . . . . . 5 2 . . . . . 1 . . . . 1 . . Reinforcement 7 | . . . . . 4 1 1 . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 22 | . 2 . . . 6 2 2 . . . . . . . . . . 2 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 216 | . 23 6 . . 57 34 8 11 . . 11 9 6 3 4 4 4 14 4 18 Peak Tracking Total 12 | . 5 3 . . 6 3 2 6 . . 5 5 2 3 4 4 4 5 2 12 Tactical Retreats 21 | . . 1 . . 2 4 2 2 . . 2 1 1 1 1 . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . 1 . . . . 1 2 . . . . . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . . . . . . . 6 . . . . 2 . 1 Reprogrammed 6 | . . . . . . 5 . . . . . . 1 . . . . . . . Reused 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 1 . 3 . . . . 1 1 . 12 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 10 | . 2 . . . 2 4 . . . . . . . . . . . . . 2 Max in Single Turn 3 | . 1 . . . 1 3 . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . 1 . . . . 1 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 96 | . 8 . 3 . 10 17 15 . . 4 . 9 7 2 . 5 . 7 5 4 Terminals 57 | . 7 . . . 8 11 10 . . . . 4 6 . . . . 4 3 4 Fabricators 10 | . . . . . . 4 4 . . . . 2 . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . 1 . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . . . 1 . . . . . 1 . . Garrison Access 7 | . . . . . 1 1 1 . . . . 1 1 . . . . 1 1 . Total Hacks 331 | . 19 . 25 . 33 52 49 . . 21 . 34 25 8 . 14 . 23 13 15 Successful 243 | . 11 . 25 . 19 29 32 . . 21 . 29 18 8 . 14 . 22 7 8 Failed 88 | . 8 . . . 14 23 17 . . . . 5 7 . . . . 1 6 7 Catastrophic 9 | . . . . . 2 4 3 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 15 . 1 . 18 22 29 . . . . 15 14 . . 1 . 7 9 5 Terminals 206 | . 16 . . . 28 38 38 . . . . 22 24 . . . . 15 10 15 Fabricators 22 | . . . . . . 7 10 . . . . 5 . . . . . . . . Repair Stations 13 | . 3 . . . . . . . . . . 2 . . . . . 6 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 3 4 . . . . . 4 . . . . . 1 . . Garrison Access 10 | . . . . . 2 3 1 . . . . 1 1 . . . . 1 1 . Terminal Hacks 157 | . 2 . 25 . 11 10 16 . . 21 . 14 14 8 . 14 . 13 4 5 Record 51 | . . . 24 . . 2 2 . . 7 . . . 7 . 2 . 5 2 . Part Schematic 17 | . . . . . 3 . 2 . . 8 . . 4 . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . 6 1 . . . . . . . Prototype ID Bank 15 | . . . . . . . 1 . . 3 . 1 . . . 10 . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Open DSF 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . Level Access Points 7 | . . . . . . 1 1 . . . . 1 1 . . . . 1 1 1 Branch Access Points 4 | . . . . . . 1 2 . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 8 | . 1 . . . 1 . 1 . . . . 1 1 . . . . 1 1 1 Fabricator Index 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Alert Level 4 | . . . . . 1 1 2 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 1 . . . . . . . . . . . 2 . . Locate Traps 8 | . 1 . . . 3 2 1 . . . . . . . . . . 1 . . Disarm Traps 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Reprogram Traps 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . 1 . . . . 2 . . . . . . . . Recall Extermination 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Zone Layout 7 | . . . . . 1 . . . . . . 2 2 . . . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . 6 7 . . . . 5 . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 8 | . . . . . . 3 3 . . . . 2 . . . . . . . . Build 8 | . . . . . . 3 3 . . . . 2 . . . . . . . . Repair Station Hacks 11 | . 2 . . . . . . . . . . 2 . . . . . 5 2 . Scan Component 5 | . 1 . . . . . . . . . . 1 . . . . . 2 1 . Repair 5 | . 1 . . . . . . . . . . 1 . . . . . 2 1 . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 3 4 . . . . . 4 . . . . . 1 . . Insert Component 7 | . . . . . 2 3 . . . . . 1 . . . . . 1 . . Analyze 5 | . . . . . 1 1 . . . . . 3 . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . 1 1 . . . . 1 1 . Seal Access 5 | . . . . . . . 1 . . . . 1 1 . . . . 1 1 . Unauthorized Hacks 40 | . 7 . . . 5 9 8 . . . . 3 3 . . . . 2 . 3 Terminals 40 | . 7 . . . 5 9 8 . . . . 3 3 . . . . 2 . 3 Track 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 Assimilate 11 | . 3 . . . 1 3 2 . . . . . 1 . . . . 1 . . Botnet 24 | . 3 . . . 3 5 5 . . . . 3 2 . . . . 1 . 2 Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 6 . . . 8 17 13 . . . . 5 5 . . . . 4 3 4 Full Trace Events 15 | . 1 . . . 1 5 5 . . . . 2 . . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 4 1 2 . . 8 . 1 4 . . . . . . . Parts Built 8 | . . . . . . 3 3 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 712 | . . . . . . 182 226 . . . . 304 . . . . . . . . Total Part Build Rating 32 | . . . . . . 9 13 . . . . 10 . . . . . . . . Parts Repaired 5 | . 1 . . . . . . . . . . 1 . . . . . 2 1 . Time 139 | . 26 . . . . . . . . . . 25 . . . . . 38 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 8 | . 1 1 . . 1 2 1 . . . . . 1 . . . . 1 . . Largest Group 2 | . 1 2 1 1 1 2 1 . . . . . 1 . . . . 1 . . Highest-Rated Group 41 | . 10 41 10 10 10 36 10 . . . . . 10 . . . . 9 . . Highest-Rated Ally 31 | . 10 31 10 10 10 26 10 . . . . . 10 . . . . 9 . . Total Orders 6 | . . 2 . . 2 2 . . . . . . . . . . . . . . STAY 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . FOLLOW 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . . . . . . . . . . Total Damage 43 | . . 43 . . . . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 7 | . . . . . . . . . . . . 6 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 . 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 17193 | 36 1261 1134 869 265 3095 3888 1883 292 262 58 261 490 877 185 230 438 100 650 682 237 Spaces Moved 15444 | 28 673 628 542 163 1052 2513 2077 445 497 111 413 587 1098 462 461 843 219 668 1547 417 Core 124 | . 1 . . . 1 . . . . . . . . . . . . . . 122 Treads 2279 | . 660 628 542 163 286 . . . . . . . . . . . . . . . Legs 1530 | 28 12 . . . 765 725 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11511 | . . . . . . 1788 2077 445 497 111 413 587 1098 462 461 843 219 668 1547 295 Fastest Speed 24 | 120 120 160 160 160 120 50 50 50 50 50 50 50 40 40 37 37 37 25 25 24 Average Speed 70 | 120 160 160 160 160 173 72 50 50 50 50 50 50 40 40 37 37 37 26 25 32 Slowest Speed 500 | 120 500 160 160 160 450 190 50 50 50 50 50 50 40 40 40 37 37 37 25 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . 5 21 . 1 . 1 1 8 . . 3 . 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 93 98 92 39 68 49 44 61 77 76 57 16 29 72 69 95 43 20 42 11 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 . . . 1 1 . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 . . . 1 1 1 . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . 1 1 1 . . . 1 1 1 . . . . Scrap Searched 13 | . . 1 . . . . . 3 4 . 1 . . 2 2 . . . . . Spaces Dug 104 | . 5 . . . 2 21 13 . . . . 6 30 . . . 8 13 4 2 Terrain Destroyed 263 | . 14 . . . 14 58 13 38 . . 22 22 30 . . . 8 31 4 9 Melee 69 | . . . . . . 21 13 . . . . 6 10 . . . . 13 4 2 Projectile 23 | . . . . . 14 . . . . . . . . . . . 8 . . 1 AOE 171 | . 14 . . . . 37 . 38 . . 22 16 20 . . . . 18 . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 21029 | 28 796 751 546 167 2052 4417 2851 502 508 112 461 769 1498 461 493 965 232 1108 1814 498 Wait 4940 | . 60 99 . 5 798 1788 733 46 9 . 46 151 369 . 15 122 5 396 245 53 Move 15342 | 27 672 627 541 162 1051 2502 2036 444 494 110 410 584 1081 461 460 837 218 665 1543 417 Hop 39 | . . . . . . 5 19 . 1 . 1 1 8 . . 2 . 1 1 . Pick Up 62 | . 10 6 1 . 11 10 8 1 . . . 4 5 . . 1 . 1 3 1 Fast Attach 57 | . 7 2 . . 19 9 2 . 2 1 . 6 . . . 1 . 6 1 1 Attach 35 | . . . . . 4 4 2 . . . . 2 3 . 3 . 1 7 2 7 Detach 20 | . 2 . . . 2 1 2 . 1 . . 3 1 . . 2 1 4 . 1 Swap 25 | . 5 3 . . 4 3 1 1 . . . . 2 . . . 1 4 . 1 Drop 71 | . 7 7 4 . 18 7 7 1 1 1 . 7 3 . . . 1 5 2 . Fire 239 | 1 32 7 . . 145 26 1 6 . . 3 5 2 . . . 5 4 . 2 Melee 175 | . . . . . . 60 29 3 . . 1 6 18 . 15 . . 15 17 11 Ram 4 | . . . . . . . . . . . . . . . . . . . . 4 Kick 2 | . . . . . . 2 . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . 11 . . . . . 6 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Arm) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 37 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 467 | -10/Materials | Repaired EM Pulse Gun 494 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Discovered new exit (range 15) 908 | -10/Materials | Discovered new exit (range 7) 1220 | -10/Materials | Discovered new exit (range 16) 1298 | -10/Materials | Entered Mines 1298 | -10/Mines | Accompanied by 1 ally 1340 | -10/Mines | Met a Derelict bent on vengeance 1658 | -10/Mines | Discovered new exit (range 16) 1747 | -10/Mines | Discovered new exit (range 15) 1797 | -10/Mines | Received a Mining Laser from a helpful Derelict 1899 | -10/Mines | Discovered new exit (range 13) 2213 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2213 | -10/Mines | Discovered new exit (range 5) 2432 | -10/Mines | Entered Exiles 2432 | -10/Exiles | Accompanied by 1 ally 2433 | -10/Exiles | Identified exit to Mines 2471 | -10/Exiles | Met 8R-AWN 2498 | -10/Exiles | Met EX-HEX 2541 | -10/Exiles | Met EX-BIN 2560 | -10/Exiles | Aligned with FarCom system 2562 | -10/Exiles | Given EX-Vault access code 2629 | -10/Exiles | Opened EX-Vault 2642 | -10/Exiles | Found Flying Fortress v7 2675 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2719 | -10/Exiles | Met EX-DEC 2762 | -10/Exiles | Learned location of Zion (-7) 2846 | -10/Exiles | Visited The Gauntlet 3301 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3301 | -10/Exiles | Entered Mines 3301 | -9/Mines | Accompanied by 1 ally 3426 | -9/Mines | Discovered new exit (range 8) 3566 | -9/Mines | Entered Materials 3566 | -8/Materials | Accompanied by 1 ally 3566 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3943 | -8/Materials | Build established: Scavenger-Mutant 4010 | -8/Materials | Garrison activated, responded to threat 4692 | -8/Materials | Lost 8 parts (1p3n2u2w) 4865 | -8/Materials | Discovered new exit (range 13) 5545 | -8/Materials | Core integrity fell below 50% 5855 | -8/Materials | Discovered new exit (range 10) 6436 | -8/Materials | Discovered new exit (range 9) 6661 | -8/Materials | Entered Factory 6661 | -7/Factory | Accompanied by 1 ally 6661 | -7/Factory | Evolved 2 slots: Utility x2 7234 | -7/Factory | P-60 Hacker assimilated allied Technician 3a 9227 | -7/Factory | Identified exit to Factory 9392 | -7/Factory | Build established: Hacker-Scout 9546 | -7/Factory | Fabricated Hacking Suite? 9770 | -7/Factory | Identified exit to Lower Caves 9940 | -7/Factory | Fabricated Hacking Suite? 10007 | -7/Factory | Fabricated System Shield? 10163 | -7/Factory | Hacking Suite fried by hacking feedback 10549 | -7/Factory | Entered another Factory area 10549 | -6/Factory | Evolved 2 slots: Utility x2 11007 | -6/Factory | Identified exit to Lower Caves 11079 | -6/Factory | Fabricated Hacking Suite? 11682 | -6/Factory | Fabricated Imp. Hacking Suite? 11712 | -6/Factory | Identified exit to Factory 12185 | -6/Factory | Fabricated Imp. System Shield? 12432 | -6/Factory | Entered Lower Caves 12682 | -6/Lower Caves | Discovered new exit (range 3) 12704 | -6/Lower Caves | Spotted B-75 Beast 12724 | -6/Lower Caves | Entered another Lower Caves area 12730 | -6/Lower Caves | Discovered exit to Factory (range 8) 12734 | -6/Lower Caves | Build established: Hacker-Mutant 12763 | -6/Lower Caves | Encountered a Warlord checkpoint 12795 | -6/Lower Caves | Learned 12 Factory zone layouts 12968 | -6/Lower Caves | Discovered new exit (range 16) 12986 | -6/Lower Caves | Entered Data Miner 12986 | -6/Data Miner | Discovered new exit (range 6) 12997 | -6/Data Miner | Met Data Miner 13019 | -6/Data Miner | Learned location of Section 7 (-2) 13019 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13031 | -6/Data Miner | Received God Mode back door access code from Data Miner 13044 | -6/Data Miner | Entered Proximity Caves 13253 | -5/Proximity Caves | Spotted B-75 Beast 13305 | -5/Proximity Caves | Entered Factory 13305 | -5/Factory | Evolved 2 slots: Utility x2 13306 | -5/Factory | Identified exit to Factory 13306 | -5/Factory | Identified exit to Upper Caves 13353 | -5/Factory | Identified exit to DSF 13576 | -5/Factory | Repaired Lrn. Missile Launcher? 13579 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13618 | -5/Factory | Build established: Wizard-Scout 13775 | -5/Factory | Fabricated Lgt. Regenerative Plating? 13795 | -5/Factory | Entered another Factory area 13795 | -4/Factory | Evolved 2 slots: Propulsion x2 13803 | -4/Factory | Identified exit to DSF 14071 | -4/Factory | Identified exit to Upper Caves 14071 | -4/Factory | Identified exit to Research 14578 | -4/Factory | Spotted B-86 Titan 14672 | -4/Factory | Entered Upper Caves 14809 | -4/Upper Caves | Encountered a Warlord checkpoint 14817 | -4/Upper Caves | Discovered new exit (range 5) 14846 | -4/Upper Caves | Learned Factory trap positions 14846 | -4/Upper Caves | Learned Armory stockpile data 14846 | -4/Upper Caves | Learned Extension security intel 14846 | -4/Upper Caves | Learned Extension garrison access intel 14857 | -4/Upper Caves | Entered another Upper Caves area 14859 | -4/Upper Caves | Learned location of Quarantine (-2) 14886 | -4/Upper Caves | Learned 12 Research zone layouts 14919 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14979 | -4/Upper Caves | Lost 3 parts (2n1u) 15042 | -4/Upper Caves | Discovered new exit (range 14) 15046 | -4/Upper Caves | Encountered a Warlord checkpoint 15087 | -4/Upper Caves | Entered Warlord 15100 | -4/Warlord | Discovered new exit (range 14) 15186 | -4/Warlord | Found Prototype Device 15208 | -4/Warlord | Build established: Hacker-Mutant 15219 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15282 | -4/Warlord | Warlord's base attacked by MAIN.C 15305 | -4/Warlord | Met Warlord 15340 | -4/Warlord | Found Prototype Energy Cannon 15340 | -4/Warlord | Identified Vortex Driver 15515 | -4/Warlord | Opened side exit 15525 | -4/Warlord | Entered Proximity Caves 15595 | -3/Proximity Caves | Spotted B-86 Titan 15619 | -3/Proximity Caves | Discovered exit to Research (range 10) 15625 | -3/Proximity Caves | Entered Research 15625 | -3/Research | Evolved 2 slots: Utility x2 15626 | -3/Research | Identified exit to Armory 15627 | -3/Research | Identified exit to Research 15748 | -3/Research | Repaired Field Propulsion Drive 15772 | -3/Research | Repaired Impulse Thruster 15906 | -3/Research | Identified Minesniffer Drone Bay 15965 | -3/Research | Build established: Wizard-Scout 16275 | -3/Research | Entered another Research area 16275 | -2/Research | Warlord forces began assault on 0b10 16275 | -2/Research | Evolved 2 slots: Utility x2 16337 | -2/Research | Identified exit to Access 16385 | -2/Research | Research machine network offline 16397 | -2/Research | Repaired Nuclear Pulse Thruster 16724 | -2/Research | Met up with Warlord 16806 | -2/Research | Spotted B-90 Cyclops 16851 | -2/Research | Borebot progress halted 16957 | -2/Research | Entered Access 16957 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16965 | -1/Access | Identified exit to Surface 17024 | -1/Access | Lost 3 allies 17129 | -1/Access | Released all parts (14) 17158 | -1/Access | Lost 10 parts (2p4n3u1w) 17166 | -1/Access | Core integrity fell below 50% 17186 | -1/Access | Core integrity fell below 20% 17194 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 17163_ Critical hit (Burn: +37). 17164_ Slammed into K-01 Serf. 17166_ Critical hit (Burn: +37). 17170_ Connecting with Terminal... 17170_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 17182_ C-30 ARC bursts open, deploying its payload. 17182_ G-73 Enforcer unfolds itself. 17183_ U-05 Engineer lays Concrete. 17185_ Critical hit (Burn: +37). 17185_ U-05 Engineer lays Concrete. 17187_ The unstable cave ceiling collapses. 17187_ Slammed into G-73 Enforcer. 17187_ W-44 Eye sends out distress signal. 17187_ U-05 Engineer lays Concrete. 17188_ Slammed into G-73 Enforcer. 17188_ U-05 Engineer lays Concrete. 17191_ R-10 Processor collects Dual-blade Saw. 17191_ U-05 Engineer lays Concrete. 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