Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 07:36:34 Player: muxecoid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (239) 1195 Value Destroyed (9620) 9620 Prototype IDs (29) 580 Alien Tech Used (7) 1400 Bonus (3760) 3760 TOTAL SCORE: 25455 Bonus ------- High Alert Combat Kills 492 Follower Combat Kills 183 Met Data Miner 300 Win 3000 Friendly Fire -215 Cogmind --------- Core Integrity 219/1600 Matter 230/300 Energy 124/600 System Corruption 0% Temperature Cool (8) Movement Hovering (53) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (15) ----- Advanced Signal Interpreter Makeshift Salvage Targeting Computer Improved Targeting Computer Advanced Core Analyzer Improved Thermal Defense Suite Advanced System Shield Long-range Tractor Beam > --- WEAPON (2) ------- Null Cannon > --- INVENTORY (4) ---- Biometal Heavy Treads Q-thruster Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Fusion Compressor Advanced Heat Sink Medium Storage Unit Medium Storage Unit Small Battery Small Battery Long-range Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Armor Integrity Analyzer Improved Power Shielding > --- WEAPON ----------- High-powered Disruptor Cannon > --- INVENTORY -------- Micro Fission Core Improved Antigrav System Improved Antigrav System Improved Fusion Compressor Energy Well Experimental ECM Suite Advanced Phase Shifter Heavy Neutron Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Fusion Bomb Launcher [Rating: 144] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Advanced Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Linear Accelerator Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . 1 . . . . . . . . . . 1 . 2 . . . Utility 13 | . . . 2 . 2 1 . . . . . . 2 . . 2 . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 403 | 6 . 5 11 27 30 26 2 12 2 2 . 2 10 7 33 39 26 53 31 10 39 30 Power 33 | 1 . . . 2 1 2 1 2 . . . . . . 2 1 3 8 3 . 4 3 Engine 6 | 1 . . . 2 . . . . . . . . . . 1 . . 1 . . . 1 Core 12 | . . . . . 1 2 1 2 . . . . . . 1 1 1 . . . 3 . Reactor 15 | . . . . . . . . . . . . . . . . . 2 7 3 . 1 2 Propulsion 102 | 2 . 3 3 5 3 6 . 3 . . . . . . 6 13 12 15 12 . 9 10 Treads 28 | . . 3 3 3 . . . . . . . . . . 4 6 1 5 2 . . 1 Leg 11 | . . . . . 1 . . . . . . . . . . . 9 1 . . . . Wheel 7 | 2 . . . . . . . . . . . . . . . . . 1 3 . . 1 Hover 45 | . . . . 2 2 6 . 3 . . . . . . 2 7 2 . 6 . 9 6 Flight 11 | . . . . . . . . . . . . . . . . . . 8 1 . . 2 Utility 139 | 1 . 1 4 7 11 7 . 6 1 2 . 1 6 6 7 14 3 21 12 5 16 8 Device 50 | . . . . 2 . . . 1 . 1 . 1 1 1 3 2 1 15 4 3 10 5 Storage 37 | 1 . . 4 . 3 1 . 4 . . . . 1 2 2 9 1 . 6 . 3 . Processor 16 | . . . . 1 2 1 . . . . . . 2 1 . 1 1 4 2 . . 1 Hackware 10 | . . . . 2 1 3 . . . . . . 1 . . 2 . . . . . 1 Protection 26 | . . 1 . 2 5 2 . 1 1 1 . . 1 2 2 . . 2 . 2 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 129 | 2 . 1 4 13 15 11 1 1 1 . . 1 4 1 18 11 8 9 4 5 10 9 Energy Gun 14 | . . . 4 3 . . . . . . . . . . 2 . 3 2 . . . . Energy Cannon 31 | . . . . 6 2 1 . . . . . 1 . . 6 2 . 2 1 1 3 6 Ballistic Gun 30 | 2 . 1 . 2 7 4 1 . . . . . 2 1 1 1 . . 3 2 2 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Launcher 29 | . . . . 1 2 3 . . . . . . 1 . 5 6 5 3 . . 1 2 Special Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . 1 3 1 . . . . . . . . . 2 . . . 2 4 . Piercing Weapon 7 | . . . . . 1 1 . . 1 . . . . . 4 . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 1 1 1 . . . 1 . . . . 1 . 2 3 3 3 10 1 Parts Lost 175 | . . 4 2 11 11 14 3 . . 4 . . . . 17 26 16 18 1 . 19 29 Power 21 | . . . . 2 . 2 . . . . . . . . 2 1 1 4 . . 3 6 Propulsion 52 | . . 2 . 2 3 4 . . . . . . . . 4 8 4 7 . . 9 9 Utility 60 | . . . . 3 6 4 2 . . 4 . . . . 5 11 4 5 1 . 5 10 Weapon 42 | . . 2 2 4 2 4 1 . . . . . . . 6 6 7 2 . . 2 4 Highest Loss Streak 12 | . . 3 1 6 4 6 2 . . 1 . . . . 6 6 10 9 1 . 12 11 Average Slot Usage (%) 81 | . 85 74 96 94 94 88 29 51 99 91 76 84 84 85 77 54 58 67 65 95 84 49 Engine 1 | . 14 14 11 11 5 . . . . . . . . . . . . . . . . . Core 4 | . . . . . 3 6 . 4 7 7 7 7 6 6 4 2 4 . . . 2 3 Reactor 1 | . . . . . . . . . . . . . . . . . 2 4 4 8 4 . Treads 4 | . . 14 21 17 13 . . . . . . . . . 9 8 3 9 3 . . . Hover 12 | . . . . 4 1 16 5 17 23 23 23 23 20 20 . 7 . . 4 26 19 8 Device 6 | . . . . 3 . . . 6 7 6 7 15 12 4 3 2 . 17 7 13 13 6 Storage 21 | . 14 14 32 29 26 18 5 13 30 25 23 23 14 14 26 19 26 10 6 17 15 3 Processor 6 | . . . . 1 1 8 5 . . . . . 8 18 11 1 . 8 21 21 20 16 Hackware 1 | . . . . 2 . 15 5 . . . . . 4 6 3 1 . . . . . . Protection 6 | . . 3 11 4 22 5 . 3 14 12 . . 3 1 1 . . 1 4 3 . . Energy Gun 1 | . . . 14 9 . . . . . . . . . . 1 . 1 1 . . . . Energy Cannon 1 | . . . . 2 . . . . . . . 4 2 . 4 2 . . . . . 2 Ballistic Gun 2 | . 28 21 5 1 10 5 1 . . . . . 3 13 4 1 . . 5 . . . Special Weapon 2 | . . . . . . . . 4 7 7 7 2 2 . . . . . . . . . Piercing Weapon 2 | . . . . . 2 4 . . 6 7 7 7 2 . . . . . . . . . Naked Turns 66 | . . . . . . . 34 32 . . . . . . . . . . . . . . Heaviest Build 160 | 10 10 11 51 61 81 54 21 37 46 47 39 44 65 140 160 75 81 105 77 71 66 61 Greatest Support 110 | 26 26 40 44 44 44 55 22 66 66 66 66 66 66 66 98 86 110 105 102 102 102 89 Greatest Overweight (x) 15 | . . . 2 1 3 2 . . . . . . . 2 5 15 3 11 2 . 2 10 Average Overweight (x) . | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Largest Inventory Capacity 32 | 6 6 6 22 20 22 20 16 10 10 10 10 10 12 26 32 22 16 16 12 12 12 8 Average Capacity 13 | 5 6 6 19 18 21 17 8 7 10 10 10 10 10 15 30 17 16 13 7 12 11 5 Most Carried 26 | 4 5 6 17 20 22 18 13 9 9 10 9 10 10 18 26 16 16 16 12 12 12 8 Average Carried 11 | 1 4 4 8 17 18 15 6 5 8 9 9 9 9 12 19 13 12 12 6 11 9 4 Final Capacity 26 | 6 6 6 20 16 16 16 4 10 10 10 10 10 12 26 16 16 16 4 12 12 12 4 Final Carried 17 | 4 5 6 17 14 16 14 4 9 9 9 9 10 9 15 15 13 13 4 12 12 11 4 Class Distribution -------------------- 57% | Mutant 20% | Hauler-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Hauler-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Matter Collected 7950 | 155 105 83 97 189 722 302 . 132 256 193 . 196 237 784 837 813 349 595 950 135 334 486 Remotely 752 | . . . . . . . . . . . . 196 237 . . . . 319 . . . . Salvage Created 12334 | . . 50 329 785 1215 729 34 27 92 108 . . 129 1389 1883 1334 1293 834 1190 69 359 485 Parts 592 | . . 4 18 49 63 45 . 3 1 7 . . 14 27 76 57 39 34 80 9 23 43 Haulers Intercepted 10 | . . . . 1 2 . . . . . . . . . 1 2 1 . 1 . 2 . Recyclers Shooed 14 | . . . . 1 2 1 . . . . . . 2 . 2 3 . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 7 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Combat Hostiles Destroyed 174 | . . 3 6 18 25 22 . . . 3 . . 5 5 21 15 15 13 9 . 5 9 Melee 34 | . . . . 2 9 10 . . . 3 . . . . 6 3 . . . . 1 . Guns 51 | . . 3 6 11 5 1 . . . . . . . 5 4 1 1 3 9 . . 2 Cannons 21 | . . . . 4 . . . . . . . . 1 . 3 3 . 5 . . 2 3 AOE 56 | . . . . 1 11 11 . . . . . . 4 . 7 5 6 5 . . 2 4 Classes Destroyed 17 | . . 2 3 5 3 1 . . . . . . . 1 . . . . . . . 2 Worker 21 | . . . . 1 2 1 . 1 . . . . 2 . 6 1 1 1 1 . 1 3 Builder 10 | . . . . . 1 . . . . . . . . . 5 2 . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 10 | . . . . 1 2 . . . . . . . . . 1 2 1 . 1 . 2 . Recycler 11 | . . . . . 3 . . . . . . . . . 2 2 . 1 2 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . . 2 1 1 . . . . . . . . . . 1 . . 1 . . Watcher 4 | . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . Swarmer 39 | . . 2 . 4 6 9 . . . 1 . . 4 . 2 2 . 3 . . 2 4 Grunt 64 | . . . 2 6 15 4 . . . . . . . . 12 6 12 5 2 . . . Brawler 4 | . . . 1 . . . . . . . . . . . 1 2 . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Sentry 24 | . . . 3 7 2 3 . . . . . . 1 . 3 1 1 2 . . . 1 Hunter 11 | . . . . . 2 3 . . . 1 . . . . . 2 1 . 2 . . . Programmer 24 | . . . . . . 3 . . . 1 . . . . 2 2 1 3 5 . 3 4 Compactor 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | . . 2 3 6 6 12 . 1 . 1 . . 6 1 13 5 6 4 5 1 2 10 Combat Bots Only 11 | . . 2 3 6 4 11 . . . 1 . . 4 1 4 3 5 3 4 . 2 4 Max Kills in Single Turn 5 | . . 1 1 3 3 3 1 1 . 1 . . 5 1 3 1 2 4 2 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 3 3 . . . . . . 3 . 2 1 2 3 . . 1 2 Melee 1 | . . . . 1 1 1 . . . 1 . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Damage Taken 28288 | . . 554 440 1568 1786 1877 120 269 20 354 . . 54 . 4595 3311 2480 2853 1147 227 2457 4176 Core 5814 | . . 121 95 264 216 467 80 64 . 54 . . . . 790 932 356 338 168 49 439 1381 Absorbed by Shields 400 | . . . . . . . . . . . . . . . . . . . . . . 400 Reduced by Siege Mode 112 | . . . . . . . . . . . . . . . . . . . 72 . . 40 Core Remaining (%) 40 | 100 . 51 . 10 60 . . . . . . 5 . . 7 6 69 74 . . 49 13 Volleys Fired 534 | . . 15 22 64 54 19 9 . . . . 5 8 48 60 44 39 50 48 . 20 29 Largest 2 | . . 2 2 2 2 2 2 . . . . 1 2 2 2 2 2 2 2 . 2 2 Hottest 204 | . . 40 85 112 126 60 60 . . . . 65 98 61 145 108 157 204 110 . 130 160 Shots Fired 819 | . . 27 42 91 87 30 15 . . . . 5 10 93 85 57 61 74 84 . 24 34 Gun 546 | . . 27 42 54 75 16 5 . . . . . 2 93 56 10 35 24 83 . 12 12 Cannon 150 | . . . . 29 3 . . . . . . 5 4 . 17 20 . 44 1 . 10 17 Launcher 122 | . . . . 8 9 14 10 . . . . . 3 . 12 27 26 6 . . 2 5 Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 409 | . . 27 16 8 75 16 5 . . . . . 2 93 32 10 . 18 83 . 12 12 Thermal 242 | . . . 4 60 . . . . . . . 5 4 . 41 20 35 45 1 . 10 17 Explosive 62 | . . . . 8 9 14 10 . . . . . 3 . . 8 1 2 . . 2 5 Electromagnetic 105 | . . . 22 15 3 . . . . . . . . . 12 19 25 9 . . . . Robot Hit Streak 20 | . . 4 10 11 11 8 5 . . . . . 10 7 11 20 12 15 8 . 4 13 Robot Miss Streak 5 | . . 5 2 3 2 3 2 . . . . . 1 4 3 2 3 2 3 . 2 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 . . . 2 . . . Secondary Targets 7 | . . 1 2 1 1 . . . . . . . . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . 1 . 1 . . . Shots Hit Robots 700 | . . 14 30 62 95 67 12 . 3 7 . . 5 61 78 73 41 53 60 2 18 19 Core Hits 455 | . . 7 14 34 55 40 7 3 1 4 . . 10 16 66 51 38 30 34 2 13 30 Critical Hits 97 | . . 1 . 1 2 5 . . . . . . . 14 6 . . 6 47 . 8 7 Critical Kills 31 | . . . . . 1 . . . . . . . . 4 1 . . 3 13 . 4 5 Critical Parts Destroyed 50 | . . 1 . . 1 4 . . . . . . . 1 5 . . 3 29 . 4 2 Melee Attacks 250 | . . . . 11 45 59 . . 3 23 . 1 1 . 29 36 . . . 7 35 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . 11 23 3 . . . . . . . . . 36 . . . 7 35 . Piercing 133 | . . . . . 22 54 . . 3 23 . 1 1 . 29 . . . . . . . Sneak Attacks 17 | . . . . . 5 4 . . . . . . . . 1 5 . . . . 2 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Follow-up Attacks 9 | . . . . . 6 3 . . . . . . . . . . . . . . . . Damage Inflicted 30636 | . . 133 340 1712 3348 2761 1010 14 289 214 . . 720 1969 3702 3823 2251 3141 639 183 1948 2439 Guns 7006 | . . 133 340 553 871 161 169 . . . . . 24 1969 859 98 439 578 639 . 70 103 Cannons 3870 | . . . . 422 76 . . . . . . . 52 . 267 491 . 1317 . . 554 691 Explosions 13232 | . . . . 472 958 1176 841 . . . . . 644 . 1934 1794 1810 1246 . . 713 1644 Melee 6510 | . . . . 265 1443 1424 . . 289 214 . . . . 642 1440 . . . 183 610 . Ramming 18 | . . . . . . . . 14 . . . . . . . . 2 . . . 1 1 Kinetic 5408 | . . 133 74 111 871 161 169 . . . . . 24 1969 430 98 . 556 639 . 70 103 Thermal 6282 | . . . 33 700 65 242 . . . . . . 52 . 1308 565 651 1421 . . 554 691 Explosive 7631 | . . . . 472 893 934 841 . . . . . 644 . . 757 32 701 . . 713 1644 Electromagnetic 4787 | . . . 233 164 76 . . . . . . . . . 1322 963 1566 463 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3460 | . . . . 265 871 91 . . . . . . . . . 1440 . . . 183 610 . Piercing 3050 | . . . . . 572 1333 . . 289 214 . . . . 642 . . . . . . . Highest Corruption 31 | . . . . . . 4 18 18 16 . . . . 24 31 17 6 13 16 16 16 . Average Corruption 11 | . . . . . . 2 10 16 9 . . . . 17 24 9 1 7 7 16 16 . Corruption Purged 21 | . . . . . . . . 3 16 . . . . . 2 . . . . . . . Effects 385 | . . . . . . 5 7 27 62 . . . . 51 88 22 2 18 39 22 42 . Message Errors 73 | . . . . . . 1 1 6 27 . . . . 4 15 2 1 5 3 2 6 . Matter Fused 51 | . . . . . . . 2 4 2 . . . . 9 14 6 . 1 5 4 4 . Heat Flow Errors 36 | . . . . . . 1 1 3 8 . . . . 4 5 2 . 1 4 2 5 . Energy Discharges 30 | . . . . . . 1 . 1 10 . . . . 2 9 2 . . 2 1 2 . Parts Rejected 5 | . . . . . . . . . . . . . . . 2 . . 1 1 . 1 . Data Loss (minor) 31 | . . . . . . 1 1 1 10 . . . . 2 2 1 1 1 5 3 3 . Data Loss (major) 11 | . . . . . . . . 1 1 . . . . 1 3 1 . 2 . . 2 . Misfires 6 | . . . . . . . . . . . . . . 1 2 1 . 2 . . . . Alerts 8 | . . . . . . . . 1 3 . . . . 1 1 . . . 1 . 1 . Misdirections 51 | . . . . . . . 1 10 1 . . . . 4 10 2 . 1 2 9 11 . Targeting Errors 70 | . . . . . . 1 . . . . . . . 19 24 4 . 2 14 1 5 . Weapon Failures 13 | . . . . . . . 1 . . . . . . 4 1 1 . 2 2 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1281 | . . . . 43 76 90 . . 124 11 . . 54 . 50 203 16 224 . 6 180 204 Projectiles 104 | . . . . . . . . . . . . . . . . . . 46 . . . 58 Explosions 797 | . . . . 35 35 89 . . . . . . 54 . 50 33 16 178 . . 161 146 Melee 380 | . . . . 8 41 1 . . 124 11 . . . . . 170 . . . 6 19 . Knockbacks 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1049 | . . . . 188 42 166 12 6 . . . . . . 175 143 187 . . . 52 78 Shots 48 | . . . . 4 2 4 1 . . . . . . . 11 9 14 . . . 2 1 Rammed 8 | . . . . . . . . 4 . . . . . . . . . . . . 3 1 Targets Rammed 9 | . . . . . . . . 4 . . . . . . . . 1 . . . 3 1 Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | . . . 102 446 125 116 76 245 218 1 . 50 30 257 503 331 457 541 201 115 232 . Average Temperature 134 | . . . 39 150 43 40 44 104 85 1 . 26 18 91 164 131 249 258 75 41 66 . Received Heat Transfer 4235 | . . . 153 516 810 249 . 75 12 69 . . 18 . 1152 459 213 375 27 9 72 26 Effects 49 | . . . . 5 . . . . . . . . . . 15 . 14 15 . . . . Shutdowns 14 | . . . . 1 . . . . . . . . . . 1 . 7 5 . . . . Energy Bleed 11 | . . . . 1 . . . . . . . . . . 5 . 2 3 . . . . Interference 7 | . . . . 3 . . . . . . . . . . 3 . . 1 . . . . Matter Decay 4 | . . . . . . . . . . . . . . . 2 . 1 1 . . . . Short Circuit 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . Damage (major) 10 | . . . . . . . . . . . . . . . 3 . 4 3 . . . . Siege Activations 4 | . . . . . . . . . . . . . . . 1 . . . 2 . . 1 Total Turns 58 | . . . . . . . . . . . . . . . 2 . . . 31 . . 25 Longest Duration 25 | . . . . . . . . . . . . . . . 2 . . . 20 . . 25 Robots Corrupted 12 | . . . . . . . . . . . . . . . 1 3 8 . . . . . Combat Hostiles 11 | . . . . . . . . . . . . . . . 1 3 7 . . . . . Parts Fried 31 | . . . . 1 . . . . . . . . . . 5 3 19 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 19 | . . . . 3 . 1 . . . . . . . . 5 1 6 1 . . . 2 Heat Transferred 7039 | . . . 75 1344 50 250 . . . . . . 74 . 1763 766 940 1118 . . 250 409 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 1 . . . . . . . . . 8 1 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Peak Influence 815 | . 15 50 192 354 629 571 246 617 . . . . 338 136 383 358 815 414 233 259 375 339 Initial 288 | . . 5 7 . 149 285 199 151 . . . . . 118 . 177 170 288 177 67 145 18 Average 207 | . . 26 98 127 428 365 228 383 . . . . 76 98 77 172 576 299 116 145 156 172 Maximum Alert Level 3 | . . . . 1 2 2 1 2 . . . . 1 . 1 1 3 2 1 1 1 1 Low Security (%) 58 | 100 100 100 100 79 4 . 10 50 . . . . 87 100 83 69 15 6 96 70 58 58 Level 1 28 | . . . . 20 26 58 89 . . . . . 12 . 16 30 8 84 3 29 41 41 Level 2 11 | . . . . . 68 40 . 49 . . . . . . . . 22 8 . . . . Level 3 2 | . . . . . . . . . . . . . . . . . 52 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . . 2 3 8 . 2 . . . . 2 . 7 6 6 3 3 4 2 4 Investigation 7 | . 1 . . . 1 1 . 1 . . . . 1 . . 1 . 1 . . . . Extermination 14 | . . . . . . 1 . . . . . . 1 . 2 2 1 1 1 1 2 2 Reinforcement 24 | . . . . 2 1 5 . 1 . . . . . . 2 2 3 1 2 3 . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 7 | . . . . . 1 1 . . . . . . . . 3 1 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . . . . 2 1 . 1 . . . 1 Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . 1 . 2 . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Distress Signals 23 | . 1 1 . 2 1 3 . . . . . . 1 . 4 2 . . . 1 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 428 | . 3 13 6 27 36 32 5 11 3 19 . . 12 5 49 41 27 40 14 13 34 38 Peak Tracking Total 12 | . 4 9 3 6 6 9 5 8 3 5 . . 6 2 9 6 5 8 4 4 8 12 Tactical Retreats 66 | . . 3 . 2 4 1 . 2 3 6 . . . 1 11 7 1 5 . 2 9 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Traps Triggered 14 | . 1 . . 1 1 2 . . . . . . 1 . . 5 . 2 . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Machines Disabled 35 | . . . . 7 . 2 . . . . . . 3 . 1 3 6 . . 2 9 2 Max in Single Turn 4 | . . . . 2 . 2 . . . . . . 1 . 1 1 4 . . 1 1 1 Garrison Access 4 | . . . . 1 . . . 1 . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Machines Accessed 54 | . . . 2 7 2 5 . 6 1 1 3 . 4 . 1 3 1 5 . 3 8 2 Terminals 33 | . . . 1 6 2 3 . 2 1 . . . 2 . . 2 1 1 . 3 8 1 Fabricators 6 | . . . . . . . . 2 . . . . . . 1 1 . 2 . . . . Repair Stations 4 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . 1 . . . 1 . . . . . . . . . 2 . . . 1 Total Hacks 156 | . . . 6 26 6 21 . 12 1 1 20 . 10 . 6 5 2 10 . 3 25 2 Successful 93 | . . . 4 14 3 11 . 6 1 1 20 . 8 . 4 1 . 4 . 1 15 . Failed 63 | . . . 2 12 3 10 . 6 . . . . 2 . 2 4 2 6 . 2 10 2 Catastrophic 9 | . . . . . . . . 2 . . . . 1 . . 1 . 3 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . . 2 18 1 3 . 2 . . . . 3 . . 1 . 6 . 1 17 . Terminals 92 | . . . 4 23 6 12 . 3 1 . . . 4 . . 3 2 5 . 3 25 1 Fabricators 15 | . . . . . . . . 5 . . . . . . 6 2 . 2 . . . . Repair Stations 14 | . . . . . . 9 . 3 . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . 4 . . . . . . . . . Garrison Access 8 | . . . . 3 . . . 1 . . . . . . . . . 3 . . . 1 Terminal Hacks 44 | . . . 1 7 2 3 . . 1 1 20 . 1 . . . . 1 . . 7 . Record 8 | . . . . . . 1 . . 1 . 6 . . . . . . . . . . . Part Schematic 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 8 | . . . . 2 . . . . . 1 . . 1 . . . . . . . 4 . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . 1 . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Fabricator Hacks 9 | . . . . . . . . 4 . . . . . . 4 1 . . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . Build 5 | . . . . . . . . 2 . . . . . . 2 1 . . . . . . Repair Station Hacks 7 | . . . . . . 5 . 1 . . . . 1 . . . . . . . . . Scan Component 5 | . . . . . . 3 . 1 . . . . 1 . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . . 4 . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . Analyze 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 24 | . . . 1 6 1 3 . . . . . . 2 . . . . 2 . 1 8 . Terminals 24 | . . . 1 6 1 3 . . . . . . 2 . . . . 2 . 1 8 . Track 13 | . . . 1 3 1 1 . . . . . . 1 . . . . 1 . . 5 . Assimilate 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Botnet 6 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 2 . Operators 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . . . 2 6 2 5 . 4 1 . . . 4 . 1 3 1 4 . 3 4 2 Full Trace Events 4 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Matter 318 | . . . . . . . . . . . . . . . . 318 . . . . . . Time 56 | . . . . . . . . . . . . . . . . 56 . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . . . . . Part Schematics Acquired 7 | . . . 1 . . 1 . . . . 3 . 2 . . . . . . . . . Parts Built 6 | . . . . . . . . 4 . . . . . . 2 . . . . . . . Matter 760 | . . . . . . . . 380 . . . . . . 380 . . . . . . . Time 332 | . . . . . . . . 142 . . . . . . 190 . . . . . . . Total Part Build Rating 30 | . . . . . . . . 20 . . . . . . 10 . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Time 60 | . . . . . . 60 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Non-combat 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Total Allies 6 | . . . . . . . 1 . . . . 1 . . . 3 . . . 1 . . Largest Group 3 | . . . . . . . 1 . . . . 1 1 . . 3 . . . 1 . . Highest-Rated Group 94 | . . . . . . . 31 . . . . 94 94 . . 90 . . . 26 . . Highest-Rated Ally 94 | . . . . . . . 31 . . . . 94 94 . . 30 . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . 8 . . . . . 7 . . 37 . . . . . . Total Damage 1267 | . . . . . . . 147 . . . . . 260 . . 860 . . . . . . Kills 5 | . . . . . . . . . . . . . 1 . . 4 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 3 1 . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Turns Passed 14638 | 43 53 114 408 753 740 585 138 405 3738 371 54 480 332 506 1119 1055 403 995 867 253 692 534 Spaces Moved 8293 | 36 58 54 167 329 253 350 149 441 707 354 75 287 323 343 394 413 153 798 563 414 896 736 Core 326 | 2 . . . . . . 71 88 . . . . . . . 13 . 19 83 . . 50 Treads 1685 | . . 28 167 259 231 . . . . . . . . . 353 244 37 132 218 . . 16 Legs 101 | . . . . . . . . . . . . . . . . . 101 . . . . . Wheels 412 | 34 58 26 . . . . . . . . . . . . . . . 191 70 . . 33 Hover 5130 | . . . . 70 22 350 78 353 707 354 75 287 323 343 41 156 15 . 135 414 896 511 Flight 639 | . . . . . . . . . . . . . . . . . . 456 57 . . 126 Fastest Speed 31 | 50 90 80 160 76 76 65 50 50 72 72 72 72 72 72 76 65 66 31 40 40 40 40 Average Speed 88 | 84 90 122 178 147 167 79 65 67 72 72 72 72 72 97 174 146 146 79 103 40 45 54 Slowest Speed 800 | 90 90 160 200 165 205 220 80 80 72 72 72 72 72 212 260 800 210 600 200 40 180 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 22 20 14 60 36 13 76 17 76 57 68 55 10 82 5 15 4 26 12 61 56 25 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . . . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 . 1 . . 1 1 1 1 1 . . . 1 1 1 . . . . Scrap Searched 8 | . . . . . . . . . 2 1 . 5 . . . . . . . . . . Spaces Dug 127 | . . . . 30 16 3 . . . 10 . 3 25 . . . . 1 1 3 31 4 Terrain Destroyed 764 | . . . . 125 85 67 56 . . 10 . 3 50 3 38 106 77 44 1 3 50 46 Melee 28 | . . . . 2 1 3 . . . 10 . 1 1 . . . . . . 3 7 . Projectile 42 | . . . . 13 . . . . . . . 2 2 3 2 1 . 12 1 . 2 4 AOE 694 | . . . . 110 84 64 56 . . . . . 47 . 36 105 77 32 . . 41 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Tes Sec Acc Total 14321 | 45 58 77 239 492 424 544 177 542 3930 435 74 553 409 421 693 727 263 1081 754 488 1071 824 Wait 4505 | . . . 16 37 24 67 6 79 3218 56 . 254 57 13 156 181 27 131 87 42 38 16 Move 8266 | 35 57 53 166 328 252 350 148 440 706 353 74 286 323 342 393 412 152 791 562 413 895 735 Hop 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Pick Up 158 | 4 1 4 17 12 18 6 1 6 1 . . 3 4 5 13 12 8 14 10 4 10 5 Fast Attach 193 | 6 . 2 6 3 4 9 . 10 1 1 . 1 4 1 4 19 13 29 28 5 26 21 Attach 154 | . . 3 4 18 12 10 1 2 1 1 . . 1 4 17 15 11 22 3 . 21 8 Detach 59 | . . . . 8 . 5 2 1 . 1 . . . 3 6 2 4 11 4 . 6 6 Swap 65 | . . . 1 6 14 7 1 . . . . 1 5 2 12 5 2 2 . 5 1 1 Drop 123 | . . . 7 5 9 2 9 . . . . 2 6 3 3 1 6 28 12 12 16 2 Fire 534 | . . 15 22 64 54 19 9 . . . . 5 8 48 60 44 39 50 48 . 20 29 Melee 239 | . . . . 11 37 56 . . 3 23 . 1 1 . 29 36 . . . 7 35 . Ram 8 | . . . . . . . . 4 . . . . . . . . . . . . 3 1 Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Ext x2) -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 14) 97 | -10/Materials | Entered Mines 98 | -10/Mines | Assembled infested the area 107 | -10/Mines | Discovered new exit (range 14) 188 | -10/Mines | Lost 3 parts (1n2w) 211 | -10/Mines | Entered Materials 211 | -9/Materials | Evolved 2 slots: Utility x2 512 | -9/Materials | Build established: Hauler-Mutant 518 | -9/Materials | Discovered new exit (range 16) 619 | -9/Materials | Entered Storage 1135 | -9/Storage | Core integrity fell below 50% 1153 | -9/Storage | Core integrity fell below 20% 1180 | -9/Storage | Lost 6 parts (2n1u3w) 1322 | -9/Storage | Identified exit to Materials 1372 | -9/Storage | Entered Materials 1372 | -8/Materials | Evolved 2 slots: Utility x2 1846 | -8/Materials | Lost 3 parts (1n1u1w) 1914 | -8/Materials | Discovered new exit (range 14) 2041 | -8/Materials | Garrison activated, responded to threat 2084 | -8/Materials | Lost 4 parts (2n1u1w) 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -7/Factory | Garrison activated, responded to threat 2290 | -7/Factory | Repaired Broken Cmb. Airjet 2557 | -7/Factory | Repaired Cmb. Airjet? 2608 | -7/Factory | Lost 3 parts (2n1w) 2646 | -7/Factory | Core integrity fell below 50% 2691 | -7/Factory | Destroyed 11 combat bots 2696 | -7/Factory | Lost 6 parts (1p1n2u2w) 2697 | -7/Factory | Sucked down chute 2697 | -7/Factory | Entered Waste 2698 | -7/Waste | Met a frightened Derelict 2710 | -7/Waste | Spotted C-40 Crusher 2712 | -7/Waste | EMP discharged 2712 | -7/Waste | System corruption reached 10% 2739 | -7/Waste | Spotted C-40 Crusher 2741 | -7/Waste | Spotted C-40 Crusher 2748 | -7/Waste | Spotted C-40 Crusher 2755 | -7/Waste | Spotted C-40 Crusher 2756 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2757 | -7/Waste | Spotted C-40 Crusher 2797 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2801 | -7/Waste | Crushed by Compactor (1 part destroyed) 2812 | -7/Waste | EMP discharged 2815 | -7/Waste | Discovered new exit (range 15) 2835 | -7/Waste | Entered Factory 2918 | -7/Factory | Fabricated Cmb. Airjet (x2) 2941 | -7/Factory | Build established: Mutant 2977 | -7/Factory | Fabricated Cmb. Airjet (x2) 3038 | -7/Factory | Local fabrication network quarantined 3176 | -7/Factory | Core integrity fell below 20% 3229 | -7/Factory | Discovered new exit (range 16) 3240 | -7/Factory | Entered Lower Caves 6641 | -7/Lower Caves | Learned Factory security intel 6745 | -7/Lower Caves | Learned Factory stockpile data 6841 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6971 | -7/Lower Caves | Discovered new exit (range 6) 6978 | -7/Lower Caves | Entered another Lower Caves area 7214 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7217 | -7/Lower Caves | Learned location of 1 exit from Factory 7253 | -7/Lower Caves | Found Prototype Device 7253 | -7/Lower Caves | Identified Heart of Steel 7340 | -7/Lower Caves | Discovered new exit (range 15) 7349 | -7/Lower Caves | Entered Data Miner 7349 | -7/Data Miner | Discovered new exit (range 6) 7363 | -7/Data Miner | Met Data Miner 7376 | -7/Data Miner | Learned location of Section 7 (-2) 7376 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7386 | -7/Data Miner | Received God Mode back door access code from Data Miner 7403 | -7/Data Miner | Entered Proximity Caves 7431 | -6/Proximity Caves | Learned Factory security intel 7453 | -6/Proximity Caves | Learned location of Zion (-6) 7586 | -6/Proximity Caves | Escorted by Enhanced Grunt 7688 | -6/Proximity Caves | Discovered new exit (range 6) 7772 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7883 | -6/Proximity Caves | Entered Factory 7883 | -6/Factory | Accompanied by 1 ally 7883 | -6/Factory | Evolved 2 slots: Utility x2 7884 | -6/Factory | Identified exit to Extension 7885 | -6/Factory | Identified exit to Factory 8164 | -6/Factory | Discovered exit to Extension (range 10) 8215 | -6/Factory | Manually triggered Chute Trap 8215 | -6/Factory | Sucked down chute 8215 | -6/Factory | Entered Waste 8230 | -6/Waste | EMP discharged 8231 | -6/Waste | Spotted C-40 Crusher 8253 | -6/Waste | Destroyed C-40 Crusher 8262 | -6/Waste | Found Damper Plating 8271 | -6/Waste | Spotted C-40 Crusher 8330 | -6/Waste | EMP discharged 8330 | -6/Waste | System corruption reached 10% 8336 | -6/Waste | Destroyed C-40 Crusher 8354 | -6/Waste | Spotted C-40 Crusher 8357 | -6/Waste | Destroyed C-40 Crusher 8414 | -6/Waste | Spotted C-40 Crusher 8415 | -6/Waste | Destroyed C-40 Crusher 8425 | -6/Waste | Spotted C-40 Crusher 8430 | -6/Waste | EMP discharged 8444 | -6/Waste | Discovered new exit (range 15) 8530 | -6/Waste | EMP discharged 8548 | -6/Waste | Spotted C-40 Crusher 8580 | -6/Waste | Destroyed C-40 Crusher 8630 | -6/Waste | EMP discharged 8717 | -6/Waste | Identified exit to Factory 8721 | -6/Waste | Entered Factory 8891 | -6/Factory | Build established: Hauler-Mutant 9065 | -6/Factory | Fabricated Imp. Proton Missile Launcher? 9242 | -6/Factory | Fabricated Imp. Proton Missile Launcher (x1) 9414 | -6/Factory | Discovered exit to Factory (range 15) 9461 | -6/Factory | Garrison activated, responded to threat 9518 | -6/Factory | Lost 6 parts (2n1u3w) 9720 | -6/Factory | Core integrity fell below 50% 9737 | -6/Factory | System corruption reached 30% 9769 | -6/Factory | Lost 5 parts (1p1n1u2w) 9791 | -6/Factory | Core integrity fell below 20% 9829 | -6/Factory | Lost 3 parts (1n1u1w) 9840 | -6/Factory | Entered another Factory area 9840 | -5/Factory | Evolved 2 slots: Utility x2 10077 | -5/Factory | Build established: Mutant 10097 | -5/Factory | Lost 4 parts (2n1u1w) 10147 | -5/Factory | Garrison activated, responded to threat 10290 | -5/Factory | Fabricated B-60 Warrior (x3) 10315 | -5/Factory | Core integrity fell below 50% 10673 | -5/Factory | System corruption reached 10% 10722 | -5/Factory | Lost 6 parts (1n4u1w) 10756 | -5/Factory | Core integrity fell below 20% 10792 | -5/Factory | Lost 5 parts (1n2u2w) 10890 | -5/Factory | Discovered new exit (range 4) 10895 | -5/Factory | Entered another Factory area 10895 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10924 | -4/Factory | Lost 5 parts (1p2n1u1w) 10953 | -4/Factory | Garrison activated, responded to threat 11089 | -4/Factory | Lost 3 parts (1n1u1w) 11091 | -4/Factory | Build established: Scavenger-Mutant 11282 | -4/Factory | Discovered new exit (range 10) 11298 | -4/Factory | Entered Research 11298 | -3/Research | Evolved 2 slots: Utility x2 11314 | -3/Research | Lost 10 parts (1p2n3u4w) 11607 | -3/Research | Build established: Mutant 11725 | -3/Research | Incoming investigation squad redirected 12106 | -3/Research | Found Unknown Device 12106 | -3/Research | Identified Antimissile System 12215 | -3/Research | Lost 3 parts (1p2n) 12242 | -3/Research | System corruption reached 10% 12253 | -3/Research | Found Fusion Bomb Launcher 12257 | -3/Research | Spotted B-86 Titan 12282 | -3/Research | Discovered new exit (range 8) 12293 | -3/Research | Entered another Research area 12293 | -2/Research | Evolved 2 slots: Propulsion x2 12317 | -2/Research | Lost 9 parts (1p4n4u) 12979 | -2/Research | System corruption reached 10% 13057 | -2/Research | Build established: Scavenger-Mutant 13131 | -2/Research | Found Prototype Device 13131 | -2/Research | Identified Exp. ECM Suite 13146 | -2/Research | Spotted B-90 Cyclops 13152 | -2/Research | Discovered new exit (range 9) 13160 | -2/Research | Identified exit to Testing 13160 | -2/Research | Entered Testing 13175 | -2/Testing | Found Prototype Slashing Weapon 13175 | -2/Testing | Identified Centrium Greatsword 13243 | -2/Testing | Found Prototype Energy Cannon 13243 | -2/Testing | Identified Hpw. Disruptor Cannon 13275 | -2/Testing | Spotted PH-UIG4KENOXV 13343 | -2/Testing | Found Prototype Energy Cannon 13383 | -2/Testing | Spotted Fortress 13411 | -2/Testing | Discovered new exit (range 6) 13412 | -2/Testing | Identified exit to Section 7 13413 | -2/Testing | Entered Section 7 13441 | -2/Section 7 | Found Alien Artifact 13441 | -2/Section 7 | Identified Integrated Dissipator 13441 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13450 | -2/Section 7 | Identified Null Cannon 13457 | -2/Section 7 | Spotted S7 Guard 13460 | -2/Section 7 | Found Alien Artifact 13460 | -2/Section 7 | Identified Core Membrane 13460 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 13500 | -2/Section 7 | Found Alien Artifact 13500 | -2/Section 7 | Identified Integrity Redistributor 13500 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-75) 13513 | -2/Section 7 | Found Alien Artifact 13513 | -2/Section 7 | Identified Integrated Reactor 13513 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13659 | -2/Section 7 | Spotted B-99 Colossus 13698 | -2/Section 7 | Found Alien Artifact 13698 | -2/Section 7 | Identified LRC Energy Well 13698 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13705 | -2/Section 7 | Found LRC Energy Well 13850 | -2/Section 7 | Lost 12 parts (2p7n2u1w) 13894 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13899 | -2/Section 7 | Found Alien Artifact 13899 | -2/Section 7 | Identified Core Expander 13899 | -2/Section 7 | Installed Core Expander, added new Power slot 13929 | -2/Section 7 | Found Integrated Dissipator 13929 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14000 | -2/Section 7 | Spotted Executioner 14000 | -2/Section 7 | Spotted Executioner 14038 | -2/Section 7 | Spotted S7 Guard 14039 | -2/Section 7 | Found Alien Artifact 14082 | -2/Section 7 | Core integrity fell below 50% 14083 | -2/Section 7 | Identified Integrated Heat Negator 14083 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 14086 | -2/Section 7 | Spotted B-90 Cyclops 14103 | -2/Section 7 | Discovered new exit (range 5) 14104 | -2/Section 7 | Spotted B-90 Cyclops 14105 | -2/Section 7 | Identified exit to Access 14105 | -2/Section 7 | Entered Access 14105 | -1/Access | Evolved 2 slots: Utility x2 14224 | -1/Access | Spotted B-99 Colossus 14242 | -1/Access | Lost 4 parts (3n1u) 14328 | -1/Access | Lost 11 parts (3p2n5u1w) 14336 | -1/Access | Core integrity fell below 50% 14525 | -1/Access | Lost 6 parts (1p1n2u2w) 14582 | -1/Access | Lost 4 parts (2p2u) 14597 | -1/Access | Core integrity fell below 20% 14636 | -1/Access | Discovered new exit (range 4) 14638 | -1/Access | Identified exit to Surface 14639 | *** | Escaped! Last Messages --------------- 14576_ Penetrated by Slug. 14579_ Acquired Lrn. Tractor Beam. 14582_ Acquired Cmb. Gravmag System. 14588_ Core Membrane filtered system corruption (1). 14588_ Imp. Antigrav System destroyed. 14590_ Slug penetrates Wall. 14596_ Wave Collapse Detector explodes. 14596_ U-05 Engineer lays Concrete. 14598_ Core Membrane filtered system corruption (1). 14599_ U-05 Engineer builds a Wall. 14599_ U-05 Engineer lays Concrete. 14605_ ALERT: Rogue bot located, Programmers report to Access Zone 8V. 14606_ K-01 Serf destroyed. 14624_ Sealed Barrier breached. 14628_ Core Membrane filtered system corruption (1). 14634_ Enh. Nova Cannon destroyed. 14634_ Core Membrane filtered system corruption (1). 14636_ Main Access Shell breached. 14636_ EXIT=FOUND 14638_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????# # #??????????????#!! ![#????? | | ???????# # #??????????????# %= #????? | | ???????#####+##### ##########?????# !| * #????? | | ??????????## ##### # #????## |[ #????? | | ##????????# # #????# % ! #????? | | ??????#^ # ###### #????? | | ?????# ! # " + ##???? | | ????# !^! + """ ##### #???? | | %! ??# !! # """ #???# #???? | | ! ?#% !! # " #???### # ## ##???? | | ! #* # #????# # ???? | | + # #????## ## ??? | | # ##########?????### # ? | | ?# ########????????????????##### ? | | ???# #???????????????????????????? ? | | ? ?????# #???????????????????????????? ?? | | ??????????# #???????????????????????????? ?? | | ??????????# #????????????????????????????? ?? | | ??????????# #??????????????????????????????? ???? | | ??????????# #######"#####???????????????????????? | | ??????????# """T"""" ????????????????????????? | | ??????????# """ """" ?????????????????????????? | | ??????????# " """"""????????????????????? | | ??????????# " " "????????????????????? | | ??????????# " "" "????????????????????? | | ??????????# " @" "????????????????????? | | ??????????# " " "????????????????????? | | ??????????# " """"""????????????????????? | | ??????????# " ????????????????????????? | | ??????????# " ???????????????????????? | | ??????????# #######"######??????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Energy Generation 60 Energy Capacity 2260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 ECM Strength 5 Heat Shielding 100 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 90 Power Shielding 66 Reclamation Efficiency 15 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Force Rifle | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Imp. Proton Missile Launcher | x1 | -6/Factory Imp. Proton Missile Launcher | x1 | -6/Factory B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Membrane Integrity Redistributor Integrated Reactor LRC Energy Well Core Expander Integrated Heat Negator Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumTitaniumLog Manual? 0 Play Time 03:36:53 Cumulative 253.9 hours Start 2020.10.20 @ 20:54:31 End 2020.10.21 @ 07:36:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 8/1/1/1/0/0/0/0/0 Lore% 68 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 062637a9-1341-4ab9-9d2a-3377e6358064