Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 21:29:06 Player: erm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1538) 1538 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3631 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 410/550 Matter 221/300 Energy 100/100 System Corruption 4% Temperature Warning (395) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Assault Cannon Mini Grenade Launcher > --- INVENTORY (8) ---- Improved Ion Engine Improved Sensor Array Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Sensor Array Hardened Light Armor Plating Particle Gun Heavy Assault Rifle Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 50 | 6 3 10 17 14 Power 6 | 1 1 1 3 . Engine 6 | 1 1 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 . 5 6 6 Treads 2 | . . . 2 . Leg 16 | 2 . 5 4 5 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 8 | 1 1 2 1 3 Device 3 | . . 2 . 1 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 17 | 2 1 2 7 5 Energy Gun 8 | 1 . 1 5 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 1 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 1 . 4 7 Power 1 | . . . . 1 Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon 6 | . 1 . 2 3 Highest Loss Streak 5 | . 1 . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 100 92 93 Engine 11 | . 13 11 11 8 Treads 1 | . . . 3 2 Leg 34 | . 28 44 33 27 Device 4 | . . 10 1 4 Storage 11 | . 14 11 11 9 Processor 3 | . . . 9 9 Protection 2 | . 10 . . 3 Energy Gun 10 | . 2 10 11 18 Ballistic Gun 12 | . 25 11 10 . Peak Build Rating 29 | 6 7 18 19 29 Average Rating 14 | 4 6 14 16 24 On Entrance 8 | . 6 7 18 12 Naked Turns . | . . . . . Heaviest Build 28 | 14 14 20 19 28 Greatest Support 60 | 20 20 46 49 60 Greatest Overweight (x) 2 | 2 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 7 3 Class Distribution -------------------- 82% | Mutant 5% | Gunner 5% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1139 | 223 178 226 339 173 Remotely . | . . . . . Salvage Created 1615 | . 287 559 456 313 Parts 110 | . 23 47 31 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 39 | . 5 15 13 6 Guns 34 | . 5 15 10 4 Cannons 1 | . . . . 1 AOE 4 | . . . 3 1 Classes Destroyed 8 | . 3 3 . 2 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Operator 2 | . . 2 . . Watcher 5 | . 1 3 1 . Swarmer 6 | . . 3 3 . Grunt 21 | . 5 7 4 5 Duelist 1 | . . . . 1 Sentry 11 | . . 5 6 . Best Kill Streak 4 | . 2 4 3 3 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 221 | . 32 62 63 64 Missed 52 | . 4 20 17 11 Damage Taken 2588 | . 368 530 681 1009 Core 304 | . 88 14 62 140 Absorbed by Shields . | . . . . . Redirected to Shielding 23 | . 23 . . . Regen/Repaired (Parts) 58 | . 58 . . . Core Remaining (%) 81 | 100 64 . 81 . Volleys Fired 134 | . 32 43 37 22 Largest 3 | . 2 2 2 3 Hottest 155 | . 60 88 110 155 Shots Fired 284 | . 63 85 73 63 Gun 260 | . 63 85 70 42 Cannon 18 | . . . . 18 Launcher 6 | . . . 3 3 Special . | . . . . . Kinetic 169 | . 54 45 49 21 Thermal 56 | . . 40 15 1 Explosive 6 | . . . 3 3 Electromagnetic 53 | . 9 . 6 38 Robot Hit Streak 15 | . 6 15 15 11 Robot Miss Streak 8 | . 2 8 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 210 | . 40 68 59 43 Core Hits 138 | . 15 70 37 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3416 | . 447 922 1062 985 Guns 2702 | . 435 905 885 477 Cannons 247 | . . . . 247 Explosions 438 | . . . 177 261 Melee . | . . . . . Ramming 29 | . 12 17 . . Kinetic 1630 | . 355 387 624 264 Thermal 745 | . . 518 219 8 Explosive 438 | . . . 177 261 Electromagnetic 574 | . 80 . 42 452 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 2 4 Average Corruption 2 | . . . 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 6 1 Message Errors 2 | . . . 2 . Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 103 | . . . 39 64 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed 11 | . 3 8 . . Kicked 11 | . 3 8 . . Crushed . | . . . . . Highest Temperature 395 | . 84 12 144 395 Average Temperature 95 | . 35 7 41 163 Received Heat Transfer 1104 | . 204 207 207 486 Effects 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 947 | . . 650 287 10 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 452 | . 124 296 452 232 Initial 124 | . . 52 124 111 Average 152 | . 55 147 285 118 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 71 | 100 100 80 21 86 Level 1 26 | . . 19 71 13 Level 2 1 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 1 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 12 25 18 14 Peak Tracking Total 5 | . 2 4 4 5 Tactical Retreats 6 | . . 4 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 20 | . 4 8 7 1 Terminals 14 | . 3 5 5 1 Fabricators . | . . . . . Repair Stations 4 | . 1 1 2 . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 39 | . 5 15 17 2 Successful 23 | . 5 8 9 1 Failed 16 | . . 7 8 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 6 | . . 2 4 . Terminals 27 | . 3 11 11 2 Fabricators . | . . . . . Repair Stations 9 | . 2 1 6 . Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 16 | . 3 5 7 1 Record 4 | . . 2 2 . Open Door 2 | . . . 2 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Fabricator Index 1 | . . . 1 . Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 1 . . 1 Disarm Traps 1 | . . . 1 . Patrol Status 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 3 | . 1 . 2 . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 12 | . 1 7 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3332 | 97 706 1128 823 578 Spaces Moved 1863 | 69 416 707 391 280 Core 15 | 15 . . . . Treads 78 | . . . 16 62 Legs 1770 | 54 416 707 375 218 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 123 | 117 120 120 121 142 Slowest Speed 240 | 150 120 120 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 54 35 46 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . . . 31 28 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 54 | . . . 31 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2650 | 84 566 910 676 414 Wait 494 | . 100 112 199 83 Move 1859 | 68 415 706 390 280 Hop . | . . . . . Pick Up 56 | 10 10 15 12 9 Fast Attach . | . . . . . Attach 49 | 6 3 10 16 14 Detach 15 | . . 3 10 2 Swap 1 | . . . 1 . Drop 31 | . 3 13 11 4 Fire 134 | . 32 43 37 22 Melee . | . . . . . Ram . | . . . . . Kick 11 | . 3 8 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 5) 619 | -10/Materials | Repaired Ion Engine 799 | -10/Materials | Discovered new exit (range 3) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Propulsion x2 1285 | -9/Materials | Identified exit to Mines 1285 | -9/Materials | Identified exit to Storage 1932 | -9/Materials | Entered Storage 2689 | -9/Storage | Discovered new exit (range 16) 2755 | -9/Storage | Entered Materials 2755 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3333 | -8/Materials | Self-destructed Last Messages --------------- dispatching reinforcements to local area. Hvy. EM Pulse Gun destroyed. System corrupted by crushing effect (+4). Knocked back. Hvy. EM Pulse Gun destroyed. System corrupted: Heat flow error (+229). Overheating: Energy bleed (-64). Overheating: Imp. Ion Engine damaged (-7). [Achievement: Let's See Who's Tougher] Critical hit (Burn: +37). B-36 Bruiser destroyed. G-47 Trooper destroyed. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed DirtyAssaultScythe Manual? 0 Play Time 00:35:26 Cumulative 3.9 hours Start 2025.01.10 @ 20:55:16 End 2025.01.10 @ 21:29:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a1168d4b-acf8-4088-8455-0b8f813c1269