Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 14:37:53 Player: Jimothy Jimone Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (74) 74 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 499 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 150/150 System Corruption 4% Temperature Cool (9) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Terrain Scanner Light Armor Plating Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Light Armor Plating Light Armor Plating Light Armor Plating [Rating: 11] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 7 . 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 3 . 2 Device 3 | 2 . 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | 1 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 5 | . 5 6 Power . | . 1 . Propulsion . | . . . Utility 4 | . 4 5 Weapon . | . . . Tool/Special . | . . . Unused Backups 5 | . . 5 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 83 | . 85 82 Engine 14 | . 14 14 Wheel 27 | . 28 27 Device 13 | . 14 13 Storage 9 | . 14 8 Processor 4 | . . 4 Ballistic Gun 13 | . 14 13 Peak Build Rating 11 | 8 7 11 Average Rating 8 | 5 6 10 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 12 12 16 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 6 Most Carried 8 | 3 7 8 Average Carried 5 | . 5 6 Final Capacity 8 | 8 8 5 Final Carried 7 | 3 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 336 | 286 . 50 Remotely . | . . . Salvage Created 185 | 143 . 42 Parts 12 | 10 . 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 3 | 2 . 1 Tunneler 3 | 3 . . Recycler 1 | 1 . . Grunt 1 | . . 1 Best Kill Streak 3 | 3 . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 59 | . . 59 Missed 22 | . . 22 Hits 37 | . . 37 Projectile 37 | . . 37 Critical Strikes 1 | . . 1 Damage Taken 544 | . . 544 Core 252 | . . 252 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | 16 1 12 Largest 1 | 1 1 1 Hottest 20 | 20 20 20 Shots Fired 29 | 16 1 12 Gun 29 | 16 1 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 29 | 16 1 12 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 11 . 4 Robot Miss Streak 2 | 1 . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | 13 . 9 Core Hits 11 | 7 . 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 191 | 103 . 88 Guns 188 | 103 . 85 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 188 | 103 . 85 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 2 4 Average Corruption 2 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 2 10 Message Errors 3 | . . 3 Matter Fused 7 | . 1 6 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 242 | . . 242 Average Temperature 82 | . . 82 Received Heat Transfer 273 | . . 273 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 40 | 10 7 40 Initial . | . . . Average 3 | . 1 4 Influence Increases 117 | 20 7 90 Destroy 0b10 Robot/C 20 | . . 20 Destroy 0b10 Robot/NC 20 | 20 . . Destroy Leader 10 | . . 10 Successful Hack 7 | . 7 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 117 | 20 7 90 Time Decay 95 | 20 7 68 Lost Part 22 | . . 22 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 3 9 Peak Tracking Total 4 | . 2 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 775 | 35 85 655 Sensors 388 | . . 388 Terrain 24 | 24 . . Seismic 363 | 11 85 267 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 887 | 136 85 666 Spaces Moved 892 | 108 88 696 Core 12 | 6 . 6 Treads . | . . . Legs . | . . . Wheels 880 | 102 88 690 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 80 Average Speed 90 | 87 90 90 Slowest Speed 200 | 90 90 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 24 80 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 949 | 133 92 724 Wait . | . . . Move 890 | 107 87 696 Hop . | . . . Pick Up 8 | 2 4 2 Fast Attach 8 | 7 . 1 Attach 1 | . . 1 Detach 3 | 1 . 2 Swap 1 | . . 1 Drop 6 | . . 6 Fire 29 | 16 1 12 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Entered Mines 222 | -10/Mines | Discovered new exit (range 10) 232 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 475 | -10/Mines | Discovered new exit (range 12) 505 | -10/Mines | Identified exit to Exiles 632 | -10/Mines | Discovered new exit (range 9) 657 | -10/Mines | Identified exit to Subcaves 754 | -10/Mines | Identified exit to Materials 877 | -10/Mines | Core integrity fell below 50% 883 | -10/Mines | Core integrity fell below 20% 888 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Lgt. Armor Plating. System corrupted: Matter fused (-10). Acquired Imp. Terrain Scanner. EXIT=IDENTIFIED: SUBCAVES R-06 Scavenger collects Sml. Storage Unit. 9FGCTCQ%85HD4N#ZPESXVXY>JNCDGH>#QTSYQS W C 2H8I5EG3AVHKMPD2RYUHZCB4 EXIT=IDENTIFIED: MATERIALS System corrupted: Heat flow error (+260). &RER %%22M D WM1T|YALMVVPGLC3M Destabilizing: System corrupted (+2). Slammed into G-34 Mercenary. Destabilizing: Core damaged (-5). Map ----- +----------------------------------------------------+ | ??# ??????# ###### ### ##???# | | ??## ??????# ##???# #?# ##??# % | | ???##### #?????## ##??# ### #??# # [ | | ???????# ?????## #??# ## #### # #### | | ??????? ????## #?## ##??? | | ???????# ???## ##?# ##??? | | ???????? ????# ##??# ### ## #??# | | ?????????????# ##???## ## ## ### ###??# | | ?????????????## #?????## #### #?# ###### | | ??????????????## ##?????######??# ####?# | | ???????????????## ######???????# #????######## | | ????????????????# ## ##??????# #??????????# | | ????????????????## ##?????# #??????????# | | ?????????????????## #?????## ##??????????# | | ??????????????????## ##??????#####???######??# | | ???????????????????#### #??????????????##"!!"##?? | | ??????????????????????# #??????????????#""!!""#?# | | ??????????????????????# #??????????????# ### | | ??????????????????????# #???????????????# #?# | | ??????????????????????# #????????????#####++#### | | ??????????????????????# #???????????## # | | ??????????????????????# #??????????## | | ??????????????????????# #??????????# # | | ??????????????????????# #??????????# ## | | ??????????????????????# #####??????# ###### ###? | | ??????????????????????# @ gg#?????## ###### #??? | | ??????????????????????###### ####### #??? | | ???????????????????????????# #??? | | ???????????????????????????######## ######??? | | ??????????????????????????????????#### #???????? | | ?????????????????????????????????????## #???????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????## ##?????? | | ????????????????????????????????????????###??????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdDispersalMatrix Manual? 0 Play Time 00:11:12 Cumulative 27.2 hours Start 2026.05.17 @ 14:28:56 End 2026.05.17 @ 14:37:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f3b27238-7635-4fe5-9cd9-0e4062536ffb