Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 15:51:58 Player: Lolterzard Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3847) 3847 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 7962 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Small Matter Pod (0) Advanced Visual Processing Unit Core Analyzer Focal Shield High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Powered Armor Shield Generator High-powered Tractor Beam > --- WEAPON ----------- Assault Cannon Assault Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Multireflex Exoskeleton Improved Heat Sink Small Matter Pod Advanced Visual Processing Unit Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Focal Shield Focal Shield High-powered Tractor Beam High-powered Tractor Beam Heavy Ion Cannon Heavy Ion Cannon [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 1 1 . . 1 Weapon 2 | . . . 1 1 . . . Parts Attached 83 | 7 4 5 19 9 6 1 32 Power 10 | 1 . 1 3 . . . 5 Engine 10 | 1 . 1 3 . . . 5 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 2 3 5 1 1 . 9 Treads 19 | 2 2 3 4 1 1 . 6 Leg 2 | . . . . . . . 2 Wheel . | . . . . . . . . Hover 2 | . . . 1 . . . 1 Flight . | . . . . . . . . Utility 27 | 2 1 . 6 3 1 . 14 Device 16 | 1 . . 3 2 1 . 9 Storage 3 | 1 1 . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . 2 1 . . 5 Artifact . | . . . . . . . . Weapon 23 | 2 1 1 5 5 4 1 4 Energy Gun . | . . . . . . . . Energy Cannon 3 | . . . . 1 . . 2 Ballistic Gun 8 | 2 1 1 4 . . . . Ballistic Cannon 10 | . . . 1 4 2 1 2 Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . 2 Parts Lost 42 | . . 1 5 . 5 1 30 Power 6 | . . . . . . . 6 Propulsion 10 | . . . 1 . 3 . 6 Utility 13 | . . . 2 . . . 11 Weapon 13 | . . 1 2 . 2 1 7 Highest Loss Streak 18 | . . 1 2 . 4 1 18 To Critical Strikes 1 | . . . . . . . 1 Average Backups 16 | 1 9 16 18 19 18 13 13 Power 3 | . 1 1 5 5 5 5 2 Propulsion 1 | . 1 4 3 2 1 . . Utility 5 | . 2 3 3 5 6 6 9 Weapon 4 | . 4 7 6 6 6 2 1 Tool/Special . | . . . . . . . . Unused Backups 16 | . . . 5 3 . . 8 Power 1 | . . . 1 . . . . Propulsion 4 | . . . 3 . . . 1 Utility 8 | . . . . 1 . . 7 Weapon 3 | . . . 1 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 99 99 97 99 95 83 70 Engine 9 | . 14 11 8 7 7 7 9 Treads 26 | . 28 43 35 30 26 15 12 Device 13 | . 14 11 8 15 15 15 15 Storage 8 | . 14 11 9 7 7 7 6 Protection 5 | . . . 8 7 7 7 5 Energy Cannon 2 | . . . . 6 7 . 1 Ballistic Gun 10 | . 27 21 20 18 . . . Ballistic Cannon 9 | . . . 5 4 11 28 17 Launcher 2 | . . . . . 10 . . Peak Build Rating 67 | 7 11 17 29 38 40 34 67 Average Rating 29 | 5 9 15 24 31 34 33 39 On Entrance 20 | . 7 11 17 24 37 34 34 Avg Prop Armor Cover (%) 15 | . . . . . . . 15 Naked Turns . | . . . . . . . . Heaviest Build 99 | 14 50 53 68 80 81 80 99 Greatest Support 92 | 40 46 92 92 83 80 40 80 Greatest Overweight (x) 30 | . 16 . 1 . 3 1 30 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 Most Carried 20 | 2 15 18 20 20 20 14 20 Average Carried 16 | 1 9 16 18 19 18 13 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 15 17 20 20 14 13 9 Class Distribution -------------------- 60% | Tank 29% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 4248 | 259 263 207 1406 264 393 38 1418 Remotely 2683 | . . . 962 . 339 38 1344 Salvage Created 3747 | 88 353 272 1449 313 112 28 1132 Parts 183 | 5 16 22 73 14 2 . 51 Haulers Intercepted 8 | . 2 . 5 . . . 1 Recyclers Shooed 7 | . . . 2 . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 79 | . 4 8 30 8 7 1 21 Melee 2 | . . . . . . . 2 Guns 39 | . 4 8 20 7 . . . Cannons 30 | . . . 9 1 1 1 18 AOE 7 | . . . 1 . 5 . 1 Classes Destroyed 15 | 2 5 2 2 1 2 . 1 Worker 5 | . 1 . 4 . . . . Builder 3 | . 1 . . . . . 2 Tunneler 1 | 1 . . . . . . . Hauler 8 | . 2 . 5 . . . 1 Recycler 7 | 1 . . 2 . . . 4 Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . . . 1 Watcher 6 | . 1 1 4 . . . . Swarmer 17 | . . 4 8 2 . . 3 Grunt 35 | . 4 2 17 3 3 . 6 Brawler 1 | . . . . . 1 . . Sentry 13 | . . 2 4 2 1 . 4 Hunter 7 | . . . 1 . 1 1 4 Programmer 5 | . . . . 1 . . 4 Behemoth 1 | . . . . . 1 . . Best Kill Streak 7 | 2 4 4 7 3 4 1 5 Combat Bots Only 4 | . 2 4 4 3 4 1 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . 2 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 967 | . 35 48 147 41 85 7 604 Missed 280 | . 9 14 30 13 30 2 182 Hits 687 | . 26 34 117 28 55 5 422 Projectile 687 | . 26 34 117 28 55 5 422 Critical Strikes 18 | . 1 . 2 1 . . 14 Damage Taken 9288 | . 367 388 1595 311 989 95 5543 Core 1252 | . 33 57 110 10 187 . 855 Absorbed by Shields 446 | . . . . . . . 446 Ignored by Resistances 281 | . . . . . . . 281 Regen/Repaired (Parts) 252 | . 14 . 238 . . . . Core Remaining (%) 84 | 100 86 85 80 . . 71 . Volleys Fired 283 | 3 41 27 100 17 16 4 75 Largest 4 | 2 2 2 3 4 4 4 4 Hottest 207 | 40 40 43 81 182 185 179 207 Shots Fired 796 | 6 82 48 284 68 55 15 238 Gun 383 | 6 82 48 202 45 . . . Cannon 389 | . . . 82 23 31 15 238 Launcher 24 | . . . . . 24 . . Special . | . . . . . . . . Kinetic 711 | 6 82 48 284 51 20 12 208 Thermal 61 | . . . . 17 11 3 30 Explosive 24 | . . . . . 24 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 1 8 17 9 8 9 6 12 Robot Miss Streak 8 | 1 3 7 8 6 2 3 7 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 494 | 3 53 29 185 39 35 7 143 Core Hits 240 | 3 20 12 97 20 17 2 69 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . 1 . . . Critical Strikes 15 | . 1 . 5 1 1 1 6 Meltdown 1 | . . . . . 1 . . Destroy 2 | . 1 . . 1 . . . Blast 12 | . . . 5 . . 1 6 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10183 | 29 665 364 3180 785 1412 150 3598 Guns 3610 | 29 665 364 2042 510 . . . Cannons 5217 | . . . 1029 265 510 150 3263 Explosions 1282 | . . . 92 . 902 . 288 Melee . | . . . . . . . . Ramming 74 | . . . 17 10 . . 47 Kinetic 7826 | 29 665 364 3071 584 254 96 2763 Thermal 1289 | . . . . 191 256 54 788 Explosive 902 | . . . . . 902 . . Electromagnetic 92 | . . . 92 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 4 Average Corruption 1 | . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . 2 19 2 19 Message Errors 9 | . . . . . 4 1 4 Matter Fused 11 | . . . . . 4 . 7 Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 7 | . . . . . 4 . 3 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 6 | . . . . 1 3 1 1 Data Loss (major) 3 | . . . . . 2 . 1 Misfires 3 | . . . . . 1 . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 186 | . . . 6 . 25 . 155 Projectiles 55 | . . . 6 . . . 49 Explosions 131 | . . . . . 25 . 106 Melee . | . . . . . . . . Knockbacks 54 | . . . 12 . . . 42 Impact 2 | . . . 1 . . . 1 Kinetic 52 | . . . 11 . . . 41 Secondary . | . . . . . . . . Self-Inflicted Damage 187 | . . . . . 22 . 165 Shots 3 | . . . . . 1 . 2 Rammed 29 | . . . 3 2 . . 24 Targets Rammed 31 | . . . 3 2 . . 26 Kicked . | . . . . . . . . Crushed 2 | . . . . . . . 2 Highest Temperature 698 | . 20 . 398 150 698 161 390 Average Temperature 84 | . 6 . 56 36 239 86 97 Received Heat Transfer 2089 | . 234 129 612 84 219 . 811 Effects 13 | . . . 2 . 9 . 2 Shutdowns 2 | . . . . . 1 . 1 Energy Bleed 2 | . . . . . 1 . 1 Interference 2 | . . . 2 . . . . Short Circuit 4 | . . . . . 4 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 1 | . . . . . 1 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted . | . . . . . . . . Heat Transferred 1495 | . . . . 259 333 74 829 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 68 | 100 100 100 41 98 . . 55 Level 1 23 | . . . 32 1 . . 44 Level 2 7 | . . . 26 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 467 | 10 52 109 467 209 . . 322 Initial 209 | . . . 38 209 . . . Average 141 | 1 7 32 231 132 . . 157 Influence Increases 2760 | 10 138 234 890 275 170 30 1013 Destroy 0b10 Robot/C 1580 | . 80 160 600 160 140 20 420 Destroy 0b10 Robot/NC 160 | 10 25 5 80 . . . 40 Destroy Leader 438 | . 26 52 148 50 30 10 122 Successful Hack 56 | . 7 2 5 42 . . . Disable Machine 300 | . . . 30 . . . 270 Destroy Structure 121 | . . . 12 8 . . 101 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 90 | . . 15 . 15 . . 60 Influence Decreases 2575 | 10 138 142 522 677 228 30 828 Entered New Map 327 | . . . 54 251 22 . . Time Decay 1908 | 10 138 142 428 416 206 30 538 Lost Part 330 | . . . 40 . . . 290 Lost Ally 10 | . . . . 10 . . . Squads Dispatched 19 | . 1 2 5 2 . . 9 Investigation 4 | . . 1 2 1 . . . Extermination 4 | . . . . 1 . . 3 Reinforcement 8 | . 1 1 3 . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 7 | . . . 6 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 8 15 49 9 7 1 38 Peak Tracking Total 5 | . 3 5 5 3 4 1 5 Tactical Retreats 5 | . . 1 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . . 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 20 | . . . 2 . . . 18 Max in Single Turn 8 | . . . 2 . . . 8 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 15 | . 3 3 5 4 . . . Terminals 7 | . 2 2 3 . . . . Fabricators 3 | . . . . 3 . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 6 7 20 8 . . . Successful 20 | . 4 2 11 3 . . . Failed 20 | . 2 4 9 5 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts 1 | . . 1 . . . . . Manual 2 | . 2 . . . . . . Terminals 15 | . 4 4 7 . . . . Fabricators 7 | . . . . 7 . . . Repair Stations 15 | . 2 . 13 . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 3 . 1 . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 . 2 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 2 | . 1 . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . Build 2 | . . . . 2 . . . Repair Station Hacks 11 | . 2 . 9 . . . . Scan Component 6 | . 1 . 5 . . . . Repair 5 | . 1 . 4 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 2 . 1 . . . Retrieve Study 3 | . . 2 . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 2 5 3 . . . Full Trace Events 3 | . . . 2 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 58 | . . . . 58 . . . Total Robot Build Rating 3 | . . . . 3 . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 42 | . . . . 42 . . . Total Part Build Rating 8 | . . . . 8 . . . Part Studies Acquired 3 | . . 2 . 1 . . . Parts Repaired 5 | . 1 . 4 . . . . Time 148 | . 26 . 122 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 23 | . . . . 23 . . . Highest-Rated Ally 23 | . . . . 23 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 4774 | 36 813 563 747 1012 1603 . . Seismic 4774 | 36 813 563 747 1012 1603 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 8480 | 111 813 563 1849 1012 2118 176 1838 Spaces Moved 3271 | 60 278 295 776 503 814 68 477 Core 17 | 4 1 . . . . . 12 Treads 3167 | 56 277 295 776 503 814 68 378 Legs 87 | . . . . . . . 87 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 180 Average Speed 207 | 152 230 160 160 160 251 240 279 Slowest Speed 1550 | 160 850 160 220 160 400 240 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 34 24 60 17 89 12 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 204 | . . . 7 6 81 1 109 Melee . | . . . . . . . . Projectile 37 | . . . 7 6 6 1 17 AOE 167 | . . . . . 75 . 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4223 | 71 372 337 1164 670 847 72 690 Wait 439 | . 36 8 220 120 3 . 52 Move 3264 | 59 277 294 775 502 813 67 477 Hop . | . . . . . . . . Pick Up 51 | 2 11 3 16 6 1 . 12 Fast Attach 43 | 7 1 . 14 6 . . 15 Attach 39 | . . 3 6 3 7 1 19 Detach 3 | . . . 1 . . . 2 Swap 22 | . 4 2 8 2 3 . 3 Drop 48 | . 2 . 21 12 4 . 9 Fire 283 | 3 41 27 100 17 16 4 75 Melee . | . . . . . . . . Ram 15 | . . . . . . . 15 Kick . | . . . . . . . . Crush 16 | . . . 3 2 . . 11 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 558 | -10/Materials | Repaired Assault Rifle 835 | -10/Materials | Discovered new exit (range 6) 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Propulsion x2 1245 | -9/Materials | Central database locked down 1464 | -9/Materials | Discovered new exit (range 8) 1488 | -9/Materials | Entered another Materials area 1488 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1627 | -8/Materials | Repaired Imp. Treads+ 1661 | -8/Materials | Repaired Imp. Treads+ 1740 | -8/Materials | Repaired Imp. Treads+ 1768 | -8/Materials | Repaired Seismic Detector 1960 | -8/Materials | Build established: Tank 3297 | -8/Materials | Discovered new exit (range 4) 3337 | -8/Materials | Entered Factory 3337 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3543 | -7/Factory | Fabricated M-28 Smith (x1) 3591 | -7/Factory | Discovered new exit (range 9) 3625 | -7/Factory | Build established: Scavenger-Tank 3837 | -7/Factory | Fabricated Core Analyzer (x2) 4315 | -7/Factory | Discovered new exit (range 9) 4342 | -7/Factory | Found Powered Armor 4349 | -7/Factory | Entered Lower Caves 4463 | -7/Lower Caves | Build established: Tank 4835 | -7/Lower Caves | Identified exit to Lower Caves 4944 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5055 | -7/Lower Caves | Spotted B-75 Beast 5951 | -7/Lower Caves | Destroyed B-75 Beast 5973 | -7/Lower Caves | Lost 4 parts (2n2w) 6096 | -7/Lower Caves | Learned Factory stockpile data 6467 | -7/Lower Caves | Entered another Lower Caves area 6585 | -7/Lower Caves | Discovered new exit (range 15) 6643 | -7/Lower Caves | Entered Factory 6643 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7577 | -6/Factory | Spotted B-75 Beast 7739 | -6/Factory | Lost 18 parts (3p4n7u4w) 8007 | -6/Factory | Core integrity fell below 50% 8327 | -6/Factory | Build established: Mutant 8366 | -6/Factory | Core integrity fell below 20% 8392 | -6/Factory | Lost 6 parts (2n2u2w) 8481 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08354_ Hpw. Tractor Beam destroyed. 08357_ Slammed into S-27 Virus. 08361_ Adv. Heat Sink destroyed. 08368_ ,QPDROAQKRNY,E0RYBU97 08376_ Slammed into S-27 Virus. 08410_ System corrupted: Matter fused (-8). 08410_ Slammed into S-27 Virus. 08433_ System corrupted: Energy discharge (-21). 08435_ Slammed into S-27 Virus. 08435_ Destabilizing: Core damaged (-8). 08444_ Slammed into S-27 Virus. 08444_ Destabilizing: Core damaged (-42). 08452_ Slammed into S-27 Virus. 08457_ Critical hit (Destroy). 08461_ Slammed into S-27 Virus. 08461_ Destabilizing: Core damaged (-17). 08464_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4J. 08467_ 7=3 TRVSBWHFR:L FLV|JPIQZFEQRKB#V 08478_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????[?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????!?????######??????????????????? | | #####+#??????????????????# +??????????????????? | | ??????????????????# #??????????????????? | | ???????????######+## #??????????????????? | | ""???????????# #???###########?#+#? | | ""???????????# ug #???# # ?? | | """ ?????????# s ##### # | | ?????????# @ gg + + | | ""???????????# ############ # | | ""???????????# ???????????????#] # | | ##????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ?????????????????????????????###??#########+# | | ?????????????????????????????# ???????# # | | ?????????????????????????????# """???????# # | | ?????????????????????????????# """ ??????# # | | ?????????????????????????????# """ ??????# # | | ???????????????? ??????=????# #?????# # | | ????????????????? ??????????# ""#?????# # | | ?????????????????? ?????????# ""#?????# # | | ??????????????????# ????????# ] T"#?????# # | | ??????????????????# ????????# ""####### | | ????????????####### ???????#! ""# | | ???????????? ###+#### ! !# | | ??????????? ######+## | | ??????????? * | | ??????????? !! ##+##### | | ????????????????# ##### !! # ??# | | ??????????????????????# #*** # | | ?????????????????+####### "" #*** #### | | ?##???????????? ## """ #** * #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Core Analyzer | x2 | -7/Factory | Preloaded Repaired ---------- Assault Rifle | 86% | -10/Materials Imp. Treads | 31% | -8/Materials Imp. Treads | 65% | -8/Materials Imp. Treads | 58% | -8/Materials Seismic Detector | 30% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed MakeshiftAlphaCape Manual? 0 Play Time 00:43:41 Cumulative 69.6 hours Start 2026.07.01 @ 15:10:29 End 2026.07.01 @ 15:51:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 074dcc0f-6421-4915-830a-5baf0925938d