Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 23:09:37 Player: SpaceWalrus Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (127) 635 Value Destroyed (4916) 4916 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1428) 1428 TOTAL SCORE: 15859 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 286 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array EM Disruption Field Advanced Force Field Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Signal Interpreter Advanced Signal Interpreter Seismic Detector Melee Analysis Suite Improved Target Analyzer Cloaking Device Antimissile System Improved System Shield Advanced Recalibrator > --- WEAPON ----------- Lance > --- INVENTORY -------- Micro Antimatter Reactor Encrypted Comm Array Advanced Force Field Fusion Bomb Launcher [Rating: 100] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Graphene Brace Device Graphene Brace Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . . . 2 . . 2 . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 . . . . . . . . . . 1 . 1 1 Utility 10 | . . 2 1 1 . . . . . . 1 . . 2 . . 1 . 1 1 Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Parts Attached 282 | 7 11 17 12 5 8 7 8 6 . 26 18 17 10 62 5 . 22 16 15 10 Power 38 | 1 1 1 1 . 1 1 1 3 . 7 3 2 1 6 1 . 3 3 1 1 Engine 14 | 1 1 1 . . 1 1 1 1 . 1 2 . 1 2 1 . . . . . Core 18 | . . . 1 . . . . 2 . 6 1 2 . 3 . . 2 . 1 . Reactor 6 | . . . . . . . . . . . . . . 1 . . 1 3 . 1 Propulsion 78 | 2 1 7 4 2 3 3 . . . 3 4 1 1 21 . . 2 8 8 8 Treads 4 | . . . . . . . . . . . . 1 . 2 . . 1 . . . Leg 36 | 2 1 6 4 1 3 2 . . . 3 4 . . 5 . . . . . 5 Wheel 2 | . . . . . . . . . . . . . . 2 . . . . . . Hover 4 | . . . . . . . . . . . . . 1 3 . . . . . . Flight 32 | . . 1 . 1 . 1 . . . . . . . 9 . . 1 8 8 3 Utility 91 | 2 2 4 2 1 1 2 4 2 . 8 5 7 2 21 3 . 15 5 5 . Device 57 | 1 1 1 . 1 1 1 3 1 . 6 4 5 1 13 3 . 8 3 4 . Storage 6 | 1 . 1 . . . . . . . . . . . 4 . . . . . . Processor 14 | . 1 1 . . . . . . . 1 1 1 1 1 . . 6 . 1 . Hackware 6 | . . . 1 . . . . 1 . . . . . 1 . . 1 2 . . Protection 8 | . . 1 1 . . 1 1 . . 1 . 1 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 7 5 5 2 3 1 3 1 . 8 6 7 6 14 1 . 2 . 1 1 Energy Gun 43 | 2 4 2 5 1 3 . . 1 . 6 4 6 3 5 . . . . . 1 Energy Cannon 8 | . 2 2 . . . . 1 . . . . . . 3 . . . . . . Ballistic Gun 8 | . . . . . . . . . . 1 1 . . 6 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . 1 1 . . 1 . . . . . Launcher 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 1 . 1 2 . . . . . 1 . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . 1 . . . . 1 . . 2 . . 1 . 1 . Corrupted Parts 6 | . 1 . . . . . . . . 5 . . . . . . . . . . System Corruption 29 | . 1 . . . . . . . . 28 . . . . . . . . . . Parts Lost 147 | . 2 1 . . 8 . . 1 . 21 8 7 13 42 . . 5 13 14 12 Power 17 | . . . . . . . . . . 4 2 2 3 4 . . 1 . 1 . Propulsion 51 | . . . . . 3 . . . . 5 1 3 1 16 . . 1 6 7 8 Utility 40 | . 1 1 . . 2 . . . . 4 1 1 4 9 . . 2 7 5 3 Weapon 39 | . 1 . . . 3 . . 1 . 8 4 1 5 13 . . 1 . 1 1 Highest Loss Streak 14 | . 2 1 . . 5 . . 1 . 9 6 4 9 14 . . 3 6 14 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 94 99 100 78 99 99 99 100 83 86 90 62 61 35 42 61 57 44 24 Engine 5 | . 14 11 6 . 2 13 13 11 . 1 1 3 . 2 . . . . . . Core 3 | . . . 2 7 4 . . 1 13 8 9 4 4 1 5 5 2 . . . Leg 16 | . 28 21 26 23 16 26 26 26 26 17 14 14 1 5 . . . . . 9 Flight 1 | . . . . . . . . . . . . . . 2 10 10 10 12 16 5 Device 14 | . 8 10 9 15 9 13 13 13 13 14 18 26 18 8 1 5 19 11 6 3 Storage 4 | . 14 11 9 7 7 6 6 6 6 6 5 . . 1 . . . . . . Processor 7 | . 5 9 9 7 7 6 6 6 6 6 9 8 11 10 10 10 13 7 3 . Hackware 4 | . . . 8 7 7 6 6 6 6 6 5 2 . 3 5 5 5 12 9 3 Protection 3 | . . 8 9 7 1 6 6 6 6 2 . 1 4 2 . . . . . . Energy Gun 9 | . 18 16 13 15 16 13 6 5 6 8 12 18 11 4 . . . . . . Energy Cannon 2 | . 7 5 4 . . . 5 6 6 2 . . . 1 . . . . . . Impact Weapon 2 | . . . . 7 2 5 5 6 6 2 . . . . . . 1 . . . Peak Build Rating 100 | 7 9 18 29 36 44 64 68 72 72 72 84 84 70 96 47 47 100 92 85 68 Average Rating 56 | 5 7 13 24 33 34 59 66 68 72 59 68 76 55 58 42 47 81 82 69 43 On Entrance 46 | . 7 7 16 29 33 44 64 68 72 72 51 65 70 41 39 47 47 88 68 40 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 67 | 15 18 27 33 38 38 53 66 65 46 46 48 39 38 67 9 9 26 21 20 26 Greatest Support 80 | 20 20 20 38 38 48 64 64 64 64 64 61 45 15 80 22 22 30 31 37 72 Greatest Overweight (x) 10 | 2 . 2 1 . 9 . 1 1 . 1 1 9 10 5 . . 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . 2 . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 15 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 10 10 10 10 10 10 10 10 9 5 5 6 5 5 5 5 5 5 Most Carried 10 | 6 8 8 10 10 9 10 10 10 10 10 10 5 5 10 4 4 5 5 5 5 Average Carried 7 | 2 6 7 8 8 7 7 9 9 10 9 8 4 4 4 2 3 4 4 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 6 8 10 8 9 10 10 10 10 7 5 5 5 1 3 4 5 5 5 4 Class Distribution -------------------- 35% | Scavenger-Mutant 33% | Mutant 14% | Scavenger-Skirmisher 7% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Derelict-Tank | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Matter Collected 3116 | 260 102 201 120 . 110 60 90 60 . 309 226 266 114 686 103 . 126 42 130 111 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5834 | 95 259 476 266 . 330 175 448 115 . 780 125 232 347 1488 128 . 269 136 165 . Parts 264 | 9 20 27 9 . 12 3 13 8 . 24 8 9 6 81 . . 9 14 12 . Haulers Intercepted 6 | . 1 2 1 . . 1 . . . . . . . 1 . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 6 7 . 18 . 7 5 . . . . . . . Prevented 10 | . . . . . . . 1 2 . 7 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Combat Hostiles Destroyed 99 | . 7 9 4 . 8 1 5 2 . 15 2 7 5 24 . . 3 4 3 . Melee 20 | . . . . . 1 . 2 2 . . . . 2 4 . . 2 4 3 . Guns 49 | . 6 3 3 . 7 1 2 . . 3 1 5 2 16 . . . . . . Cannons 7 | . 1 1 1 . . . . . . 1 . 1 1 1 . . . . . . AOE 10 | . . 2 . . . . . . . 6 . . . 2 . . . . . . Classes Destroyed 18 | 1 5 2 . . 3 . 2 . . . . 1 1 2 . . . 1 . . Worker 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . Builder 4 | . . . . . . . . . . . . . . 4 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 2 1 . . 1 . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . 1 . . . . . . . . 1 . . . . . . 1 . . Watcher 6 | . 2 1 1 . . . . . . . . . . . . . 1 . 1 . Swarmer 32 | . 6 . 1 . . . 2 . . 7 . 5 . 11 . . . . . . Cutter 7 | . . . . . . . . . . . . . . . . . . 4 3 . Grunt 29 | . 1 8 2 . 4 . . . . 5 . . 3 6 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 12 | . . 1 1 . . 1 1 . . 1 . 1 . 4 . . 2 . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . 1 2 . 2 2 . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . 2 3 . . 1 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | 3 4 3 2 . 4 3 3 2 . 5 1 5 2 7 . . 1 3 3 . Combat Bots Only 6 | . 3 3 1 . 4 1 3 2 . 5 1 5 2 6 . . 1 3 3 . Max Kills in Single Turn 3 | 1 1 2 1 . 1 1 1 1 . 3 1 2 1 2 . . 1 1 1 . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploded 3 | . . 2 . . . . . . . 3 . . . 1 . . . . . . Melee 1 | . . . . . 1 . 1 1 . . . . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Hostile Shots Fired 1758 | . 93 91 26 . 91 21 83 76 . 222 76 68 87 289 7 6 52 199 24 247 Missed 651 | . 37 25 7 . 35 13 27 37 . 61 29 17 24 77 5 4 30 104 8 111 Damage Taken 20694 | . 452 701 219 . 1241 81 639 617 . 2991 867 1005 1259 4026 45 40 597 2040 1128 2746 Core 5159 | . 105 63 26 . 194 . 15 75 . 505 38 259 487 746 . 20 159 479 381 1607 Absorbed by Shields 19 | . . . . . . . . . . . . . . . . . . . . 19 Redirected to Shielding 6 | . . . . . . . . . . . . 3 3 . . . . . . . Ignored by Resistances 156 | . . . . . . . . . . . . . . 156 . . . . . . Core Remaining (%) 61 | 100 58 84 95 . 72 . . . . 30 . . 21 . . 33 . 50 73 . Volleys Fired 303 | 13 27 50 19 . 21 4 7 5 . 39 12 21 14 66 4 . . . . 1 Largest 4 | 2 2 2 2 . 3 2 2 2 . 3 4 4 4 3 1 . . . . 1 Hottest 306 | 90 118 118 143 . 240 160 165 165 . 180 276 306 278 230 39 . . . . 65 Shots Fired 615 | 26 49 91 38 . 44 8 14 10 . 66 40 57 39 128 4 . . . . 1 Gun 510 | 26 29 73 36 . 44 8 10 5 . 58 31 44 25 120 . . . . . 1 Cannon 101 | . 20 17 2 . . . 4 5 . 5 9 13 14 8 4 . . . . . Launcher 4 | . . 1 . . . . . . . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 111 | . . . . . . . . . . 8 13 13 14 59 4 . . . . . Thermal 451 | 13 40 90 38 . 44 8 14 10 . 44 24 39 25 61 . . . . . 1 Explosive 1 | . . 1 . . . . . . . . . . . . . . . . . . Electromagnetic 52 | 13 9 . . . . . . . . 14 3 5 . 8 . . . . . . Robot Hit Streak 14 | 4 4 7 5 . 11 11 7 1 . 12 4 13 14 10 4 . . . . 5 Robot Miss Streak 6 | 3 5 4 4 . 3 1 3 6 . 4 3 4 2 3 . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 6 | . . . . . 2 . . . . . . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 . 1 . . . . . . Shots Hit Robots 433 | 12 19 56 28 . 44 8 20 6 . 49 17 37 37 76 4 . 6 6 7 1 Core Hits 228 | 5 12 18 16 . 27 9 9 4 . 20 7 12 14 58 3 . 4 5 5 . Critical Kills 5 | . . . . . . . 1 2 . . . . . 2 . . . . . . Critical Parts Destroyed 11 | . . . . . 1 . 3 . . 4 . . 1 . . . 2 . . . Critical Strikes 37 | . 3 1 1 . 1 . 4 2 . 4 1 4 5 7 . . 4 . . . Burn 14 | . 3 1 1 . . . . . . . 1 2 4 2 . . . . . . Destroy 3 | . . . . . . . . . . 1 . . . 2 . . . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . . . . Corrupt 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Smash 13 | . . . . . 1 . 4 2 . 3 . . 1 . . . 2 . . . Impale 4 | . . . . . . . . . . . . . . 2 . . 2 . . . Melee Attacks 120 | . . . . . 4 . 11 2 . 20 . . 18 13 . . 14 15 20 3 Impact 42 | . . . . . 4 . 11 2 . 20 . . 1 . . . 4 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 78 | . . . . . . . . . . . . . 17 13 . . 10 15 20 3 Sneak Attacks 5 | . . . . . . . . . . 1 . . . 2 . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12008 | 170 351 966 495 . 1124 233 951 252 . 1656 342 768 1100 2590 93 . 314 276 290 37 Guns 6327 | 170 177 540 454 . 983 233 169 10 . 734 319 476 396 1629 . . . . . 37 Cannons 1559 | . 163 284 41 . . . 59 124 . 122 23 292 311 47 93 . . . . . Explosions 988 | . . 142 . . . . . . . 351 . . . 495 . . . . . . Melee 3123 | . . . . . 141 . 723 118 . 449 . . 393 419 . . 314 276 290 . Ramming 11 | . 11 . . . . . . . . . . . . . . . . . . . Kinetic 1669 | . . . . . . . . . . 143 23 292 311 807 93 . . . . . Thermal 6207 | 115 274 824 495 . 983 233 228 134 . 734 283 422 396 1049 . . . . . 37 Explosive 142 | . . 142 . . . . . . . . . . . . . . . . . . Electromagnetic 856 | 55 66 . . . . . . . . 330 36 54 . 315 . . . . . . Impact 1696 | . . . . . 141 . 723 118 . 449 . . 87 . . . 178 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1427 | . . . . . . . . . . . . . 306 419 . . 136 276 290 . Highest Corruption 29 | . 1 1 . . . . . . . 29 2 2 11 8 8 8 2 6 15 5 Average Corruption 7 | . 1 1 . . . . . . . 15 1 1 7 7 8 8 2 2 9 2 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . 3 . . . . . . . 30 . 1 3 19 7 2 . 7 3 1 Message Errors 20 | . . . . . . . . . . 10 . . 1 2 4 . . 2 1 . Matter Fused 19 | . . 2 . . . . . . . 11 . . . 4 . . . 2 . . Heat Flow Errors 9 | . . . . . . . . . . 1 . 1 . 2 3 . . 1 1 . Energy Discharges 9 | . . . . . . . . . . 2 . . 1 4 . 1 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . . . . 3 . . 1 3 . 1 . . . 1 Misfires 3 | . . 1 . . . . . . . 1 . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1112 | . 2 14 . . 33 . 456 . . 219 . . 105 76 15 . 97 67 28 . Projectiles 55 | . 2 14 . . . . 6 . . . . . 18 . 15 . . . . . Explosions 76 | . . . . . . . . . . . . . . 76 . . . . . . Melee 981 | . . . . . 33 . 450 . . 219 . . 87 . . . 97 67 28 . Knockbacks 9 | . 1 . . . . . 2 . . 2 . . 2 . 2 . . . . . Impact 6 | . 1 . . . . . 2 . . 2 . . 1 . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 404 | . . . . . . . . . . 94 . . . 310 . . . . . . Shots 11 | . . . . . . . . . . 3 . . . 8 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 526 | 270 273 308 341 454 244 248 375 429 . 321 282 526 219 204 263 . . 77 374 . Average Temperature 117 | 102 94 128 128 226 54 111 149 178 . 100 84 141 77 65 101 . . 38 145 . Received Heat Transfer 2637 | . 6 321 81 . 279 30 48 123 . 774 9 111 96 336 9 . 57 186 . 171 Effects 17 | . . 5 1 1 . . 1 4 . 2 . 3 . . . . . . . . Shutdowns 4 | . . . . 1 . . 1 1 . . . 1 . . . . . . . . Energy Bleed 4 | . . 2 1 . . . . . . . . 1 . . . . . . . . Interference 6 | . . 3 . . . . . 1 . 2 . . . . . . . . . . Damage (minor) 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 2 . . 3 . . 1 1 . . 2 . . . Combat Hostiles 8 | . . . . . . . 2 . . 3 . . 1 1 . . 1 . . . Parts Fried 8 | . . . . . . . . . . 4 . . . 1 . . 3 . . . Impact Corruptions 28 | . . . . . 1 . 15 . . 5 . . 4 . . . 3 . . . Robots Melted 7 | . . 3 . . . . . . . 2 1 1 . . . . . . . . Combat Hostiles 7 | . . 3 . . . . . . . 2 1 1 . . . . . . . . Parts Melted 32 | . 3 1 5 . 3 3 . . . 4 4 3 2 4 . . . . . . Heat Transferred 13153 | 333 851 2146 1191 . 2210 525 449 173 . 1223 592 851 962 1610 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 3 . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Peak Influence 691 | 20 227 186 132 59 156 156 . . . . 206 . . 367 . . 304 691 466 270 Initial 362 | . 13 42 12 59 41 81 . . . . 165 . . 31 . . 114 88 362 231 Average 123 | 8 95 71 33 59 105 104 . . . . 93 . . 131 . . 187 299 405 232 Maximum Alert Level 2 | . 1 . . . . . . . . . 1 . . 1 . . 1 2 2 1 Low Security (%) 80 | 100 85 100 100 100 100 100 . . . . 80 . . 80 . . 70 46 . 10 Level 1 15 | . 14 . . . . . . . . . 19 . . 19 . . 29 23 42 89 Level 2 3 | . . . . . . . . . . . . . . . . . . 30 57 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 2 . . 1 2 . . . . 6 . . 5 . . . 7 2 1 Investigation 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Extermination 5 | . . . . . . 1 . . . . 2 . . 1 . . . 1 . . Reinforcement 14 | . 1 2 . . 1 1 . . . . 1 . . 1 . . . 4 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 2 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Distress Signals 9 | . 1 4 2 . . . . . . . . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 19 25 7 . 9 3 5 12 . 24 19 7 5 38 12 2 18 61 9 16 Peak Tracking Total 34 | . 4 6 5 . 4 3 3 7 . 5 8 5 2 11 12 2 9 34 4 13 Tactical Retreats 31 | . 2 . 1 . 1 . . 4 . 3 1 . . 2 3 . 2 8 2 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Traps Triggered 8 | . . 1 . . 1 . . . . . . . . . . . 1 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Machines Disabled 13 | . . . 1 . . . 1 . . . 1 . . 10 . . . . . . Max in Single Turn 4 | . . . 1 . . . 1 . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Machines Accessed 20 | . 2 1 2 1 . 1 2 . 4 1 1 2 . . . . . 2 1 . Terminals 13 | . 2 1 2 1 . 1 1 . . 1 1 . . . . . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 54 | . 3 1 4 1 . 1 2 . 28 1 2 2 . . . . . 7 2 . Successful 40 | . 2 . 2 1 . 1 2 . 28 1 . 2 . . . . . . 1 . Failed 14 | . 1 1 2 . . . . . . . 2 . . . . . . 7 1 . Catastrophic 6 | . . . . . . . . . . . 2 . . . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . Terminals 23 | . 3 1 4 1 . 1 1 . . 1 2 . . . . . . 7 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . 2 . 2 1 . 1 2 . 28 1 . 2 . . . . . . 1 . Record 13 | . . . . . . . 1 . 11 1 . . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . 2 . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 7 | . 1 . 1 . . 1 . . . . 1 . . . . . . 2 1 . Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Total Allies 1 | . . . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . . . 1 1 . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 96 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 . . . . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . 2 . . . . . . . . . Ghost 2 | . . . . . . . . . . . 2 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . . 23 16 . . . . . . . . . Total Damage 1151 | . . . . . . . . . . 781 370 . . . . . . . . . Kills 9 | . . . . . . . . . . 7 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 . 1 . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . 13 . . 3 . . . . . . Traps 6 | . . . . . . . . . . . 6 . . . . . . . . . Emergency Access 8 | . . . . . . . . . . . 6 . . 2 . . . . . . Garrisons 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Turns Passed 12341 | 147 530 841 622 96 309 316 2268 449 100 1493 893 1468 488 868 182 73 419 368 203 208 Spaces Moved 8600 | 75 344 330 281 68 127 237 1165 299 84 671 567 1033 174 524 442 193 730 579 380 297 Core 262 | 16 . . . . 11 . . . . . . 1 98 35 . . . . . 101 Treads 96 | . . . . . . . . . . . . 44 . 52 . . . . . . Legs 5423 | 59 344 330 281 68 116 237 1165 299 84 671 567 988 63 147 . . . . . 4 Wheels 47 | . . . . . . . . . . . . . . 47 . . . . . . Hover 128 | . . . . . . . . . . . . . 13 115 . . . . . . Flight 2644 | . . . . . . . . . . . . . . 128 442 193 730 579 380 192 Fastest Speed 20 | 50 120 120 120 120 120 120 120 120 120 120 100 90 50 29 37 37 34 20 22 22 Average Speed 114 | 106 120 168 120 120 154 120 186 138 120 152 140 131 215 99 37 37 41 47 30 55 Slowest Speed 550 | 150 120 260 190 120 500 120 190 190 120 190 190 500 550 300 37 37 117 92 200 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . 3 1 . 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 37 | 6 61 23 21 2 66 7 97 47 71 67 10 92 18 11 58 26 18 57 14 13 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . 2 . 1 1 . . . . . . . . . . Known Exits Taken 16 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . 1 . . . . 1 . Scrap Searched 13 | . . . . . . . 2 2 . 2 . 3 1 . 3 . . . . . Spaces Dug 25 | . . . . . . . . . . . 6 . . 2 . . 6 4 4 3 Terrain Destroyed 111 | . . 7 . . . . 2 1 . 26 11 6 5 36 . . 6 4 4 3 Melee 17 | . . . . . . . . . . . . . . . . . 6 4 4 3 Projectile 30 | . . . . . . . 2 1 . 3 11 6 5 2 . . . . . . AOE 63 | . . 7 . . . . . . . 23 . . . 33 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Arm Res Acc Total 10408 | 115 410 528 530 82 182 260 1237 320 83 1058 640 1110 235 742 457 193 815 647 432 332 Wait 790 | 14 9 110 193 6 14 2 18 1 . 281 19 21 12 34 . . 16 30 8 2 Move 8570 | 74 343 329 280 67 126 236 1164 298 83 670 566 1032 173 523 441 192 723 576 379 295 Hop 5 | . . . . . . . . . . . . . . . . . 3 1 . 1 Pick Up 155 | 7 13 10 13 2 8 8 11 3 . 15 12 8 3 22 4 1 9 4 2 . Fast Attach 120 | 2 . 3 1 . . . 4 2 . 4 7 10 5 35 . . 15 11 12 9 Attach 114 | 5 2 4 8 3 7 6 . 1 . 16 8 5 5 24 5 . 7 4 3 1 Detach 13 | . . . . . . . . . . . . 1 2 2 3 . 4 . 1 . Swap 48 | . 9 10 3 2 1 1 4 3 . 6 3 2 . 3 . . . 1 . . Drop 133 | . 6 12 13 2 1 3 15 5 . 6 13 10 2 20 . . 14 5 2 4 Fire 303 | 13 27 50 19 . 21 4 7 5 . 39 12 21 14 66 4 . . . . 1 Melee 120 | . . . . . 4 . 11 2 . 20 . . 18 13 . . 14 15 20 3 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . . 10 . 5 16 Rewire 5 | . . . . . . . 3 . . 1 . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Identified exit to Materials 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Utility x2 1443 | -9/Materials | Discovered new exit (range 15) 1517 | -9/Materials | Identified exit to Materials 1519 | -9/Materials | Entered another Materials area 1519 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2079 | -8/Materials | Discovered new exit (range 10) 2088 | -8/Materials | Identified exit to Factory 2141 | -8/Materials | Entered Factory 2141 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2237 | -7/Factory | Identified exit to DSF 2237 | -7/Factory | Entered DSF 2294 | -7/DSF | Additional patrols routed to DSF 2356 | -7/DSF | Lost 5 parts (3n1u1w) 2448 | -7/DSF | Sterilization system engaged 2454 | -7/DSF | Discovered new exit (range 14) 2468 | -7/DSF | Ambient heat levels rising (+10) 2470 | -7/DSF | Identified exit to Factory 2483 | -7/DSF | Ambient heat levels rising (+10) 2498 | -7/DSF | Ambient heat levels rising (+10) 2513 | -7/DSF | Ambient heat levels rising (+10) 2528 | -7/DSF | Ambient heat levels rising (+10) 2543 | -7/DSF | Ambient heat levels rising (+10) 2546 | -7/DSF | Entered Factory 2546 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2740 | -6/Factory | Discovered new exit (range 11) 2744 | -6/Factory | Build established: Scavenger-Mutant 2786 | -6/Factory | Identified exit to Lower Caves 2862 | -6/Factory | Entered Lower Caves 2864 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2943 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2954 | -6/Lower Caves | Met a Warlord Commander 2955 | -6/Lower Caves | Learned location of Warlord (-5) 2956 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2960 | -6/Lower Caves | Found Encrypted Comm Array 3752 | -6/Lower Caves | Discovered new exit (range 15) 3777 | -6/Lower Caves | Identified exit to Lower Caves 5130 | -6/Lower Caves | Entered another Lower Caves area 5296 | -6/Lower Caves | Spotted B-75 Beast 5313 | -6/Lower Caves | Encountered a Warlord checkpoint 5370 | -6/Lower Caves | Lost 3 allies 5528 | -6/Lower Caves | Discovered new exit (range 6) 5570 | -6/Lower Caves | Identified exit to Data Miner 5574 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5579 | -6/Lower Caves | Entered Data Miner 5579 | -6/Data Miner | Discovered new exit (range 6) 5585 | -6/Data Miner | Identified exit to Proximity Caves 5602 | -6/Data Miner | Met Data Miner 5633 | -6/Data Miner | Learned location of Section 7 (-2) 5633 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5653 | -6/Data Miner | Received God Mode back door access code from Data Miner 5679 | -6/Data Miner | Entered Proximity Caves 5680 | -5/Proximity Caves | Identified exit to Factory 5942 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6370 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 6420 | -5/Proximity Caves | System corruption reached 10% 6450 | -5/Proximity Caves | Lost 9 parts (2p4n1u2w) 6679 | -5/Proximity Caves | Core integrity fell below 50% 6851 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6920 | -5/Proximity Caves | Escorted by Enhanced Grunt 6953 | -5/Proximity Caves | Lost 7 parts (1p1n1u4w) 7172 | -5/Proximity Caves | Entered Factory 7172 | -5/Factory | Accompanied by 1 ally 7172 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7302 | -5/Factory | Incoming investigation squad redirected 7391 | -5/Factory | Discovered new exit (range 16) 7417 | -5/Factory | Identified exit to Upper Caves 7504 | -5/Factory | Joined by Warlord Ghost squad 7702 | -5/Factory | Build established: Scavenger-Tank 7718 | -5/Factory | Joined by Warlord Ghost squad 7897 | -5/Factory | Lost 3 allies 7909 | -5/Factory | Found Prototype Device 7909 | -5/Factory | Identified Exp. Thermal Shield 7952 | -5/Factory | Garrison activated, responded to threat 8065 | -5/Factory | Entered Upper Caves 8094 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 8126 | -5/Upper Caves | Learned Factory terminal intel 8309 | -5/Upper Caves | Spotted B-75 Beast 8353 | -5/Upper Caves | Destroyed B-75 Beast 8408 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9030 | -5/Upper Caves | Lost 4 parts (1p2n1u) 9430 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9466 | -5/Upper Caves | Discovered new exit (range 9) 9471 | -5/Upper Caves | Learned Factory trap positions 9530 | -5/Upper Caves | Identified exit to Upper Caves 9533 | -5/Upper Caves | Entered another Upper Caves area 9691 | -5/Upper Caves | Lost 3 parts (1p1u1w) 9929 | -5/Upper Caves | Core integrity fell below 50% 9959 | -5/Upper Caves | System corruption reached 10% 9986 | -5/Upper Caves | Lost 9 parts (2p3u4w) 10000 | -5/Upper Caves | Discovered new exit (range 14) 10020 | -5/Upper Caves | Identified exit to Factory 10021 | -5/Upper Caves | Entered Factory 10021 | -4/Factory | Evolved 2 slots: Utility x2 10022 | -4/Factory | Loaded intel: 117 trap records 10023 | -4/Factory | Loaded intel: 26 terminal locations 10193 | -4/Factory | Garrison activated, responded to threat 10234 | -4/Factory | Lost 5 parts (3n1u1w) 10291 | -4/Factory | Found Quantum Capacitor 10360 | -4/Factory | Lost 7 parts (1p4n2w) 10514 | -4/Factory | Lost 11 parts (1p4n3u3w) 10855 | -4/Factory | Core integrity fell below 50% 10883 | -4/Factory | Discovered new exit (range 10) 10889 | -4/Factory | Entered Upper Caves 10894 | -4/Upper Caves | Lost 14 parts (2p4n4u4w) 10998 | -4/Upper Caves | Learned 4 Research zone layouts 11016 | -4/Upper Caves | Encountered a Warlord checkpoint 11062 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11065 | -4/Upper Caves | Discovered new exit (range 16) 11070 | -4/Upper Caves | Identified exit to Upper Caves 11071 | -4/Upper Caves | Entered another Upper Caves area 11075 | -4/Upper Caves | Discovered new exit (range 8) 11077 | -4/Upper Caves | Identified exit to Research 11144 | -4/Upper Caves | Entered Research 11144 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11153 | -3/Research | Build established: Mutant 11312 | -3/Research | Found Fusion Bomb Launcher 11531 | -3/Research | Found Prototype Processor 11531 | -3/Research | Identified Exp. Signal Interpreter 11534 | -3/Research | Spotted B-86 Titan 11546 | -3/Research | Crushed by falling debris 11551 | -3/Research | Discovered new exit (range 14) 11559 | -3/Research | Discovered new exit (range 6) 11562 | -3/Research | Identified exit to Armory 11563 | -3/Research | Entered Armory 11589 | -3/Armory | Lost 3 parts (1p2u) 11660 | -3/Armory | Spotted B-86 Titan 11728 | -3/Armory | Build established: Hacker-Mutant 11825 | -3/Armory | Lost 3 parts (1n2u) 11827 | -3/Armory | Spotted Armor Guard 11827 | -3/Armory | Spotted Armor Guard 11890 | -3/Armory | Lost 6 parts (4n2u) 11917 | -3/Armory | Incoming investigation squad redirected 11929 | -3/Armory | Discovered new exit (range 3) 11930 | -3/Armory | Identified exit to Research 11931 | -3/Armory | Entered Research 11931 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11941 | -2/Research | Lost 3 parts (1n2u) 12008 | -2/Research | Spotted B-90 Cyclops 12099 | -2/Research | Crushed by falling debris 12099 | -2/Research | System corruption reached 10% 12124 | -2/Research | Discovered new exit (range 13) 12134 | -2/Research | Entered Access 12134 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12142 | -1/Access | Lost 14 parts (1p7n5u1w) 12301 | -1/Access | Core integrity fell below 50% 12333 | -1/Access | Lost 11 parts (8n2u1w) 12338 | -1/Access | Core integrity fell below 20% 12342 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Penetrated by Slug. Field Propulsion Array destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates G-73 Enforcer. Slug penetrates H-88 Terminator. Slug penetrates G-73 Enforcer. Hacking Suite destroyed. Dropped Centrium Leg. System corrupted: Component data lost. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Triggered Segregator Trap. Arcs of energy rise from the floor. Penetrated by Slug. Slug penetrates Door. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????############### | | ???????????????????????????????????# | | ????????????????????????#########??# | | ??????????????????????# # | | ??????????????????????# [] + | | ??????????????????????# [] # | | ??????????????????????# [ ??# | | ??????????????????????# ????# | | ??????????????????????# ??????# ####### | | ??????????????????????? ????????# #?????# | | ??????????????????????? ??????????# #?????# | | ???????????????????????????????????# #?????# | | ???????????????????????????????????# #?????# | | ???????????????????????????????????# #?????# | | ???????????????????????????????????# #?????# | | ????????????????????????#+#????????# #?##### | | ????????????????????????# #????????# #?# | | ????????????????????????# #????????# #?#= | | ????????????????????????# #????????# #?# | | ?##############?????????# #????????# #?# | | ?# #?????????#@#????????# #?# | | ?# ########### ########## #?# | | ?# " #?# | | ?# # #?# | | ?# # gh #?# | | ?# """""" " #?##### | | ?# """""" # #?????? | | ?# """""" # #?????? | | ?# """""" # #?????? | | ?# """""" # ##########+### ?? | | ?# # # # ?? | | ?# + + = # ?? | | ?##############+####### ! """"" # ?? | | ????????????? ????# """F"" # ?? | | ??????????? ??# """ "" # ??? | | ??????????# #?# # ???? | | ??????????# #?# ######## ????? | | ??????????# #?# #?????????????? | | ??????????# #?# #?????????????? | | ??????????# #?# #?????????????? | | ??????????# ! #?# #?????????????? | | ??????????###########?#* #?????????????? | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 34 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 15 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 77 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed PulseBiocellProtomatter Manual? 0 Play Time 01:55:06 Cumulative 44.3 hours Start 2024.11.02 @ 10:41:34 End 2024.11.02 @ 23:09:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78e63f99-4d7b-4431-a22c-26e962e391aa