Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 08:40:59 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (438) 438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1623 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 268/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Wheel Seismic Detector Shield Generator Particle Cannon Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Wheel Seismic Detector Shield Generator Light Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 14 | 7 3 4 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 3 . Device 3 | 1 . 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 6 | 4 7 5 8 Power 1 | . 1 1 2 Propulsion 1 | 1 1 . 1 Utility 2 | . 3 1 2 Weapon 1 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 8 | . 1 . 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 3 | . 1 . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 98 100 Engine 13 | . 14 11 11 Treads 18 | . 27 . . Leg 7 | . . 22 22 Device 19 | . 14 30 22 Storage 13 | . 14 11 11 Energy Gun 5 | . 3 11 11 Ballistic Gun 20 | . 24 10 11 Peak Build Rating 15 | 8 9 15 15 Average Rating 9 | 5 8 14 15 On Entrance 8 | . 8 9 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 15 16 20 20 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 6 | 4 7 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 6 8 8 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 526 | 294 184 48 . Remotely . | . . . . Salvage Created 571 | 122 401 48 . Parts 36 | 11 21 4 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 12 | . 11 1 . Guns 12 | . 11 1 . Classes Destroyed 7 | 2 4 1 . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 8 | . 8 . . Sentry 1 | . . 1 . Best Kill Streak 5 | 2 5 1 . Combat Bots Only 5 | . 5 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 63 | . 59 4 . Missed 18 | . 18 . . Hits 45 | . 41 4 . Projectile 45 | . 41 4 . Damage Taken 945 | . 499 446 . Core 180 | . 35 145 . Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 42 | 5 33 4 . Largest 2 | 2 2 2 . Hottest 100 | 40 85 100 . Shots Fired 83 | 10 67 6 . Gun 81 | 10 67 4 . Cannon . | . . . . Launcher . | . . . . Special 2 | . . 2 . Kinetic 71 | 10 59 2 . Thermal 12 | . 8 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 7 20 3 . Robot Miss Streak 6 | 1 6 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 51 | 7 41 3 . Core Hits 28 | 3 23 2 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 695 | 89 563 43 . Guns 695 | 89 563 43 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 596 | 89 494 13 . Thermal 99 | . 69 30 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 1 1 Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 175 | . 144 . 175 Average Temperature 46 | . 40 . 94 Received Heat Transfer 279 | . 261 18 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . 185 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 111 | 5 111 33 . Initial 33 | . . 33 . Average 33 | 1 54 9 . Influence Increases 333 | 15 286 32 . Destroy 0b10 Robot/C 240 | . 220 20 . Destroy 0b10 Robot/NC 25 | 15 10 . . Destroy Leader 62 | . 52 10 . Successful Hack 2 | . 2 . . Destroy Structure 4 | . 2 2 . Influence Decreases 333 | 15 206 112 . Entered New Map 47 | . . 47 . Time Decay 276 | 15 206 55 . Lost Part 10 | . . 10 . Squads Dispatched 3 | . 1 1 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 17 2 . Peak Tracking Total 6 | . 6 2 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 3 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 3 2 Successful 3 | . 2 . 1 Failed 6 | . 2 3 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Open Door 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 797 | 51 508 206 32 Terrain 238 | . . 206 32 Seismic 726 | 51 508 167 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 882 | 136 508 206 32 Spaces Moved 494 | 69 248 152 25 Core 7 | 7 . . . Treads 302 | 62 240 . . Legs 185 | . 8 152 25 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 143 | 150 158 120 120 Slowest Speed 160 | 160 160 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 19 | 5 49 14 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 577 | 88 298 164 27 Wait 10 | . 10 . . Move 491 | 68 247 151 25 Hop . | . . . . Pick Up 14 | 8 1 4 1 Fast Attach 9 | 7 1 1 . Attach 4 | . 2 2 . Detach . | . . . . Swap 2 | . . 2 . Drop 5 | . 4 . 1 Fire 42 | 5 33 4 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 618 | -10/Materials | Discovered new exit (range 11) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x2 804 | -9/Materials | Discovered new exit (range 5) 812 | -9/Materials | Crushed by falling debris 851 | -9/Materials | Entered Storage 883 | -9/Storage | Self-destructed Last Messages --------------- 00812_ Crushed by falling debris. 00812_ Seismic Detector destroyed. 00812_ System corrupted by crushing effect (+2). 00814_ P C74|SOHZVGUCW|ZJUVNJBX 00814_ Acquired 48 matter. 00816_ Acquired Hvy. Assault Rifle. 00820_ Acquired Imp. Ion Engine. 00822_ Acquired Lgt. Armor Plating. LOCATION=UNKNOWN GOAL=ESCAPE 00862_ Dropped Lgt. Assault Rifle. 00863_ Acquired Particle Cannon. 00869_ System corrupted: Heat flow error (+207). 00871_ Triggered Alarm Trap. 00871_ An alarm sounds. 00871_ ALERT: Alarm triggered, dispatching investigation squad. 00879_ Connecting with Door Terminal... 00879_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????#???????????????????????? | | ?????????????????????????????????????????? | | ??????#??????????????????????????????????? | | ?????????????????#???????????????????????? | | ???????????#?????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????#?????????????????#???????????????? | | ?#???????#???????????#?? #???????????????? | | ########????????????#?? #???????????????? | | # #????????????#? ##??? ??????????? | | #""" #########+#### #??????????????? | | #""" # T" #??????????????? | | #""" [# " + ?????????????? | | # # #??????????????? | | #""" # #####+#### #??????????????? | | #""" + #??#T #?????????????????????? | | #""" # #??### ##?????????????????????? | | # # #???#! !#?????????????????????? | | #""" # #???#!@!#?????????????????????? | | #""" # #???#! !#?????????????????????? | | #""" # ##??#! !#?????????????????????? | | # #####???#####?????????????????????? | | ########?????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????#???????????????????????????? | | ?????????????????????????????????????????? | | ??????#??????????#???????????????????????? | | ?????????????#???????????????????????????? | | ???#?????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????#??????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveBombPlating Manual? 0 Play Time 00:10:50 Cumulative 109.5 hours Start 2026.06.06 @ 08:30:35 End 2026.06.06 @ 08:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 5e9f8631-67c3-4218-a894-d812d8872bc0