Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 20:06:52 Player: Terminus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (674) 3370 Value Destroyed (31423) 31423 Prototype IDs (231) 4620 Alien Tech Used (3) 600 Bonus (24207) 24207 TOTAL SCORE: 74420 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11635 Follower Combat Kills 266 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 388 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -182 Cogmind --------- Core Integrity 0/1450 Matter 265/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- SHELL Armor AEGIS Remote Shield Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Improved Salvage Targeting Computer Assembled Combat Suite Advanced Kinecellerator Improved Weapon Cycler SHELL Armor Improved Energy Mantle > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Advanced KE Penetrator Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Antimatter Reactor Medium Treads Experimental Biometal Heavy Treads Compact Wheel Experimental Power Amplifier Experimental Matter Compressor Advanced Sensor Array Advanced Melee Analysis Suite Zionite Weapon Casing AEGIS Remote Shield Advanced Hacking Suite Long-range Tractor Beam Long-range Tractor Beam Subatomic Replicator Cooled Phase Cannon Warp Cannon [Rating: 204] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Slots Evolved 16 | . . . 2 . 2 2 . . . . . 2 . . . . . . 2 . . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . 2 . . 1 . 1 . Weapon 4 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Attached 661 | 8 9 12 28 . 33 25 9 10 17 31 7 5 6 24 6 2 11 11 32 19 13 13 18 4 48 82 19 31 14 45 69 Power 30 | 1 1 1 2 . 3 1 . . . 1 . . 1 . . . . . 2 1 . 1 3 . 1 4 1 1 . . 5 Engine 10 | 1 1 1 2 . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Reactor 18 | . . . . . . . . . . . . . 1 . . . . . 2 1 . 1 3 . 1 2 1 1 . . 5 Propulsion 55 | 2 4 2 9 . 10 1 . 1 1 1 . 1 2 . . . 2 . 2 3 . . . . 2 4 2 1 . 1 4 Treads 53 | 2 4 2 9 . 10 1 . 1 1 1 . 1 2 . . . 2 . 2 3 . . . . 2 4 . 1 . 1 4 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 364 | 1 2 2 6 . 7 15 5 3 8 18 4 4 3 19 2 2 7 8 19 13 7 11 6 2 24 52 8 25 7 30 44 Device 268 | . 1 1 2 . 3 12 5 3 7 6 3 3 3 12 1 . 3 6 9 13 4 8 4 1 17 41 6 21 7 25 41 Storage 6 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Processor 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 2 . Hackware 9 | . . . . . 1 . . . . 1 . . . . . 1 . . 2 . . . . . . . . 1 . 3 . Protection 76 | . . . 4 . 3 2 . . 1 11 1 . . 6 1 1 4 2 8 . 3 3 1 1 7 10 2 2 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 212 | 4 2 7 11 . 13 8 4 6 8 11 3 . . 5 4 . 2 3 9 2 6 1 9 2 21 22 8 4 7 14 16 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 34 | . . . . . . . . . . 2 . . . . 1 . . . 2 . . 1 2 1 6 5 3 2 4 1 4 Ballistic Gun 156 | 3 2 3 10 . 11 6 4 5 6 6 2 . . 5 3 . 1 2 6 2 6 . 7 1 15 16 4 2 3 13 12 Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 2 1 . 2 1 . 1 1 2 1 . . . . . . 1 1 . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 1 . . . 3 . . . . . . . . 1 . . . . . . . 5 . . 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Lost 71 | . . 2 2 . 5 . . . 1 3 2 . . 4 . . 4 1 3 . 1 . . . 5 10 1 . . 2 25 Power 9 | . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 5 Propulsion 13 | . . 1 . . 1 . . . . 1 . . . . . . 2 . . . . . . . . 3 1 . . . 4 Utility 23 | . . . 1 . 3 . . . 1 2 1 . . 1 . . 2 . 1 . . . . . . 3 . . . 2 6 Weapon 26 | . . . 1 . . . . . . . 1 . . 3 . . . 1 1 . 1 . . . 5 3 . . . . 10 Highest Loss Streak 14 | . . 1 1 . 3 . . . 1 2 2 . . 2 . . 4 1 1 . 1 . . . 2 3 1 . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 100 99 100 100 100 98 94 99 100 89 85 86 86 85 85 87 88 87 87 87 88 88 88 88 83 85 85 84 Engine 5 | . 14 13 10 11 8 7 7 7 7 7 7 6 2 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 6 6 6 6 6 10 11 11 10 11 11 10 4 . 8 9 8 8 Treads 18 | . 28 27 22 22 26 23 23 23 23 23 23 26 16 13 13 13 12 13 11 11 11 11 11 11 10 9 8 6 9 8 7 Device 13 | . 13 14 11 11 8 16 15 15 13 11 22 20 20 16 6 6 6 10 9 11 9 10 10 10 14 14 14 20 23 20 17 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 3 | . . . . . . . . . . . . 6 6 8 13 13 13 13 11 11 11 11 11 11 10 10 10 . . 4 7 Hackware 3 | . . . . . 8 7 7 7 7 2 . . . . . . . . 5 5 5 5 5 5 5 5 5 3 4 4 3 Protection 7 | . . . 10 11 9 6 7 7 8 10 7 6 6 7 13 12 12 8 1 . . . . . 5 5 5 8 9 8 7 Ballistic Gun 27 | . 27 27 32 33 27 29 30 29 26 22 29 26 26 25 25 26 24 25 28 29 28 27 27 26 24 24 23 21 20 25 24 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 218 | 13 51 99 100 100 110 115 116 115 116 119 117 117 122 134 133 118 122 122 154 136 136 140 141 142 153 176 169 195 195 205 218 Greatest Support 165 | 40 40 40 40 40 64 60 60 60 60 62 62 84 140 140 140 140 140 140 140 140 140 140 140 140 140 145 145 150 150 150 165 Greatest Overweight (x) 2 | 2 1 2 2 2 2 1 1 1 1 2 1 1 1 . . . 1 . 1 . . . 1 1 1 1 2 2 1 1 1 Average Overweight (x) . | . . 1 2 2 1 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 24 Most Carried 25 | 2 20 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 14 21 24 25 24 24 24 24 24 24 22 20 23 24 24 24 24 24 23 24 24 24 24 25 24 24 23 21 24 24 22 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 20 24 25 25 25 25 25 25 25 25 22 21 25 25 25 25 25 24 23 25 25 25 25 25 25 20 25 25 25 25 5 Class Distribution -------------------- 35% | Tank 25% | Scavenger-Gunner 19% | Scavenger-Tank 8% | Mutant 7% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Tank | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Tank | -3/Research Hacker-Tank | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Matter Collected 31025 | 183 478 526 1246 63 1871 1145 378 375 714 802 363 . 783 1098 167 40 406 401 1291 671 329 947 481 240 1528 3656 480 1317 461 2030 6555 Remotely 13697 | . . . . . . . . 148 234 481 339 . 399 494 . . . 309 461 421 293 441 239 . 866 2571 164 1041 451 1187 3158 Salvage Created 43266 | . 333 544 1919 14 3260 1911 267 114 618 774 233 . 1457 1231 138 . 406 574 1533 1579 400 411 221 363 1986 3925 302 1739 634 3869 12511 Parts 2013 | . 25 38 132 2 185 114 13 7 65 25 6 . 25 76 8 . 18 25 81 26 27 18 16 10 92 187 24 89 50 195 434 Haulers Intercepted 26 | . 2 . 6 . 6 2 . . . . . . . 3 . . . . 1 . . . . . . . . . . 4 2 Recyclers Shooed 16 | . . . 2 . 3 2 . . . . . . . 1 . . . . 1 . . . . . 2 . . 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . 13 7 . . 7 . . . 4 . . 22 . . . 22 . 10 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Combat Hostiles Destroyed 543 | . 7 17 33 . 50 26 5 5 4 13 9 . 5 16 2 . 4 11 26 6 6 9 3 4 24 55 4 15 9 42 133 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 493 | . 7 11 30 . 46 24 5 1 4 7 4 . 5 16 1 . 4 7 22 6 6 8 3 4 24 49 4 15 9 41 130 Cannons 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 AOE 44 | . . 6 3 . 4 2 . 4 . 5 5 . . . . . . 4 3 . . 1 . . . 5 . . . . 2 Classes Destroyed 31 | . 6 2 2 . 5 2 . . 3 3 . . 1 . . . . . . . . . 1 . . 1 . . . 3 2 Worker 26 | . 2 2 5 1 . 7 . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . 1 4 Builder 25 | . . . 2 . 1 2 . . . . . . . 1 . . . . 2 . . . . . 1 . . 3 1 2 10 Tunneler 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 . 6 . 6 2 . . . . . . . 3 . . . . 1 . . . . . . . . . . 4 2 Recycler 26 | . . . 1 . 9 6 . . . . . . . 1 . . . . . . . . . . 1 . . 5 . 1 2 Mechanic 9 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Operator 10 | . 1 . 3 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 2 Watcher 29 | . 1 . 5 . 4 4 . . . . . . . 2 . . . . 2 . . . . . 2 3 . 1 1 2 2 Swarmer 76 | . 3 6 6 . 12 7 . 4 . . 5 . . 5 . . . . 5 . . 4 . . 1 5 . 4 . 9 . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 203 | . 4 9 17 . 23 12 . . . . 2 . . 3 . . . 5 16 . 3 . 1 4 9 17 3 4 . 10 61 Brawler 14 | . . . . . 1 . . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . 9 Duelist 25 | . . . . . 1 1 2 . . . 1 . . 1 . . . . 1 . 1 . . . . 7 . . . 1 9 Protector 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 7 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 45 | . . 2 10 . 10 1 1 1 . . 1 . . 1 . . . . 1 . . 1 . . 6 1 . 2 . 4 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 37 | . . . . . . 1 1 . . . . . . . 2 . . 4 1 . 2 2 . . 4 7 . . 2 4 7 Programmer 62 | . . . . . . 4 1 . . . . . . 5 . . . . 2 . . 2 1 . 4 8 . 4 7 5 19 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 11 | . . . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Zionite 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tinkerer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 28 | . 4 4 8 1 7 10 2 4 8 5 6 . 1 3 2 . 2 5 9 2 5 5 2 4 5 11 4 10 4 9 28 Combat Bots Only 27 | . 4 3 3 . 4 6 2 4 1 5 6 . 1 3 2 . 2 5 8 2 4 5 2 4 4 8 4 8 3 7 27 Max Kills in Single Turn 4 | . 1 3 3 1 4 3 1 2 4 2 2 . 1 3 1 . 1 2 4 1 3 1 1 1 2 3 1 2 2 4 4 Gunslinging 3 | . . . 2 . 1 1 . . . 1 . . . 2 . . . . 1 . . . . . 1 1 . 1 1 3 1 Exploded 3 | . . 2 1 . 3 2 . 2 . 2 2 . . . . . . 2 2 . . 1 . . . 2 . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Imprinter (-7/Zion) Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Hostile Shots Fired 2740 | . 38 89 106 . 207 94 53 44 37 70 48 . . 106 33 . 30 35 78 . 43 63 5 16 140 298 36 38 42 166 825 Missed 722 | . 8 31 27 . 54 31 19 13 12 14 24 . . 27 3 . 3 10 15 . 10 19 1 5 34 39 7 13 15 67 221 Damage Taken 33340 | . 289 699 990 48 2126 643 216 197 409 1580 254 . 20 1262 351 . 1209 369 1143 . 509 765 142 232 1872 4775 508 238 197 1163 11134 Core 2965 | . 17 101 66 24 202 66 25 13 101 85 . . . 99 44 . 93 35 46 . 61 91 14 17 110 267 13 20 4 93 1258 Absorbed by Shields 7968 | . . . . . 417 248 94 82 64 . . . . . . . . . . . . . . . . 1128 199 250 206 1208 4072 Reduced by Siege Mode 1974 | . . . . . . . . . . . . . . 80 37 . 105 9 88 . 31 58 . 32 104 425 27 21 20 34 903 Redirected to Shielding 144 | . . . . . . . . . . 144 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1709 | . . . . . . . . . . . 18 . . 99 173 . . 95 68 . . 124 . . 208 120 . 103 83 428 190 Regen/Repaired (Parts) 3107 | . 102 . 198 . 484 . . . 12 . . . . 31 . . . . . . . . 321 . 408 . 21 85 19 95 1331 Core Remaining (%) 76 | 100 . 52 . 77 63 . . . . . 58 . . . . . . 68 . . . . . 77 . . 91 . 98 . . Volleys Fired 1390 | . 35 46 112 7 159 80 29 13 39 43 13 1 32 43 9 . 22 16 42 23 15 24 30 16 71 139 19 33 31 67 181 Largest 6 | . 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 . 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 Hottest 250 | . 40 57 69 69 76 94 99 99 96 165 96 96 96 104 97 . 97 104 202 142 145 202 147 147 209 250 163 163 163 209 216 Shots Fired 5048 | . 69 84 318 21 473 279 66 31 138 113 41 4 127 167 17 2 78 53 189 111 72 101 82 56 257 533 68 119 83 363 933 Gun 4805 | . 69 76 309 21 471 276 66 28 135 71 37 4 127 167 13 2 78 50 183 111 72 96 69 50 236 491 61 108 64 357 907 Cannon 200 | . . 4 . . . . . . . 33 . . . . 4 . . . 6 . . 5 13 6 21 39 7 11 19 6 26 Launcher 42 | . . 4 9 . 2 2 . 3 3 9 4 . . . . . . 3 . . . . . . . 3 . . . . . Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4809 | . 69 80 309 21 471 276 66 28 135 71 37 4 127 167 13 2 78 50 183 111 72 96 69 50 236 491 61 108 64 357 907 Thermal 159 | . . . . . . . . . . . . . . . . . . . 6 . . 5 13 6 21 39 7 11 19 6 26 Explosive 42 | . . 4 9 . 2 2 . 3 3 9 4 . . . . . . 3 . . . . . . . 3 . . . . . Electromagnetic 37 | . . . . . . . . . . 33 . . . . 4 . . . . . . . . . . . . . . . . Robot Hit Streak 77 | . 9 15 15 4 15 18 10 7 19 18 7 1 32 47 55 2 14 14 22 33 49 14 12 17 25 39 17 29 26 54 77 Robot Miss Streak 8 | . 2 1 3 1 6 4 4 2 3 8 3 2 2 2 1 . 2 1 4 1 2 3 1 1 2 2 1 1 2 3 3 Penetration Max 3 | . . . . . . . . . . . . . . 1 . . . 1 1 1 1 . 1 1 2 3 . 1 1 1 2 Secondary Targets 160 | . . 1 5 . 8 4 1 . 6 2 . . 2 3 . . . . 10 1 2 3 1 1 6 13 2 5 2 18 64 Max Gunslinging Chain 3 | . . 1 2 . 1 1 1 . 1 2 . . 1 2 . . . . 1 1 1 1 1 1 1 2 1 1 1 3 2 Shots Hit Robots 3403 | . 47 65 181 4 301 162 30 13 86 57 23 1 102 135 12 1 62 44 133 98 48 66 55 31 172 390 50 74 49 237 674 Core Hits 1725 | . 21 29 84 1 126 86 14 12 42 42 20 1 30 54 5 1 31 34 75 23 22 20 26 15 85 199 22 48 22 117 418 Critical Kills 63 | . . . 1 . 2 . 1 . . . . . . 1 . . 1 . 2 1 . . . 1 3 9 . 4 . 11 26 Critical Parts Destroyed 102 | . . 1 2 . 1 . . . . . 2 . . 3 . . 2 . 1 . . 1 . . 4 26 2 3 2 13 39 Critical Strikes 176 | . . 1 3 . 3 . 1 . . . 2 . . 4 . . 3 . 3 4 . 1 . 1 7 37 2 7 2 25 70 Destroy 176 | . . 1 3 . 3 . 1 . . . 2 . . 4 . . 3 . 3 4 . 1 . 1 7 37 2 7 2 25 70 Melee Attacks 15 | . . . . . . . . . . 4 . . . . . . 11 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . 4 . . . . . . 11 . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 93651 | . 502 1266 3074 102 5287 2995 442 407 1426 2064 790 16 1710 2418 260 22 1089 1204 4381 2103 915 1466 1325 711 4244 9374 978 2833 1523 7664 31060 Guns 84532 | . 487 660 2662 87 4928 2632 442 178 1288 566 335 16 1710 2367 100 22 1022 665 2753 2103 915 1367 1325 711 4211 8390 978 2827 1466 7561 29758 Cannons 1252 | . . 34 . . . . . . . 427 . . . . 103 . . . 42 . . 42 . . . 311 . . 38 38 217 Explosions 6936 | . . 527 384 . 289 299 . 229 138 807 455 . . 2 . . . 539 1525 . . 57 . . . 673 . . . . 1012 Melee 331 | . . . . . . . . . . 264 . . . . . . 67 . . . . . . . . . . . . . . Ramming 600 | . 15 45 28 15 70 64 . . . . . . . 49 57 . . . 61 . . . . . 33 . . 6 19 65 73 Kinetic 84566 | . 487 694 2662 87 4928 2632 442 178 1288 566 335 16 1710 2367 100 22 1022 665 2753 2103 915 1367 1325 711 4211 8390 978 2827 1466 7561 29758 Thermal 1328 | . . . . . . . . . . 123 . . . . . . . . 42 . . 99 . . . 311 . . 38 38 677 Explosive 6296 | . . 527 384 . 289 299 . 229 138 684 455 . . 2 . . . 539 1525 . . . . . . 673 . . . . 552 Electromagnetic 530 | . . . . . . . . . . 427 . . . . 103 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 331 | . . . . . . . . . . 264 . . . . . . 67 . . . . . . . . . . . . . . Highest Corruption 40 | . 1 1 . . . 6 6 6 6 1 1 . 26 35 40 40 40 40 . 33 33 37 37 . 3 16 25 4 8 1 34 Average Corruption 9 | . 1 1 . . . 4 6 6 1 1 1 . 15 29 37 40 40 40 . 16 33 34 37 . 2 5 18 3 6 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Effects 719 | . 12 14 . . . 40 63 56 11 17 9 . 13 71 32 38 30 25 . 19 20 52 3 . 16 55 25 7 23 7 61 Message Errors 181 | . 4 6 . . . 8 21 14 2 3 2 . 6 25 11 9 5 4 . 1 4 9 1 . 3 12 7 3 7 2 12 Matter Fused 145 | . 3 4 . . . 8 12 7 1 2 2 . 3 11 6 9 7 4 . 5 1 16 1 . 2 10 5 . 11 3 12 Heat Flow Errors 84 | . 2 . . . . 5 6 7 5 1 . . 1 8 3 6 5 6 . 1 1 6 . . 5 5 2 1 1 . 7 Energy Discharges 74 | . . 3 . . . 5 8 6 1 . 3 . 2 6 2 7 2 3 . 3 1 7 1 . 1 5 1 1 1 . 5 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . 1 1 . . . . 1 Parts Fused 9 | . . . . . . 1 1 1 . . . . . . 2 1 . . . 1 . . . . . 1 . . . . 1 Data Loss (minor) 62 | . 1 1 . . . 3 3 9 1 3 . . . 12 4 3 2 1 . . 1 3 . . 2 5 1 1 . 1 5 Data Loss (major) 32 | . 1 . . . . . 3 2 1 2 1 . . 3 1 1 2 1 . 1 2 1 . . . 4 2 . . 1 3 Misfires 35 | . . . . . . 5 6 4 . 4 1 . . 1 . 2 . 2 . . 2 2 . . . 3 1 . 1 . 1 Alerts 22 | . . . . . . 2 1 5 . 1 . . . 2 2 . . . . 2 2 . . . . . 2 . 1 . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Weapon Failures 65 | . 1 . . . . 3 2 1 . 1 . . 1 3 1 . 7 4 . 4 4 5 . . 2 9 4 1 1 . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 493 | . . 46 . . 6 5 . . . 64 5 . . . 32 . . . 244 . . . . . . . . . . 9 82 Projectiles 61 | . . . . . . . . . . 9 . . . . . . . . 40 . . . . . . . . . . . 12 Explosions 319 | . . 46 . . 6 5 . . . 25 5 . . . . . . . 190 . . . . . . . . . . . 42 Melee 113 | . . . . . . . . . . 30 . . . . 32 . . . 14 . . . . . . . . . . 9 28 Knockbacks 8 | . . 1 . . . 1 . . . . . . . . 1 . . . 2 . . . . . 1 . . 1 . 1 . Impact 7 | . . . . . . 1 . . . . . . . . 1 . . . 2 . . . . . 1 . . 1 . 1 . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . 21 . . . . . . . 81 24 . . . . . . . 106 . . 29 . . . . . . . . . Shots 6 | . . 1 . . . . . . . 1 1 . . . . . . . 2 . . 1 . . . . . . . . . Rammed 55 | . 3 7 6 5 6 6 . . . . . . . 4 2 . . . 5 . . . . . 1 . . 1 1 4 4 Targets Rammed 68 | . 5 8 6 5 8 9 . . . . . . . 5 2 . . . 6 . . . . . 2 . . 1 1 5 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 13 | . 2 1 . . 2 3 . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 1 Highest Temperature 352 | . 211 . 3 . 202 191 201 275 273 67 . . 187 209 264 256 229 239 92 183 230 239 194 3 227 352 76 161 96 126 279 Average Temperature 61 | . 111 . 2 . 32 56 70 93 117 6 . . 69 65 86 112 94 101 22 109 41 55 102 3 54 71 35 35 96 53 71 Received Heat Transfer 4720 | . 108 273 369 . 696 114 40 53 56 315 45 . 9 141 . . . 99 402 . 63 90 27 39 301 360 32 30 . 69 989 Effects 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 104 | . . . . . . . . . . . . . . 8 1 . 4 4 7 5 2 3 1 2 11 19 1 6 3 8 19 Total Turns 1733 | . . . . . . . . . . . . . . 93 19 . 74 39 113 83 49 51 20 62 135 307 43 39 31 77 498 Longest Duration 89 | . . . . . . . . . . . . . . 30 19 . 30 14 36 34 27 21 20 35 22 61 43 11 18 20 89 Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 12 Heat Transferred 609 | . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . 37 37 435 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Peak Influence 3730 | . 223 224 524 179 595 511 . . . . . 25 8 219 . . . . 771 271 379 . . . 450 1128 . 392 279 937 3730 Initial 479 | . . . 87 119 . 236 . . . . . 25 8 . . . . . 31 269 189 . . . . 175 . . 220 108 479 Average 360 | . 46 54 257 35 380 294 . . . . . 25 2 50 . . . . 336 269 316 . . . 178 716 . 113 153 656 1746 Maximum Alert Level 5 | . 1 1 2 . 2 2 . . . . . . . 1 . . . . 3 1 1 . . . 2 4 . 1 1 3 5 Low Security (%) 46 | 100 95 88 38 100 19 11 . . . . . 100 100 96 . . . . 38 . 10 . . . 59 5 . 69 86 5 . Level 1 24 | . 4 11 49 . 19 77 . . . . . . . 3 . . . . 22 100 89 . . . 33 13 . 30 13 4 . Level 2 15 | . . . 12 . 61 11 . . . . . . . . . . . . 29 . . . . . 7 14 . . . 35 7 Level 3 9 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . 61 . . . 54 31 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 95 | . 3 . 4 . 10 5 . . . . . . . 4 . . . . 5 . 1 . . . 5 12 . 4 2 3 37 Investigation 13 | . 2 . 2 . 3 1 . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . 1 Extermination 19 | . . . . . . 2 . . . . . . . 3 . . . . 1 . . . . . 3 3 . 2 2 . 3 Reinforcement 20 | . 1 . 2 . 3 2 . . . . . . . 1 . . . . 3 . . . . . . 3 . 1 . 3 1 Assault 37 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 32 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Distress Signals 30 | . 2 1 3 . 2 1 . . . . . . . 1 . . . . 4 . . . . . . 1 . 1 . 12 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 765 | . 10 20 51 2 65 34 5 4 24 11 9 2 6 20 2 . 4 10 36 6 7 11 31 4 26 68 4 16 11 52 214 Peak Tracking Total 21 | . 3 5 4 1 5 4 2 2 5 5 7 1 3 3 2 . 1 4 7 2 4 3 5 4 6 6 4 5 3 8 21 Tactical Retreats 33 | . . 4 2 . 3 . . 1 . . . . . 1 . . . . 2 . . 4 . . 1 4 . . . 6 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Traps Triggered 13 | . 1 . . . . 4 . . . . . 1 . 3 . . . . 1 . . 1 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . 1 . . . . . 2 . . . . . . . . . . . . . . 11 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Machines Disabled 61 | . . . 3 3 5 1 . . . 1 . . . 2 . . . . 5 . . . 1 . 3 7 5 2 1 1 21 Max in Single Turn 2 | . . . 1 2 2 1 . . . 1 . . . 1 . . . . 2 . . . 1 . 1 1 1 1 1 1 2 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Machines Accessed 79 | . 10 . 13 . 12 3 . 1 . . . . . 4 . 3 . . 4 . 3 1 1 1 4 4 1 3 4 1 6 Terminals 51 | . 7 . 9 . 8 1 . . . . . . . 3 . . . . 3 . 2 . . 1 2 3 . 3 3 1 5 Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Repair Stations 8 | . 1 . 2 . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Recycling Units 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 264 | . 26 . 45 . 35 10 . 1 . . . . . 6 . 9 . . 19 . 9 1 5 1 23 11 20 13 15 2 13 Successful 176 | . 19 . 23 . 20 7 . 1 . . . . . 3 . 9 . . 16 . 4 1 5 1 15 5 20 6 13 . 8 Failed 88 | . 7 . 22 . 15 3 . . . . . . . 3 . . . . 3 . 5 . . . 8 6 . 7 2 2 5 Catastrophic 15 | . 1 . 2 . 2 . . . . . . . . 1 . . . . . . . . . . 2 1 . 1 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 16 . 22 . 21 6 . . . . . . . 3 . . . . 5 . 4 . 1 . 12 7 . 3 13 2 5 Terminals 155 | . 20 . 29 . 24 3 . . . . . . . 4 . . . . 8 . 6 . . 1 13 8 . 13 13 2 11 Fabricators 18 | . . . . . . 6 . . . . . . . . . . . . . . 3 . . . 6 3 . . . . . Repair Stations 32 | . 4 . 11 . 9 . . . . . . . . 2 . . . . . . . . . . 4 . . . . . 2 Recycling Units 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 4 . . . . . . . . . . . . . . . 11 . . . . . . . . . 2 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 84 | . 8 . 5 . 8 2 . 1 . . . . . . . 9 . . 2 . 1 1 5 1 6 2 20 4 6 . 3 Record 28 | . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . . 20 . . . . Part Schematic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 5 . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 . 1 Unreport Threat 9 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Fabricator Hacks 8 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . . 3 1 . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Build 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . Repair Station Hacks 25 | . 4 . 8 . 7 . . . . . . . . 2 . . . . . . . . . . 2 . . . . . 2 Scan Component 13 | . 2 . 4 . 4 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Repair 12 | . 2 . 4 . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 3 . . . . . . . . . . . . . . . 11 . . . . . . . . . 2 . . Insert Component 8 | . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . Analyze 8 | . . . 2 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 7 . 7 . 4 1 . . . . . . . 1 . . . . 3 . 2 . . . 4 2 . 2 5 . 3 Terminals 34 | . 5 . 6 . 3 . . . . . . . . 1 . . . . 3 . 2 . . . 2 2 . 2 5 . 3 Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Botnet 27 | . 5 . 6 . 3 . . . . . . . . 1 . . . . 2 . 2 . . . 2 . . 2 2 . 2 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 . 12 . 10 2 . . . . . . . 4 . . . . 4 . 3 . . . 4 4 . 3 2 1 6 Full Trace Events 10 | . . . 1 . 3 1 . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 1 . 1 . . . 14 . . . . . . . . . 4 . . . . . 1 . . . 1 . 2 Parts Built 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 172 | . . . . . . 73 . . . . . . . . . . . . . . . . . . 53 46 . . . . . Total Part Build Rating 27 | . . . . . . 6 . . . . . . . . . . . . . . . . . . 12 9 . . . . . Parts Repaired 12 | . 2 . 4 . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Time 561 | . 52 . 232 . 135 . . . . . . . . 44 . . . . . . . . . . 54 . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Total Allies 12 | . . . . 4 . . . . . . . . 1 . . 2 . . 1 . . . . . 1 2 . . 1 . . Largest Group 4 | . . . . 4 2 . . . . . . . 1 . . 2 . . 1 . . . . . 1 2 . . 1 . . Highest-Rated Group 103 | . . . . 71 24 . . . . . . . 31 . . 50 . . 26 . . . . . 49 103 . . 10 . . Highest-Rated Ally 56 | . . . . 31 16 . . . . . . . 31 . . 25 . . 26 . . . . . 49 56 . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . 5 7 . . . . . . . 34 . . . . . . . . . . . 6 14 . . . . . Total Damage 1371 | . . . . 78 38 . . . . . . . 569 . . . . . . . . . . . 188 498 . . . . . Kills 8 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Robot Analysis Total 138 | . 2 . 2 . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 2 1 2 . 1 . . . 1 1 . 1 . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Turns Passed 46795 | 78 2062 1770 5388 2110 3961 1914 1842 2055 3670 2795 1140 334 391 1450 599 763 397 452 739 321 321 866 1558 868 1294 1768 454 1071 729 1604 2031 Spaces Moved 16070 | 48 840 570 1416 608 1245 594 696 740 1139 1027 451 134 163 710 348 443 140 222 276 111 146 441 718 387 364 440 148 281 244 506 474 Core 24 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 16046 | 29 840 570 1416 608 1245 594 696 740 1139 1027 451 134 163 710 348 443 140 222 276 111 146 441 718 387 364 440 148 281 244 506 469 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 320 330 233 250 250 250 250 241 241 237 160 160 160 160 160 160 160 160 160 160 160 160 240 232 225 145 247 247 50 Average Speed 234 | 136 210 277 325 330 245 250 250 250 250 248 241 237 174 160 160 160 160 160 164 160 160 160 160 185 240 239 237 269 247 247 235 Slowest Speed 330 | 160 240 320 330 330 330 250 250 250 250 330 241 237 237 160 160 160 240 160 245 160 160 160 240 240 240 240 305 305 247 247 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 96 89 97 100 90 18 75 76 86 79 72 4 87 19 67 57 68 46 11 81 4 67 78 59 11 38 96 12 35 16 48 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 29 | . 2 . 1 . 1 . 1 1 1 . . . . . . . 21 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 . 1 1 1 1 . . . . 1 1 1 1 . . . 1 1 1 . 1 1 . . . . Scrap Searched 29 | . . 1 . 1 . . 2 6 1 . 3 . . . 10 2 . . . . . 2 . 1 . . . . . . . Spaces Dug 95 | . . . . . . 1 4 . . . . . . . . . . . 3 . . 5 . 4 15 17 . 9 8 20 9 Terrain Destroyed 749 | . . 28 34 11 13 9 5 7 1 44 20 . . 44 . . 1 26 40 1 1 20 1 18 38 116 . 35 25 43 168 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 347 | . . 3 . . . . 4 . . . . . . . . . 1 3 9 1 1 14 . 18 36 44 . 34 25 43 111 AOE 377 | . . 25 34 11 13 8 . 7 1 44 20 . . 44 . . . 23 29 . . 5 . . . 63 . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Arm Lab Res Qua Res Tes Total 22313 | 57 1074 669 1976 688 1818 841 754 928 1830 1187 482 150 218 934 375 498 248 280 453 202 195 536 1069 502 653 900 212 544 327 707 1006 Wait 3495 | . 146 18 346 65 321 106 16 156 599 58 10 7 4 132 7 48 59 32 74 39 9 57 287 96 136 187 11 142 33 60 234 Move 16040 | 47 839 569 1415 607 1244 593 695 739 1138 1026 450 134 162 709 347 442 139 221 276 110 145 440 717 386 363 439 147 280 243 504 474 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 273 | 2 27 10 28 2 24 10 1 3 3 9 . 2 5 10 2 2 6 . 13 3 6 1 4 . 14 17 10 31 2 9 17 Fast Attach 124 | 6 3 . 4 . 4 5 3 3 4 6 1 . 4 7 . 2 . . 1 5 4 1 6 . 10 13 3 5 1 11 12 Attach 100 | . . 2 4 . 8 2 . . 2 4 4 2 . 3 1 . 4 1 8 1 3 . . . 8 15 2 6 . 4 16 Detach 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 2 . . . . 1 Swap 440 | 2 6 10 20 . 21 18 6 7 11 21 2 3 2 14 5 . 7 10 23 13 6 12 12 4 30 54 16 20 13 30 42 Drop 306 | . 13 6 41 2 29 14 4 7 7 15 1 1 9 11 2 4 . . 10 8 7 1 13 . 15 19 4 26 3 16 18 Fire 1390 | . 35 46 112 7 159 80 29 13 39 43 13 1 32 43 9 . 22 16 42 23 15 24 30 16 71 139 19 33 31 67 181 Melee 15 | . . . . . . . . . . 4 . . . . . . 11 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 68 | . 5 8 6 5 8 9 . . . . . . . 5 2 . . . 6 . . . . . 2 . . 1 1 5 5 Escape Stasis 11 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 6 Rewire 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Met 8R-AWN 276 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 11) 1211 | -10/Materials | Discovered new exit (range 15) 1425 | -10/Materials | Discovered new exit (range 5) 1636 | -10/Materials | Repaired Lgt. Assault Rifle 1663 | -10/Materials | Repaired Assault Rifle 2141 | -10/Materials | Entered Mines 2142 | -10/Mines | Followed 8R-AWN into the Mines 2181 | -10/Mines | Learned Materials trap positions 2193 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2903 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2911 | -10/Mines | Found Prototype Device 3155 | -10/Mines | Excavation squad dispatched 3155 | -10/Mines | A large section of the Mines collapsed 3405 | -10/Mines | Excavation squad dispatched 3524 | -10/Mines | Discovered new exit (range 7) 3771 | -10/Mines | Discovered new exit (range 11) 3911 | -10/Mines | Entered Materials 3911 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3912 | -9/Materials | Loaded intel: 14 trap records 4223 | -9/Materials | Build established: Scavenger-Tank 4259 | -9/Materials | Discovered new exit (range 6) 5288 | -9/Materials | Discovered new exit (range 8) 5638 | -9/Materials | Discovered new exit (range 15) 6394 | -9/Materials | Repaired Hvy. Assault Rifle 6427 | -9/Materials | Repaired Hvy. Assault Rifle 6461 | -9/Materials | Repaired Imp. Ion Engine 6653 | -9/Materials | Identified Exp. Sensor Array 6886 | -9/Materials | Discovered new exit (range 15) 7285 | -9/Materials | Repaired Broken Exp. Sensor Array? 7959 | -9/Materials | Discovered new exit (range 9) 8902 | -9/Materials | Discovered new exit (range 16) 9299 | -9/Materials | Entered Mines 9713 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9787 | -9/Mines | Assembled infested the area 9792 | -9/Mines | Assisted by a Guerilla fighting off Assembled 10013 | -9/Mines | Learned Materials trap positions 10046 | -9/Mines | Discovered new exit (range 8) 10059 | -9/Mines | Received a Mining Laser from a helpful Derelict 10307 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10419 | -9/Mines | Discovered new exit (range 16) 11409 | -9/Mines | Entered Materials 11409 | -8/Materials | Accompanied by 2 allies 11409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11410 | -8/Materials | Loaded intel: 12 trap records 11746 | -8/Materials | Garrison activated, responded to threat 12336 | -8/Materials | Build established: Tank 13597 | -8/Materials | Lost 3 parts (1p1n1u) 13784 | -8/Materials | Discovered new exit (range 10) 14006 | -8/Materials | Repaired Arm. Treads 14398 | -8/Materials | Repaired Gauss Rifle 14452 | -8/Materials | Repaired Broken Adv. Treads? 14926 | -8/Materials | Discovered new exit (range 4) 15009 | -8/Materials | First assault squad dispatched 15149 | -8/Materials | Sterilization system engaged 15149 | -8/Materials | Non-combat units ordered to evacuate 15249 | -8/Materials | Combat units ordered to evacuate 15370 | -8/Materials | Entered Factory 15370 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 16696 | -7/Factory | Fabricated Lrn. Tractor Beam? 16822 | -7/Factory | Discovered new exit (range 15) 17111 | -7/Factory | Identified exit to Lower Caves 17284 | -7/Factory | Entered Lower Caves 17552 | -7/Lower Caves | Learned location of Zion (-7) 17655 | -7/Lower Caves | Learned Factory stockpile data 18884 | -7/Lower Caves | Discovered new exit (range 12) 18986 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19126 | -7/Lower Caves | Entered another Lower Caves area 19132 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19373 | -7/Lower Caves | Discovered new exit (range 12) 19651 | -7/Lower Caves | Spotted B-75 Beast 20916 | -7/Lower Caves | Discovered new exit (range 8) 21181 | -7/Lower Caves | Entered Zion 21208 | -7/Zion | Learned location of 1 exit from Factory 21296 | -7/Zion | System corruption cleaned by Quarantine Array 21499 | -7/Zion | Discovered new exit (range 7) 21918 | -7/Zion | Given the Hacking Drone Bay 21950 | -7/Zion | Learned location of Warlord (-5) 22208 | -7/Zion | Learned Factory emergency access door positions 22769 | -7/Zion | Given A8's code to call for help 23105 | -7/Zion | Discovered new exit (range 3) 23105 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 23337 | -7/Zion | Found CR-A16's Pointy Stick 23755 | -7/Zion | Attacked by Zionites 23771 | -7/Zion | Destroyed Imprinter 24851 | -7/Zion | Entered Deep Caves 25720 | -7/Deep Caves | Z-Facility disabled 25790 | -7/Deep Caves | Found Prototype Protection 25790 | -7/Deep Caves | Identified Zio. Weapon Casing 25808 | -7/Deep Caves | Found Zio. Weapon Casing 25904 | -7/Deep Caves | Found Zio. Weapon Casing 25909 | -7/Deep Caves | Found Zio. Weapon Casing 25930 | -7/Deep Caves | Found Prototype Protection 25930 | -7/Deep Caves | Identified Zio. Heavy Carapace 26004 | -7/Deep Caves | Found Zio. Heavy Carapace 26525 | -7/Deep Caves | Found Zio. Heavy Carapace 26566 | -7/Deep Caves | Found Zio. Weapon Casing 26762 | -7/Deep Caves | Discovered new exit (range 11) 27088 | -7/Deep Caves | Spotted AG-95109 27119 | -7/Deep Caves | Destroyed AG-95109 27123 | -7/Deep Caves | Found GOLEM Unit 27646 | -7/Deep Caves | Entered Proximity Caves 27708 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27982 | -6/Proximity Caves | Identified exit to Factory 28786 | -6/Proximity Caves | Entered Factory 28786 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28787 | -6/Factory | Identified exit to Lower Caves 29091 | -6/Factory | Build established: Gunner 29120 | -6/Factory | Sucked down chute 29120 | -6/Factory | Entered Waste 29121 | -6/Waste | Met a frightened Derelict 29135 | -6/Waste | EMP discharged 29149 | -6/Waste | Spotted C-40 Crusher 29163 | -6/Waste | Destroyed C-40 Crusher 29204 | -6/Waste | Spotted C-40 Crusher 29209 | -6/Waste | Spotted C-40 Crusher 29218 | -6/Waste | Destroyed C-40 Crusher 29221 | -6/Waste | Spotted C-40 Crusher 29225 | -6/Waste | Allies destroyed C-40 Crusher 29228 | -6/Waste | Spotted C-40 Crusher 29235 | -6/Waste | EMP discharged 29235 | -6/Waste | System corruption reached 10% 29239 | -6/Waste | Destroyed C-40 Crusher 29260 | -6/Waste | Destroyed C-40 Crusher 29266 | -6/Waste | Spotted C-40 Crusher 29284 | -6/Waste | Destroyed C-40 Crusher 29335 | -6/Waste | EMP discharged 29435 | -6/Waste | EMP discharged 29493 | -6/Waste | Discovered new exit (range 11) 29511 | -6/Waste | Entered Factory 29554 | -6/Factory | Build established: Scavenger-Gunner 29679 | -6/Factory | Discovered new exit (range 15) 30258 | -6/Factory | System corruption reached 30% 30358 | -6/Factory | Repaired Weapon Cycler 30853 | -6/Factory | Discovered exit to Lower Caves (range 12) 30961 | -6/Factory | Entered Lower Caves 31384 | -6/Lower Caves | Discovered new exit (range 16) 31421 | -6/Lower Caves | Learned Factory garrison access intel 31560 | -6/Lower Caves | Entered another Lower Caves area 32005 | -6/Lower Caves | Learned Research trap positions 32005 | -6/Lower Caves | Learned Extension trap positions 32005 | -6/Lower Caves | Learned Factory emergency access door positions 32005 | -6/Lower Caves | Learned Factory stockpile data 32005 | -6/Lower Caves | Learned Extension stockpile data 32011 | -6/Lower Caves | A Commander dispatched an escort 32086 | -6/Lower Caves | Learned Factory terminal intel 32300 | -6/Lower Caves | Discovered new exit (range 10) 32323 | -6/Lower Caves | Entered Data Miner 32323 | -6/Data Miner | Accompanied by 2 allies 32324 | -6/Data Miner | Commander's escort returned to base 32324 | -6/Data Miner | Commander's escort returned to base 32325 | -6/Data Miner | Discovered new exit (range 6) 32355 | -6/Data Miner | Met Data Miner 32378 | -6/Data Miner | Destroyed Data Miner 32380 | -6/Data Miner | Interfaced with the Data Conduit 32611 | -6/Data Miner | Lost 4 parts (2n2u) 32645 | -6/Data Miner | Found Prototype Hackware 32647 | -6/Data Miner | Found Prototype Hackware 32720 | -6/Data Miner | Entered Proximity Caves 33153 | -5/Proximity Caves | Discovered new exit (range 11) 33172 | -5/Proximity Caves | Entered Factory 33172 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 33175 | -5/Factory | Loaded intel: 311 machine locations 33176 | -5/Factory | Loaded intel: 26 terminal locations 33177 | -5/Factory | Loaded intel: 4 garrison access locations 33178 | -5/Factory | Identified System Mapper 33384 | -5/Factory | Found Mni. Smartbomb Launcher 33516 | -5/Factory | Destroyed 8 combat bots 33617 | -5/Factory | Identified exit to Upper Caves 33778 | -5/Factory | Identified Deep Network Scanner 33911 | -5/Factory | Discovered new exit (range 13) 33911 | -5/Factory | Sucked down chute 33911 | -5/Factory | Entered Waste 33926 | -5/Waste | EMP discharged 33953 | -5/Waste | Spotted C-40 Crusher 33965 | -5/Waste | Destroyed C-40 Crusher 33995 | -5/Waste | Spotted C-40 Crusher 34006 | -5/Waste | Destroyed C-40 Crusher 34007 | -5/Waste | Spotted C-40 Crusher 34015 | -5/Waste | Destroyed C-40 Crusher 34026 | -5/Waste | EMP discharged 34026 | -5/Waste | System corruption reached 10% 34082 | -5/Waste | Spotted C-40 Crusher 34089 | -5/Waste | Destroyed C-40 Crusher 34113 | -5/Waste | Spotted C-40 Crusher 34119 | -5/Waste | Spotted C-40 Crusher 34126 | -5/Waste | EMP discharged 34127 | -5/Waste | Destroyed C-40 Crusher 34139 | -5/Waste | Destroyed C-40 Crusher 34208 | -5/Waste | Discovered new exit (range 16) 34226 | -5/Waste | EMP discharged 34226 | -5/Waste | System corruption reached 30% 34232 | -5/Waste | Entered Factory 34233 | -5/Factory | Loaded intel: 294 machine locations 34441 | -5/Factory | Discovered new exit (range 9) 34466 | -5/Factory | Discovered exit to Upper Caves (range 4) 34553 | -5/Factory | Entered Upper Caves 34687 | -5/Upper Caves | Learned Factory stockpile data 34956 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35413 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 35419 | -5/Upper Caves | Entered Warlord 35476 | -5/Warlord | System corruption cleaned by Quarantine Array 36079 | -5/Warlord | Met Warlord 36104 | -5/Warlord | Warlord's base attacked by MAIN.C 36137 | -5/Warlord | Found Vortex Chain Reactor 36143 | -5/Warlord | Found Exp. Targeting Computer 36454 | -5/Warlord | Warlord forces counterattacked 36495 | -5/Warlord | Spotted Striker 36536 | -5/Warlord | Spotted Striker 36658 | -5/Warlord | Lost 31 allies 36764 | -5/Warlord | Spotted B-86 Titan 36772 | -5/Warlord | Spotted Executioner 36779 | -5/Warlord | Warlord base infiltrated, sounded retreat 36923 | -5/Warlord | Spotted Executioner 36949 | -5/Warlord | Discovered new exit (range 14) 36977 | -5/Warlord | Entered Proximity Caves 37823 | -4/Proximity Caves | Discovered new exit (range 9) 37845 | -4/Proximity Caves | Entered Factory 37845 | -4/Factory | Evolved 2 slots: Utility x2 37846 | -4/Factory | Identified exit to Armory 37848 | -4/Factory | Loaded intel: 287 machine locations 37921 | -4/Factory | Fabricated Hvy. Treads? 38054 | -4/Factory | Identified exit to Upper Caves 38115 | -4/Factory | Discovered new exit (range 12) 38620 | -4/Factory | Repaired Centrium Medium Armor Plating? 39139 | -4/Factory | Entered Armory 39140 | -4/Armory | Loaded intel: 74 machine locations 39346 | -4/Armory | Spotted B-86 Titan 39357 | -4/Armory | Destroyed B-86 Titan 39617 | -4/Armory | Energy Cycler disabled 39644 | -4/Armory | Destroyed 7 combat bots 39751 | -4/Armory | Destroyed 8 combat bots 39960 | -4/Armory | Discovered new exit (range 16) 40048 | -4/Armory | Found Enh. Force Lance 40187 | -4/Armory | First assault squad dispatched 40295 | -4/Armory | Lost 3 parts (2n1u) 40424 | -4/Armory | Fabricated Biometal Heavy Treads (x1) 40707 | -4/Armory | Intercept squad dispatched 40710 | -4/Armory | Spotted Tracker 40710 | -4/Armory | Spotted Tracker 40717 | -4/Armory | Spotted Combat Programmer 40722 | -4/Armory | Destroyed Tracker 40737 | -4/Armory | Spotted Combat Programmer 40739 | -4/Armory | System corruption reached 10% 40741 | -4/Armory | Destroyed Combat Programmer 40751 | -4/Armory | Lost 3 parts (2u1w) 40756 | -4/Armory | Destroyed Combat Programmer 40759 | -4/Armory | Destroyed Tracker 40862 | -4/Armory | Discovered new exit (range 4) 40907 | -4/Armory | Entered Lab 40909 | -4/Lab | Discovered new exit (range 9) 40935 | -4/Lab | Hidden lab's door opened automatically 40935 | -4/Lab | Sensor layout match revealed 40936 | -4/Lab | Gained access to the hidden lab's interior 40966 | -4/Lab | Found Alien Artifact 40998 | -4/Lab | Found Alien Artifact 40999 | -4/Lab | Identified Core Regenerator 40999 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 41012 | -4/Lab | Found Alien Artifact 41013 | -4/Lab | Identified Integrated Dissipator 41013 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 41028 | -4/Lab | Found Alien Artifact 41078 | -4/Lab | Found Prototype Hackware 41083 | -4/Lab | Found Prototype Protection 41089 | -4/Lab | Found Prototype Energy Cannon 41090 | -4/Lab | Identified Warp Cannon 41093 | -4/Lab | Identified Exp. Powered Armor 41127 | -4/Lab | Decrypted terminal 41127 | -4/Lab | Acquired modification code for an L2 power cell 41222 | -4/Lab | Detected by scanners 41231 | -4/Lab | Confronted by A5 41233 | -4/Lab | Disabled Active System Cloaker 41245 | -4/Lab | MAIN.C forces arrive to investigate 41255 | -4/Lab | Destroyed A5 41316 | -4/Lab | Found Prototype Protection 41317 | -4/Lab | Identified Med. Regenerative Plating 41361 | -4/Lab | Entered Research 41361 | -3/Research | Evolved 2 slots: Power x1, Utility x1 41362 | -3/Research | Loaded intel: 96 trap records 41363 | -3/Research | Loaded intel: 101 machine locations 41735 | -3/Research | Build established: Scavenger-Tank 41878 | -3/Research | Identified exit to Quarantine 42142 | -3/Research | Discovered new exit (range 15) 42240 | -3/Research | Destroyed 8 combat bots 42432 | -3/Research | Entered Quarantine 42433 | -3/Quarantine | Loaded intel: 63 machine locations 42468 | -3/Quarantine | Identified exit to Research 42549 | -3/Quarantine | Identified Core Reset Matrix 42549 | -3/Quarantine | Identified Transdimensional Reconstructor 42627 | -3/Quarantine | Build established: Hacker-Tank 42974 | -3/Quarantine | Found Alien Artifact 43161 | -3/Quarantine | Entered Research 43161 | -2/Research | Warlord forces began assault on 0b10 43161 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 43162 | -2/Research | Loaded intel: 107 machine locations 43245 | -2/Research | Identified Quantum Router 43271 | -2/Research | Research machine network offline 43341 | -2/Research | Lost 5 allies 43359 | -2/Research | Destroyed 7 combat bots 43375 | -2/Research | Discovered new exit (range 14) 43459 | -2/Research | Build established: Scavenger-Executioner 43493 | -2/Research | Borebot progress halted 43658 | -2/Research | Borebot progress halted 43673 | -2/Research | Spotted Striker 43677 | -2/Research | Spotted Executioner 43680 | -2/Research | Destroyed Striker 43680 | -2/Research | Destroyed Executioner 43742 | -2/Research | Spotted Striker 43749 | -2/Research | Destroyed Executioner 43752 | -2/Research | Destroyed Striker 43771 | -2/Research | Borebot progress halted 43908 | -2/Research | Spotted Striker 44013 | -2/Research | Found Adv. Kinecellerator 44080 | -2/Research | Lost 4 allies 44110 | -2/Research | Identified exit to Access 44145 | -2/Research | Spotted Executioner 44148 | -2/Research | Spotted Striker 44153 | -2/Research | Destroyed Executioner 44164 | -2/Research | Destroyed Striker 44446 | -2/Research | Crushed by falling debris 44597 | -2/Research | Discovered exit to Access (range 15) 44612 | -2/Research | Spotted Executioner 44612 | -2/Research | Spotted Executioner 44618 | -2/Research | Destroyed Executioner 44621 | -2/Research | Destroyed Executioner 44675 | -2/Research | Discovered new exit (range 9) 44714 | -2/Research | Identified exit to Testing 44765 | -2/Research | Entered Testing 44766 | -2/Testing | Loaded intel: 89 machine locations 44824 | -2/Testing | Repaired Enh. Coil Gun 45061 | -2/Testing | First assault squad dispatched 45213 | -2/Testing | Found Prototype Device 45213 | -2/Testing | Identified AEGIS Remote Shield 45603 | -2/Testing | Destroyed 8 combat bots 45693 | -2/Testing | Found Prototype Protection 45716 | -2/Testing | Discovered exit to Access (range 16) 45889 | -2/Testing | Destroyed 10 combat bots 46042 | -2/Testing | Found Prototype Device 46042 | -2/Testing | Identified Exp. Hardlight Generator 46095 | -2/Testing | High security lockdown imminent 46113 | -2/Testing | Warped through subspace 46123 | -2/Testing | Destroyed 7 combat bots 46175 | -2/Testing | High security lockdown engaged 46256 | -2/Testing | Spotted Striker 46279 | -2/Testing | Destroyed Striker 46297 | -2/Testing | Spotted Executioner 46312 | -2/Testing | Destroyed 8 combat bots 46315 | -2/Testing | Destroyed Executioner 46320 | -2/Testing | System corruption reached 10% 46353 | -2/Testing | Destroyed 7 combat bots 46360 | -2/Testing | Spotted Executioner 46360 | -2/Testing | Spotted Executioner 46362 | -2/Testing | Spotted Striker 46363 | -2/Testing | Spotted Striker 46378 | -2/Testing | Destroyed Executioner 46394 | -2/Testing | Identified SHELL Armor 46402 | -2/Testing | Spotted Striker 46402 | -2/Testing | Destroyed Striker 46402 | -2/Testing | Spotted Investigator 46403 | -2/Testing | Core integrity fell below 50% 46405 | -2/Testing | Destroyed Striker 46405 | -2/Testing | Destroyed Executioner 46407 | -2/Testing | Scanned by Researcher 46420 | -2/Testing | Destroyed Investigator 46426 | -2/Testing | Destroyed Striker 46430 | -2/Testing | Lost 7 parts (2p4u1w) 46447 | -2/Testing | Destroyed 15 combat bots 46540 | -2/Testing | Spotted Striker 46546 | -2/Testing | Destroyed Striker 46563 | -2/Testing | Destroyed Striker 46594 | -2/Testing | Destroyed 27 combat bots 46635 | -2/Testing | Spotted Striker 46642 | -2/Testing | Spotted Striker 46715 | -2/Testing | Spotted Striker 46721 | -2/Testing | Destroyed Striker 46733 | -2/Testing | Destroyed Striker 46746 | -2/Testing | Sterilization system engaged 46746 | -2/Testing | Non-combat units ordered to evacuate 46778 | -2/Testing | Core integrity fell below 20% 46783 | -2/Testing | Destroyed 18 combat bots 46792 | -2/Testing | System corruption reached 30% 46794 | -2/Testing | Released all parts (6) 46796 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 46772_ LV FY/YP91& 1M,C1SQA,GF025MG,HXZ5&DWE 46772_ Slammed into G-73 Enforcer. 46773_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 46774_ P-80 Master resets P-80 Master, system corruption cleaned. 46776_ Acquired Centrium Light Armor Plating. 46781_ Med. Treads destroyed. 46782_ Acquired Graviton Reactor. 46785_ G-73 Enforcer destroyed. 46790_ Destroyed Unknown Hover Unit. 46791_ System corrupted: Component data lost. 46791_ Exp. Cooling System destroyed. 46792_ Exp. Biometal Heavy Treads destroyed. 46793_ Warp Cannon destroyed. 46794_ Released Imp. Salvage Targeting Computer. 46794_ Released Imp. Weapon Cycler. 46794_ Released Asb. Combat Suite. 46794_ Released Huge Storage Unit. 46794_ Released Centrium Light Armor Plating. 46794_ Released Graviton Reactor. 46794_ P-80 Master resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????##?? ???????????????? | | ???????????????????????????# ?? ???????????????? | | ???????????????????????????? ## #??????????????? | | ???????????????????????????? # #??????????????? | | ????????????????????????????# # #??????????????? | | ????????????????????????????# ##?????????????? | | ????????????????????????????# ##????????????? | | ???????????????????????????## #????????????? | | ?????""""""???????????????## #=[= #????????????? | | ?????""?"""???????????????# %*!!|#????????????? | | ?????""??""????????????????#[!!!!*#????????????? | | ?????""????## ##############!!!%=%#????????????? | | ?????""????+ !!!!!!=#????????????? | | ?????"?????+ ![b===!=!##???????????? | | ?????"??????# ############/###!!==%##??????????? | | ?????"""??????????????#*!%g=//=%|=!*#??????????? | | ??????????????????????# "Sgg!##|=%/ #??????????? | | ??????????????????????# ""!p=#!=!!!=#??????????? | | ??????????????????????#@!"=gp##!*!!#!#?????????? | | ??????????????????????#!pgp=!##!=!=## #????????? | | ??????????????????????#!=!!!!#=!/%=%## #???????? | | ??????????????????????#*####!#=*%!=!#?# #??????? | | ??????????###?##?????# ########[!!%![###"#?????? | | ?????????? ? ?????###"""""##!==%=="""# #????? | | ?????????? 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"?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 108 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 25 Defensive Hacking 25 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Hvy. Laser | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Gauss Rifle | -5/Factory | Scanalyzed KE Penetrator | -5/Factory | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Imp. Powered Armor | -4/Factory | Hacked Adv. Weapon Cycler | -3/Quarantine | Hacked Exp. Heat Sink | -2/Testing | Archive Centrium Greatsword | -2/Testing | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-13 Machinist | -4/Factory | Hacked R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory Hvy. Treads | x2 | -4/Factory Biometal Heavy Treads | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- Core Regenerator Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedDisposableRigger Manual? 0 Play Time 05:02:18 Cumulative 1921.8 hours Start 2024.03.19 @ 16:40:14 End 2024.03.25 @ 20:06:52 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 670 Rogue 670 Adventurer 0 Explorer 0 Win Type - Total 150 Types 30/13/65/7/1/2/30/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee2a1156-65f8-40b7-9899-35083c817a88