Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.19 @ 20:53:34 Player: Broncho Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (526) 526 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1791 Bonus ------- None Cogmind --------- Core Integrity 115/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Treads Light Treads Large Storage Unit Medium Battery (200) Medium Battery (200) High-capacity Matter Pod (200) Weight Redist. System Signal Interpreter ECM Suite Hardened Medium Armor Plating Hardlight Generator Field Recycling Unit (0) EM Pulse Gun Rocket Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Transport Network Coupler > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Large Storage Unit Medium Battery Medium Battery Medium Matter Pod Weight Redist. System Signal Interpreter ECM Suite Hardlight Generator Field Recycling Unit EM Pulse Gun Light Assault Rifle Rocket Launcher Rocket Launcher Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | . 22 2 13 Power 2 | . . . 2 Engine 2 | . . . 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 9 . 3 Treads . | . . . . Leg 4 | . 4 . . Wheel 8 | . 5 . 3 Hover . | . . . . Flight . | . . . . Utility 6 | . 5 . 1 Device 1 | . 1 . . Storage 3 | . 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 17 | . 8 2 7 Energy Gun 4 | . 3 . 1 Energy Cannon . | . . . . Ballistic Gun 9 | . 4 1 4 Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 87 | . 85 85 94 Engine 12 | . 14 14 8 Leg 3 | . 10 . . Wheel 24 | . 17 28 32 Storage 16 | . 14 14 22 Processor 11 | . 8 14 11 Energy Gun 2 | . 6 . 1 Ballistic Gun 14 | . 12 14 19 Naked Turns . | . . . . Heaviest Build 41 | 11 22 20 41 Greatest Support 48 | 20 32 32 48 Greatest Overweight (x) 11 | . 3 . 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 16 10 16 Average Capacity 11 | 6 8 10 15 Most Carried 16 | 6 10 10 16 Average Carried 10 | 6 8 9 14 Final Capacity 16 | 6 10 10 16 Final Carried 16 | 6 10 10 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1119 | 200 380 64 475 Remotely . | . . . . Salvage Created 707 | . 407 18 282 Parts 66 | . 28 5 33 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 8 3 12 Guns 8 | . 6 . 2 AOE 15 | . 2 3 10 Classes Destroyed 6 | . 4 . 2 Worker 4 | . . . 4 Hauler 4 | . 2 . 2 Watcher 2 | . 2 . . Swarmer 15 | . 2 3 10 Grunt 7 | . 6 . 1 Sentry 1 | . . . 1 Best Kill Streak 10 | . 6 3 10 Combat Bots Only 7 | . 4 3 7 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1240 | . 198 23 1019 Core 365 | . 57 23 285 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 64 | . 38 2 24 Largest 2 | . 2 1 2 Hottest 63 | . 60 33 63 Shots Fired 91 | . 52 2 37 Gun 78 | . 49 . 29 Cannon . | . . . . Launcher 13 | . 3 2 8 Special . | . . . . Kinetic 59 | . 35 . 24 Thermal 5 | . 5 . . Explosive 13 | . 3 2 8 Electromagnetic 14 | . 9 . 5 Robot Hit Streak 47 | . 26 22 47 Robot Miss Streak 1 | . 1 . 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 78 | . 47 2 29 Core Hits 53 | . 24 3 26 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2113 | . 608 249 1256 Guns 761 | . 409 . 352 Cannons . | . . . . Explosions 1322 | . 197 249 876 Melee . | . . . . Ramming 30 | . 2 . 28 Kinetic 552 | . 245 . 307 Thermal 56 | . 56 . . Explosive 1322 | . 197 249 876 Electromagnetic 153 | . 108 . 45 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 80 | . 17 18 45 Projectiles . | . . . . Explosions 80 | . 17 18 45 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 59 | . 1 . 58 Shots 2 | . . . 2 Rammed 3 | . 1 . 2 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 58 | . 58 . 23 Average Temperature 18 | . 21 . 6 Received Heat Transfer 465 | . 111 . 354 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 125 | . 125 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 195 | . 189 85 195 Average Influence 45 | . 57 15 65 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 7 | . 4 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 17 7 37 Peak Tracking Total 11 | . 7 3 11 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 14 | . 8 . 6 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 25 . 13 Successful 24 | . 17 . 7 Failed 14 | . 8 . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 17 | . 8 . 9 Terminals 36 | . 23 . 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 15 . 7 Record 2 | . 1 . 1 Robot Analysis 2 | . 1 . 1 Level Access Points 2 | . 1 . 1 Branch Access Points 3 | . 2 . 1 Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 3 | . 1 . 2 Locate Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Security Status 1 | . 1 . . Recall Investigation 2 | . 2 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2357 | 3 899 808 647 Spaces Moved 1878 | 3 581 790 504 Core 65 | . 64 . 1 Treads . | . . . . Legs 189 | 3 186 . . Wheels 1624 | . 331 790 503 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 100 86 Average Speed 104 | 120 113 100 100 Slowest Speed 600 | 120 200 100 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 2 86 100 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug 7 | . . . 7 Terrain Destroyed 73 | . 15 21 37 Melee . | . . . . Projectile . | . . . . AOE 73 | . 15 21 37 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2192 | 2 783 806 601 Wait 145 | . 94 9 42 Move 1875 | 2 580 789 504 Hop . | . . . . Pick Up 30 | . 18 2 10 Fast Attach 15 | . 12 . 3 Attach 9 | . 6 . 3 Detach 6 | . 5 . 1 Swap 13 | . 4 2 7 Drop 32 | . 25 2 5 Fire 64 | . 38 2 24 Melee . | . . . . Ram 3 | . 1 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 445 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Identified exit to Materials 484 | -10/Materials | Identified exit to Mines 903 | -10/Materials | Entered Mines 1044 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1203 | -10/Mines | Discovered exit to Materials (range 12) 1360 | -10/Mines | Learned 4 Materials zone layouts 1362 | -10/Mines | Discovered exit to Materials (range 10) 1399 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1711 | -10/Mines | Entered Materials 1711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1712 | -9/Materials | Identified exit to Materials 1908 | -9/Materials | Identified exit to Mines 2337 | -9/Materials | Destroyed 7 combat bots 2340 | -9/Materials | Core integrity fell below 50% 2358 | -9/Materials | Self-destructed Last Messages --------------- 02323_ U-05 Engineer lays Concrete. 02325_ U-05 Engineer builds a Wall. 02325_ U-05 Engineer lays Concrete. 02327_ U-05 Engineer builds a Wall. 02329_ K-01 Serf collects debris. 02332_ R-06 Scavenger collects Flight Unit. 02333_ K-01 Serf destroyed. 02339_ Lgt. Ion Engine destroyed. 02341_ Wheel destroyed. 02342_ C-30 ARC bursts open, deploying its payload. 02342_ S-10 Pest unfolds itself. 02342_ Com. Wheel destroyed. 02346_ Wheel destroyed. 02348_ Hvy. Assault Rifle destroyed. 02348_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02351_ O-16 Technician uses terminal to summon reinforcements. 02351_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02351_ O-16 Technician locks terminal. 02353_ Slammed into O-16 Technician. 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