Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 16:24:10 Player: albenzo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (53) 265 Value Destroyed (2289) 2289 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (200) 200 TOTAL SCORE: 9654 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1300 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System > --- UTILITY (11) ----- Melee Analysis Suite System Shield Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Power Amplifier Advanced Cryofiber Web Large Storage Unit Matter Filter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Antigrav System Improved Gyrokinetic Inverter Biomechanical Wings > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Improved Target Analyzer Core Analyzer Advanced Reaction Control System Improved Medium Armor Plating System Shield > --- WEAPON ----------- Tesla Rifle Dispersion Rifle > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array System Shield High-powered Shock Rifle Mass Driver Long-range Missile Launcher Great Maul [Rating: 104] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Melee Analysis Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Tesla Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . 1 1 1 . . . . . . . Utility 9 | . . 1 2 1 1 1 . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 160 | 6 13 6 8 32 4 15 4 23 8 3 5 18 15 Power 23 | 1 5 . 3 6 2 . 1 2 . . . 1 2 Engine 12 | 1 5 . 1 1 2 . 1 1 . . . . . Core 10 | . . . 2 5 . . . 1 . . . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 53 | 2 2 4 1 17 1 5 2 5 2 1 . 4 7 Treads 6 | . . . . . . . . 2 . . . 2 2 Leg 18 | 2 2 4 1 9 . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 Hover 10 | . . . . . . . . 3 2 1 . 1 3 Flight 18 | . . . . 8 1 5 2 . . . . 1 1 Utility 51 | 1 3 1 3 6 1 5 . 8 3 1 5 9 5 Device 23 | . . . . 2 1 4 . 2 . 1 3 7 3 Storage 7 | 1 2 1 1 . . . . 2 . . . . . Processor 9 | . 1 . 2 2 . 1 . 2 . . . . 1 Hackware 2 | . . . . . . . . 1 . . . . 1 Protection 10 | . . . . 2 . . . 1 3 . 2 2 . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 3 1 1 3 . 5 1 8 3 1 . 4 1 Energy Gun 9 | 1 1 . . . . . . 5 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 11 | . 2 1 1 1 . . . 2 1 . . 2 1 Launcher 2 | . . . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . . 1 . 1 . 1 . Slashing Weapon 3 | . . . . . . 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . 2 . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . 3 . . Corrupted Parts 2 | . 1 . . . . . . . . . . 1 . System Corruption 3 | . 1 . . . . . . . . . . 2 . Parts Lost 60 | . . . . 7 . . 10 3 4 . . 16 20 Power 6 | . . . . 1 . . 1 1 . . . 2 1 Propulsion 24 | . . . . 4 . . 4 . . . . 8 8 Utility 20 | . . . . . . . 4 1 2 . . 3 10 Weapon 10 | . . . . 2 . . 1 1 2 . . 3 1 Highest Loss Streak 12 | . . . . 4 . . 9 2 2 . . 12 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 98 100 99 96 100 91 59 72 93 96 99 69 33 Engine 3 | . 13 11 8 . 6 5 3 2 . . . . . Core 3 | . . . . 6 . . . 2 5 5 5 4 . Treads 3 | . . . . . . . . 5 9 . . 5 1 Leg 8 | . 28 33 27 15 . . . . . . . . . Hover 5 | . . . . . . . . 4 15 29 31 6 2 Flight 5 | . . . . 14 33 26 14 4 . . . 1 3 Device 10 | . . . . 7 13 23 19 15 11 13 14 17 6 Storage 6 | . 16 22 18 6 . . . 2 5 5 5 3 . Processor 19 | . 11 11 26 28 33 22 11 15 21 21 21 15 9 Hackware 2 | . . . . . . . . 4 5 5 5 5 4 Protection 2 | . . . . . . . . 2 8 6 5 4 1 Energy Gun 3 | . 9 . . . . . . 6 9 5 5 . . Ballistic Cannon 5 | . 8 22 18 6 . . . 3 . . . 3 . Impact Weapon 1 | . . . . 3 6 5 3 . . 3 5 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 12 21 24 37 36 20 35 35 60 56 53 55 58 21 Greatest Support 102 | 20 20 30 37 55 28 39 39 102 102 68 68 68 26 Greatest Overweight (x) 2 | 2 1 . . . . 1 . 2 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 5 5 5 15 15 15 15 15 5 Average Capacity 10 | 7 9 10 12 9 5 5 5 8 15 15 15 12 5 Most Carried 15 | 8 10 10 15 15 5 5 5 15 15 15 15 15 5 Average Carried 9 | 4 9 9 11 9 4 4 3 5 14 14 15 7 4 Final Capacity 15 | 8 10 10 15 5 5 5 5 15 15 15 15 5 5 Final Carried 15 | 6 10 10 15 5 5 5 4 15 14 15 15 3 5 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Matter Collected 2464 | 215 274 524 250 386 . 25 . 464 149 . . 176 1 Remotely . | . . . . . . . . . . . . . . Salvage Created 1901 | . 240 362 180 220 . 25 . 489 225 . . 160 . Parts 81 | . 15 22 10 9 . . . 19 4 . . 2 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 4 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 2 . 2 . Prevented 4 | . . . . . . . . . 3 . . 1 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 47 | . 4 13 7 8 . . . 7 3 . . 5 . Guns 7 | . 4 . . . . . . 2 1 . . . . Cannons 34 | . . 13 7 8 . . . 5 . . . 1 . AOE 2 | . . . . . . . . . . . . 2 . Classes Destroyed 9 | . 2 2 1 2 . . . 1 . . . 1 . Worker 2 | . 2 . . . . . . . . . . . . Recycler 2 | . . 1 . . . . . 1 . . . . . Watcher 2 | . . . . 1 . 1 . . . . . . . Swarmer 12 | . . 3 2 3 . . . . 1 . . 3 . Grunt 21 | . 4 10 3 3 . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . . 2 1 . . . 1 1 . . . . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 6 | . . . . . . . . 6 . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 4 | . 3 4 2 4 . 1 . 4 3 . . 2 . Combat Bots Only 4 | . 2 4 2 4 . . . 4 3 . . 2 . Max Kills in Single Turn 2 | . 1 1 1 1 . 1 . 1 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Damage Taken 9975 | . 248 352 336 796 62 16 1644 725 476 74 . 1972 3274 Core 2660 | . 35 54 52 106 18 . 640 82 113 11 . 248 1301 Absorbed by Shields 199 | . . . . . . . 199 . . . . . . Redirected to Shielding 150 | . . . . . . . . . . . . 73 77 Regen/Repaired (Parts) 219 | . 34 152 . . . 33 . . . . . . . Core Remaining (%) 79 | 100 86 86 90 84 97 . 36 . . . . 55 . Volleys Fired 155 | . 23 38 20 26 . . 1 23 11 . . 11 2 Largest 2 | . 2 2 2 2 . . 1 2 2 . . 2 1 Hottest 145 | . 60 70 74 74 . . 43 145 125 . . 108 57 Shots Fired 291 | . 46 76 40 51 . . 1 35 26 1 . 13 2 Gun 96 | . 46 . . . . . . 22 26 1 . 1 . Cannon 193 | . . 76 40 51 . . . 13 . . . 11 2 Launcher 2 | . . . . . . . 1 . . . . 1 . Special . | . . . . . . . . . . . . . . Kinetic 216 | . 23 76 40 51 . . . 13 . . . 11 2 Thermal 18 | . . . . . . . . 18 . . . . . Explosive 2 | . . . . . . . 1 . . . . 1 . Electromagnetic 55 | . 23 . . . . . . 4 26 1 . 1 . Robot Hit Streak 17 | . 11 9 9 17 . . 5 9 6 . . 2 3 Robot Miss Streak 4 | . 2 3 3 3 . . . 3 4 . . 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 199 | . 29 47 28 39 . 1 3 25 16 . . 10 1 Core Hits 78 | . 12 14 11 17 . . 3 10 4 . . 5 2 Critical Kills 2 | . . . . . . . . 2 . . . . . Critical Parts Destroyed 5 | . . . . . . . . 3 . . . 2 . Critical Strikes 20 | . 1 3 2 3 . . . 7 2 . . 2 . Destroy 5 | . . . . . . . . 5 . . . . . Blast 10 | . . 3 2 3 . . . 2 . . . . . Corrupt 3 | . 1 . . . . . . . 2 . . . . Smash 2 | . . . . . . . . . . . . 2 . Melee Attacks 46 | . . . . 16 8 9 5 . . . . 8 . Impact 44 | . . . . 16 8 8 4 . . . . 8 . Slashing 2 | . . . . . . 1 1 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . Damage Inflicted 4588 | . 459 787 509 791 . 91 230 825 345 . . 499 52 Guns 1212 | . 459 . . . . . . 408 345 . . . . Cannons 2614 | . . 787 509 723 . . . 417 . . . 146 32 Explosions 345 | . . . . . . . 149 . . . . 196 . Melee 397 | . . . . 68 . 91 81 . . . . 157 . Ramming 20 | . . . . . . . . . . . . . 20 Kinetic 2832 | . 218 787 509 723 . . . 417 . . . 146 32 Thermal 393 | . . . . . . . . 393 . . . . . Explosive 345 | . . . . . . . 149 . . . . 196 . Electromagnetic 601 | . 241 . . . . . . 15 345 . . . . Impact 354 | . . . . 68 . 91 38 . . . . 157 . Slashing 43 | . . . . . . . 43 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . . 3 5 5 5 5 7 4 Average Corruption 5 | . 1 . . . . . 2 3 5 5 5 6 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 97 | . . . . . . . 2 10 31 8 4 40 2 Message Errors 29 | . . . . . . . . 4 9 1 2 13 . Matter Fused 23 | . . . . . . . 1 3 6 2 1 10 . Heat Flow Errors 11 | . . . . . . . . 1 6 . . 4 . Energy Discharges 11 | . . . . . . . . . 2 1 1 5 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . 1 . 3 2 . 3 . Data Loss (major) 6 | . . . . . . . . 1 1 1 . 3 . Misfires 6 | . . . . . . . . . 4 1 . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 212 | . . 18 . 38 . 56 6 . . . . 94 . Projectiles 23 | . . 18 . 5 . . . . . . . . . Explosions 6 | . . . . . . . 6 . . . . . . Melee 183 | . . . . 33 . 56 . . . . . 94 . Knockbacks 36 | . . 14 9 4 . . . 2 . . . 6 1 Impact 3 | . . . . . . . . . . . . 3 . Kinetic 31 | . . 13 8 4 . . . 2 . . . 3 1 Secondary 2 | . . 1 1 . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . . . 58 . . . . 41 8 Shots 2 | . . . . . . . 1 . . . . 1 . Rammed 10 | . . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 244 | . 87 58 34 21 6 2 17 198 160 192 1 244 21 Average Temperature 44 | . 38 20 9 9 2 2 7 140 78 57 1 70 12 Received Heat Transfer 1523 | . 138 174 108 147 12 . 440 9 78 . . 184 233 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Fried 11 | . . . . 2 . 2 . . 4 . . 3 . Impact Corruptions 7 | . . . . 1 . 2 . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . Heat Transferred 481 | . . . . . . . . 481 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Peak Influence 397 | . 201 362 147 206 204 201 397 207 . . . . 170 Initial 207 | . . 2 4 66 68 99 143 207 . . . . 43 Average 93 | . 58 179 49 80 130 118 271 91 . . . . 55 Maximum Alert Level 1 | . 1 1 . 1 1 1 1 1 . . . . . Low Security (%) 83 | 100 97 63 100 93 98 95 23 64 . . . . 100 Level 1 16 | . 2 36 . 6 1 4 76 35 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 2 1 1 . . . 3 . . . . 2 Investigation 1 | . . 1 . . . . . . . . . . . Extermination 3 | . . . . 1 . . . 2 . . . . . Reinforcement 6 | . 1 1 1 . . . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Distress Signals 8 | . . 2 . . 1 . . 2 . . . . 3 Communications Jammed 5 | . . . . . 5 . . . . . . . . Distress Signals 5 | . . . . . 5 . . . . . . . . Times Spotted 165 | . 14 23 18 18 6 1 22 8 5 2 . 18 30 Peak Tracking Total 17 | . 3 5 4 4 4 5 17 4 3 2 . 7 13 Tactical Retreats 26 | . 1 . 1 3 2 2 4 . 1 . . 5 7 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . 1 1 . 2 . 1 5 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Machines Disabled 1 | . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Machines Accessed 42 | . 5 2 5 11 1 3 . 3 . 1 9 . 2 Terminals 21 | . 4 1 3 8 1 1 . 2 . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 1 . 1 . 1 . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . 1 Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . Total Hacks 137 | . 20 8 13 21 5 7 . 6 . 1 48 . 8 Successful 87 | . 10 5 6 9 1 5 . 1 . 1 48 . 1 Failed 50 | . 10 3 7 12 4 2 . 5 . . . . 7 Catastrophic 10 | . 2 . 2 4 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 8 . 3 11 5 2 . 4 . . . . 5 Terminals 55 | . 15 3 8 14 5 1 . 4 . . . . 5 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 15 | . 5 5 . 1 . 4 . . . . . . . Recycling Units 7 | . . . . 4 . . . . . . . . 3 Scanalyzers 5 | . . . 3 2 . . . . . . . . . Garrison Access 4 | . . . 2 . . 2 . . . . . . . Terminal Hacks 65 | . 6 1 3 3 1 . . 1 . 1 48 . 1 Record 37 | . . . . 1 . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 3 . 1 . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 2 | . . . . 2 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . Registered Components 3 | . 1 . . . . . . 1 . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 13 | . 4 4 . 1 . 4 . . . . . . . Scan Component 7 | . 2 2 . 1 . 2 . . . . . . . Repair 6 | . 2 2 . . . 2 . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Watchers 1 | . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 5 2 5 8 1 1 . 2 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 1 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . 2 2 . . . 2 . . . . . . . Time 186 | . 52 52 . . . 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 473 | . . . . 473 . . . . . . . . . Retrieved Matter 691 | . . . . 691 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Turns Passed 8234 | 61 635 492 618 1167 182 307 158 1134 1311 271 113 1516 269 Spaces Moved 6885 | 39 325 230 423 1670 370 517 268 424 797 323 185 946 368 Core 20 | 12 . . . . . . . . . . . . 8 Treads 1456 | . . . . . . . . 404 717 . . 335 . Legs 1326 | 27 325 230 423 321 . . . . . . . . . Wheels 10 | . . . . . . . . . . . . . 10 Hover 906 | . . . . . . . . . 80 323 185 196 122 Flight 3167 | . . . . 1349 370 517 268 20 . . . 415 228 Fastest Speed 24 | 50 120 120 120 27 27 24 32 40 46 43 43 40 40 Average Speed 94 | 116 138 120 121 51 27 29 35 238 154 44 43 136 62 Slowest Speed 330 | 150 190 120 123 130 27 109 40 330 168 46 43 250 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 30 | . . . . 4 1 1 21 . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 4 50 30 34 35 9 18 66 12 79 53 62 87 16 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . Known Exits Taken 11 | . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . 3 . . 1 . Spaces Dug 30 | . . . . 15 8 7 . . . . . . . Terrain Destroyed 71 | . . . . 15 8 7 18 5 . . . 16 2 Melee 30 | . . . . 15 8 7 . . . . . . . Projectile 10 | . . . . . . . . 5 . . . 3 2 AOE 31 | . . . . . . . 18 . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Gar Fac Upp Upp Zhi Pro Res Total 8259 | 52 471 373 491 1896 438 655 299 509 861 451 217 1150 396 Wait 760 | . 85 87 23 108 42 92 . 10 26 116 17 153 1 Move 6825 | 38 324 229 422 1661 367 514 238 423 796 322 184 945 362 Hop 15 | . . . . 4 1 1 6 . . . . . 3 Pick Up 106 | 8 11 7 10 15 8 5 . 20 9 6 2 3 2 Fast Attach 66 | 4 6 . 1 9 1 8 . 13 1 1 7 1 14 Attach 55 | 2 1 3 2 11 2 2 4 6 5 1 . 15 1 Detach 19 | . 1 . . 2 . 2 3 3 2 . . 5 1 Swap 41 | . 6 3 5 12 1 5 . 4 2 1 . 2 . Drop 113 | . 14 6 8 32 8 11 . 7 9 4 7 7 . Fire 155 | . 23 38 20 26 . . 1 23 11 . . 11 2 Melee 44 | . . . . 16 8 8 4 . . . . 8 . Ram 10 | . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . 7 43 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Repaired EM Pulse Gun 245 | -10/Materials | Repaired Lgt. Ion Engine 265 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 5) 628 | -10/Materials | Identified exit to Materials 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -9/Materials | Repaired Lgt. Cannon 1134 | -9/Materials | Repaired Aluminum Leg 1172 | -9/Materials | Discovered new exit (range 4) 1188 | -9/Materials | Identified exit to Materials 1189 | -9/Materials | Entered another Materials area 1189 | -8/Materials | Evolved 2 slots: Utility x2 1783 | -8/Materials | Discovered new exit (range 3) 1787 | -8/Materials | Identified exit to Factory 1807 | -8/Materials | Entered Factory 1807 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2328 | -7/Factory | Lost 4 parts (1p1n2w) 2371 | -7/Factory | Discovered new exit (range 8) 2374 | -7/Factory | Identified exit to Lower Caves 2968 | -7/Factory | Discovered new exit (range 15) 2973 | -7/Factory | Identified exit to Factory 2974 | -7/Factory | Entered another Factory area 2974 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3039 | -6/Factory | Identified exit to Factory 3156 | -6/Factory | Entered another Factory area 3156 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3212 | -5/Factory | Build established: Sprinter 3219 | -5/Factory | Repaired Xenon Bombardment Thruster 3259 | -5/Factory | Repaired Imp. Datajack 3458 | -5/Factory | Spotted B-75 Beast 3463 | -5/Factory | Identified exit to Garrison 3463 | -5/Factory | Entered Garrison 3476 | -5/Garrison | Triggered checkpoint 3479 | -5/Garrison | Garrison Relay disabled 3504 | -5/Garrison | Spotted B-75 Beast 3508 | -5/Garrison | Triggered checkpoint 3511 | -5/Garrison | Triggered checkpoint 3518 | -5/Garrison | Discovered new exit (range 12) 3521 | -5/Garrison | Identified exit to Factory 3521 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3538 | -5/Garrison | Triggered checkpoint 3589 | -5/Garrison | Core integrity fell below 50% 3604 | -5/Garrison | Lost 9 parts (1p4n4u) 3607 | -5/Garrison | Triggered checkpoint 3618 | -5/Garrison | Discovered exit to Factory (range 10) 3621 | -5/Garrison | Entered Factory 3621 | -4/Factory | Evolved 2 slots: Utility x2 3853 | -4/Factory | Build established: Mutant 4606 | -4/Factory | Build established: Scavenger-Mutant 4686 | -4/Factory | Discovered new exit (range 7) 4753 | -4/Factory | Identified exit to Upper Caves 4755 | -4/Factory | Entered Upper Caves 4824 | -4/Upper Caves | Learned Research emergency access door positions 5180 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5372 | -4/Upper Caves | Spotted B-86 Titan 6061 | -4/Upper Caves | Discovered new exit (range 12) 6066 | -4/Upper Caves | Identified exit to Upper Caves 6066 | -4/Upper Caves | Entered another Upper Caves area 6068 | -4/Upper Caves | Discovered new exit (range 5) 6070 | -4/Upper Caves | Identified exit to Research 6318 | -4/Upper Caves | Discovered new exit (range 13) 6336 | -4/Upper Caves | Identified exit to Zhirov 6337 | -4/Upper Caves | Entered Zhirov 6337 | -4/Zhirov | Discovered new exit (range 4) 6353 | -4/Zhirov | Learned location of Quarantine (-2) 6353 | -4/Zhirov | Learned location of Testing (-3) 6353 | -4/Zhirov | Learned location of Command (-1) 6388 | -4/Zhirov | Found Alien Artifact 6388 | -4/Zhirov | Identified Integrated Reactor 6388 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6398 | -4/Zhirov | Found Alien Artifact 6398 | -4/Zhirov | Identified Transdimensional Reconstructor 6398 | -4/Zhirov | Warped through subspace 6449 | -4/Zhirov | Identified exit to Proximity Caves 6450 | -4/Zhirov | Entered Proximity Caves 6627 | -3/Proximity Caves | Lost 12 parts (1p6n2u3w) 6863 | -3/Proximity Caves | Build established: Mutant 7630 | -3/Proximity Caves | Discovered exit to Research (range 11) 7680 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7966 | -3/Proximity Caves | Entered Research 7966 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8065 | -3/Research | Lost 7 parts (1p1n4u1w) 8071 | -3/Research | Spotted B-86 Titan 8106 | -3/Research | Core integrity fell below 50% 8186 | -3/Research | Lost 8 parts (3n5u) 8205 | -3/Research | Spotted B-86 Titan 8221 | -3/Research | Core integrity fell below 20% 8235 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08207_ U-05 Engineer builds a Wall. 08207_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08213_ Impulse Thruster Array destroyed. 08215_ K-01 Serf destroyed. 08215_ Slug penetrates Wall. 08215_ K-01 Serf collects debris. 08217_ Acquired Unknown Wheel. 08217_ Identified Wheel. 08217_ Biometal Medium Treads destroyed. 08217_ Knocked back. 08218_ Acquired 1 matter. 08219_ K-01 Serf collects debris. 08219_ Gyrokinetic Inverter destroyed. 08221_ K-01 Serf collects debris. 08225_ Wheel destroyed. 08228_ Acquired Cmb. Antigrav System. 08228_ Critical hit (Burn: +50). 08229_ Adv. ECM Suite destroyed. 08230_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | # #??????????????????????????? | | ### ####???????????????????????? | | #?# ??????????????????????? | | #####?# ??????????????????????? | | ??????# ??????????????????????? | | ??????# ^ ]]] ??????????????????????? | | ??????# ]]] ??????????????????????? | | ??????# ]]] ???????????????????????? | | ??????+ #### #??????????????????????? | | ??????# #??" #??????????????????????? | | ??????# #??# #??????????????????????? | | ####### #??? #??????????????????????? | | ## #??? +??????????????????????? | | ! ## #???=== "" #??????????????????????? | | ## ##???== """ #??????????????????????? | | """ ## "#????= T" ???????????????????????? | | """ ## "#???? 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"Hs! s # c #???????????????????? | | %/ %= ; cc #???????????????????? | | ### # ! # #???????????????????? | | #?# ######### @ #???????????????????? | | #?#######???????# #???????????????????? | | #???????????????# !* * #???????????????????? | | #???????????????# !* = #???????????????????? | | #???????????????# !* #???????????????????? | | +???????????????########+##???????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????????????????????+?????????????????????? | | ########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ^ #??????????????????????????????????????? | | #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 45 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Core Shielding 40 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 11 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Force Boost 20 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LegFieldShearcannon Manual? 0 Play Time 01:49:58 Cumulative 31.8 hours Start 2022.03.23 @ 22:52:02 End 2022.03.24 @ 16:24:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2bf06dc-fbd3-421f-8e3d-9c761ef1f22a