Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 10:22:42 Player: Vandal Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2647) 2647 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7342 Bonus ------- None Cogmind --------- Core Integrity 244/1000 Matter 20/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Thunder Leg Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power I Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Utility Shielding High-powered Tractor Beam Drone Bay > --- WEAPON ----------- Lightning Gun Heavy Laser Gauss Cannon Gauss Cannon > --- INVENTORY -------- Fission Core Advanced Signal Interpreter High-powered Shotgun Flak Cannon Gauss Cannon Remote Datajack [Rating: 46] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Hover Unit Backup Propulsion I Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Shotgun Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 3 | . . . . . . . 1 1 1 Propulsion 2 | . . 1 . . . . . . 1 Utility 3 | . . 1 . . . 1 . 1 . Weapon 2 | . . . . . . 1 1 . . Parts Attached 68 | 5 5 10 2 . 1 9 15 12 9 Power 6 | 1 1 . 1 . . . 1 2 . Engine 6 | 1 1 . 1 . . . 1 2 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 4 . . . 1 6 3 2 Treads 1 | . . . . . . . 1 . . Leg 13 | 2 . 3 . . . 1 2 3 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . 1 . . . . 3 . . Utility 18 | . 3 3 . . . 4 3 1 4 Device 9 | . 1 1 . . . 1 2 1 3 Storage 1 | . 1 . . . . . . . . Processor 5 | . 1 2 . . . 1 . . 1 Hackware 1 | . . . . . . 1 . . . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 26 | 2 1 3 1 . 1 4 5 6 3 Energy Gun 3 | 1 . . . . . . . 2 . Energy Cannon 3 | . . . . . . 2 1 . . Ballistic Gun 8 | 1 . 3 1 . . . 2 . 1 Ballistic Cannon 5 | . . . . . 1 . . 2 2 Launcher 2 | . . . . . . 2 . . . Special Weapon 3 | . 1 . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 Parts Lost 44 | . . 1 . . . 6 17 1 19 Power 5 | . . . . . . . 3 . 2 Propulsion 11 | . . . . . . 1 5 . 5 Utility 12 | . . 1 . . . 2 3 . 6 Weapon 16 | . . . . . . 3 6 1 6 Highest Loss Streak 8 | . . 1 . . . 2 7 1 8 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | . 3 3 6 9 9 7 4 4 5 Power . | . . . 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . . . Utility 2 | . . 1 2 4 4 3 1 1 1 Weapon 2 | . 1 1 2 4 4 3 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 10 | . 3 1 1 . . . 1 1 3 Power 3 | . . . 1 . . . . 1 1 Propulsion 1 | . . . . . . . . . 1 Utility 2 | . . 1 . . . . . . 1 Weapon 3 | . 2 . . . . . 1 . . Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 83 | . 89 90 100 100 100 91 72 73 59 Engine 10 | . 13 11 11 11 11 9 11 10 4 Leg 21 | . 26 27 33 33 33 25 7 14 11 Device 8 | . 11 8 11 11 11 8 2 9 7 Storage 8 | . 5 11 11 11 11 9 7 6 5 Processor 8 | . 6 10 11 11 11 9 7 6 7 Protection 1 | . . . . . . 1 3 6 2 Energy Gun 2 | . 8 . . . . . . 10 5 Energy Cannon 2 | . . . . . . 10 5 . . Ballistic Gun 10 | . 12 19 22 22 11 7 4 1 1 Ballistic Cannon 1 | . . . . . 10 1 . . 7 Launcher 1 | . . . . . . 4 6 . . Peak Build Rating 46 | 5 7 23 25 24 25 29 41 44 46 Average Rating 24 | 3 6 15 24 23 24 24 25 35 35 On Entrance 18 | . 5 7 23 23 23 25 24 15 44 Avg Prop Armor Cover (%) 1 | . . . . . . . 1 . . Naked Turns 4 | . 4 . . . . . . . . Heaviest Build 54 | 9 17 20 27 27 30 38 52 50 54 Greatest Support 51 | 20 20 51 51 51 51 51 44 45 45 Greatest Overweight (x) 16 | . 4 . . . . 1 16 1 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 9 Most Carried 10 | 3 6 6 9 10 10 9 9 9 7 Average Carried 5 | . 3 3 6 9 9 7 4 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 . 5 9 9 10 5 4 7 4 Class Distribution -------------------- 75% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1811 | 179 166 396 114 . 137 220 311 185 103 Remotely 336 | . . . . . . . 64 185 87 Salvage Created 2411 | . 50 431 240 . 124 791 379 239 157 Parts 124 | . 6 28 12 . 6 41 15 12 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 60 | . 3 12 5 . 6 15 10 4 5 Melee 2 | . . . . . . . 2 . . Guns 31 | . 3 12 5 . 1 . 7 3 . Cannons 20 | . . . . . 5 9 1 . 5 AOE 7 | . . . . . . 6 . 1 . Classes Destroyed 13 | . 1 3 2 . . 5 1 . 1 Worker 5 | . . . 1 . . 2 . . 2 Builder 1 | . . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 3 | . . 1 . . . 1 . . 1 Swarmer 13 | . 3 5 . . 3 . 2 . . Grunt 29 | . . 4 4 . 2 10 5 3 1 Brawler 2 | . . . 1 . 1 . . . . Duelist 1 | . . . . . . 1 . . . Sentry 6 | . . 3 . . . 2 1 . . Specialist 2 | . . . . . . 2 . . . Hunter 1 | . . . . . . . . . 1 Programmer 6 | . . . . . . . 2 1 3 Best Kill Streak 5 | . 3 5 3 . 3 5 2 3 3 Combat Bots Only 5 | . 3 5 3 . 3 3 2 3 2 Max Kills in Single Turn 3 | . 1 1 1 . 1 3 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 666 | . 15 88 14 . 15 68 194 35 237 Missed 207 | . . 27 7 . 6 25 54 5 83 Hits 459 | . 15 61 7 . 9 43 140 30 154 Melee 5 | . . . 1 . . 4 . . . Projectile 454 | . 15 61 6 . 9 39 140 30 154 AOE 1 | . . . . . . . 1 . . Critical Strikes 18 | . . . 1 . . 1 5 2 9 Actively Blocked 2 | . . . . . . . . . 2 Damage Taken 6824 | . 121 628 114 . 123 803 1832 592 2611 Core 1458 | . 10 128 13 . 22 108 331 90 756 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . 8 12 30 Regen/Repaired (Parts) 169 | . . . . . . . 169 . . Core Remaining (%) 79 | 100 96 . . . 59 80 52 89 . Volleys Fired 223 | . 6 42 12 . 10 60 49 17 27 Largest 3 | . 2 2 2 . 2 2 3 2 3 Hottest 148 | . 60 120 50 . 60 93 148 124 146 Shots Fired 358 | . 11 81 24 . 20 66 63 34 59 Gun 204 | . 11 77 24 . 10 4 39 34 5 Cannon 138 | . . . . . 10 51 23 . 54 Launcher 11 | . . . . . . 11 . . . Special 5 | . . 4 . . . . 1 . . Kinetic 227 | . 6 77 24 . 20 6 39 . 55 Thermal 97 | . . 4 . . . 49 23 17 4 Explosive 11 | . . . . . . 11 . . . Electromagnetic 22 | . 5 . . . . . . 17 . Robot Hit Streak 12 | . 5 10 6 . 6 8 12 9 6 Robot Miss Streak 9 | . 3 3 2 . 5 9 4 2 9 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 4 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 253 | . 6 55 15 . 16 44 59 24 34 Core Hits 155 | . 3 19 8 . 19 37 31 12 26 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . . . . 2 1 2 Burn 1 | . . . . . . . . 1 . Blast 2 | . . . . . . . . . 2 Sever 2 | . . . . . . . 2 . . Melee Attacks 10 | . . . . . . . 10 . . Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . 10 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6023 | . 72 971 270 . 323 1450 1361 503 1073 Guns 2711 | . 72 947 270 . 123 71 710 453 65 Cannons 2206 | . . . . . 190 725 378 . 913 Explosions 794 | . . . . . . 651 . 50 93 Melee 273 | . . . . . . . 273 . . Ramming 15 | . . . . . 10 3 . . 2 Kinetic 3314 | . 49 947 270 . 313 84 710 . 941 Thermal 1440 | . . 24 . . . 712 378 289 37 Explosive 744 | . . . . . . 651 . . 93 Electromagnetic 237 | . 23 . . . . . . 214 . Impact . | . . . . . . . . . . Slashing 273 | . . . . . . . 273 . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 2 8 Average Corruption 3 | . . . . . . . 1 1 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . 5 2 16 Message Errors 4 | . . . . . . . . 1 3 Matter Fused 9 | . . . . . . . 4 . 5 Heat Flow Errors 2 | . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 3 | . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . . 3 . . . . 34 . . Projectiles 37 | . . 3 . . . . 34 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . . 2 . . . 11 Impact . | . . . . . . . . . . Kinetic 13 | . . . . . 2 . . . 11 Secondary . | . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . 14 . 49 . Shots 2 | . . . . . . 1 . 1 . Rammed . | . . . . . . . . . . Targets Rammed 6 | . . . . . 1 2 2 . 1 Kicked 6 | . . . . . 1 2 2 . 1 Crushed . | . . . . . . . . . . Highest Temperature 479 | . . 20 1 . . 90 479 434 253 Average Temperature 98 | . . 7 1 . . 31 169 178 54 Received Heat Transfer 1491 | . . 171 48 . 54 189 345 207 477 Effects 6 | . . . . . . . 2 4 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . 2 . 2 . Heat Transferred 2542 | . . 50 . . . 1184 666 568 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 . 100 87 100 100 100 Level 1 1 | . . . . . . 12 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 297 | . 75 188 77 . 110 297 138 65 166 Initial 130 | . . 1 57 . . 39 130 65 14 Average 46 | . 28 63 28 . 19 113 40 25 48 Influence Increases 2049 | . 85 340 125 . 140 524 364 136 335 Destroy 0b10 Robot/C 1200 | . 60 240 100 . 120 300 200 80 100 Destroy 0b10 Robot/NC 55 | . . 5 5 . . 30 . . 15 Destroy Leader 266 | . 10 62 20 . 20 62 50 20 22 Successful Hack 33 | . . . . . . . 24 . 9 Disable Machine 180 | . 15 15 . . . 75 . 15 60 Destroy Structure 135 | . . 3 . . . 42 . 6 84 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 165 | . . 15 . . . 15 90 15 30 Influence Decreases 2049 | . 80 197 273 . 40 335 519 241 364 Entered New Map 399 | . . 4 91 . . 61 159 69 15 Time Decay 1358 | . 80 193 182 . 40 214 280 162 207 Lost Part 292 | . . . . . . 60 80 10 142 Squads Dispatched 13 | . . . . . . 3 5 2 3 Investigation 3 | . . . . . . . 2 . 1 Extermination 4 | . . . . . . . 2 1 1 Reinforcement 5 | . . . . . . 2 1 1 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 4 18 5 . 6 25 22 6 16 Peak Tracking Total 6 | . 3 6 3 . 3 6 4 2 5 Tactical Retreats 7 | . . 1 . . . 1 3 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 4 . . . . 1 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 12 | . 1 1 . . . 5 . 1 4 Max in Single Turn 4 | . 1 1 . . . 1 . 1 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 19 | . 2 3 . 4 . . 6 2 2 Terminals 7 | . 1 1 . . . . 2 2 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . 1 . . . . 2 . . Recycling Units 3 | . 1 1 . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 90 | . 6 6 . 49 . . 22 3 4 Successful 80 | . 6 5 . 49 . . 14 2 4 Failed 10 | . . 1 . . . . 8 1 . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 17 | . 2 1 . . . . 8 3 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 8 | . . 1 . . . . 7 . . Recycling Units 14 | . 4 4 . . . . 6 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 62 | . 2 1 . 49 . . 5 2 3 Record 59 | . 2 1 . 49 . . 5 2 . Locate Traps 1 | . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 5 | . . 1 . . . . 4 . . Scan Component 3 | . . 1 . . . . 2 . . Repair 1 | . . . . . . . 1 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 12 | . 4 3 . . . . 5 . . Recycle Component 6 | . 3 1 . . . . 2 . . Process 3 | . 1 1 . . . . 1 . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 1 . . . . 3 2 2 Full Trace Events 3 | . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 44 | . . . . . . . 44 . . Parts Recycled 6 | . 3 1 . . . . 2 . . Recycled Matter 197 | . 84 23 . . . . 90 . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 271 | . 110 . . . . . . 161 . Traps 161 | . . . . . . . . 161 . T.N.C. 110 | . 110 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5654 | 60 236 571 532 938 329 454 1295 469 770 Spaces Moved 3379 | 47 169 337 377 720 227 234 597 249 422 Core 44 | 10 11 . . . . . 14 . 9 Treads 229 | . . . . . . . 229 . . Legs 3032 | 37 158 337 377 720 227 234 280 249 413 Wheels . | . . . . . . . . . . Hover 68 | . . . . . . . 68 . . Flight 6 | . . . . . . . 6 . . Fastest Speed 50 | 50 50 120 130 130 130 126 76 120 50 Average Speed 142 | 105 117 124 130 130 130 130 186 155 149 Slowest Speed 850 | 120 250 130 130 130 130 200 850 190 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 27 39 51 92 58 26 18 4 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 112 | . . 2 . . . 56 . 6 48 Melee . | . . . . . . . . . . Projectile 12 | . . 2 . . . 2 . . 8 AOE 100 | . . . . . . 54 . 6 40 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 3856 | 57 196 414 402 724 241 316 699 299 508 Wait 49 | . . 4 . . . 5 . . 40 Move 3370 | 46 168 336 376 719 226 233 596 248 422 Hop . | . . . . . . . . . . Pick Up 86 | 6 12 15 7 2 2 4 16 15 7 Fast Attach . | . . . . . . . . . . Attach 80 | 5 9 10 3 1 1 10 18 13 10 Detach 10 | . . 2 1 . . 2 2 3 . Swap 1 | . . . . . . . 1 . . Drop 19 | . 1 5 3 2 1 . 3 3 1 Fire 223 | . 6 42 12 . 10 60 49 17 27 Melee 10 | . . . . . . . 10 . . Ram . | . . . . . . . . . . Kick 6 | . . . . . 1 2 2 . 1 Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Met a group of wandering Federalists 266 | -10/Materials | Discovered new exit (range 12) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 856 | -9/Materials | Discovered new exit (range 10) 868 | -9/Materials | Entered Mines 876 | -9/Mines | Learned location of Zion (-6) 879 | -9/Mines | Met a Derelict bent on vengeance 1264 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1374 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1395 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1395 | -9/Mines | Discovered new exit (range 5) 1400 | -9/Mines | Entered Exiles 1445 | -9/Exiles | Discovered new exit (range 14) 1463 | -9/Exiles | Met 8R-AWN 1485 | -9/Exiles | Met EX-HEX 1546 | -9/Exiles | Met EX-DEC 1598 | -9/Exiles | Met EX-BIN 1817 | -9/Exiles | Discovered new exit (range 14) 1936 | -9/Exiles | Visited The Gauntlet 2338 | -9/Exiles | Entered Mines 2466 | -8/Mines | Discovered new exit (range 10) 2655 | -8/Mines | Discovered new exit (range 8) 2667 | -8/Mines | Entered Materials 2667 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3065 | -8/Materials | Garrison activated, responded to threat 3101 | -8/Materials | Discovered new exit (range 15) 3121 | -8/Materials | Entered Factory 3121 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3307 | -7/Factory | Build established: Gunner 3553 | -7/Factory | Lost 7 parts (3n2u2w) 4065 | -7/Factory | Build established: Mutant 4091 | -7/Factory | Lost 5 parts (2p1u2w) 4213 | -7/Factory | Repaired Med. Treads? 4351 | -7/Factory | Lost 3 parts (1p2n) 4408 | -7/Factory | Discovered new exit (range 3) 4416 | -7/Factory | Entered another Factory area 4416 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4543 | -6/Factory | Discovered new exit (range 7) 4850 | -6/Factory | Discovered new exit (range 5) 4885 | -6/Factory | Entered another Factory area 4885 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5192 | -5/Factory | Build established: Gunner 5296 | -5/Factory | Lost 8 parts (2p1n3u2w) 5399 | -5/Factory | Lost 4 parts (1n3w) 5605 | -5/Factory | Discovered new exit (range 11) 5637 | -5/Factory | Core integrity fell below 50% 5655 | -5/Factory | Self-destructed Last Messages --------------- S-27 Virus destroyed. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. K-01 Serf cleans the Fabricator. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. System corrupted: Matter fused (-5). K-01 Serf destroyed. K-01 Serf cleans the Fusion Modulator. M-28 Smith repairs S-27 Virus. S-27 Virus destroyed. K-01 Serf collects debris. Arm. Leg destroyed. KE Penetrator destroyed. Imp. Heat Sink destroyed. Slug penetrates Recycling Unit. Penetrated by Slug. Med. Storage Unit destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #"" | | ???????????????????????????????# < # | | ???????????????????????????????+ # | | ???????????????????????????????# # | | ???????????????????????????????# # ! | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# ###+# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# % | | ???????????????????????????????# | | ???????????????????????????????# ! ####/ | | ????????????????????????######## % #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ???????????????###??????# "" #??? | | ???????????##### ######## """ "" #??? | | ???????????# #*%""" F" #??? | | ???????????# """"""""" # =""" "" #??? | | ???????????# Y # #???? | | ???????????# s s # """ """ #???? | | ???????????# "" # """ """ #???? | | ???????????# "" + """ """ ??? | | ???????????#] @ "" # ##??? | | ???????????# Y" # #???? | | ???????????#=== "" ##### #???? | | ???????????#=== "" #???# #???? | | ???????????#=== s"" #???# ???? | | ???????????# #???# ##???? | | ???????????############+#???? #????? | | ????????????????????????????????#####????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 22 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 225 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Treads | 8% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Librarian That Tickles Troublemaker Use The Force Challenges ------------ None Game ------ Seed BombDisposableHammerchucker Manual? 0 Play Time 01:05:32 Cumulative 3.1 hours Start 2025.12.07 @ 09:16:42 End 2025.12.07 @ 10:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f13af53-2e5f-4eff-bfbe-92a0490caa39