Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.19 @ 18:21:44 Player: Mr Goldstein Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (465) 2325 Value Destroyed (16100) 16100 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (11204) 11204 TOTAL SCORE: 39009 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8131 Follower Combat Kills 2554 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -2381 Cogmind --------- Core Integrity 0/1600 Matter 210/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (13) -- (None) > --- UTILITY (4) ------ Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Signal Interpreter Hardlight Generator Hardlight Generator Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Centrium Medium Armor Plating Centrium Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun XL Autogun Subcomponent Railgun > --- INVENTORY -------- Reinforced Deuterium Engine Angular Momentum Engine Quantum Reactor Advanced Heat Sink YI-UF0's Bottomless Matter Pit Advanced Signal Interpreter Kinecellerator Improved Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Hardlight Generator Hardlight Generator Force Field Force Field Remote Shield Hacking Suite Improved Heavy Machine Gun Improved Heavy Machine Gun Bore Cannon Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher [Rating: 132] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Heavy Armor Plating Weapon XL Autogun Subcomponent Energy Gun Advanced Variable Charge Gun Ballistic Gun XL Autogun Subcomponent Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . 2 2 2 . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Propulsion 11 | . . . . . . . 2 . . . . 1 . . 1 1 2 . 2 2 Utility 2 | . . . 2 . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Parts Attached 300 | 6 18 6 35 6 2 2 49 61 2 1 . 25 10 12 20 10 2 6 12 15 Power 21 | 1 . 1 1 . . . 4 3 . . . 4 2 1 1 1 . . 1 1 Engine 11 | 1 . 1 1 . . . 3 2 . . . 2 1 . . . . . . . Core 5 | . . . . . . . 1 1 . . . 2 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 1 1 1 . . 1 1 Propulsion 50 | 2 4 . 2 . . . 11 2 2 . . 7 2 . 5 1 . 5 2 5 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 50 | 2 4 . 2 . . . 11 2 2 . . 7 2 . 5 1 . 5 2 5 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 72 | 1 4 3 12 2 . 2 13 5 . . . 7 1 5 3 5 2 . 2 5 Device 21 | . . 1 4 . . . 7 1 . . . 5 . 2 . . . . . 1 Storage 9 | 1 1 1 1 1 . 1 . 2 . . . . . . . . . . . 1 Processor 4 | . . . 1 . . 1 . . . . . 1 . . . . . . . 1 Hackware 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 Protection 35 | . 3 1 6 1 . . 5 2 . . . 1 1 3 3 4 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 157 | 2 10 2 20 4 2 . 21 51 . 1 . 7 5 6 11 3 . 1 7 4 Energy Gun 1 | . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 91 | 2 6 1 11 2 2 . 15 22 . 1 . 7 3 3 6 3 . . 3 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 62 | . 3 1 8 1 . . 6 29 . . . . 2 2 5 . . 1 4 . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 2 . . 1 . . . . 2 . 2 . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . . . . 1 System Corruption 13 | . . . . . . . . . . . . . . 12 . . . . . 1 Parts Lost 98 | . 3 . 7 . . 2 17 8 . . . 9 4 1 8 8 . 3 20 8 Power 12 | . 1 . . . . . 2 2 . . . 2 1 . . 1 . 1 2 . Propulsion 31 | . . . . . . . 5 2 . . . 5 2 1 4 3 . . 5 4 Utility 27 | . 2 . 6 . . 2 4 2 . . . 2 1 . 1 . . 1 4 2 Weapon 28 | . . . 1 . . . 6 2 . . . . . . 3 4 . 1 9 2 Highest Loss Streak 16 | . 2 . 2 . . 1 6 3 . . . 7 2 1 3 5 . 1 16 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 85 93 99 89 95 95 75 69 61 69 73 89 89 77 61 42 63 60 17 Engine 5 | . 10 . 11 11 11 11 8 6 . . . 2 5 . . . . . . . Core 1 | . . . . . . . . . 7 7 7 9 6 6 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 5 9 9 6 5 2 Wheel 26 | . 28 28 22 22 22 22 33 29 30 30 30 30 29 23 18 10 4 25 26 6 Device 5 | . . . 7 . . . 14 8 7 7 7 5 6 5 4 . . . . . Storage 7 | . 14 14 11 12 11 11 9 7 7 7 7 6 6 6 5 5 4 4 3 1 Processor 2 | . . . 6 11 11 21 4 . . . . . . . . . . . . 1 Protection 9 | . 12 14 13 20 22 8 5 7 7 7 7 5 6 12 11 14 14 13 10 1 Ballistic Gun 15 | . 27 14 20 20 12 22 16 6 7 . 7 10 25 25 21 14 9 9 12 4 Launcher 2 | . . 14 1 . . . . 6 . . . . . . 2 4 . 1 . . Naked Turns 197 | . . . . . . . . . . . . . . . . . . . 56 141 Heaviest Build 167 | 12 32 50 60 58 58 55 75 142 124 124 124 134 142 145 167 167 138 147 153 52 Greatest Support 148 | 26 28 24 24 24 24 24 50 50 54 54 54 70 68 58 78 76 28 132 148 40 Greatest Overweight (x) 6 | . 1 2 2 2 2 2 4 6 2 2 2 4 2 3 5 5 4 4 2 2 Average Overweight (x) 1 | . . 1 2 2 2 2 1 1 2 2 2 1 2 2 3 3 4 . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 21 | 6 14 18 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 22 7 Most Carried 25 | 1 10 11 20 20 20 20 20 25 18 21 19 25 25 25 25 25 24 25 24 5 Average Carried 19 | . 8 10 19 19 19 19 19 21 17 20 18 20 24 24 24 24 24 24 20 4 Final Capacity 25 | 8 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 1 9 10 20 20 20 20 13 24 17 17 19 24 25 25 25 24 24 25 4 4 Class Distribution -------------------- 44% | Mutant 31% | Scavenger-Tank 15% | Tank 4% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Commander-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Tank | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Matter Collected 18245 | 238 534 73 1571 1024 . 375 2540 4511 135 . 186 2189 2033 217 1159 557 . 334 170 399 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 17170 | . 933 31 1954 316 . 100 2689 4927 135 . 81 1987 1424 50 1333 322 . 144 455 289 Parts 877 | . 54 . 144 19 . 2 151 249 5 . 8 69 70 2 59 9 . 2 19 15 Haulers Intercepted 17 | . 2 . 5 . . . 4 3 . . . 1 1 . 1 . . . . . Recyclers Shooed 15 | . 1 . 5 1 . . 3 1 . . . . 2 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 5 . 8 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 353 | . 26 . 50 . . 2 51 129 2 . 2 23 16 1 25 8 . 3 12 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Guns 185 | . 18 . 30 . . 2 36 32 2 . 2 23 13 1 13 6 . 3 1 3 AOE 167 | . 8 . 20 . . . 15 97 . . . . 3 . 11 2 . . 11 . Classes Destroyed 22 | . 6 1 5 . . . 4 1 1 . 1 1 1 . 1 . . . . . Worker 40 | . 2 . 4 5 . . 5 14 . . . 3 . . 3 . . . 1 3 Builder 22 | . . . 4 1 . . 7 4 . . . . 1 . 3 1 . . 1 . Tunneler 8 | . 1 . 3 2 . . . 2 . . . . . . . . . . . . Hauler 17 | . 2 . 5 . . . 4 3 . . . 1 1 . 1 . . . . . Recycler 21 | . . 1 1 . . . 3 8 . . . 3 3 . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . Mechanic 19 | . . . 1 . . . 1 14 . . . . . . . 2 . . . 1 Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . Watcher 13 | . 2 . 3 . . . 2 2 . . . . 2 . 1 . . . 1 . Swarmer 51 | . 6 . 13 . . . 11 3 . . 2 . 3 . 7 1 . . 5 . Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Grunt 158 | . 20 . 26 . . 1 25 58 1 . . 12 . 1 7 3 . . 4 . Brawler 12 | . . . 1 . . 1 2 6 . . . 1 . . . 1 . . . . Duelist 14 | . . . . . . . 2 11 . . . . . . . 1 . . . . Protector 15 | . . . 2 . . . 1 12 . . . . . . . . . . . . Sentry 35 | . . . 8 . . . 8 3 . . . 3 6 . 5 . . . 1 1 Specialist 6 | . . . . . . . . . . . . 2 . . 1 . . 3 . . Hunter 40 | . . . . . . . 1 28 1 . . 4 3 . 1 2 . . . . Programmer 16 | . . . . . . . . 8 . . . 1 1 . 3 . . . 1 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 2 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 22 | . 8 1 11 2 . 1 10 22 2 . 2 11 3 1 12 6 . 1 8 4 Combat Bots Only 20 | . 3 . 7 . . 1 10 20 2 . 2 7 3 1 6 4 . 1 7 1 Max Kills in Single Turn 8 | . 2 1 4 1 . 1 4 8 1 . 1 1 2 1 2 3 . 1 5 1 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . . . . . . Exploded 5 | . 2 . 4 . . . 3 5 . . . . 1 . 2 1 . . 4 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Damage Taken 20639 | . 1040 21 1188 . . 254 2314 1872 55 . 36 1932 920 193 1290 1369 . 1519 4127 2509 Core 4051 | . 180 7 169 . . 48 324 81 . . . 249 64 30 60 81 . 80 1071 1607 Absorbed by Shields 2880 | . . . . . . . 520 681 20 . 14 274 676 202 481 . . 12 . . Redirected to Shielding 35 | . . . . . . 35 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1386 | . . . 306 . . . 97 78 . . . 178 . . . 508 . 48 171 . Core Remaining (%) 66 | 100 . 25 . . . 45 41 . . . 88 . . 59 94 92 . 93 26 . Volleys Fired 976 | . 113 5 120 42 . 13 189 151 6 . 8 87 77 6 72 27 . 20 17 23 Largest 4 | . 2 1 2 2 . 2 2 4 1 . 1 4 4 4 4 3 . 2 3 2 Hottest 178 | . 40 30 63 50 . 50 103 178 60 . 60 80 104 85 129 129 . 30 129 45 Shots Fired 2072 | . 210 6 236 64 . 26 365 251 6 . 8 151 279 24 243 75 . 40 42 46 Gun 1807 | . 196 . 215 43 . 26 350 125 6 . 8 151 271 24 217 62 . 40 27 46 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 244 | . 14 6 21 . . . 15 126 . . . . 8 . 26 13 . . 15 . Special 21 | . . . . 21 . . . . . . . . . . . . . . . . Kinetic 1807 | . 196 . 215 43 . 26 350 125 6 . 8 151 271 24 217 62 . 40 27 46 Thermal 21 | . . . . 21 . . . . . . . . . . . . . . . . Explosive 244 | . 14 6 21 . . . 15 126 . . . . 8 . 26 13 . . 15 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 25 2 10 6 . 17 19 12 10 . 11 11 11 12 14 15 . 11 6 6 Robot Miss Streak 8 | . 4 . 4 4 . 2 8 6 1 . 7 5 7 3 8 6 . 4 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 18 | . . . 1 . . . 1 1 . . . 5 1 1 4 3 . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . 1 1 1 1 1 . 1 . . Shots Hit Robots 1255 | . 145 1 137 38 . 23 249 122 6 . 6 119 158 13 117 41 . 31 22 27 Core Hits 1078 | . 70 1 95 14 . 6 136 411 6 . 5 68 61 4 94 35 . 8 52 12 Critical Kills 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Critical Strikes 5 | . . . . . . . 1 . . . . . . . . . . 1 . 3 Destroy 5 | . . . . . . . 1 . . . . . . . . . . 1 . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53900 | . 1982 131 4504 600 . 337 5756 19530 328 . 210 4228 3776 320 4588 1989 . 735 4019 867 Guns 25529 | . 1186 . 2455 442 . 337 3892 4114 328 . 210 4228 3282 320 2147 630 . 735 380 843 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 28156 | . 796 131 2049 . . . 1864 15416 . . . . 494 . 2441 1359 . . 3606 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 57 | . . . . . . . . . . . . . . . . . . . 33 24 Kinetic 25529 | . 1186 . 2455 442 . 337 3892 4114 328 . 210 4228 3282 320 2147 630 . 735 380 843 Thermal 685 | . . . . 158 . . 438 89 . . . . . . . . . . . . Explosive 27629 | . 796 131 2049 . . . 1426 15327 . . . . 494 . 2441 1359 . . 3606 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 3 3 1 1 1 1 2 1 1 1 1 3 3 15 2 . . 1 6 11 Average Corruption 2 | . 2 3 1 1 1 1 2 1 1 1 1 2 3 13 1 . . 1 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 172 | . 13 7 15 5 2 1 30 13 2 . 5 8 37 12 3 . . . 3 16 Message Errors 45 | . 2 2 5 1 1 . 4 4 1 . 2 2 11 4 2 . . . 1 3 Matter Fused 44 | . 1 1 2 2 1 . 14 3 . . 1 1 8 4 . . . . 1 5 Heat Flow Errors 18 | . 2 . 3 1 . . 3 . 1 . . 2 5 1 . . . . . . Energy Discharges 20 | . 3 . . . . 1 2 1 . . . 2 3 3 1 . . . 1 3 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fused 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 23 | . 1 2 4 . . . 3 3 . . 1 1 6 . . . . . . 2 Data Loss (major) 7 | . 1 . . . . . 2 1 . . . . 1 . . . . . . 2 Misfires 5 | . . 1 1 1 . . . . . . . . 2 . . . . . . . Alerts 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . Weapon Failures 2 | . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 784 | . 51 13 49 . . . 201 261 . . . . 10 . 63 60 . . 76 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 784 | . 51 13 49 . . . 201 261 . . . . 10 . 63 60 . . 76 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 444 | . 33 21 34 . . . 38 180 . . . . . . 49 62 . . 16 11 Shots 16 | . 2 1 2 . . . 2 5 . . . . . . 2 2 . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . . 2 6 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . 2 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 246 . 267 226 . 38 182 458 153 . 164 384 499 192 328 199 . 4 58 . Average Temperature 91 | . 32 . 33 33 . 15 20 112 73 . 62 112 128 69 117 79 . 2 22 . Received Heat Transfer 3350 | . 516 . 429 . . 54 635 316 . . . 353 133 40 208 111 . 114 405 36 Effects 23 | . . . . . . . . 8 . . . 5 7 . 3 . . . . . Shutdowns 5 | . . . . . . . . 3 . . . . 2 . . . . . . . Energy Bleed 5 | . . . . . . . . 1 . . . 2 1 . 1 . . . . . Interference 9 | . . . . . . . . 2 . . . 3 3 . 1 . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Heat Transferred 918 | . . . . 518 . . 250 150 . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Peak Influence 3783 | . 383 186 1064 414 . 93 1331 3783 . . . 373 357 571 2399 1536 704 626 593 584 Initial 1175 | . . 148 . 414 . . 35 605 . . . 3 112 199 319 1175 696 531 346 336 Average 676 | . 168 136 472 323 . 62 585 1360 . . . 225 125 335 1182 1371 698 574 389 434 Maximum Alert Level 5 | . 1 . 3 2 . . 4 5 . . . 1 1 2 5 4 3 2 2 2 Low Security (%) 23 | 100 56 100 25 12 . 100 4 . . . . 46 83 9 . . . . . . Level 1 19 | . 43 . 10 43 . . 22 . . . . 53 16 56 13 . . . 45 30 Level 2 24 | . . . 37 43 . . 53 14 . . . . . 33 29 . 64 100 54 69 Level 3 12 | . . . 26 . . . 13 33 . . . . . . 7 . 35 . . . Level 4 9 | . . . . . . . 6 20 . . . . . . 14 100 . . . . Level 5 5 | . . . . . . . . 16 . . . . . . 15 . . . . . High Security 5 | . . . . . . . . 15 . . . . . . 18 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Squads Dispatched 106 | . 6 1 10 . . . 8 38 . . . 12 . . 17 3 . 2 5 4 Investigation 26 | . 4 1 6 . . . 4 2 . . . 3 . . 3 . . . 1 2 Extermination 11 | . . . . . . . . 4 . . . 1 . . 3 1 . . 1 1 Reinforcement 20 | . 2 . 2 . . . 2 2 . . . 5 . . 2 . . 2 3 . Assault 46 | . . . 2 . . . 2 30 . . . . . . 9 2 . . . 1 Garrison 3 | . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . 1 . . 1 2 . . 1 2 Construction Impeded 5 | . . . . . . . . 2 . . . 1 . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Distress Signals 22 | . . . 6 . . . 3 2 . . . 1 1 2 2 . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 589 | . 36 1 69 5 . 5 71 181 4 . 4 28 29 14 56 17 . 7 37 25 Peak Tracking Total 19 | . 4 1 10 3 . 3 6 12 4 . 3 6 3 5 12 5 . 5 19 9 Tactical Retreats 24 | . 2 . 2 1 . 1 2 2 1 . 1 . 2 . . . . 2 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Traps Triggered 21 | . 2 . 1 . . . 2 2 . . . 3 5 . 1 2 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 57 | . . . 57 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Machines Disabled 53 | . 2 . 2 . . . 16 25 . . . . 2 . 2 3 . 1 . . Max in Single Turn 8 | . 1 . 1 . . . 8 5 . . . . 1 . 1 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Machines Accessed 59 | . 6 2 8 . 2 . 11 8 . 4 . 4 2 1 5 2 2 . . 2 Terminals 36 | . 5 . 7 . . . 8 4 . . . 3 1 1 3 . 2 . . 2 Fabricators 3 | . . . . . . . . 2 . . . . . . . 1 . . . . Repair Stations 9 | . 1 . 1 . . . 2 2 . . . 1 . . 1 1 . . . . Recycling Units 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 188 | . 21 2 29 . 24 . 29 13 . 29 . 15 5 1 10 4 2 . . 4 Successful 111 | . 9 2 16 . 24 . 10 4 . 29 . 5 2 . 3 4 2 . . 1 Failed 77 | . 12 . 13 . . . 19 9 . . . 10 3 1 7 . . . . 3 Catastrophic 26 | . 5 . 3 . . . 3 4 . . . 2 . 1 6 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 15 . 16 . 1 . 17 5 . . . 4 . 1 6 . 1 . . . Terminals 90 | . 17 . 18 . . . 21 8 . . . 11 2 1 6 . 2 . . 4 Fabricators 4 | . . . . . . . . 2 . . . . . . . 2 . . . . Repair Stations 31 | . 4 . 11 . . . 5 3 . . . 4 . . 2 2 . . . . Recycling Units 6 | . . . . . . . 3 . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 68 | . 3 2 1 . 24 . 1 1 . 29 . 1 2 . 1 . 2 . . 1 Record 34 | . . . . . 23 . . . . 11 . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 7 | . 3 . 1 . . . 1 . . . . . 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . 2 . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 21 | . 2 . 8 . . . 2 2 . . . 4 . . 1 2 . . . . Scan Component 12 | . 2 . 4 . . . 1 1 . . . 2 . . 1 1 . . . . Repair 9 | . . . 4 . . . 1 1 . . . 2 . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . 7 . . . 5 . . . . . . . 1 . . . . . Terminals 16 | . 4 . 7 . . . 5 . . . . . . . . . . . . . Disrupt 12 | . 2 . 5 . . . 5 . . . . . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . Search 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 7 . . . 9 5 . . . 4 1 1 4 1 1 . . 2 Full Trace Events 20 | . 3 . 4 . . . 4 2 . . . 3 . . 2 . . . . 2 Feedback Events 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . Parts Repaired 9 | . . . 4 . . . 1 1 . . . 2 . . . 1 . . . . Time 394 | . . . 146 . . . 32 32 . . . 76 . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 262 | . . . . . . . 262 . . . . . . . . . . . . . Retrieved Matter 262 | . . . . . . . 262 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . 17 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Total Allies 34 | . . . . 4 . . . . . . 1 . 24 5 . . . . . . Largest Group 15 | . . . . 3 2 1 . . . . 1 1 15 15 9 . . . . . Highest-Rated Group 884 | . . . . 47 47 16 . . . . 96 96 594 884 586 . . . . . Highest-Rated Ally 159 | . . . . 31 31 16 . . . . 96 96 159 159 159 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 430 | . . . . 22 . 20 . . . . 4 15 76 109 184 . . . . . Total Damage 10992 | . . . . 266 . 155 . . . . 93 517 1764 2653 5544 . . . . . Kills 70 | . . . . 3 . 2 . . . . 1 2 11 17 34 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Robot Analysis Total 7 | . 3 . 1 . . . 1 . . . . . 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Turns Passed 21062 | 42 1534 487 2110 919 280 224 2585 4390 186 96 653 1279 1981 386 1722 670 62 230 604 622 Spaces Moved 12201 | 36 873 434 1006 607 228 134 1401 1983 135 78 520 706 1232 185 1073 266 37 123 432 712 Core 552 | 1 . . . . . . . . . . . . . . . . . . 129 422 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 11649 | 35 873 434 1006 607 228 134 1401 1983 135 78 520 706 1232 185 1073 266 37 123 303 290 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 120 120 120 120 100 105 122 122 122 105 120 125 115 130 160 95 50 50 Average Speed 114 | 89 102 105 120 120 120 120 103 116 122 122 122 113 122 130 136 158 160 108 87 67 Slowest Speed 175 | 100 105 120 120 120 120 120 150 175 122 122 122 155 125 138 165 175 160 160 130 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 96 87 77 99 59 26 96 38 16 68 82 17 85 68 20 7 1 79 12 27 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 . . 1 . . 1 . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . 1 1 . . 1 . Scrap Searched 8 | . . 1 . 3 . 1 . . . . 3 . . . . . . . . . Spaces Dug 64 | . 21 5 25 . . . . 13 . . . . . . . . . . . . Terrain Destroyed 1452 | . 68 37 112 . . . 192 567 2 . 1 7 81 . 208 83 . . 91 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 26 | . . . 1 . . . . 9 2 . 1 7 . . . 3 . . . 3 AOE 1426 | . 68 37 111 . . . 192 558 . . . . 81 . 208 80 . . 91 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Cet Fac Fac Res DSF Res Acc Total 18095 | 42 1331 458 1710 722 236 179 2220 3932 156 79 538 1140 1651 332 1249 463 40 185 626 806 Wait 4098 | . 315 11 463 60 . 24 545 1657 14 . 9 301 138 107 65 156 . 26 162 45 Move 12182 | 35 872 433 1005 606 227 133 1400 1982 134 77 519 705 1231 184 1072 265 36 122 432 712 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 1 10 1 19 3 1 3 16 36 . . 2 16 4 9 10 3 . 2 2 5 Fast Attach 94 | 6 1 2 11 1 2 1 16 4 . . . 11 1 6 8 3 2 6 3 10 Attach 91 | . 2 1 3 . . . 14 29 2 1 . 10 2 1 8 4 . . 9 5 Detach 21 | . . . . 1 . . . 15 . 1 . 1 . . 2 1 . . . . Swap 115 | . 15 3 21 5 . 1 19 28 . . . 4 7 5 4 3 . . . . Drop 114 | . 3 2 11 4 6 4 21 30 . . . 5 2 14 8 1 2 1 . . Fire 976 | . 113 5 120 42 . 13 189 151 6 . 8 87 77 6 72 27 . 20 17 23 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . . 1 6 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . . . 40 . . . . 8 . . Rewire 149 | . . . . . . . . . . . . . 149 . . . . . . . Trap 57 | . . . 57 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 3 exits: Tes x2 / DSF) -3/DSF -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 9) 546 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Discovered new exit (range 5) 798 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Core integrity fell below 50% 1577 | -10/Materials | Entered Mines 1764 | -10/Mines | Met a Derelict shopkeep closing up shop 1789 | -10/Mines | Found the Drone Emporium 1794 | -10/Mines | Found Prototype Device 1794 | -10/Mines | Identified Splice Drone Bay 1840 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1871 | -10/Mines | Discovered new exit (range 8) 2064 | -10/Mines | Entered Materials 2064 | -9/Materials | Evolved 2 slots: Utility x2 2118 | -9/Materials | Discovered new exit (range 12) 2577 | -9/Materials | Discovered new exit (range 7) 2658 | -9/Materials | Destroyed 7 combat bots 2991 | -9/Materials | Repaired Broken Arm. Wheel 3025 | -9/Materials | Repaired Arm. Wheel 3058 | -9/Materials | Repaired Arm. Wheel 3264 | -9/Materials | First assault squad dispatched 3358 | -9/Materials | Repaired Minigun 3449 | -9/Materials | Discovered new exit (range 12) 3679 | -9/Materials | Discovered new exit (range 10) 3875 | -9/Materials | Discovered new exit (range 7) 4158 | -9/Materials | Sterilization system engaged 4158 | -9/Materials | Non-combat units ordered to evacuate 4174 | -9/Materials | Entered Mines 4228 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4293 | -9/Mines | Destroyed YI-UF0 4299 | -9/Mines | Found Prototype Launcher 4306 | -9/Mines | Found Prototype Storage 4307 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 4392 | -9/Mines | Learned Materials stockpile data 4400 | -9/Mines | Discovered new exit (range 6) 4421 | -9/Mines | Discovered new exit (range 8) 4448 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4868 | -9/Mines | Identified YI-UF0's Doublenader 4956 | -9/Mines | Received a Mining Laser from a helpful Derelict 5083 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5083 | -9/Mines | Discovered new exit (range 5) 5093 | -9/Mines | Entered Exiles 5093 | -9/Exiles | Accompanied by 2 allies 5121 | -9/Exiles | Met 8R-AWN 5144 | -9/Exiles | Met EX-HEX 5183 | -9/Exiles | Met EX-BIN 5198 | -9/Exiles | Aligned with FarCom system 5199 | -9/Exiles | Given EX-Vault access code 5226 | -9/Exiles | Opened EX-Vault 5237 | -9/Exiles | Found XL Autogun Array 5264 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5324 | -9/Exiles | Learned location of Zion (-6) 5361 | -9/Exiles | Discovered new exit (range 11) 5373 | -9/Exiles | Left Exiles lab with XL Autogun Array 5373 | -9/Exiles | Entered Mines 5373 | -8/Mines | Accompanied by 1 ally 5524 | -8/Mines | Core integrity fell below 50% 5590 | -8/Mines | Discovered new exit (range 6) 5597 | -8/Mines | Entered Materials 5597 | -8/Materials | Evolved 2 slots: Propulsion x2 6161 | -8/Materials | Discovered new exit (range 4) 7128 | -8/Materials | Discovered new exit (range 10) 7519 | -8/Materials | Repaired Arm. Wheel 7597 | -8/Materials | First assault squad dispatched 7856 | -8/Materials | Discovered new exit (range 11) 7928 | -8/Materials | Core integrity fell below 50% 7956 | -8/Materials | Lost 4 parts (1p1n1u1w) 8067 | -8/Materials | Destroyed 10 combat bots 8071 | -8/Materials | Sterilization system engaged 8071 | -8/Materials | Non-combat units ordered to evacuate 8073 | -8/Materials | Lost 6 parts (2n2u2w) 8171 | -8/Materials | Combat units ordered to evacuate 8182 | -8/Materials | Entered Factory 8182 | -7/Factory | Evolved 2 slots: Weapon x2 8494 | -7/Factory | Build established: Tank 8582 | -7/Factory | Repaired Arm. Wheel 8750 | -7/Factory | Discovered new exit (range 10) 8982 | -7/Factory | First assault squad dispatched 9743 | -7/Factory | Identified exit to Lower Caves 10314 | -7/Factory | Destroyed 8 combat bots 11892 | -7/Factory | High security lockdown imminent 11937 | -7/Factory | Destroyed 10 combat bots 11972 | -7/Factory | High security lockdown engaged 12117 | -7/Factory | Destroyed 9 combat bots 12225 | -7/Factory | Destroyed 10 combat bots 12345 | -7/Factory | Destroyed 20 combat bots 12352 | -7/Factory | Lost 3 parts (1n1u1w) 12473 | -7/Factory | Build established: Mutant 12572 | -7/Factory | Entered Lower Caves 12578 | -7/Lower Caves | Destroyed 15 combat bots 12694 | -7/Lower Caves | Attracted the attention of an 0b10 base 12734 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12758 | -7/Lower Caves | Entered Data Miner 12759 | -7/Data Miner | Discovered new exit (range 6) 12782 | -7/Data Miner | Met Data Miner 12815 | -7/Data Miner | Learned location of Section 7 (-2) 12815 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12827 | -7/Data Miner | Received God Mode back door access code from Data Miner 12854 | -7/Data Miner | Entered Proximity Caves 13016 | -6/Proximity Caves | Identified exit to Factory 13074 | -6/Proximity Caves | Escorted by Enhanced Grunt 13140 | -6/Proximity Caves | Build established: Scavenger-Tank 13507 | -6/Proximity Caves | Entered Factory 13507 | -6/Factory | Accompanied by 1 ally 13507 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13828 | -6/Factory | Discovered new exit (range 7) 13948 | -6/Factory | Identified exit to Factory 14132 | -6/Factory | Incoming investigation squad redirected 14288 | -6/Factory | Discovered new exit (range 6) 14407 | -6/Factory | Repaired Hvy. Rocket Launcher 14440 | -6/Factory | Repaired Arm. Wheel 14531 | -6/Factory | Lost 7 parts (2p3n2u) 14578 | -6/Factory | Destroyed 7 combat bots 14786 | -6/Factory | Entered Extension 15101 | -6/Extension | Rescued a captive Derelict 15436 | -6/Extension | Disrupted transfer network 15487 | -6/Extension | Disrupted transfer network 15694 | -6/Extension | Spotted B-75 Beast 15696 | -6/Extension | Destroyed B-75 Beast 16146 | -6/Extension | Spotted B-75 Beast 16206 | -6/Extension | Destroyed B-75 Beast 16265 | -6/Extension | Rescued a captive Derelict 16460 | -6/Extension | Rescued a captive Derelict 16461 | -6/Extension | Rescued a captive Derelict 16551 | -6/Extension | Rescued a captive Derelict 16569 | -6/Extension | Rescued a captive Derelict 16646 | -6/Extension | Rescued A7 16741 | -6/Extension | Discovered exit to Factory (range 10) 16743 | -6/Extension | Discovered new exit (range 6) 16767 | -6/Extension | Entered Cetus 16767 | -6/Cetus | Accompanied by 15 allies (A7) 16772 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16784 | -6/Cetus | Spotted Cetus Guard 16784 | -6/Cetus | Spotted Cetus Guard 16787 | -6/Cetus | Spotted Cetus Guard 16788 | -6/Cetus | Spotted Cetus Guard 16792 | -6/Cetus | Allies destroyed Cetus Guard 16804 | -6/Cetus | Allies destroyed Cetus Guard 16806 | -6/Cetus | Allies destroyed Cetus Guard 16809 | -6/Cetus | Allies destroyed Cetus Guard 16826 | -6/Cetus | System corruption reached 10% 16862 | -6/Cetus | Started Cetus Manufacturing Module 16887 | -6/Cetus | Manufactured an Enhanced Grunt 16903 | -6/Cetus | Build established: Commander-Tank 16912 | -6/Cetus | Manufactured an Enhanced Grunt 16937 | -6/Cetus | Manufactured an Enhanced Grunt 16962 | -6/Cetus | Manufactured an Enhanced Grunt 16987 | -6/Cetus | Manufactured an Enhanced Grunt 17019 | -6/Cetus | Discovered new exit (range 16) 17048 | -6/Cetus | Spotted Cetus Guard 17049 | -6/Cetus | Spotted Cetus Guard 17052 | -6/Cetus | Spotted Cetus Guard 17052 | -6/Cetus | Spotted Cetus Guard 17058 | -6/Cetus | Allies destroyed Cetus Guard 17063 | -6/Cetus | Allies destroyed Cetus Guard 17064 | -6/Cetus | Discovered exit to Factory (range 16) 17065 | -6/Cetus | Allies destroyed Cetus Guard 17066 | -6/Cetus | Allies destroyed Cetus Guard 17072 | -6/Cetus | Met Revision 17 17153 | -6/Cetus | Entered Factory 17153 | -5/Factory | Accompanied by 9 allies (A7) 17153 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17799 | -5/Factory | Build established: Scavenger-Tank 17921 | -5/Factory | Identified exit to Upper Caves 17978 | -5/Factory | Incoming investigation squad redirected 18053 | -5/Factory | First assault squad dispatched 18089 | -5/Factory | Discovered new exit (range 5) 18553 | -5/Factory | High security lockdown imminent 18633 | -5/Factory | High security lockdown engaged 18875 | -5/Factory | Entered another Factory area 18875 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18885 | -4/Factory | Lost 3 parts (3n) 19125 | -4/Factory | First assault squad dispatched 19154 | -4/Factory | Repaired Centrium Medium Armor Plating 19190 | -4/Factory | Incoming assault squad redirected 19234 | -4/Factory | Lost 5 parts (2n3w) 19398 | -4/Factory | Incoming assault squad redirected 19399 | -4/Factory | Discovered new exit (range 4) 19503 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 19545 | -4/Factory | Entered Research 19545 | -3/Research | Evolved 2 slots: Propulsion x2 19585 | -3/Research | Identified exit to Testing 19607 | -3/Research | Identified exit to DSF 19607 | -3/Research | Entered DSF 19652 | -3/DSF | Additional patrols routed to DSF 19826 | -3/DSF | Discovered new exit (range 12) 19837 | -3/DSF | Entered Research 19837 | -2/Research | Evolved 2 slots: Propulsion x2 20350 | -2/Research | Spotted Executioner 20350 | -2/Research | Spotted Striker 20350 | -2/Research | Spotted Striker 20351 | -2/Research | Cargo convoy interrupted 20365 | -2/Research | Incoming assault squad redirected 20375 | -2/Research | Released all parts (2) 20377 | -2/Research | Destroyed 7 combat bots 20405 | -2/Research | Core integrity fell below 50% 20416 | -2/Research | Lost 16 parts (1p5n3u7w) 20434 | -2/Research | Discovered new exit (range 15) 20441 | -2/Research | Entered Access 20441 | -1/Access | Evolved 2 slots: Propulsion x2 20585 | -1/Access | Build established: Mutant 20591 | -1/Access | Identified exit to Surface 20600 | -1/Access | Core integrity fell below 50% 20608 | -1/Access | Incoming investigation squad redirected 20978 | -1/Access | First assault squad dispatched 20993 | -1/Access | Incoming assault squad redirected 21018 | -1/Access | Spotted B-99 Colossus 21042 | -1/Access | Core integrity fell below 20% 21042 | -1/Access | System corruption reached 10% 21050 | -1/Access | Released all parts (3) 21063 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20997_ System corrupted: Energy discharge (-48). 21010_ W-44 Eye sends out distress signal. 21018_ Slug penetrates Wall. 21020_ System corrupted: Mic. Antimatter Reactor rejected. 21024_ Wheel destroyed. 21024_ Slug penetrates Wall. 21024_ Penetrated by Slug. 21033_ Wheel destroyed. 21039_ P-80 Master resets P-80 Master, system corruption cleaned. 21041_ Imp. Heavy Machine Gun destroyed. 21044_ Hvy. Armor Plating destroyed. 21047_ Wheel destroyed. 21047_ Enh. Coil Gun destroyed. 21050_ Released Imp. Target Analyzer. 21050_ Released Wheel. 21050_ Released Lrg. Storage Unit. 21055_ Connecting with Terminal... 21055_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 21057_ Terminal disabled. 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