Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 13:27:22 Player: H3-RMN Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (861) 861 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1786 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 300/300 System Corruption 0% Temperature Cool (18) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Subdweller Power Source Subdweller Power Source (+) > --- PROPULSION (2+1) - Light Treads (+) Subdweller Monowheel > --- UTILITY (2+1) ---- Large Storage Unit V3-11A's Pendant (+) Rainbow Chip > --- WEAPON (2+1) ----- Light Assault Rifle (+) Subdweller Machine Gun Grenade Launcher > --- INVENTORY (15) --- Ion Engine Backup Power I Wheel Wheel Structural Scanner Gun Armor Hacking Suite Hacking Suite Cobbler Unit Light Assault Rifle Makeshift Shrapnel Gun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit V3-11A's Pendant Rainbow Chip > --- WEAPON ----------- Beam Cannon Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Backup Power I Wheel Wheel Structural Scanner Gun Armor Hacking Suite Hacking Suite Cobbler Unit Light Assault Rifle Makeshift Shrapnel Gun Grenade Launcher Grenade Launcher Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Rainbow Chip Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 7 12 11 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 4 | 1 2 1 Leg . | . . . Wheel 3 | 1 . 2 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 7 | 1 5 1 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 6 | . 3 3 Power . | . . . Propulsion 4 | . 2 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 99 86 Engine 15 | . 14 17 Treads 17 | . 18 15 Wheel 8 | . 9 7 Device 9 | . 14 2 Storage 12 | . 14 9 Processor 2 | . . 8 Energy Cannon 3 | . . 8 Ballistic Gun 24 | . 27 18 Naked Turns . | . . . Heaviest Build 39 | 12 31 39 Greatest Support 60 | 16 40 60 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 15 | 4 14 15 Average Carried 10 | 2 9 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 4 14 14 Class Distribution -------------------- 53% | Mutant 29% | Scavenger-Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 785 | 265 341 179 Remotely . | . . . Salvage Created 1180 | 120 794 266 Parts 83 | 3 58 22 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 32 | . 22 10 Guns 20 | . 19 1 Cannons 2 | . . 2 AOE 9 | . 3 6 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 13 | . 9 4 Grunt 10 | . 10 . Cobbler 1 | . . 1 Subdweller 9 | . 3 6 Best Kill Streak 6 | 2 6 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 155 | . 100 55 Missed 45 | . 28 17 Damage Taken 1417 | . 861 556 Core 250 | . 160 90 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 128 | 5 92 31 Largest 3 | 2 2 3 Hottest 110 | 60 60 110 Shots Fired 252 | 10 179 63 Gun 225 | 10 174 41 Cannon 16 | . . 16 Launcher 11 | . 5 6 Special . | . . . Kinetic 216 | 5 170 41 Thermal 16 | . . 16 Explosive 11 | . 5 6 Electromagnetic 9 | 5 4 . Robot Hit Streak 18 | 2 18 11 Robot Miss Streak 5 | 2 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 171 | 5 129 37 Core Hits 78 | 3 52 23 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 2 1 Meltdown 1 | . . 1 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2444 | 61 1297 1086 Guns 1436 | 61 1126 249 Cannons 222 | . . 222 Explosions 786 | . 171 615 Melee . | . . . Ramming . | . . . Kinetic 1382 | 18 1115 249 Thermal 222 | . . 222 Explosive 786 | . 171 615 Electromagnetic 54 | 43 11 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . 2 17 Projectiles . | . . . Explosions 19 | . 2 17 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . 55 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | 20 30 11 Average Temperature 9 | 15 9 4 Received Heat Transfer 528 | . 360 168 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 444 | . . 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 322 | 10 322 . Initial 6 | . 6 . Average 212 | 2 228 . Maximum Alert Level 1 | . 1 . Low Security (%) 35 | 100 30 . Level 1 64 | . 69 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 34 13 Peak Tracking Total 6 | . 6 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 18 1 Successful 10 | . 9 1 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 2 | . 1 1 Largest Group 1 | . 1 1 Highest-Rated Group 19 | . 10 19 Highest-Rated Ally 19 | . 10 19 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 25 | . . 25 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1876 | 87 1176 613 Spaces Moved 1095 | 61 660 374 Core 3 | 3 . . Treads 245 | . 197 48 Legs . | . . . Wheels 847 | 58 463 326 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 124 | 97 126 125 Slowest Speed 160 | 100 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 82 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 18 | . 17 1 Terrain Destroyed 52 | . 32 20 Melee . | . . . Projectile 2 | . . 2 AOE 50 | . 32 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1400 | 76 858 466 Wait 110 | . 68 42 Move 1093 | 60 659 374 Hop . | . . . Pick Up 25 | 4 17 4 Fast Attach 10 | 7 . 3 Attach 7 | . 3 4 Detach 1 | . . 1 Swap 13 | . 9 4 Drop 13 | . 10 3 Fire 128 | 5 92 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Identified exit to Mines 461 | -10/Materials | Discovered new exit (range 6) 660 | -10/Materials | Discovered new exit (range 9) 788 | -10/Materials | Derelicts attacked the area 862 | -10/Materials | Discovered new exit (range 14) 956 | -10/Materials | Core integrity fell below 50% 1143 | -10/Materials | Discovered new exit (range 10) 1264 | -10/Materials | Entered Subcaves 1279 | -10/Subcaves | A Subdweller sparked back to life 1279 | -10/Subcaves | A Subdweller sparked back to life 1279 | -10/Subcaves | A Subdweller sparked back to life 1312 | -10/Subcaves | Found Prototype Processor 1317 | -10/Subcaves | Identified Rainbow Chip 1318 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1375 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1380 | -10/Subcaves | Core integrity fell below 20% 1577 | -10/Subcaves | Visited 4L-MR0's lab 1589 | -10/Subcaves | Found Gun Armor 1628 | -10/Subcaves | Build established: Scavenger-Gunner 1797 | -10/Subcaves | Visited triangular shrine 1804 | -10/Subcaves | Found Prototype Device 1804 | -10/Subcaves | Identified V3-11A's Pendant 1809 | -10/Subcaves | Befriended Subdweller 1865 | -10/Subcaves | Discovered new exit (range 12) 1877 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01798_ V3-11A: "So the triangle door let you in, too. What does the pendant tell you?" 01799_ V3-11A: "It told me to wait here, so here I have waited for quite some time." 01804_ Acquired Prototype Device. 01804_ Identified V3-11A's Pendant. 01809_ V3-11A: "The pendant says I should follow you." 01814_ V3-11A: "The pendant has taught me much." 01815_ V3-11A: "About the stars. About the molecules. About life." 01865_ EXIT=FOUND 01866_ Beam Cannon destroyed. 01867_ Destroyed Lgt. Ion Engine. 01867_ Destroyed Flight Unit. 01867_ S-10 Pest destroyed. 01869_ Destroyed Lgt. Ion Engine. 01869_ S-10 Pest destroyed. 01869_ Machine disabled. 01872_ Autobeam Turret destroyed. 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"""#????????????? | | ??????????????????" ?????????######?????????????? | | ????????????????? ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????##"???????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedChainProjector Manual? 0 Play Time 00:19:25 Cumulative 13.3 hours Start 2024.07.23 @ 13:06:52 End 2024.07.23 @ 13:27:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a7814647-25fe-4d98-9af7-8f6d73c81f2e