Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 10:40:30 // AFD2020/Player2 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (242) 242 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (243) 243 TOTAL SCORE: 2180 Bonus ------- Follower Combat Kills 273 Friendly Fire -30 Cogmind --------- Core Integrity 518/550 Matter 284/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Seismic Detector Medium Armor Plating > --- WEAPON (3) ------- Small Laser Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Large Storage Unit Large Matter Pod (25) Power Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Small Laser Small Laser Particle Gun Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Seismic Detector Medium Armor Plating > --- WEAPON ----------- Small Laser Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Large Matter Pod Power Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Small Laser Small Laser Particle Gun Improved Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 16 | 7 4 . 5 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 10 | 2 7 14 14 Power 1 | . 1 2 2 Propulsion 2 | 1 1 4 2 Utility 3 | . 1 5 6 Weapon 2 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 17 | . 3 . 14 Power 3 | . 1 . 2 Propulsion 6 | . 2 . 4 Utility 5 | . . . 5 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 12 | . 14 14 9 Leg 27 | . 28 28 27 Device 14 | . 14 14 17 Storage 12 | . 14 14 9 Protection 1 | . . . 8 Energy Gun 16 | . 18 14 13 Ballistic Gun 11 | . 9 14 12 Peak Build Rating 16 | 7 8 8 16 Average Rating 8 | 4 7 8 14 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 60 | 14 49 49 60 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . 2 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 15 | 7 13 20 20 Most Carried 17 | 5 14 15 17 Average Carried 10 | 2 7 14 14 Final Capacity 20 | 8 20 20 20 Final Carried 15 | 4 14 15 14 Class Distribution -------------------- 78% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 431 | 265 28 10 128 Remotely . | . . . . Salvage Created 290 | 32 140 . 118 Parts 21 | 3 9 . 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 6 | . 2 . 4 Guns 6 | . 2 . 4 Classes Destroyed 6 | 1 4 . 1 Worker 1 | . 1 . . Tunneler 2 | 2 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 2 | . . . 2 Grunt 4 | . 2 . 2 Best Kill Streak 3 | 2 3 . 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 33 | . 22 . 11 Missed 8 | . 7 . 1 Hits 25 | . 15 . 10 Projectile 25 | . 15 . 10 Critical Strikes 1 | . 1 . . Damage Taken 381 | . 239 . 142 Core 16 | . 16 . . Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 36 | 2 19 . 15 Largest 3 | 2 2 . 3 Hottest 110 | 90 90 . 110 Shots Fired 85 | 4 38 . 43 Gun 85 | 4 38 . 43 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 19 | . 4 . 15 Thermal 66 | 4 34 . 28 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 3 7 . 5 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 50 | 3 24 . 23 Core Hits 18 | 2 10 . 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 653 | 35 329 . 289 Guns 653 | 35 329 . 289 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 148 | . 26 . 122 Thermal 505 | 35 303 . 167 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 352 | 30 352 . 168 Average Temperature 107 | 18 151 . 69 Received Heat Transfer 183 | . 147 . 36 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 2 . . Heat Transferred 1480 | 99 775 . 606 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 . 98 Level 1 . | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 208 | 10 172 . 208 Initial . | . . . . Average 60 | 1 47 . 112 Influence Increases 516 | 10 216 . 290 Destroy 0b10 Robot/C 300 | . 120 . 180 Destroy 0b10 Robot/NC 35 | 10 15 . 10 Destroy Leader 64 | . 32 . 32 Allied During Kill 92 | . 39 . 53 Successful Hack 22 | . 10 . 12 Destroy Structure 3 | . . . 3 Influence Decreases 366 | 10 216 . 140 Time Decay 346 | 10 216 . 120 Lost Part 20 | . . . 20 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 10 . 9 Peak Tracking Total 4 | . 4 . 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 15 . 5 Successful 8 | . 5 . 3 Failed 11 | . 9 . 2 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 11 | . 8 . 3 Terminals 15 | . 10 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 74 | . 58 59 74 Highest-Rated Ally 74 | . 58 59 74 Total Orders . | . . . . Ally Attacks 52 | . 33 . 19 Total Damage 847 | . 293 . 554 Kills 11 | . 4 . 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1370 | 13 749 306 302 Structural 301 | . . . 301 Seismic 1370 | 13 749 306 302 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1451 | 94 749 306 302 Spaces Moved 580 | 65 320 118 77 Core 11 | 11 . . . Treads . | . . . . Legs 569 | 54 320 118 77 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 190 Average Speed 184 | 108 171 260 190 Slowest Speed 260 | 120 260 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 41 9 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 884 | 84 483 118 199 Wait 214 | . 121 . 93 Move 577 | 64 319 117 77 Hop . | . . . . Pick Up 33 | 11 15 1 6 Fast Attach . | . . . . Attach 12 | 7 . . 5 Detach . | . . . . Swap 5 | . 4 . 1 Drop 7 | . 5 . 2 Fire 36 | 2 19 . 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 423 | -10/Materials | Central database locked down 524 | -10/Materials | Discovered new exit (range 14) 595 | -10/Materials | Discovered new exit (range 12) 844 | -10/Materials | Entered Subcaves 857 | -10/Subcaves | Learned Materials terminal intel 1116 | -10/Subcaves | Discovered new exit (range 13) 1150 | -10/Subcaves | Entered Materials 1150 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1151 | -8/Materials | Loaded intel: 12 terminal locations 1448 | -8/Materials | Build established: Tank 1452 | -8/Materials | Self-destructed Last Messages --------------- 01404_ K-01 Serf collects debris. 01405_ R-06 Scavenger collects Aluminum Leg. 01406_ K-01 Serf collects debris. 01411_ R-06 Scavenger collects Imp. Heat Sink. 01415_ K-01 Serf collects debris. 01415_ R-06 Scavenger collects Particle Gun. 01436_ K-01 Serf collects debris. 01452_ Connecting with Terminal... 01452_ Current location identified: Materials >>Traps(Locate) Found 6 traps in 1 array: 6x Explosive Trap Map updated. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Branch) No branch access points found. 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Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 25 | . 10 1 14 Parts Lost 1 | . . . 1 Damage Taken 595 | . 264 . 331 Core 81 | . 49 . 32 Player 2/Cogmind (%) 83 | . 75 . 100 Absorbed by Shields . | . . . . Damage Inflicted 847 | . 293 . 554 Player 2/Cogmind (%) 56 | . 47 . 65 Combat Hostiles Destroyed 9 | . 4 . 5 Player 2/Cogmind (%) 60 | . 66 . 55 Game ------ Seed DynamicDecoyMatter Manual? 0 Play Time 00:14:08 Cumulative 62.0 hours Start 2025.06.17 @ 10:28:32 End 2025.06.17 @ 10:40:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 50 Rogue 31 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 42 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 38fa3fb0-510f-4031-878a-a7d0c6cb2831