Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.20 @ 00:24:47 Player: timbo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (3640) 3640 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 10043 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 103 Aligned with FarCom 300 Cogmind --------- Core Integrity 792/1000 Matter 10/550 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Matter Compressor Improved Core Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Magnetic Acceleration Cannon > --- INVENTORY (8) ---- Improved Deuterium Engine Improved Cloaking Device Advanced Drone Bay (2/2) Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Targeting Computer Improved Cloaking Device System Shield > --- WEAPON ----------- Flak Cannon Molecular Deconstructor > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine VTOL Module Microactuators Hacking Suite Flak Cannon [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Long-range Missile Launcher Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 Power 3 | . . . . . 2 . . . . . . 1 Propulsion 3 | . . . . . 1 . . . 1 . . 1 Utility 3 | . . . . . 1 1 . . 1 . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 116 | 9 4 . . 3 34 11 3 4 31 5 1 11 Power 22 | 2 . . . 1 4 2 1 . 10 1 . 1 Engine 15 | 2 . . . 1 3 2 1 . 5 1 . . Core 7 | . . . . . 1 . . . 5 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 2 . . . 8 1 . 3 6 2 1 1 Treads 6 | 2 . . . . 3 . . . . . . 1 Leg 1 | . . . . . . . . . . . 1 . Wheel 9 | . . . . . 3 1 . 1 3 1 . . Hover 4 | . 2 . . . 2 . . . . . . . Flight 6 | . . . . . . . . 2 3 1 . . Utility 22 | 3 . . . 2 6 2 1 . 3 . . 5 Device 13 | 2 . . . 2 4 1 1 . 2 . . 1 Storage 3 | 1 . . . . . . . . . . . 2 Processor 2 | . . . . . 1 1 . . . . . . Hackware 2 | . . . . . 1 . . . 1 . . . Protection 2 | . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 2 . . . 16 6 1 1 12 2 . 4 Energy Gun 10 | . 2 . . . 3 2 . . 3 . . . Energy Cannon 9 | . . . . . 4 . . . 4 1 . . Ballistic Gun 7 | 2 . . . . 4 . . . 1 . . . Ballistic Cannon 11 | . . . . . 1 3 . 1 2 . . 4 Launcher 2 | . . . . . . . . . 1 1 . . Special Weapon 6 | . . . . . 4 1 1 . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 . 1 . 1 . . 1 Parts Lost 45 | . . . . . 6 4 1 2 17 6 . 9 Power 12 | . . . . . 3 1 . . 5 2 . 1 Propulsion 13 | . . . . . 2 1 1 1 4 2 . 2 Utility 6 | . . . . . 1 . . . 1 1 . 3 Weapon 14 | . . . . . . 2 . 1 7 1 . 3 Highest Loss Streak 7 | . . . . . 2 3 1 2 7 3 . 4 Average Slot Usage (%) 76 | . 100 100 100 100 92 86 85 70 75 69 58 44 Engine 10 | . 14 14 14 14 18 10 15 13 5 12 6 1 Core 2 | . . . . . 3 . . . 8 . . 3 Treads 2 | . 10 . . . 8 . . . . . . 2 Wheel 7 | . . . . . 8 22 20 7 5 5 . . Hover 4 | . 17 28 28 28 9 . . . . . . . Flight 2 | . . . . . . . . 5 8 2 . . Device 7 | . 14 14 14 14 10 5 7 7 7 8 6 3 Storage 6 | . 14 14 14 14 9 7 7 7 4 . . 4 Processor 4 | . . . . . . 8 7 7 6 6 6 1 Hackware 7 | . . . . . 6 7 7 7 11 13 13 3 Energy Gun 4 | . 15 28 28 28 1 7 7 . . . . . Energy Cannon 3 | . . . . . 5 . . . 3 8 6 1 Ballistic Gun 2 | . 12 . . . 8 6 . . 1 . . . Ballistic Cannon 3 | . . . . . . 5 6 5 5 . . 8 Launcher 2 | . . . . . . . . . . 10 13 3 Special Weapon 1 | . . . . . 1 2 3 7 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 13 16 16 16 16 32 40 40 36 53 50 40 65 Greatest Support 60 | 40 40 16 16 16 60 36 43 21 41 25 29 29 Greatest Overweight (x) 7 | 1 . . . . 2 1 1 2 4 3 3 7 Average Overweight (x) . | . . . . . . . . . . 1 1 1 Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 6 6 6 4 4 8 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 5 4 4 5 Most Carried 7 | 4 6 5 6 6 6 6 6 6 6 4 4 7 Average Carried 4 | 2 4 5 5 5 5 5 4 4 4 3 4 4 Final Capacity 8 | 6 6 6 6 6 6 6 6 6 4 4 4 8 Final Carried 6 | 4 5 5 6 5 6 5 5 6 4 4 4 6 Class Distribution -------------------- 25% | Hacker-Gunner 20% | Hacker-Skirmisher 17% | Hacker-Mutant 15% | Mutant 5% | Scavenger-Mutant 4% | Scout 4% | Hacker-Sprinter 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Matter Collected 2594 | 350 34 . . 72 561 233 89 66 788 305 24 72 Remotely . | . . . . . . . . . . . . . Salvage Created 3318 | 223 76 . . . 826 527 102 95 1114 240 . 115 Parts 175 | 19 4 . . . 47 32 3 9 46 8 . 7 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 2 7 . 3 2 . Prevented 3 | . . . . . . . 2 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 64 | . 4 . . . 14 8 1 4 19 10 . 4 Guns 27 | . 4 . . . 10 6 1 . 6 . . . Cannons 19 | . . . . . 4 2 . . 10 1 . 2 AOE 12 | . . . . . . . . . 1 9 . 2 Classes Destroyed 15 | 3 2 . . . 5 1 . . 3 1 . . Worker 6 | 2 . . . . 3 1 . . . . . . Builder 2 | . . . . . 1 1 . . . . . . Tunneler 6 | 5 . . . . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 2 | 1 . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . 1 . . 2 Watcher 7 | . . . . . 2 1 . . 3 . . 1 Swarmer 10 | . 3 . . . 2 . . 4 1 . . . Grunt 31 | . 1 . . . 8 3 . . 10 7 . 2 Brawler 3 | . . . . . 1 1 . . . 1 . . Duelist 2 | . . . . . . . . . 2 . . . Protector 1 | . . . . . . . . . 1 . . . Sentry 10 | . . . . . 3 2 1 . 4 . . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 5 | . . . . . . 2 . . 1 . . 2 Decomposer 3 | . . . . . . . 1 . . 2 . . Best Kill Streak 6 | 5 3 . . . 4 3 1 4 6 4 . 4 Combat Bots Only 4 | . 3 . . . 3 2 1 4 3 4 . 2 Max Kills in Single Turn 3 | 1 2 . . . 2 2 1 1 1 2 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 2 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Damage Taken 6472 | . 121 . . 11 960 626 191 122 2159 560 . 1722 Core 1318 | . 40 . . . 169 96 42 10 570 183 . 208 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 84 69 . . 78 . . 11 . Volleys Fired 245 | 15 16 . . . 71 27 9 5 73 17 . 12 Largest 3 | 2 2 . . . 2 3 3 2 3 3 . 3 Hottest 213 | 40 130 . . . 93 144 138 50 213 176 . 176 Shots Fired 516 | 30 32 . . . 119 61 16 8 173 48 . 29 Gun 259 | 30 32 . . . 76 54 9 2 56 . . . Cannon 195 | . . . . . 38 6 4 1 95 27 . 24 Launcher 30 | . . . . . . . . . 4 21 . 5 Special 32 | . . . . . 5 1 3 5 18 . . . Kinetic 263 | 30 18 . . . 79 25 4 1 83 . . 23 Thermal 152 | . 14 . . . 25 23 . . 62 27 . 1 Explosive 30 | . . . . . . . . . 4 21 . 5 Electromagnetic 39 | . . . . . 10 12 9 2 6 . . . Robot Hit Streak 26 | 9 3 . . . 26 14 10 12 22 16 . 8 Robot Miss Streak 12 | 1 2 . . . 5 3 . 4 12 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . Shots Hit Robots 381 | 25 7 . . . 97 46 9 5 139 34 . 19 Core Hits 235 | 11 4 . . . 37 27 4 3 109 27 . 13 Critical Hits 4 | . . . . . 3 . . . . 1 . . Critical Kills 2 | . . . . . 2 . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9899 | 255 94 . . . 1648 878 117 52 3051 2544 . 1260 Guns 3337 | 255 94 . . . 1079 753 117 31 1008 . . . Cannons 3448 | . . . . . 553 125 . 21 1732 578 . 439 Explosions 3098 | . . . . . . . . . 311 1966 . 821 Melee . | . . . . . . . . . . . . . Ramming 16 | . . . . . 16 . . . . . . . Kinetic 3592 | 255 . . . . 1054 379 . 21 1444 . . 439 Thermal 3194 | . 94 . . . 411 324 . . 1345 578 . 442 Explosive 2567 | . . . . . . . . . 222 1966 . 379 Electromagnetic 530 | . . . . . 167 175 117 31 40 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 4 4 4 . . . 7 Average Corruption 3 | . . . . . . 2 4 4 . . . 4 Corruption Purged . | . . . . . . . . . . . . . Effects 20 | . . . . . . 6 8 1 . . . 5 Message Errors 5 | . . . . . . 3 2 . . . . . Matter Fused 7 | . . . . . . 2 3 . . . . 2 Energy Discharges 5 | . . . . . . 1 2 1 . . . 1 Data Loss (minor) 2 | . . . . . . . 1 . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 421 | . . . . . 10 . . . 79 166 . 166 Projectiles 80 | . . . . . 10 . . . 45 6 . 19 Explosions 341 | . . . . . . . . . 34 160 . 147 Melee . | . . . . . . . . . . . . . Knockbacks 30 | . . . . . 7 . . 2 12 . . 9 Impact . | . . . . . . . . . . . . . Kinetic 29 | . . . . . 6 . . 2 12 . . 9 Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 480 | . . . . . . . . . 80 130 . 270 Shots 10 | . . . . . . . . . 1 3 . 6 Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 599 | . 300 . . . 345 387 78 . 599 462 . 177 Average Temperature 168 | . 153 . . . 118 152 30 . 220 168 . 68 Received Heat Transfer 1980 | . 24 . . 9 387 240 66 . 858 162 . 234 Effects 66 | . . . . . 4 8 . . 51 3 . . Shutdowns 24 | . . . . . . 3 . . 20 1 . . Energy Bleed 7 | . . . . . 1 . . . 5 1 . . Interference 16 | . . . . . 3 4 . . 9 . . . Short Circuit 3 | . . . . . . . . . 2 1 . . Damage (minor) 1 | . . . . . . 1 . . . . . . Damage (major) 13 | . . . . . . . . . 13 . . . Damage (core) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . 3 . . . Heat Transferred 4619 | . 222 . . . 740 592 . . 1949 816 . 300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Peak Influence 826 | 40 148 48 . . 328 561 . . 826 . . 574 Average Influence 305 | 18 54 48 . . 143 407 . . 478 . . 301 Maximum Alert Level 3 | . . . . . 1 2 . . 3 . . 2 Low Security (%) 44 | 100 100 100 . 100 73 16 . . 27 . . 31 Level 1 20 | . . . . . 26 1 . . 13 . . 47 Level 2 29 | . . . . . . 82 . . 39 . . 21 Level 3 5 | . . . . . . . . . 19 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 4 3 . . 6 . . 2 Investigation 3 | . 1 . . . 2 . . . . . . . Extermination 4 | . . . . . . 2 . . 1 . . 1 Reinforcement 8 | . . . . . 2 1 . . 4 . . 1 Assault 1 | . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Distress Signals 6 | . 1 . . . 2 . . . 3 . . . Communications Jammed 14 | . . . . . 14 . . . . . . . Distress Signals 14 | . . . . . 14 . . . . . . . Times Spotted 132 | . 9 . . 3 36 12 2 4 43 10 . 13 Peak Tracking Total 10 | . 6 . . 3 10 5 2 4 8 4 . 7 Tactical Retreats 9 | . 2 . . . . . . . 6 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 4 | . 1 . . . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 40 | . 1 . . . 2 . 1 . 8 . . 28 Max in Single Turn 22 | . 1 . . . 1 . 1 . 4 . . 22 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 28 | . 6 . 2 . 10 4 . . 5 . . 1 Terminals 17 | . 5 . . . 7 2 . . 3 . . . Fabricators 3 | . . . . . . 1 . . 1 . . 1 Repair Stations 3 | . . . . . 2 . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 94 | . 15 . 24 . 30 12 . . 12 . . 1 Successful 72 | . 11 . 24 . 21 9 . . 6 . . 1 Failed 22 | . 4 . . . 9 3 . . 6 . . . Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 2 . . . 1 . . . . . Terminals 50 | . 12 . . . 20 9 . . 9 . . . Fabricators 4 | . . . . . . 1 . . 2 . . 1 Repair Stations 7 | . . . . . 6 . . . 1 . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 56 | . 9 . 24 . 13 6 . . 4 . . . Record 35 | . 1 . 24 . 4 6 . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . Emergency Access Points 4 | . 2 . . . 1 . . . 1 . . . Machine Index 1 | . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Assault Status 2 | . 1 . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . 1 . . . Fabricator Hacks 4 | . . . . . . 1 . . 2 . . 1 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 . . . Build 2 | . . . . . . 1 . . 1 . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 2 . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . Analyze 3 | . . . . . 2 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 7 3 . . 5 . . 1 Full Trace Events 3 | . 1 . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 1 . . 1 . . . Parts Built 3 | . . . . . . 1 . . 2 . . . Matter 380 | . . . . . . 234 . . 146 . . . Time 131 | . . . . . . 58 . . 73 . . . Total Part Build Rating 13 | . . . . . . 7 . . 6 . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 92 | . . . . . 92 . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . Recycled Matter 42 | . 42 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . parse_system 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total Allies 5 | . . . . . 5 . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . Total Orders 8 | . . . . . 8 . . . . . . . GOTO 3 | . . . . . 3 . . . . . . . FOLLOW 3 | . . . . . 3 . . . . . . . GUARD 2 | . . . . . 2 . . . . . . . Ally Attacks 25 | . . . . . 25 . . . . . . . Total Damage 463 | . . . . . 463 . . . . . . . Kills 8 | . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Field Lobotomies 5 | . . . . . 5 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Turns Passed 5929 | 162 147 27 393 56 1012 637 387 47 1206 686 352 817 Spaces Moved 4529 | 64 120 18 673 89 680 532 382 22 835 537 200 377 Core 194 | 6 . . . . 4 . . . 88 31 38 27 Treads 443 | 58 18 . . . 160 . . . . . . 207 Legs 305 | . . . . . . . . . . . 162 143 Wheels 2063 | . . . . . 182 532 382 20 441 506 . . Hover 1216 | . 102 18 673 89 334 . . . . . . . Flight 308 | . . . . . . . . 2 306 . . . Fastest Speed 31 | 50 56 56 56 56 52 90 86 90 31 110 170 170 Average Speed 100 | 152 71 56 56 56 90 91 92 104 87 115 175 200 Slowest Speed 400 | 160 160 56 56 56 160 100 96 200 250 200 200 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 27 6 92 20 61 16 61 7 27 63 30 13 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . 2 . . 1 . . 8 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 441 | . . . . . . . . . 60 272 . 109 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . 3 2 . 11 AOE 425 | . . . . . . . . . 57 270 . 98 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total 5438 | 102 149 34 691 95 978 634 401 33 1147 562 200 412 Wait 423 | . 2 17 9 . 149 59 . . 180 2 . 5 Move 4517 | 63 119 17 672 88 679 531 381 21 834 536 199 377 Hop . | . . . . . . . . . . . . . Pick Up 67 | 13 5 . 5 1 22 5 2 . 12 1 . 1 Fast Attach 48 | . . . . . 9 3 1 2 19 4 1 9 Attach 41 | 7 . . . 2 11 4 1 2 11 1 . 2 Detach 14 | . . . . 2 3 . 2 3 2 . . 2 Swap 27 | 2 4 . . 1 14 4 1 . 1 . . . Drop 55 | 2 3 . 5 1 19 1 4 . 15 1 . 4 Fire 245 | 15 16 . . . 71 27 9 5 73 17 . 12 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Met 8R-AWN 309 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 311 | -10/Mines | Followed 8R-AWN into the Mines 327 | -10/Mines | Discovered new exit (range 5) 337 | -10/Mines | Entered Exiles 355 | -10/Exiles | Welcomed by 8R-AWN 373 | -10/Exiles | Met EX-HEX 394 | -10/Exiles | Met EX-DEC 405 | -10/Exiles | Learned location of Zion (-7) 428 | -10/Exiles | Visited The Gauntlet 530 | -10/Exiles | Discovered new exit (range 14) 578 | -10/Exiles | Met EX-BIN 627 | -10/Exiles | Aligned with FarCom system 628 | -10/Exiles | Given EX-Vault access code 670 | -10/Exiles | Opened EX-Vault 672 | -10/Exiles | Found Prototype Special Weapon 688 | -10/Exiles | Warned to stay clear of 0b10 Research branches 730 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 730 | -10/Exiles | Entered Mines 781 | -9/Mines | Discovered new exit (range 8) 786 | -9/Mines | Entered Materials 786 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x1, Utility x1 822 | -8/Materials | Identified Field Lobotomy Kit 827 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 848 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 980 | -8/Materials | Repaired Imp. Hover Unit 991 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1103 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1462 | -8/Materials | Build established: Scavenger-Mutant 1602 | -8/Materials | Repaired Enh. Autogun 1694 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 1774 | -8/Materials | Build established: Hacker-Mutant 1787 | -8/Materials | Discovered new exit (range 14) 1798 | -8/Materials | Entered Factory 1798 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1901 | -7/Factory | Local fabrication network quarantined 1919 | -7/Factory | Fabricated Imp. Cloaking Device (x1) 2347 | -7/Factory | Discovered new exit (range 6) 2386 | -7/Factory | Lost 3 parts (1n2w) 2435 | -7/Factory | Entered Lower Caves 2518 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2596 | -7/Lower Caves | Found Prototype Special Weapon 2601 | -7/Lower Caves | Identified Molecular Deconstructor 2723 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2736 | -7/Lower Caves | Build established: Hacker-Gunner 2764 | -7/Lower Caves | Discovered new exit (range 13) 2822 | -7/Lower Caves | Entered another Lower Caves area 2841 | -7/Lower Caves | Discovered new exit (range 10) 2869 | -7/Lower Caves | Entered Factory 2869 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3101 | -6/Factory | Discovered new exit (range 12) 3201 | -6/Factory | Fabricated Nuclear Core (x2) 3262 | -6/Factory | Discovered new exit (range 14) 3361 | -6/Factory | Local fabrication network quarantined 3569 | -6/Factory | First assault squad dispatched 3654 | -6/Factory | Build established: Hacker-Skirmisher 3712 | -6/Factory | Lost 5 parts (3p2w) 3837 | -6/Factory | Core integrity fell below 50% 3867 | -6/Factory | Lost 7 parts (2n1u4w) 4075 | -6/Factory | Entered Lower Caves 4290 | -6/Lower Caves | Core integrity fell below 20% 4405 | -6/Lower Caves | Encountered a Warlord checkpoint 4522 | -6/Lower Caves | Build established: Hacker-Gunner 4525 | -6/Lower Caves | Learned location of 1 exit from Factory 4558 | -6/Lower Caves | Learned Factory garrison access intel 4702 | -6/Lower Caves | Discovered new exit (range 10) 4742 | -6/Lower Caves | Lost 3 parts (1p2n) 4761 | -6/Lower Caves | Entered another Lower Caves area 4781 | -6/Lower Caves | Discovered new exit (range 14) 5113 | -6/Lower Caves | Entered Factory 5113 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5114 | -5/Factory | Identified exit to Upper Caves 5115 | -5/Factory | Loaded intel: 4 garrison access locations 5400 | -5/Factory | Lost 4 parts (1n2u1w) 5930 | -5/Factory | Self-destructed Last Messages --------------- 05858_ System corrupted: Matter fused (-7). 05859_ U-05 Engineer builds a Wall. 05860_ Penetrated by Slug. 05860_ U-05 Engineer builds a Wall. 05862_ Slug penetrates R-10 Processor. 05863_ ALERT: Rogue bot located, Programmers report to Factory Zone 5H. 05863_ U-05 Engineer builds a Wall. 05865_ Penetrated by Slug. 05868_ Slug penetrates Wall. 05868_ U-05 Engineer builds a Wall. 05875_ Penetrated by Slug. 05881_ System corrupted: Energy discharge (-133). 05881_ Enh. Fission Core destroyed. 05881_ Slug penetrates Wall. 05905_ Construction Platform disabled. 05916_ K-01 Serf collects debris. 05921_ System corrupted: Matter fused (-6). 05926_ Magnetic Acceleration Cannon destroyed. 05929_ Critical hit. 05929_ Arm. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????# ??????????????????????????????? | | ???????????# ?????????????????????????????? | | = ???????????+ ????????????????????????????? | | ??????????# ???????????????????????????? | | ??????????# ??????????????????????????? | | ??????????# #####+#############???????? | | #?????????# ??????? | | #?????????# @ ??????? | | ! #?????????# l g ?????? | | "?????????# g ?????? | | ###############??# g ?????? | | ####### [ #??# ######p############????????? | | #### # #?????????????? | | ^^ # #?????????????? | | ^ # "p """" #?????????????? | | = ^ # """""" #?????????????? | | ! ###### ## """""" #?????????????? | | ####### #????# ## """"""" #?????????????? | | ???#######"######??# ## #?????????????? | | ??????# #??# ##Y """""" #?????????????? | | ??????# ! #### ## """""""?? #?????????????? | | ??????# / + """"""???? #?????????????? | | ??????# = # ## """""????????????????????? | | ??????# # ## ??????????????????? | | ??????# + ##########??????????????????? | | ??????# #### #???????????????????????????? | | ??????# ! #??# #???????????????????????????? | | ??????###########??# ???????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????######???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 40 Energy Capacity 670 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Thermal Conversion 30 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Power Amplifier | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cloaking Device | x1 | -7/Factory | Preloaded Nuclear Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction It Was An Accident, I Swear Leap Before You Look Total Silence Tourist Universal Adapter Challenges ------------ None Game ------ Seed ShrapnelCooledFacilitator Manual? 0 Play Time 02:52:44 Cumulative 11.6 hours Start 2020.01.19 @ 20:33:18 End 2020.01.20 @ 00:24:47 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6575a9fd-d0f3-4141-ab23-728c03ee3ba0