Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 02:25:16 Player: Wyvric Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (284) 1420 Value Destroyed (12533) 12533 Prototype IDs (92) 1840 Alien Tech Used (18) 3600 Bonus (33331) 33331 TOTAL SCORE: 63424 Bonus ------- High Alert Combat Kills 1597 Follower Combat Kills 3235 Awakened Behemoth Slayer 1000 Network Hubs Disabled 800 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 896 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Friendly Fire -397 Cogmind --------- Core Integrity 0/1850 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Treaded HC-Antigrav Exoskeleton > --- UTILITY (11) ----- Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Experimental Energy Well (600) Experimental Sensor Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Multi-Vortex Reactor > --- PROPULSION ------- Centrium Leg Treaded HC-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Spectral Analyzer Experimental Core Analyzer SHELL Armor Hacking Drone Bay Microwarp Drive > --- WEAPON ----------- Sigix Shearcannon Sigix Broadsword > --- INVENTORY -------- 2N-1CE's Frost Array Experimental Energy Well Zionite Biocell Array Experimental Sensor Array Quantum Capacitor Graphene Brace Experimental EM Disruption Field Long-range Tractor Beam Z-Drone Bay Phasing AFG High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Subatomic Replicator Vortex Rifle Sigix Sheargun Sigix Sheargun Sigix Sheargun Core Cannon [Rating: 261] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Biometal Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Device] Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Constructs Energy Gun Constructs Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . . 2 . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . 2 . . . . . . 2 . . . . 2 . . . . 1 . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 857 | 6 9 15 24 8 3 4 15 33 10 54 39 21 12 21 79 16 1 13 9 20 44 5 4 23 50 39 65 55 52 49 59 Power 25 | 1 1 . 2 1 . 1 1 1 . 2 2 . . . . . . . . . . . . 1 3 . . . . 3 6 Engine 10 | 1 1 . 2 1 . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 5 Propulsion 148 | 2 . 6 10 1 2 . 6 10 7 11 15 2 2 5 12 1 . 2 2 1 6 . 3 3 7 4 13 4 4 1 6 Treads 39 | . . 2 6 1 . . 3 5 1 . 2 . . 5 3 . . . . . . . 2 1 . 1 . . . 1 6 Leg 19 | 2 . . . . . . . . . 1 1 . . . . . . 2 . . . . . 1 1 2 4 2 3 . . Wheel 36 | . . 4 4 . 2 . 3 5 4 10 4 . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . . . . . . . 2 . 8 2 2 . 9 1 . . 2 . 6 . 1 1 3 . 7 1 1 . . Flight 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 2 1 . . . Utility 519 | 1 2 3 9 1 1 1 6 10 2 33 16 13 8 11 48 11 1 7 7 17 27 5 1 19 29 32 50 40 43 31 34 Device 411 | . 1 2 5 1 . 1 1 4 1 30 15 8 7 8 38 8 1 4 3 16 22 4 1 15 22 25 45 37 40 24 22 Storage 28 | 1 . 1 1 . 1 . . . . . 1 3 . 2 3 3 . 1 1 . . . . . 1 . 2 . . 1 6 Processor 19 | . . . . . . . 3 . . 3 . 2 1 . 2 . . 2 1 1 . . . . 2 . . . . . 2 Hackware 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 51 | . . . 2 . . . 2 6 . . . . . 1 5 . . . 2 . 5 1 . 4 4 7 3 3 1 1 4 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Weapon 165 | 2 6 6 3 5 . 2 2 12 1 8 6 6 2 5 19 4 . 4 . 2 11 . . . 11 3 2 11 5 14 13 Energy Gun 38 | . 4 2 . 2 . . 2 5 . . 1 . . 3 5 . . . . . 2 . . . 2 . 1 1 1 5 2 Energy Cannon 29 | . . . . . . . . . . 1 1 . . . 6 . . . . . . . . . 1 1 1 4 3 4 7 Ballistic Gun 11 | 2 1 2 . . . . . . . 2 1 1 . . . . . . . . 2 . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . 6 1 . . . . . Launcher 13 | . 1 2 . 1 . 1 . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . 4 Special Weapon 6 | . . . . . . . . . . . . . 1 . 2 1 . 2 . . . . . . . . . . . . . Impact Weapon 27 | . . . 2 1 . . . 5 1 3 3 3 . 1 4 3 . . . . . . . . . . . 1 . . . Slashing Weapon 12 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 5 . Piercing Weapon 18 | . . . . . . . . . . . . 1 . 1 1 . . 2 . 1 7 . . . 2 1 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 . . . . . . 2 . . . 3 . 2 . . 2 . . . 1 1 4 . 4 5 5 . 1 3 Corrupted Parts 5 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . System Corruption 34 | . . . . . . . . . 1 . . . . 23 . . . . 5 . . . . 5 . . . . . . . Parts Lost 112 | . 3 2 14 . . 1 . 3 . 18 8 1 . . 12 . . . . . 1 . . 8 . . 1 . 2 12 26 Power 16 | . 1 . 2 . . 1 . . . 2 1 1 . . 1 . . . . . . . . 1 . . . . . 2 4 Propulsion 36 | . . 1 5 . . . . . . 8 5 . . . 6 . . . . . . . . 1 . . . . 1 . 9 Utility 33 | . . . 6 . . . . 2 . 4 1 . . . 2 . . . . . . . . 4 . . . . 1 5 8 Weapon 27 | . 2 1 1 . . . . 1 . 4 1 . . . 3 . . . . . 1 . . 2 . . 1 . . 5 5 Highest Loss Streak 24 | . 3 1 4 . . 1 . 1 . 9 7 1 . . 8 . . . . . 1 . . 5 . . 1 . 1 3 24 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 96 99 89 96 100 99 98 99 74 82 77 78 71 74 77 68 70 64 65 68 68 73 63 61 73 69 60 62 62 49 46 Engine 3 | . 14 14 10 11 11 11 3 . 4 5 5 6 6 6 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 5 9 3 . . . . . 2 5 5 3 . . 2 5 . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 5 2 . 4 3 6 3 4 4 4 3 7 Treads 5 | . . 1 13 22 2 . 9 18 9 2 7 4 . . 10 . . . . . . . 9 9 1 6 3 . . 3 7 Leg 1 | . 28 3 . . . . . . 2 1 . . . . . . . 2 . . . . . . . 5 4 9 11 4 . Wheel 4 | . . 23 7 . 19 22 25 17 17 26 7 . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 9 19 22 24 9 12 11 4 5 10 11 15 . . 13 5 2 . . . . Device 15 | . 2 7 16 18 22 23 10 5 18 14 19 12 15 19 20 19 23 23 16 15 13 15 15 16 10 10 12 13 16 12 14 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 8 5 5 5 5 5 5 5 5 4 4 4 4 4 6 4 Processor 9 | . . . . . . . 14 6 . 5 6 13 10 6 9 5 5 5 17 21 17 15 15 15 20 19 17 17 15 6 1 Protection 2 | . . . 5 11 11 9 1 14 . . . . . . 1 5 5 5 . . 2 4 5 3 . 1 3 2 . 3 3 Energy Gun 2 | . 25 13 1 10 . . 2 5 . . . . 2 2 4 5 5 4 . 1 4 . . . 3 . . . 2 2 . Energy Cannon 1 | . . . . . . . . . 8 1 2 . . . 1 . . . . . . . . . . . 4 . 3 1 5 Ballistic Gun 1 | . 2 12 . . . . . . . 3 4 . . . . . . . 1 . 1 5 . . . . 1 2 . . . Ballistic Cannon 2 | . . . . . . . . 5 . . 1 4 3 4 . . . 1 3 . . 5 5 3 1 4 . . . . . Impact Weapon 2 | . . . 12 5 11 11 7 6 . 5 4 5 . . 2 2 5 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 11 14 91 96 59 92 98 99 108 100 110 109 107 106 111 128 112 70 116 110 103 119 119 121 124 132 153 162 151 162 186 205 Greatest Support 278 | 20 20 26 40 40 40 20 34 62 62 98 45 74 74 170 152 81 81 81 127 103 155 119 192 272 192 260 188 167 169 252 278 Greatest Overweight (x) 9 | 3 . 3 5 1 4 4 9 8 8 9 6 3 1 1 2 1 . 2 2 . 1 . . . . . 2 . 1 1 1 Average Overweight (x) . | . . 2 2 1 3 4 2 4 4 . 2 . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 19 21 20 24 25 25 25 25 25 23 23 25 24 23 21 20 23 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 6 8 13 22 20 24 25 25 25 25 24 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 7 10 19 19 22 24 24 24 23 20 18 23 24 24 22 21 20 23 24 23 24 24 24 24 24 24 24 24 24 22 19 Final Capacity 25 | 8 8 25 20 20 25 25 25 25 25 25 20 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 6 13 19 20 24 25 25 25 25 22 20 20 25 25 25 20 20 24 24 24 25 25 24 25 25 25 25 25 24 21 4 Scrap Engine Consumption 335 | . . . . . . . . . 29 20 10 9 15 12 29 7 . 19 4 16 28 15 4 10 18 13 37 22 6 3 9 Constructs Created 21 | . . . . . . . . . 3 2 2 1 1 1 2 . . . . 1 2 . . . 2 . 1 . . 2 1 Constructs Modified 103 | . . . . . . . . . 4 8 1 2 4 4 5 6 . 7 6 . 9 . 4 1 9 7 18 1 . 6 1 Class Distribution -------------------- 35% | Mutant 29% | Construct 12% | Commander-Construct 5% | Assassin 3% | Alien-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Scavenger-Mutant | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -4/Hub_04(d) Scout | -3/Research Mutant | -3/Testing Mutant | -2/Research Construct | -2/Quarantine Alien-Skirmisher | -2/Section 7 Alien-Mutant | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Matter Collected 10261 | 160 145 230 366 88 . 35 130 479 162 471 696 412 125 164 672 184 39 573 90 238 732 166 75 254 676 187 1140 648 202 276 446 Remotely 2410 | . . . . . . . . . . 92 . . . . 310 158 . 487 . . 147 . . . 145 . 719 190 96 66 . Salvage Created 13808 | . 305 99 845 310 . 12 199 788 944 1042 378 462 . 93 825 . . 139 118 44 744 231 69 347 533 235 1730 807 102 572 1835 Parts 587 | . 28 . 18 20 . 5 10 36 25 44 14 9 . 9 30 . . 6 9 7 30 12 7 18 26 6 92 27 2 42 55 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . . . . . . . . . 5 1 . . . . . . . . . . 2 . . . . 2 2 1 . . . Parts Field Recycled 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieved Matter 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 12 6 3 8 . . . . 5 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 219 | . 12 18 16 9 . 4 2 22 2 15 7 5 . 1 15 . . 8 1 5 7 4 . 4 8 . 17 2 1 5 29 Melee 25 | . . . 6 3 . . . 4 . 3 . . . . 2 . . . . . . . . . 5 . . 1 . 1 . Guns 52 | . 12 4 . 1 . . 1 8 . 4 4 2 . . 3 . . . . . 5 3 . . 2 . 2 . . . 1 Cannons 43 | . . . . . . . . . 2 . 1 2 . . 5 . . . . . . 1 . 3 . . 15 . . 4 10 AOE 66 | . . 14 . 4 . 4 . 2 . 8 . . . . 3 . . 8 . 5 . . . . . . . . . . 18 Classes Destroyed 22 | . 3 2 6 2 . . . . . 3 1 1 . . 1 . . 1 . . . . . . . . . 1 . . 1 Worker 20 | . . . 2 . . . 2 1 . 2 . . . . . . . . . . . . . 1 . . 5 2 . 2 3 Builder 11 | . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . 4 1 . 1 . Tunneler 6 | . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Recycler 28 | . . . 1 1 . . . . 11 3 . . . . . . . . . . 1 . . . 1 2 3 2 . 1 2 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . 1 1 . . . . 1 . Swarmer 59 | . 9 . . 4 . 4 . 7 . 6 4 . . . . . . . . 5 . . . . 7 . . . . 1 12 Grunt 57 | . 3 1 9 4 . . . 6 . 5 3 4 . . 7 . . 4 . . 3 . . 3 . . 4 . . . 1 Brawler 6 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 2 Duelist 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 27 | . . . 6 . . . 2 9 2 1 . . . . 1 . . . . . 2 . . . 1 . 1 . 1 . 1 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . 1 . Programmer 28 | . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . 8 1 . 3 9 Behemoth 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 4 14 5 7 . 5 3 6 6 17 4 4 . 1 3 . . 8 1 5 3 2 2 3 5 1 8 3 1 4 9 Combat Bots Only 14 | . 4 14 2 7 . 4 1 6 1 9 4 4 . 1 3 . . 8 1 5 2 2 . 3 4 . 8 1 1 3 8 Max Kills in Single Turn 7 | . 1 5 1 3 . 2 2 2 1 5 1 1 . 1 2 . . 4 1 3 1 1 1 1 1 1 3 1 1 2 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 5 . 3 . 2 . 2 . 2 . . . . 2 . . 4 . 3 . . . . . . . . . . 7 Melee 1 | . . . 1 1 . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3279 | . 51 29 101 27 . 6 11 126 24 310 71 59 . 14 240 2 . . 15 6 77 22 12 104 50 82 231 12 113 720 764 Missed 939 | . 17 8 26 10 . 3 3 30 1 108 18 16 . 5 50 2 . . 7 3 19 8 3 28 16 31 69 1 52 236 169 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage Taken 52993 | . 345 492 1386 206 . 94 138 1305 347 2884 1096 926 . 179 3993 . . . 163 56 1184 330 293 2618 878 993 3781 462 2010 10934 15900 Core 5829 | . 60 110 197 15 . . . 83 46 364 161 147 . 23 322 . . . 35 . 131 85 . 113 94 66 147 . 985 1519 1126 Absorbed by Shields 1884 | . . . . . . . . . . . . 124 . 64 161 . . . . . 179 85 . . . . 539 . 732 . . Reduced by Siege Mode 1711 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . 1678 Redirected to Shielding 163 | . . . 4 3 . . . . . . . . . . . . . . . . . . . 156 . . . . . . . Ignored by Resistances 1876 | . . . . . . . 2 108 . . . . . . . . . . . . . . . 45 . . . . . 1056 665 Regen/Repaired (Parts) 14179 | . . . . . . . . . 64 282 66 43 28 255 690 . . 40 99 44 397 . 165 141 802 342 2252 777 22 5757 1913 Core Remaining (%) 58 | 100 . 32 . . . 47 . . 76 . . . . 18 . . . . 64 . . . . 71 . 87 . . 30 . . Volleys Fired 753 | . 27 20 . 3 . 3 6 25 52 22 28 17 . 3 58 . . 4 . 9 51 14 10 18 32 29 69 30 71 34 118 Largest 2 | . 2 2 . 2 . 1 2 2 1 2 2 2 . 1 2 . . 1 . 1 1 2 2 1 2 1 2 1 1 1 1 Hottest 300 | . 80 103 . 130 . 33 95 107 54 81 75 71 . 140 225 . . 195 . 72 85 94 94 90 123 105 135 72 180 180 300 Shots Fired 921 | . 53 32 . 5 . 3 10 40 52 32 43 29 . 3 91 . . 4 . 9 51 27 13 18 37 29 87 30 71 34 118 Gun 383 | . 53 18 . 3 . . 10 34 . 21 35 12 . . 32 . . 1 . 6 51 13 3 . 17 2 20 21 1 7 23 Cannon 490 | . . . . . . . . 4 52 1 8 17 . 3 57 . . . . . . 14 10 18 20 27 67 9 70 27 86 Launcher 43 | . . 14 . 2 . 3 . 2 . 10 . . . . . . . . . 3 . . . . . . . . . . 9 Special 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . Kinetic 216 | . 3 6 . . . . . 4 . 21 27 29 . 3 . . . . . 6 17 27 13 17 16 26 1 . . . . Thermal 401 | . . 6 . 3 . . . 4 52 1 . . . . 72 . . 1 . . 32 . . 1 17 3 86 30 69 12 12 Explosive 43 | . . 14 . 2 . 3 . 2 . 5 . . . . 2 . . 3 . 3 . . . . . . . . . . 9 Electromagnetic 138 | . 50 6 . . . . 10 30 . 5 16 . . . 17 . . . . . . . . . 4 . . . . . . Slashing 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 97 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 6 . Robot Hit Streak 59 | . 7 9 . 5 . . 15 19 12 5 6 16 . 1 12 . . 15 . 18 20 17 4 8 9 12 17 3 4 9 59 Robot Miss Streak 10 | . 3 3 . . . . . 4 4 5 10 4 . 4 2 . . . . . 1 1 3 1 3 2 1 2 1 6 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 Secondary Targets 4 | . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . Capacitor 203 | . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . 9 34 19 101 Shots Hit Robots 745 | . 31 17 60 12 . . 12 68 38 39 27 35 . 4 71 . . 3 1 3 48 21 8 10 20 8 70 9 6 15 109 Core Hits 572 | . 17 32 7 10 . 5 8 17 13 59 17 38 . 3 30 . . 16 . 5 18 9 4 5 9 3 42 7 3 28 167 Critical Kills 17 | . . . 3 2 . . . 1 . . . 1 . . . . . . . . 2 4 1 . 1 1 . . 1 . . Critical Parts Destroyed 33 | . . . 7 2 . . 1 6 . 1 1 5 . . 1 . . . . . 1 5 . . 2 . . . . . 1 Critical Strikes 83 | . . 1 11 4 . . 1 8 . 1 1 8 . . 2 . . 1 . . 4 10 4 3 6 3 . 1 1 2 11 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 25 | . . . . . . . . . . . . 3 . . . . . . . . 3 10 2 . 3 1 . . . . 3 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 . . . . . Smash 31 | . . . 10 4 . . 1 8 . 1 1 5 . . 1 . . . . . . . . . . . . . . . . Sever 12 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 8 Impale 7 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 3 1 . 1 . . . Melee Attacks 341 | . . . 80 13 . . 6 60 . 50 4 15 1 2 41 . 1 . 1 4 20 . . . 10 2 . 12 7 12 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact 244 | . . . 72 10 . . 5 60 . 50 4 11 . . 31 . 1 . . . . . . . . . . . . . . Slashing 38 | . . . 8 3 . . 1 . . . . . . . . . . . . . . . . . . . . 7 7 12 . Piercing 56 | . . . . . . . . . . . . 4 1 2 10 . . . 1 4 20 . . . 10 2 . 2 . . . Sneak Attacks 17 | . . . 4 2 . . . 1 . 4 1 . . . 1 . . . . . . . . . . 1 . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . 8 2 . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 44864 | . 400 1001 2255 796 . 352 320 2315 866 3081 711 1219 . 143 2848 . . 1656 . 631 1320 570 468 706 674 554 3793 635 372 2195 14983 Guns 5513 | . 372 136 . 29 . . 163 339 . 178 385 204 . . 601 . . . . 33 1098 384 23 . 339 54 465 35 . . 675 Cannons 19052 | . . . . . . . . 65 866 . 135 222 . 104 1124 . . . . . . 186 445 632 149 169 3030 133 250 1079 10463 Explosions 10356 | . 22 862 . 232 . 352 95 258 . 1913 . . . . 481 . . 1527 . 598 . . . . . . 175 . . 52 3789 Melee 8189 | . . . 2255 535 . . 62 1653 . 990 191 793 . 39 577 . . . . . 222 . . . 186 70 . 353 76 187 . Ramming 1575 | . 6 3 . . . . . . . . . . . . 15 . . . . . . . . 74 . 261 123 114 46 877 56 Kinetic 3557 | . 37 10 . . . . . 65 . 178 280 426 . 104 . . . . . 33 438 570 468 632 . 169 43 104 . . . Thermal 8950 | . 22 85 . 29 . . 95 68 866 43 . . . . 1476 . . . . . 660 . . . 339 54 3627 168 250 . 1168 Explosive 9157 | . . 862 . 232 . 352 . 258 . 1139 . . . . 400 . . 1527 . 598 . . . . . . . . . . 3789 Electromagnetic 2312 | . 335 41 . . . . 163 271 . 731 240 . . . 330 . . . . . . . . . 149 . . . . 52 . Impact 6305 | . . . 2098 474 . . 62 1653 . 990 191 456 . . 381 . . . . . . . . . . . . . . . . Slashing 11891 | . . . 157 61 . . . . . . . . . . 50 . . 129 . . . . . . . . . 182 76 1266 9970 Piercing 1117 | . . . . . . . . . . . . 337 . 39 196 . . . . . 222 . . . 186 70 . 67 . . . Highest Corruption 23 | . 2 2 5 5 5 5 . . 1 3 6 6 . 23 10 10 10 10 5 . 1 . . 16 . 1 2 2 . . . Average Corruption 4 | . 2 2 5 5 5 5 . . 1 1 4 6 . 21 6 10 10 10 5 . 1 . . 6 . 1 1 1 . . . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . Effects 173 | . 4 4 23 11 7 10 . . . 10 41 3 . . 29 13 8 1 . . . . . 4 . 1 2 2 . . . Message Errors 44 | . 2 1 10 . . 3 . . . 2 14 . . . 6 2 1 . . . . . . . . 1 2 . . . . Matter Fused 47 | . 1 2 5 1 2 3 . . . 4 12 3 . . 7 2 3 . . . . . . 1 . . . 1 . . . Heat Flow Errors 20 | . 1 1 1 1 2 . . . . 2 4 . . . 4 2 2 . . . . . . . . . . . . . . Energy Discharges 20 | . . . 5 2 1 4 . . . . 1 . . . 3 3 . . . . . . . . . . . 1 . . . Parts Rejected 4 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . . . 3 2 . . . . 1 3 . . . 4 3 2 . . . . . . . . . . . . . . Data Loss (major) 12 | . . . 2 2 . . . . . . 3 . . . 2 . . 1 . . . . . 2 . . . . . . . Misfires 4 | . . . . 1 . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Alerts 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 . . Overflow Damage 3155 | . 15 11 521 201 . 19 46 484 4 204 131 209 . . 133 . . . . 73 25 . . . . 127 162 122 13 190 465 Projectiles 290 | . . . . . . . . . 4 . . . . . 36 . . . . . . . . . . 6 162 . 13 18 51 Explosions 647 | . 15 11 . . . 19 . 68 . 2 . . . . 33 . . . . 73 . . . . . . . . . 12 414 Melee 2218 | . . . 521 201 . . 46 416 . 202 131 209 . . 64 . . . . . 25 . . . . 121 . 122 . 160 . Knockbacks 47 | . . . 5 1 . . . 6 . 4 1 8 . . 3 . . . . . . . . . . 6 . 1 1 10 1 Impact 31 | . . . 5 1 . . . 3 . 4 1 . . . 3 . . . . . . . . . . 2 . 1 1 9 1 Kinetic 12 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . 4 . . . . . Secondary 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 771 | . 37 37 . . . 71 28 . . 223 . . . . 239 . . . . . . . . . . . 39 . . 97 . Shots 21 | . 1 2 . . . 2 1 . . 9 . . . . 3 . . . . . . . . . . . 1 . . 2 . Rammed 25 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . 8 . . . 11 2 Targets Rammed 70 | . 2 1 . . . . . . . 1 . . . . 1 . . . . . . . . 4 . 8 8 3 4 36 2 Kicked 43 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 3 4 25 . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Highest Temperature 389 | . 192 127 105 99 206 . 99 231 93 190 269 14 . 231 254 188 269 133 . 46 388 198 191 259 389 205 273 176 320 286 355 Average Temperature 83 | . 40 48 38 41 113 . 35 83 31 37 111 9 . 126 82 88 117 75 . 29 88 79 108 65 98 44 76 36 129 90 113 Received Heat Transfer 6022 | . 60 80 417 81 . . 81 540 126 615 165 234 . 27 1314 . . . 18 12 519 33 45 249 21 111 257 45 33 498 441 Effects 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 1 2 . 4 . 1 Energy Bleed 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 2 . . . 1 Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Total Turns 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . 144 Longest Duration 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . 71 Robots Corrupted 4 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Parts Fried 43 | . 1 . 13 3 . . 3 5 . 6 2 . . . 7 . . . . . . . . . 3 . . . . . . Impact Corruptions 79 | . . . 23 5 . . 1 18 . 9 4 4 . . 3 . . . . . . . . . . 1 . 3 . 8 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 15 | . . . 1 . . . . . 2 . . . . . 6 . . . . . 2 . . . . . . . 1 . 3 Heat Transferred 6457 | . 50 259 . 74 . . 50 148 1369 50 . . . . 1567 . . . . . 962 . . . 444 74 842 148 198 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 7 | . 1 . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Peak Influence 1190 | . 410 206 189 288 . 105 188 460 339 535 . . . . 403 . . . . 228 476 607 524 1009 817 468 1012 602 731 1190 1044 Initial 569 | . . 81 1 45 . . 40 32 179 300 . . . . 18 . . . . . 111 203 242 . 454 436 263 569 186 438 486 Average 269 | . 150 86 64 184 . 27 87 288 116 238 . . . . 241 . . . . 161 186 429 150 559 560 356 524 367 341 744 692 Maximum Alert Level 4 | . 2 1 . 1 . . . 2 1 2 . . . . 2 . . . . 1 2 2 2 3 3 2 3 2 3 4 3 Low Security (%) 47 | 100 64 82 100 50 . 100 100 24 78 45 . . . . 28 . . . . 85 68 . 71 30 . 3 . 10 14 . . Level 1 27 | . 29 17 . 49 . . . 45 21 35 . . . . 70 . . . . 14 21 75 14 15 . 53 41 61 66 . . Level 2 17 | . 5 . . . . . . 29 . 18 . . . . . . . . . . 9 24 13 3 90 43 31 27 9 45 50 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . 50 9 . 26 . 9 48 49 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 5 1 2 . . . . 1 . 9 . . . . 9 . . . . 3 1 . . 8 3 2 5 3 1 13 2 Investigation 16 | . 4 1 2 . . . . 1 . 1 . . . . 3 . . . . . . . . 1 1 2 . . . . . Extermination 15 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . 3 2 1 2 1 Reinforcement 22 | . 1 . . . . . . . . 4 . . . . 3 . . . . 1 1 . . 4 . . 1 1 . 6 . Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . 1 Garrison 10 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . 1 . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Distress Signals 45 | . . . 2 . . . 2 2 . 2 . . . . 5 . . 1 . . 1 2 . 4 1 . . . 2 4 17 Communications Jammed 91 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 10 8 67 . 5 . . Distress Signals 87 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 10 8 63 . 5 . . Times Spotted 667 | . 19 20 26 9 . 4 13 28 2 30 13 5 . 3 29 3 . 2 1 6 28 10 4 46 18 23 44 8 32 153 88 Peak Tracking Total 44 | . 6 12 5 5 . 4 6 5 1 8 4 4 . 2 7 3 . 6 1 2 4 5 2 10 8 9 9 2 21 20 44 Tactical Retreats 65 | . . . . . . . 2 2 . 5 2 . . . 3 1 . . . 1 1 . . 1 2 6 5 . 5 27 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . 2 . 2 . . . 1 6 . . 1 . . . . . . . . . 1 . . . 1 . 1 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . 1 . . . . . . . . . 1 . . 1 13 . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . 8 3 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Disabled 44 | . 1 . . . . . . 4 . 8 . . . . 4 . . 1 . 1 2 . 5 1 2 2 2 5 4 1 1 Max in Single Turn 4 | . 1 . . . . . . 1 . 2 . . . . 4 . . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Accessed 58 | . 6 1 10 . . . 2 7 11 2 1 . . . 2 2 . 3 . 1 3 . . 1 1 2 . 2 . . 1 Terminals 35 | . 4 . 9 . . . 2 7 5 1 . . . . . 1 . . . . 3 . . . . 1 . 1 . . 1 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Units 9 | . 2 . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Hacks 138 | . 15 1 24 . . . 4 13 36 4 1 . . . 6 2 . 9 . 2 3 . . 2 3 8 . 4 . . 1 Successful 55 | . 6 1 1 . . . . 6 14 2 1 . . . 5 2 . 9 . 1 2 . . . 2 . . 2 . . 1 Failed 82 | . 9 . 23 . . . 4 7 21 2 . . . . 1 . . . . 1 1 . . 2 1 8 . 2 . . . Catastrophic 16 | . 2 . 6 . . . 3 1 2 . . . . . . . . . . . . . . . . 1 . 1 . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 241 | . 9 . 21 . . . 3 4 17 1 . . . . 14 . . . . 15 22 1 . 22 17 21 16 17 24 17 . Terminals 78 | . 13 . 21 . . . 4 13 18 2 . . . . . 1 . . . . 3 . . . . 1 . 1 . . 1 Fabricators 10 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 7 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . Recycling Units 23 | . 2 . 3 . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 3 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Terminal Hacks 31 | . 4 1 . . . . . 6 3 1 1 . . . . 2 . 9 . . 2 . . . . . . 1 . . 1 Record 11 | . . . . . . . . . . . . . . . . 2 . 8 . . . . . . . . . 1 . . . Part Schematic 4 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . 1 . . . . . 4 . . 1 . . . . . . 1 . . 2 . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Repair 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Insert Component 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 10 . . . 2 4 8 2 . . . . 2 . . . . . 1 . . 1 1 2 . . . . . Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . 4 . . . . . . 5 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 85 | . 2 . . . . . . . 2 . . . 13 . . . . . . . 13 . . 11 . 11 9 10 14 . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Time 74 | . . . . . . . . . . . . . . . 38 . . . . . . . . . 36 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total Allies 103 | . . 3 . . . . . . . . . . 4 . 5 . . . . . 22 5 . 5 4 . 6 1 . 40 8 Largest Group 17 | . . 3 3 . . . . . . . . . 4 4 3 . . . . . 12 17 14 13 4 . 5 1 . 8 8 Highest-Rated Group 1084 | . . 40 40 . . . . . . . . . 154 154 84 . . . . . 610 1084 946 909 270 . 589 26 . 269 110 Highest-Rated Ally 269 | . . 16 16 . . . . . . . . . 39 39 32 . . . . . 159 159 159 96 81 . 122 26 . 269 15 Zionite Dispatches 20 | . . . . . . . . . . . . . . . 3 . . . . . 2 . . 3 2 . 3 . . 7 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 207 | . . . . . . . . . . 12 2 . . . 50 . . . . 20 9 1 6 26 32 10 2 5 4 28 . STAY 13 | . . . . . . . . . . . . . . . 3 . . . . . . . . 2 6 . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . . . . 1 . . . . 3 . . 2 . 1 1 . . . . . DROP 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . 1 . 1 . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . COLLECT 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 62 | . . . . . . . . . . 8 2 . . . 14 . . . . 6 . . . 13 6 3 . . . 10 . RETURN 114 | . . . . . . . . . . 4 . . . . 29 . . . . 11 8 1 . 11 18 6 1 5 4 16 . Ally Attacks 475 | . . . 30 . . . . . . . . . . 9 4 . . . . . 78 43 27 81 26 . 48 . . 114 15 Total Damage 16910 | . . . 295 . . . . . . . . . . 191 48 . . . . . 2131 2194 881 3625 1039 . 3314 . . 2781 411 Kills 84 | . . . 1 . . . . . . . . . . 2 1 . . . . . 14 8 6 18 6 . 10 . . 14 4 Allies Corrupted 11 | . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . 1 . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . . 1 1 2 1 . 2 . . 3 . . . . . . . . . . . . Drone Launches 136 | . . . . . . . . . . 11 11 . . . 27 . . . . 9 8 1 . 21 13 7 1 5 4 18 . Drone Recoveries 122 | . . . . . . . . . . 6 9 . . . 27 . . . . 8 8 1 . 18 13 5 1 5 4 17 . Decoded 0b10 Intel 35 | . . . . . . . . . . . . . . . 17 . . . . . . . . . 18 . . . . . . Items 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Patrols 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Investigations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guards 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Zionite Intel Received 31 | . . . . . . . . . . . . . . . 2 . . . . 3 5 . . 1 2 5 2 4 7 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Turns Passed 31302 | 76 411 703 1346 401 270 376 458 1009 1707 1227 1878 3003 2490 1954 1173 495 273 608 1005 340 1227 384 2842 276 525 566 1053 790 744 1173 519 Spaces Moved 20096 | 48 252 467 563 146 178 253 292 383 922 725 1093 1148 1844 1055 785 834 634 686 905 394 658 203 103 281 476 587 739 690 972 1536 244 Core 56 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Treads 3466 | . . . 285 146 12 . . 8 . 1 1 264 . 23 421 . . . . . . . 85 281 161 570 398 . . 605 205 Legs 2477 | 31 252 58 . . . . . . 21 . . . . . . . . 225 1 . . . . . . . 248 690 532 419 . Wheels 4088 | . . 409 278 . 166 253 292 375 901 724 690 . . . . . . . . . . . . . . . . . . . . Hover 9057 | . . . . . . . . . . . 402 884 1844 1032 364 834 634 461 904 394 658 203 18 . 315 17 93 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 120 90 110 240 140 140 116 116 129 106 115 76 120 66 39 41 41 41 49 57 34 36 36 53 26 31 34 66 66 79 50 Average Speed 98 | 128 120 123 188 240 146 140 118 150 163 115 147 118 120 117 75 50 41 61 70 57 69 36 50 59 39 34 79 70 75 85 86 Slowest Speed 346 | 200 120 135 320 240 240 140 215 238 346 229 253 253 135 134 186 89 41 120 120 57 116 36 53 106 53 97 255 88 160 175 173 Overloaded Moves 286 | . . . . . . . . . . . . . . . 115 . . 76 35 . 60 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Microwarps 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 48 . Exploration Rate (%) 63 | 4 61 96 64 39 55 71 33 74 99 18 97 95 90 80 33 95 68 86 88 17 82 83 84 67 18 79 30 78 70 52 17 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 23 | . 2 1 1 1 . . . . 6 . . . 1 . . . . . 1 . 4 . . . . 4 . . 2 . . Known Exits Taken 18 | . . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . 1 1 1 1 . . . . . 1 . Scrap Searched 14 | . . . . 1 . 1 . . . . 2 2 4 . . 4 . . . . . . . . . . . . . . . Spaces Dug 260 | . . . 4 13 . 24 3 4 . 19 . 4 . . 34 . 1 . . 9 . . . 5 15 13 2 23 58 29 . Terrain Destroyed 639 | . 2 81 4 13 . 24 10 25 1 49 2 4 . . 115 . 1 35 . 34 2 6 1 7 16 15 14 24 61 39 54 Melee 78 | . . . 4 . . . 3 4 . 19 . 1 . . 22 . 1 . . 4 . . . . . 1 . 2 6 11 . Projectile 221 | . . . . . . . . . 1 . 2 3 . . 28 . . . . 5 2 6 1 7 16 14 11 22 54 23 26 AOE 325 | . 2 81 . 13 . 24 7 21 . 30 . . . . 65 . . 35 . 25 . . . . . . 3 . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total 30276 | 59 306 555 740 172 186 273 386 684 1077 1001 1318 2742 2116 1762 1222 912 644 871 1271 494 1383 489 2882 368 746 917 1108 950 810 1288 544 Wait 7903 | . 10 38 53 2 . 5 30 134 54 119 102 1517 211 644 184 40 9 127 351 42 447 256 2755 29 141 204 164 100 54 35 46 Move 19207 | 47 251 466 562 145 177 252 291 382 921 725 1092 1147 1843 1054 784 833 633 685 904 393 657 202 102 280 475 586 739 689 576 1071 243 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 463 | 6 4 12 25 3 5 5 20 18 16 17 24 13 25 18 36 4 . 18 2 12 22 5 4 5 17 19 23 23 16 18 28 Fast Attach 120 | 6 2 . 3 1 . 1 2 11 2 2 3 2 2 1 7 2 . 4 . . 2 . 2 6 7 4 11 15 12 6 4 Attach 274 | . 4 3 12 1 . 1 5 8 3 20 20 . 3 6 23 3 . 3 3 6 17 2 1 4 10 6 13 16 13 38 30 Detach 98 | . . 1 . . . . . 2 1 7 8 1 1 . 9 5 . . 2 3 9 . . 1 6 3 6 3 . 21 9 Swap 478 | . 3 12 9 6 3 2 8 14 5 32 16 19 7 14 49 11 1 6 6 14 25 3 1 13 33 29 41 25 36 10 25 Drop 467 | . 3 2 7 1 1 4 18 22 23 7 19 14 23 20 32 14 . 24 2 11 22 7 7 7 15 27 35 34 21 7 38 Fire 753 | . 27 20 . 3 . 3 6 25 52 22 28 17 . 3 58 . . 4 . 9 51 14 10 18 32 29 69 30 71 34 118 Melee 322 | . . . 69 10 . . 6 60 . 50 4 12 1 2 39 . 1 . 1 4 20 . . . 10 2 . 12 7 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 42 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 3 4 25 . Crush 26 | . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . 8 . . . 11 2 Escape Stasis 22 | . . . . . . . . 8 . . . . . . . . . . . . 13 . . . . . . . . . 1 Rewire 99 | . . . . . . . . . . . . . . . . . . . . . 98 . . 1 . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Lost 3 parts (1p2w) 488 | -10/Materials | Entered Mines 502 | -10/Mines | Learned location of Zion (-6) 555 | -10/Mines | Assembled infested the area 557 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 617 | -10/Mines | Destroyed 14 combat bots 698 | -10/Mines | Met a Derelict shopkeep closing up shop 760 | -10/Mines | Core integrity fell below 50% 811 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 814 | -10/Mines | Found Prototype Device 815 | -10/Mines | Identified Exp. Sensor Array 836 | -10/Mines | Discovered new exit (range 6) 909 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1056 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1072 | -10/Mines | Discovered new exit (range 11) 1089 | -10/Mines | Learned Materials stockpile data 1191 | -10/Mines | Entered Materials 1191 | -9/Materials | Accompanied by 3 allies 1191 | -9/Materials | Evolved 2 slots: Utility x2 1460 | -9/Materials | Discovered new exit (range 5) 1611 | -9/Materials | Lost 3 parts (1p1n1u) 1706 | -9/Materials | Lost 4 parts (1p1n1u1w) 1951 | -9/Materials | Discovered new exit (range 15) 2537 | -9/Materials | Entered Mines 2613 | -9/Mines | Core integrity fell below 50% 2658 | -9/Mines | Learned 4 Materials zone layouts 2765 | -9/Mines | Destroyed 7 combat bots 2853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2853 | -9/Mines | Discovered new exit (range 5) 2938 | -9/Mines | Entered Exiles 2993 | -9/Exiles | Met 8R-AWN 3015 | -9/Exiles | Met EX-HEX 3091 | -9/Exiles | Met EX-DEC 3193 | -9/Exiles | Discovered new exit (range 14) 3208 | -9/Exiles | Entered Mines 3566 | -8/Mines | Discovered new exit (range 12) 3584 | -8/Mines | Entered Materials 3584 | -8/Materials | Evolved 2 slots: Propulsion x2 3989 | -8/Materials | Discovered new exit (range 13) 4041 | -8/Materials | Identified exit to Storage 4042 | -8/Materials | Entered Storage 4675 | -8/Storage | Identified exit to Recycling 4675 | -8/Storage | Discovered new exit (range 18) 5045 | -8/Storage | Used back door to open Recycling access 5051 | -8/Storage | Entered Recycling 5052 | -8/Recycling | Found Scrap Engine 5310 | -8/Recycling | Discovered new exit (range 5) 6121 | -8/Recycling | Build established: Construct 6758 | -8/Recycling | Entered Factory 6758 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7070 | -6/Factory | Build established: Scavenger-Mutant 7314 | -6/Factory | Lost 9 parts (1p6n2w) 7612 | -6/Factory | Garrison activated, responded to threat 7766 | -6/Factory | Lost 4 parts (3u1w) 7779 | -6/Factory | Destroyed 9 combat bots 7956 | -6/Factory | Discovered new exit (range 20) 7971 | -6/Factory | Identified exit to Lower Caves 7985 | -6/Factory | Entered Lower Caves 8023 | -6/Lower Caves | Core integrity fell below 50% 8036 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 8398 | -6/Lower Caves | Build established: Assassin 8981 | -6/Lower Caves | Learned Factory stockpile data 9195 | -6/Lower Caves | Lost 5 parts (1p3n1u) 9789 | -6/Lower Caves | Spotted B-75 Beast 9839 | -6/Lower Caves | Discovered new exit (range 8) 9853 | -6/Lower Caves | Identified exit to Lower Caves 9858 | -6/Lower Caves | Ambushed by wild Derelicts 9863 | -6/Lower Caves | Entered another Lower Caves area 10026 | -6/Lower Caves | Discovered new exit (range 6) 10144 | -6/Lower Caves | Build established: Mutant 12063 | -6/Lower Caves | Spotted B-75 Beast 12094 | -6/Lower Caves | Destroyed B-75 Beast 12550 | -6/Lower Caves | Learned Factory stockpile data 12774 | -6/Lower Caves | Discovered new exit (range 7) 12863 | -6/Lower Caves | Identified exit to Zion 12866 | -6/Lower Caves | Entered Zion 12894 | -6/Zion | Found Prototype Special Weapon 12897 | -6/Zion | Found Prototype Special Weapon 12899 | -6/Zion | Found Prototype Special Weapon 12901 | -6/Zion | Found Prototype Special Weapon 12909 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 12933 | -6/Zion | Learned Factory terminal intel 12942 | -6/Zion | Found Prototype Device 12944 | -6/Zion | Identified Phasing AFG 13043 | -6/Zion | Discovered new exit (range 15) 13112 | -6/Zion | System corruption cleaned by Quarantine Array 13220 | -6/Zion | Build established: Construct 13753 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13828 | -6/Zion | Found CR-A16's Pointy Stick 14197 | -6/Zion | Learned Factory terminal intel 14376 | -6/Zion | Received a hallucinogenic algorithm 14395 | -6/Zion | Given A8's code to call for help 14398 | -6/Zion | Given the Hacking Drone Bay 14398 | -6/Zion | Found Prototype Device 14399 | -6/Zion | Identified Hacking Drone Bay 14727 | -6/Zion | Imprinted 14729 | -6/Zion | Declared Zion's savior 14937 | -6/Zion | Identified exit to Proximity Caves 15356 | -6/Zion | Entered Proximity Caves 15356 | -5/Proximity Caves | Accompanied by 4 allies 15554 | -5/Proximity Caves | Lost 3 allies 16201 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16627 | -5/Proximity Caves | Learned Factory stockpile data 16977 | -5/Proximity Caves | Spotted B-75 Beast 16992 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 16997 | -5/Proximity Caves | Destroyed B-75 Beast 16998 | -5/Proximity Caves | Core integrity fell below 20% 17132 | -5/Proximity Caves | Discovered new exit (range 9) 17140 | -5/Proximity Caves | Identified exit to Factory 17305 | -5/Proximity Caves | System corruption reached 10% 17310 | -5/Proximity Caves | Entered Factory 17310 | -5/Factory | Evolved 2 slots: Utility x2 17312 | -5/Factory | Loaded intel: 26 terminal locations 17418 | -5/Factory | Fabricated Mapping Drone Bay? 17709 | -5/Factory | Retrieved Zion intel report: Active Terminals 17710 | -5/Factory | Zion Hover Resupply teleported in 17855 | -5/Factory | Zion Fire squad teleported in 17875 | -5/Factory | P-70 Sage assimilated allied K1-MX1(i) 17903 | -5/Factory | P-70 Sage assimilated allied 55-54M(i) 18015 | -5/Factory | Lost 3 parts (1p2n) 18094 | -5/Factory | Lost 8 parts (4n2u2w) 18131 | -5/Factory | Found Imp. Powered Armor 18183 | -5/Factory | System corruption reached 10% 18339 | -5/Factory | Identified exit to Upper Caves 18343 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18344 | -5/Factory | Zion Hover Resupply teleported in 18436 | -5/Factory | Build established: Mutant 18467 | -5/Factory | Repaired Lrn. Tractor Beam 18483 | -5/Factory | Entered Upper Caves 18496 | -5/Upper Caves | Learned Factory trap positions 18833 | -5/Upper Caves | Build established: Construct 18916 | -5/Upper Caves | Identified exit to Upper Caves 18977 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18978 | -5/Upper Caves | Entered another Upper Caves area 18989 | -5/Upper Caves | Discovered new exit (range 10) 19168 | -5/Upper Caves | Discovered new exit (range 11) 19250 | -5/Upper Caves | Identified exit to Warlord 19251 | -5/Upper Caves | Entered Warlord 19272 | -5/Warlord | System corruption cleaned by Quarantine Array 19357 | -5/Warlord | Found Prototype Special Weapon 19357 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 19371 | -5/Warlord | Visited the Vortex Lab 19373 | -5/Warlord | Found Prototype Energy Gun 19374 | -5/Warlord | Identified Vortex Rifle 19374 | -5/Warlord | Found Vortex Rifle 19375 | -5/Warlord | Warlord's base attacked by MAIN.C 19387 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19389 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19390 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19392 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19393 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19408 | -5/Warlord | Rebuked by Warlord 19418 | -5/Warlord | Found Prototype Processor 19420 | -5/Warlord | Found Prototype Hackware 19432 | -5/Warlord | Found Prototype Processor 19435 | -5/Warlord | Found Prototype Reactor 19517 | -5/Warlord | Identified Vortex Chain Reactor 19528 | -5/Warlord | Identified Ghost Barrier 19556 | -5/Warlord | Identified Exp. Targeting Computer 19642 | -5/Warlord | Identified Spectral Analyzer 19665 | -5/Warlord | Warlord forces counterattacked 19682 | -5/Warlord | Destroyed 8 combat bots 19697 | -5/Warlord | Spotted Executioner 19781 | -5/Warlord | Discovered new exit (range 9) 19795 | -5/Warlord | Spotted Executioner 19811 | -5/Warlord | Found Corrupted Prototype Processor 19850 | -5/Warlord | Identified Exp. Core Analyzer 19853 | -5/Warlord | Identified exit to Proximity Caves 19859 | -5/Warlord | Entered Proximity Caves 20308 | -4/Proximity Caves | Spotted B-86 Titan 20341 | -4/Proximity Caves | Learned location of Testing (-3) 20389 | -4/Proximity Caves | Destroyed B-86 Titan 20668 | -4/Proximity Caves | Learned Research garrison access intel 20834 | -4/Proximity Caves | Discovered new exit (range 16) 20863 | -4/Proximity Caves | Identified exit to Factory 20864 | -4/Proximity Caves | Entered Factory 20864 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20865 | -4/Factory | Loaded intel: 102 trap records 20867 | -4/Factory | Loaded intel: 28 terminal locations 20974 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 21021 | -4/Factory | Spotted B-86 Titan 21073 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 21122 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 21131 | -4/Factory | Found Quantum Capacitor 21159 | -4/Factory | Garrison activated, responded to threat 21194 | -4/Factory | Discovered new exit (range 11) 21199 | -4/Factory | Identified exit to Extension 21204 | -4/Factory | Entered Extension 21268 | -4/Extension | Rescued a captive Derelict 21332 | -4/Extension | Rescued a captive Derelict 21334 | -4/Extension | Rescued a captive Derelict 21345 | -4/Extension | Rescued a captive Derelict 21376 | -4/Extension | Rescued a captive Derelict 21404 | -4/Extension | Retrieved Zion intel report: Trap Installations 21428 | -4/Extension | Rescued a captive Derelict 21455 | -4/Extension | Rescued a captive Derelict 21457 | -4/Extension | Rescued a captive Derelict 21477 | -4/Extension | Retrieved Zion intel report: Component Schematics 21484 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 21485 | -4/Extension | Zion Melee Resupply teleported in 21583 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 21595 | -4/Extension | Rescued a captive Derelict 21680 | -4/Extension | Spotted B-86 Titan 21680 | -4/Extension | Spotted B-86 Titan 21717 | -4/Extension | Lost 7 allies 21718 | -4/Extension | Destroyed B-86 Titan 21723 | -4/Extension | Destroyed B-86 Titan 21733 | -4/Extension | Found Hvy. Reflective Plating 21997 | -4/Extension | Rescued A7 22176 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 22177 | -4/Extension | Zion Hover Resupply teleported in 22274 | -4/Extension | Rescued a captive Derelict 22275 | -4/Extension | Rescued a captive Derelict 22311 | -4/Extension | Discovered new exit (range 10) 22312 | -4/Extension | Discovered new exit (range 6) 22364 | -4/Extension | Build established: Commander-Construct 22431 | -4/Extension | Entered Cetus 22431 | -4/Cetus | Accompanied by 12 allies (A7) 22434 | -4/Cetus | Spotted Cetus Guard 22434 | -4/Cetus | Spotted Cetus Guard 22436 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 22437 | -4/Cetus | Spotted Cetus Guard 22439 | -4/Cetus | Spotted Cetus Guard 22440 | -4/Cetus | Destroyed Cetus Guard 22446 | -4/Cetus | Destroyed Cetus Guard 22455 | -4/Cetus | Allies destroyed Cetus Guard 22460 | -4/Cetus | Allies destroyed Cetus Guard 22491 | -4/Cetus | Started Cetus Manufacturing Module 22505 | -4/Cetus | Escorted A7 to Cetus Mainframe 22516 | -4/Cetus | Manufactured an Enhanced Grunt 22541 | -4/Cetus | Manufactured an Enhanced Grunt 22566 | -4/Cetus | Manufactured an Enhanced Grunt 22591 | -4/Cetus | Manufactured an Enhanced Grunt 22616 | -4/Cetus | Manufactured an Enhanced Grunt 22653 | -4/Cetus | Discovered new exit (range 23) 22719 | -4/Cetus | Spotted Cetus Guard 22719 | -4/Cetus | Spotted Cetus Guard 22719 | -4/Cetus | Spotted Cetus Guard 22719 | -4/Cetus | Spotted Cetus Guard 22719 | -4/Cetus | Discovered new exit (range 24) 22735 | -4/Cetus | Destroyed Cetus Guard 22740 | -4/Cetus | Destroyed Cetus Guard 22741 | -4/Cetus | Allies destroyed Cetus Guard 22742 | -4/Cetus | Allies destroyed Cetus Guard 22747 | -4/Cetus | Scared off Revision 17 22759 | -4/Cetus | Lost 3 allies 22815 | -4/Cetus | Entered Archives 22815 | -4/Archives | Accompanied by 14 allies (A7) 22820 | -4/Archives | Received a hacking code to weaken MAIN.C 22826 | -4/Archives | Discovered new exit (range 23) 22941 | -4/Archives | Discovered new exit (range 23) 22947 | -4/Archives | Discovered new exit (range 23) 25657 | -4/Archives | Entered Hub_04(d) 25657 | -4/Hub_04(d) | Accompanied by 12 allies 25674 | -4/Hub_04(d) | Zion Recon squad teleported in 25719 | -4/Hub_04(d) | Discovered new exit (range 24) 25737 | -4/Hub_04(d) | Zion Light squad teleported in 25743 | -4/Hub_04(d) | Found Prototype Device 25744 | -4/Hub_04(d) | Identified Exp. Thermal Shield 25777 | -4/Hub_04(d) | Garrison activated, responded to threat 25786 | -4/Hub_04(d) | Found Prototype Protection 25786 | -4/Hub_04(d) | Identified Zio. Weapon Casing 25835 | -4/Hub_04(d) | Network Hub disabled 25835 | -4/Hub_04(d) | Network Hub disabled 25853 | -4/Hub_04(d) | Spotted Lightning 25854 | -4/Hub_04(d) | Spotted Lightning 25866 | -4/Hub_04(d) | Zion Demo squad teleported in 25889 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 25898 | -4/Hub_04(d) | Discovered new exit (range 17) 25907 | -4/Hub_04(d) | First assault squad dispatched 25913 | -4/Hub_04(d) | Lost 16 allies 25917 | -4/Hub_04(d) | Network Hub disabled 25917 | -4/Hub_04(d) | Network Hub disabled 25917 | -4/Hub_04(d) | Spotted Lightning 25917 | -4/Hub_04(d) | Spotted Lightning 25917 | -4/Hub_04(d) | Spotted Lightning 25919 | -4/Hub_04(d) | Spotted Lightning 25922 | -4/Hub_04(d) | System corruption reached 10% 25933 | -4/Hub_04(d) | Entered Research 25933 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25934 | -3/Research | Loaded intel: 4 garrison access locations 25958 | -3/Research | Lost 5 parts (1n2u2w) 25980 | -3/Research | Retrieved Zion intel report: Guard Positions 25981 | -3/Research | Zion Infowar Resupply teleported in 26183 | -3/Research | First assault squad dispatched 26284 | -3/Research | Repaired Centrium Medium Armor Plating 26365 | -3/Research | Retrieved Zion intel report: Unaware Analyses 26375 | -3/Research | Zion Hacker squad teleported in 26400 | -3/Research | Discovered new exit (range 16) 26433 | -3/Research | Identified exit to Testing 26458 | -3/Research | Entered Testing 26490 | -3/Testing | Found Prototype Protection 26492 | -3/Testing | Found Prototype Protection 26495 | -3/Testing | Found Prototype Protection 26496 | -3/Testing | Identified Med. Regenerative Plating 26509 | -3/Testing | Found Prototype Protection 26509 | -3/Testing | Identified Hvy. Regenerative Plating 26671 | -3/Testing | Identified SHELL Armor 26671 | -3/Testing | Identified exit to Research 26710 | -3/Testing | Retrieved Zion intel report: Trap Installations 26720 | -3/Testing | Retrieved Zion intel report: Emergency Access 26747 | -3/Testing | Found Prototype Device 26748 | -3/Testing | Identified 2N-1CE's Frost Array 26799 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 26872 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 26902 | -3/Testing | Spotted PL-LRNNM02KA6 26950 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 27015 | -3/Testing | Found Prototype Energy Cannon 27024 | -3/Testing | Entered Research 27024 | -2/Research | Evolved 2 slots: Utility x2 27025 | -2/Research | Identified exit to Quarantine 27050 | -2/Research | Identified Cld. Nova Cannon 27153 | -2/Research | Retrieved Zion intel report: Emergency Access 27154 | -2/Research | Zion Zionite Resupply teleported in 27239 | -2/Research | Build established: Mutant 27384 | -2/Research | Destroyed 8 combat bots 27607 | -2/Research | Retrieved Zion intel report: Prototype Schematics 27608 | -2/Research | Zion Light squad teleported in 27630 | -2/Research | Zion Heavy squad teleported in 27681 | -2/Research | Found Zio. Weapon Casing 27691 | -2/Research | Found Zio. Weapon Casing 27731 | -2/Research | Discovered new exit (range 24) 27774 | -2/Research | First assault squad dispatched 27782 | -2/Research | Identified exit to Access 27841 | -2/Research | Spotted B-90 Cyclops 27953 | -2/Research | Lost 3 allies 28077 | -2/Research | Entered Quarantine 28101 | -2/Quarantine | Found Quantum Capacitor 28144 | -2/Quarantine | Found Alien Artifact 28162 | -2/Quarantine | Build established: Construct 28186 | -2/Quarantine | Identified Subatomic Replicator 28307 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 28309 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 28337 | -2/Quarantine | Found Alien Slashing Weapon 28356 | -2/Quarantine | Found Alien Impact Weapon 28465 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 28501 | -2/Quarantine | Found Alien Artifact 28501 | -2/Quarantine | Identified Core Reset Matrix 28501 | -2/Quarantine | Identified Sigix Broadsword 28501 | -2/Quarantine | Identified Core Stripper 28501 | -2/Quarantine | Used Core Reset Matrix 28505 | -2/Quarantine | Detected hypermatrix surge 28505 | -2/Quarantine | Sensed 11 artifacts in vicinity 28527 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 28542 | -2/Quarantine | Discovered exit to Access (range 9) 28549 | -2/Quarantine | Found Core Cannon 28573 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 28575 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 28578 | -2/Quarantine | Found Transdimensional Reconstructor 28584 | -2/Quarantine | Found Dimensional Node Initializer 28591 | -2/Quarantine | P-80 Master assimilated allied Administrator 9a 28729 | -2/Quarantine | Spotted Fortress 28744 | -2/Quarantine | Destroyed Fortress 28756 | -2/Quarantine | Found Prototype Device 28756 | -2/Quarantine | Identified Exp. EM Disruption Field 28759 | -2/Quarantine | Found Prototype Device 28759 | -2/Quarantine | Identified Thermal Barrier 28762 | -2/Quarantine | Found Prototype Device 28762 | -2/Quarantine | Identified Exp. Force Field 28864 | -2/Quarantine | Discovered new exit (range 6) 28867 | -2/Quarantine | Identified exit to Section 7 28867 | -2/Quarantine | Entered Section 7 28868 | -2/Section 7 | Sensed 24 artifacts in vicinity 28875 | -2/Section 7 | Found Integrated Mediator 28875 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28877 | -2/Section 7 | Found Integrated Reactor 28877 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28964 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 28983 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 29043 | -2/Section 7 | Retrieved Zion intel report: Branch Access 29055 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 29075 | -2/Section 7 | Found Microwarp Drive 29102 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 29206 | -2/Section 7 | Spotted S7 Guard 29210 | -2/Section 7 | Found Core Physics Calibrator 29224 | -2/Section 7 | Spotted B-90 Cyclops 29251 | -2/Section 7 | Build established: Alien-Skirmisher 29281 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 29300 | -2/Section 7 | Spotted S7 Guard 29305 | -2/Section 7 | Found Core Membrane 29305 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 29316 | -2/Section 7 | Discovered exit to Access (range 13) 29318 | -2/Section 7 | Spotted S7 Guard 29338 | -2/Section 7 | Initialized slip node 29397 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 29440 | -2/Section 7 | Found Core Regenerator 29472 | -2/Section 7 | Spotted Executioner 29472 | -2/Section 7 | Spotted Executioner 29481 | -2/Section 7 | Core integrity fell below 50% 29497 | -2/Section 7 | Spotted Striker 29498 | -2/Section 7 | Spotted Striker 29509 | -2/Section 7 | Found Sigix Sheargun 29511 | -2/Section 7 | Found Sigix Sheargun 29517 | -2/Section 7 | Found Sigix Sheargun 29526 | -2/Section 7 | Spotted Executioner 29526 | -2/Section 7 | Spotted Executioner 29529 | -2/Section 7 | Found Sigix Shearcannon 29552 | -2/Section 7 | Spotted B-99 Colossus 29567 | -2/Section 7 | Found Integrated Reactor 29567 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29584 | -2/Section 7 | Found Integrated Dissipator 29584 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29588 | -2/Section 7 | Found Integrated Dissipator 29588 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29596 | -2/Section 7 | Found LRC Armor 29596 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 29602 | -2/Section 7 | Warped through subspace to slip node 29611 | -2/Section 7 | Entered Access 29611 | -1/Access | Evolved 2 slots: Weapon x2 29698 | -1/Access | Zion Recon squad teleported in 29830 | -1/Access | Energy Cycler disabled 29843 | -1/Access | Spotted B-99 Colossus 29861 | -1/Access | Search patrols dispatched 29910 | -1/Access | Zion Heavy squad teleported in 29939 | -1/Access | Zion Heavy squad teleported in 30147 | -1/Access | Search patrols dispatched 30151 | -1/Access | Core integrity fell below 50% 30157 | -1/Access | Lost 3 parts (1p1u1w) 30196 | -1/Access | Zion Heavy squad teleported in 30222 | -1/Access | Lost 3 parts (1p1u1w) 30252 | -1/Access | Zion Experimental squad teleported in 30278 | -1/Access | Emitted hypermatrix ping 30283 | -1/Access | Assembled emerged from beneath the floor 30333 | -1/Access | Lost 8 allies 30400 | -1/Access | Build established: Alien-Mutant 30402 | -1/Access | Search patrols dispatched 30419 | -1/Access | Assembled emerged from beneath the floor 30437 | -1/Access | Garrison activated, responded to threat 30466 | -1/Access | Spotted B-99 Colossus 30469 | -1/Access | Lost 4 allies 30474 | -1/Access | Zion Demo squad teleported in 30504 | -1/Access | Warped through subspace 30531 | -1/Access | Warped through subspace 30532 | -1/Access | Core integrity fell below 20% 30532 | -1/Access | Used Subatomic Replicator to replicate Core Regenerator 30533 | -1/Access | Used Core Regenerator, restored core integrity (+462) 30535 | -1/Access | Used Core Regenerator, restored core integrity (+462) 30611 | -1/Access | Search patrols dispatched 30659 | -1/Access | Zion Fire squad teleported in 30660 | -1/Access | Garrison activated, responded to threat 30705 | -1/Access | Assembled emerged from beneath the floor 30705 | -1/Access | Lost 4 allies 30727 | -1/Access | Assembled emerged from beneath the floor 30729 | -1/Access | Spotted B-99 Colossus 30769 | -1/Access | Lost 12 allies 30776 | -1/Access | Discovered new exit (range 8) 30784 | -1/Access | Entered Command 30948 | -1/Command | Spotted M Guard 30949 | -1/Command | Spotted Combat Programmer 30950 | -1/Command | Spotted M Guard 30960 | -1/Command | Spotted Combat Programmer 30964 | -1/Command | Destroyed Combat Programmer 31002 | -1/Command | Destroyed Combat Programmer 31015 | -1/Command | Destroyed M Guard 31015 | -1/Command | All MAIN.C guards destroyed 31043 | -1/Command | Found Prototype Launcher 31044 | -1/Command | Identified Ragnarok Missile Launcher 31060 | -1/Command | First assault squad dispatched 31143 | -1/Command | Met MAIN.C 31149 | -1/Command | 0b10 Conduit disabled 31188 | -1/Command | Destroyed MAIN.C Shell 31189 | -1/Command | MAIN.C activated Command garrisons 31244 | -1/Command | Destroyed 8 combat bots 31250 | -1/Command | Emitted hypermatrix ping 31255 | -1/Command | Assembled emerged from beneath the floor 31255 | -1/Command | Allies destroyed MAIN.C 31258 | -1/Command | Crushed by falling debris 31285 | -1/Command | Lost 24 parts (4p8n7u5w) 31290 | -1/Command | Lost 7 allies 31302 | -1/Command | Spotted B-99 Colossus 31303 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 31272_ Activated siege mode. 31273_ Core Membrane filtered system corruption (1). 31275_ Destroyed Unknown Device. 31276_ Core Membrane filtered system corruption (1). 31283_ Unknown Device melted. 31283_ Unknown Storage melted. 31283_ Unknown Hover Unit melted. 31283_ P-80 Master destroyed. 31290_ Ended siege mode. 31291_ Acquired 67 matter. 31292_ Acquired 91 matter. 31299_ Treaded HC-Antigrav Exoskeleton destroyed. 31299_ Treaded HC-Antigrav Exoskeleton core remains intact and functional. 31299_ Core Membrane filtered system corruption (1). 31303_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ????????????????# ########## #??????????????? | | ??????????????### "" #??????????????? | | ??????????BB !! @% " #??????????????? | | ??????????BB !! % #??????????????? | | ??????????# !! ######### #??????????????? | | ??????????? ???????????## ##?????????"#?### | | ??????????? ????????????????# #??????????" """" | | ?????????????????????????????# #????????#"" | | ?????????????????????????????# #????????#"""" | | ?????????????????????????????# ######???#""""" " | | ?????????????????????????????# / ! #???#" " | | ?????????????????????????????# # #???#"" """ | | ?????????????????????????????+ # #???# " | | ?????????????????????????????# # ##??# | | ?????????????????????????????# !# "#### | | ??????????????????????###+#### |+ ### # | | ??????????????????? =!! !%#" " = | | ??????????????????? " [ ### # % | | ??????????????????? #!! #?### | | ???????????????????# % ######???# | | ???????????????????? ????????# | | ???????????????????? ????????? | | ????????????????????? ???????? | | ????????????????????? ??????? | | ?????????????????????? ??????#### | | ?????????????????????? ####???????????# " " | | ??????????????????????? ???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 230 Coolant Potential 100 Energy Generation 99 Energy Capacity 983 Matter Stores 580 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 EM Shielding 4 Corruption Containment 8 Armor Coverage 2250 Resistance: TH 50 Resistance: EM 75 Core Shielding 20 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 8 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Matter Compressor | -2/Quarantine | Z-intel Beam Splitter | -2/Quarantine | Z-intel Ionic Axe | -2/Quarantine | Z-intel Helical Railgun | -2/Quarantine | Z-intel Com. Linear Accelerator | -2/Quarantine | Z-intel Exp. Target Analyzer | -2/Quarantine | Z-intel Exp. Coolant Injector | -2/Quarantine | Z-intel Exp. Q-thruster | -2/Quarantine | Z-intel Hvy. Hardcell Cannon | -2/Quarantine | Z-intel Adv. Kinecellerator | -2/Quarantine | Z-intel Adv. Weight Redist. System | -2/Section 7 | Z-intel Field Propulsion Array | -2/Section 7 | Z-intel Adv. Launcher Guidance Computer | -2/Section 7 | Z-intel Adv. Reaction Control System | -2/Section 7 | Z-intel Adv. Cryofiber Web | -2/Section 7 | Z-intel Com. Battery | -2/Section 7 | Z-intel Imp. Shield Generator | -2/Section 7 | Z-intel Hcp. Storage Unit | -2/Section 7 | Z-intel Imp. System Shield | -2/Section 7 | Z-intel Lrn. Proton Cannon | -2/Section 7 | Z-intel Rnf. Quantum Reactor | -2/Section 7 | Z-intel Imp. Signal Interpreter | -2/Section 7 | Z-intel Adv. Datajack | -2/Section 7 | Z-intel Imp. Corruption Screen | -2/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Mapping Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Core Stripper Integrated Mediator Integrated Reactor Microwarp Drive Core Physics Calibrator Core Membrane Dimensional Node Initializer Sigix Shearcannon Integrated Dissipator LRC Armor Transdimensional Reconstructor Sigix Sheargun High-powered Transdimensional Reconstructor Subatomic Replicator Core Regenerator Core Cannon Achievements -------------- Artifact Hunter Freeware Friend Of Zion Challenges ------------ None Game ------ Seed HardcellConstructRefractor Manual? 0 Play Time 13:36:20 Cumulative 293.1 hours Start 2024.05.03 @ 02:47:50 End 2024.05.04 @ 02:25:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/3/3/1/1/0/0/0/0 Lore% 58 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a317cdf-10c0-4a47-8251-d4eb3c41061f